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08-July-2009 Mobilising Armies + patch notes


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I really like mobilising armies. Y'know? It's just something that I pop off to every once in a while, play one or two games then get back to whatever. I think it's a good minigame. Especially when you play for fun and not profit. I'm rank... 8 or something.
Racheya, you like EVERYTHING Jagex does. I have never, not once, heard you so much as say that a single update could use a little work, regardless of how poorly executed it was.

 

 

 

Seriously, all you need to do is spend twenty bucks to play a decent RTS- Starcraft. Drastically better game play, better controls, even better graphics. And it came out ELEVEN YEARS AGO. And before you say anything about how MA is simply a good first try and bound to mistakes, bugs and failures, I'd like to point out Starcraft was a first as well. The first RTS to have more than two factions. It was a success. It was a success. IT WAS A SUCCESS. It's been eleven years and people STILL play it- it's a national freakin' sport in South Korea. Practically every RTS of any merit since then has had at least three factions. Blizzard went out on a limb... and succeeded.

 

 

 

You want more examples? I have more. But my point is that just because something is an experiment does NOT mean it needs to be buggy or a failure. THAT IS NOT A VALID EXCUSE.

 

I find it ironic that no matter what Jagex does, it seems that you come out of the woodwork and flame them about the latest update. Guess that balances things out, first of all.

 

 

 

Second, I've played Starcraft, and like you, I do agree that MA is no Starcraft - but does it have to be? Let's think about what an RTS usually comprises of.

 

 

 

- Strategy, in either capturing units or resources (Chess, Checkers, Backgammon, etc.)

 

- Harvesting resources, gathering points, et. al. (Dominoes, Starcraft, C&C series)

 

- Waging wars with opponents (Starcraft, Warcraft, Chess, etc.)

 

 

 

Looking at that list, we know right off the bat that M.A. is, in fact, a traditional RTS. It's not like any game you've played on the computer, because you don't create units or harvest resources to do so. Just because it's not comparable to one of the greatest RTS games of all time (nothing else can really hold a candle to it), does not mean that Mobilizing Armies was horrible.

 

 

 

Like everyone else here, people need to learn the difference between an apple and a F-22A. They're just not comparable.

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Frankly, JaGEx should've stayed out of the RTS area all together and never developed this. Better to let someone who specializes in it to do it properly.

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Frankly, JaGEx should've stayed out of the RTS area all together and never developed this. Better to let someone who specializes in it to do it properly.

 

And where would these so called specialists have gotten their experience from to become specialists in the first place?

 

You have to start somewhere.

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Astounding. You actually used a small number of facts in your response this time. Good for you! This post might take effort to demolish, however minimal.

 

 

 

Lol, Omali isn't even ranked on MA high scores. He hasn't even played the game and he is judging it to be good. Even though Thedayrsdied is usually wrong, I guess Omali is wildly off the mark this time, lol.

 

 

 

That was just brilliant, except the part about me being "usually wrong". You completely ruined a perfectly good post with that little aside. Why did you say that? How am I "usually wrong"? What the hell does that even mean? I have never lost a single argument, although I did lose my temper and make a complete [wagon] out of myself multiple times. Have you ever even read many of my posts? You are obviously nothing but a loser, I am not "usually wrong".

 

 

 

Really? Numbers? A few people whining? My numbers: Those who are still playing and enjoying the mini-game, numbers that far outrank those who are complaining about it.

 

 

 

I suppose that if you took the raw numbers of people currently playing on a MA world, V.S the number of people complaining on here, MA would look very good. Unfortunately for you, not everyone who plays RS posts here. Proportionally, the number of people complaining about it here, as opposed to the angry loud mouthed crew of defenders such as yourself, is not favorable to MA.

 

 

 

I suspect that as soon as the novelty wears off, MA is history. Its a rather dull, repetitive game, according to those who have actually played it for a significant length of time.

 

 

 

I've seen people with decent spoils of war at higher ranks. While the mini-game appears to be more of a money-sink than a reward generator, I will concede that most of the rewards are small boosts, while being more similar to Castle Wars offering exclusive costumes. As for it being "bug infested" that's something you have to expect when pushing new boundaries.

 

 

 

Castle wars offers small boosts, but people like castle wars. It is a widely liked game, wheras MA is a bad, sloppily released game. there were too many bugs in this game, it should have been checked better. It was a very terrible release.

 

 

 

Nonsense. I give the same advice to anyone; If you're not enjoying the game, then stop playing it. If you really believe that Jagex fails every time, then stop giving them your money. Why raise your own blood pressure and rage when there are a myriad of other MMO's on the market? Give your two cents, and if it isn't followed up on, quit. Hell, pick a smaller game like Darkfall where you could probably get some 1-on-1 time with the developers.]/quote]

 

 

 

Its your trump card, your typical argument: ZOMG EFF U DON LIK3 IT TH3N QUIT3 T3H RS D00000DZ!!!111!!!111!!!. Honestly, though, I have a hard time coming up with a good argument against it. Why should I raise my blood pressure? The answer in my case is that while I find most of the updates here to be uninteresting, I still enjoy some of the remaining parts of the game that they haven't butchered, like Slayer.

