Alg Posted June 28, 2009 Share Posted June 28, 2009 I've heard a fairly good idea; Kills give you points you can trade for the good gear rather than randomly generated drops. Would that work? Though better to lose the 'trickers' than actual PKers, I think... :lol: I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Sir_Kurity Posted June 29, 2009 Share Posted June 29, 2009 RWT LETS GUY KILL HIM 200200000 TIMES. RANDOM GUY NOW HAS GAZILLIONS OF RUNESCAPES MONEYS. Infact, who needs a rwt guy, some friend can do it for you. O.O Link to comment Share on other sites More sharing options...
quelmotz Posted June 29, 2009 Share Posted June 29, 2009 RWT LETS GUY KILL HIM 200200000 TIMES. RANDOM GUY NOW HAS GAZILLIONS OF RUNESCAPES MONEYS. Infact, who needs a rwt guy, some friend can do it for you. Lol, exactly. :roll: Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Alg Posted June 29, 2009 Share Posted June 29, 2009 So pretty much the same exact problem with 26k? :D That's more or less a bare summary of it. The actual idea had some pretty good features... EX: You got points based off what your opponents lost and could trade those in for things like brawlers/drop items I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
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