 

 

 

You made the statement that people should give feedback to game developers. As an example, I and many others said the PvP system was horrible, and BH wasn't that great either. Apparently those complaints registered with Jagex, because they tried to change it, and they keep trying to change it.

 

 

 

There is nothing wrong with me registering my opinion on the game. For example, I am well aware the style of PKing used in the glory days of RS PKing will probably never return, but I would like it to be as simmilar as possible. And thousands of others registered a simmilar opinion. And guess what? JagFAIL (thanks, eatrunearrow) responded to that. They ended BH and announced a goal to fix the problems and make it more like the wildy of old. They responded to all of those "stupid whiny kids" you always rant on against. In the end, They did it rather clumisilily, but they did DO IT.

 

 

 

You say you don play RS much anymore, but I do play because I like to do the Slayer skill. When I am doing slayer, I come on here an complain about updates I don't like. When you are uninterested in updates, you don't play, or play minimally. That is just a difference in preference.

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People always complain about how buggy the updates are, but forget that for JaGex to do the amount of bug testing that happens when the new updates go live, they would never get several updates released a week. A new update is released and say a million players go check it out for an hour, instantly that's 1 million hours of testing, don't forget that some people go actively searching for bugs and some people are just damn stupid and adamant to blame JaGex for whatever changes they've made, for being a prepubescent teen they have to make someone else look stupid to feel good about themselves.

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People always complain about how buggy the updates are, but forget that for JaGex to do the amount of bug testing that happens when the new updates go live, they would never get several updates released a week. A new update is released and say a million players go check it out for an hour, instantly that's 1 million hours of testing, don't forget that some people go actively searching for bugs and some people are just damn stupid and adamant to blame JaGex for whatever changes they've made, for being a prepubescent teen they have to make someone else look stupid to feel good about themselves.
But... that took the week before off to give MA more development time.
If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system.

 

Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.

The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."

The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?

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People always complain about how buggy the updates are, but forget that for JaGex to do the amount of bug testing that happens when the new updates go live, they would never get several updates released a week. A new update is released and say a million players go check it out for an hour, instantly that's 1 million hours of testing, don't forget that some people go actively searching for bugs and some people are just damn stupid and adamant to blame JaGex for whatever changes they've made, for being a prepubescent teen they have to make someone else look stupid to feel good about themselves.
But... that took the week before off to give MA more development time.

 

Still, one week can't compensate for a million hours of testing. =/

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People always complain about how buggy the updates are, but forget that for JaGex to do the amount of bug testing that happens when the new updates go live, they would never get several updates released a week. A new update is released and say a million players go check it out for an hour, instantly that's 1 million hours of testing, don't forget that some people go actively searching for bugs and some people are just damn stupid and adamant to blame JaGex for whatever changes they've made, for being a prepubescent teen they have to make someone else look stupid to feel good about themselves.
But... that took the week before off to give MA more development time.

 

Still, one week can't compensate for a million hours of testing. =/

 

Honestly Racheya, its like you can't find a flaw in anything JaGex does. This update was delayed over 6 months and it would have been able to have been made back in december, I have spoken to jmods and they have said that the game was "being made better" during this time. Now, the level of bugs in MA compared to the length of time that it was worked on is just completely unreasonable. The game itself is flawed and is dominated by simple strategies that can ruin any strategy.

 

 

 

 

 

 

 

 

 

 

 

I find it ironic that no matter what Jagex does, it seems that you come out of the woodwork and flame them about the latest update. Guess that balances things out, first of all.

 

 

 

Second, I've played Starcraft, and like you, I do agree that MA is no Starcraft - but does it have to be? Let's think about what an RTS usually comprises of.

 

 

 

- Strategy, in either capturing units or resources (Chess, Checkers, Backgammon, etc.)

 

- Harvesting resources, gathering points, et. al. (Dominoes, Starcraft, C&C series)

 

- Waging wars with opponents (Starcraft, Warcraft, Chess, etc.)

 

 

 

Looking at that list, we know right off the bat that M.A. is, in fact, a traditional RTS. It's not like any game you've played on the computer, because you don't create units or harvest resources to do so. Just because it's not comparable to one of the greatest RTS games of all time (nothing else can really hold a candle to it), does not mean that Mobilizing Armies was horrible.

 

 

 

Like everyone else here, people need to learn the difference between an apple and a F-22A. They're just not comparable.

 

 

 

I completely disagree with your three points that you have given, I think number one should involve a certain amount of complexity. In Chess and Backgammon there are nearly infinite amounts of strategies and infinite ways to play the game. In Mobilizing armies the strategy factor is just non-existent. Now, lets go to "Harvesting Resources" I don't know how this is a trait that MA has. In siege you harvest rocks, I suppose, but I don't think that its the same principle as in traditional RTS games. In a traditional RTS there would be different ways to harvest resources, or different uses for the same resources. This is not available in MA.

 

 

 

As for "waging wars" I think that the wars being waged in MA are:

 

 

 

A.) Far far smaller

 

B.) Rather pointless since your units cannot be repaired or rebuilt.

 

 

 

For those who doubt my experience in MA, I am currently ranked 334th on the highscores.

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