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Vyrewatch Guide

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It's coming along, but still have a few places to clean up and add stuff.




Yellow Titles -- A Main Section of This Guide


Blue Titles -- A SubSection of a Main Section


Green Titles -- Specific Information on a SubSection


Red Titles -- A DropDown Section Containing Extra Information




After the completion of "Legacy of Seergaze" you discover a whole new creature to kill




The Vyrewatch!




Basically, a Vyrewatch is a flying vampire.


But, unlike regular vampires, they have some very nice drops.


But, unlike regular vampires, you have to cremate their body to recieve those drops.




This guide will explain in detail where to find them, how to kill them, and how to get the rewards in a relatively efficient manner.


So read through and enjoy! ::'








This section deals with the set-ups for killing Vyrewatches. You don't have to follow these exactly, they are just guides for ways that are effective. Feel free to experiment with your own set-ups. ::'




These are the set-ups for two commonly used methods.




Pray Method










As I've shown, what we want here is a high Prayer Bonus.


The higher your prayer bonus, the slower your prayer drains.




What I've shown is a pretty standard set-up to have a high prayer bonus.




Helm: Proselyte


Torso: Proselyte


Legs: Proselyte


Cape: Saradomin Cloak


Gloves: "Barrows" Gloves


Boots: Dragon Boots


Necklace: Saradomin Stole


Weapon: Ivandis Flail


Ring: Explorer's Ring




-A Fury Ammy will trade 5 prayer bonus for 10 bonus on all attack stats. Whichever you choose is up to you.


-A Trimmed Skillcape will give an extra 1 prayer bonus as compared to the God Cloaks


-Zamorak or Guthix items will give the same bonuses as the Saradomin stuff


-If you have not completed "Recipe for Disastor" fully, use the best gloves you can


-The Explorer's Ring gives a +1 prayer bonus, but you can switch that if you prefer another ring








-Bring 2 or more Super Attack and Super Strength Potions and you'll be hitting fairly well


-The Holy Wrench is obtained from "Rum Deal" and helps you restore extra prayer points with every prayer potion dose


-The Monkfish are in case you have a bad attention span and get hit for some damage


-Feel free to use any other food, it's just for emergencies[/hide]


Defence Method










This is also referred to as the Tank Method. For this set-up, you want a high defence bonus.




Torag's Armour gives some of the highest defence bonuses avaliable.




Helm: Torag's Helmet


Torso: Torag's Platebody


Legs: Torag's Platelegs


Cape: Skill Cape


Gloves: "Barrows" Gloves


Boots: Dragon Boots


Necklace: Amulet of Fury


Weapon: Ivandis Flail


Ring: Ring of Wealth




-If you have a Fire Cape, wear that instead


-If you have not completed "Recipe for Disastor" fully, use the best gloves you can


-I don't know of any rings that give defence bonuses, so wear any ring you like


-If you can't afford an Amulet of Fury, wear an Amulet of Glory








-Bring Super Defence Potions to boost your defence even more


-Bring food to heal when the Vyrewatches hit you


-If you feel the need, you can bring Super Strength and Super Attack Potions as well to boost your offense.


-Monkfish heal 16 HP and are a great choice of food, but if you want to use sharks or anything better, feel free


-If you have completed the Seer's Village Achievement Diaries, you want to get your Excalibur enchanted. Then you can bring that and use the special periodically. This will heal you 20 HP and give you the same boost as a Super Defence Dose. Not required, but reccomended, since it only takes up one inventory spot.


-If you have 68 Summoning, you may want to bring a Bunyip. It will heal you every few seconds which will save you food.[/hide]


Ivandis Flail


If you're going to kill Vyrewatches, you must become one with the Ivandis Flail.


Granted, it isn't the greatest weapon in the world, but we're just gonna have to deal with it, cuz it's the only weapon that will hurt Vyrewatches.




Flail Stats






As you can see, the stat bonuses are pretty sad.[/hide]


Flail Special




Now, there is a compensation for the flail's poor stats -- Its special attack.


This attack will paralyze a Vyrewatch for a short time, meaning it can't attack you. This can only be used if the Vyrewatch is BELOW HALF HEALTH, but this will save you a lot of prayer points. The flail has 30 of these special attacks.




Unfortunately, after you use the 30th special attack, your flail will *poof* and disappear.


However, just like you made your first one during "Legacy of Seergaze" you can make another one.




Making Another Ivandis Flail


[hide=]Now, this is the MOST COMPLICATED weapon to make so pay attention. ::'






These are the items you will need to make ONE Ivandis Flail.








-1 Rod Clay Mould


-1 Chain Link Mould


-2 Silver Bars


-2 Mithril Bars


-1 Cut Sapphire


-1 Cut Emerald


-1 Blessed Sickle


-1 Rope


-1 Chisel


-Runes for 1 Sapphire Enchant


-Runes for 1 Emerald Enchant






If you don't remember from "Legacy of Seergaze" pay attention ;)




1) Start with ALL the items listed above at any furnace


2) Use a bar on the furnace and click "Make Silvthril Chain"


This will use 1 bar of both silver and mithril.


3) Use another bar in the furnace and click "Make Silvthril Rod"


This will use your last silver and mithril bars. This will also use your sapphire.


4) Enchant the Silvthril Rod using the lvl 7 enchant spell for Sapphire Jewellery.


5) Use the Emerald with the Blessed Sickle. This will add the emerald to the sickle.


6) Enchant the Sickle with the lvl 27 enchant spell for Emerald Jewellery.


7) Now, you will need to give the Silvthril Rod a "divine" enchantment.


In order to do this, we need to go back to the Temple on the River Salve








Once you reach the Temple, enter and go to the downstairs room with the statues. In the center of the room there will be a well.








8) Use your Sivlthril Rod on the well. You will automatically use your rope to lower it down and bring it back up. You now have an Ivandis Rod.


9) Finally, use your new Ivandis Rod with your Sickle. This will combine the two pieces into a new Ivandis Flail with 30 more charges!


10) You can make as many of these as you would like. There is no limit.








-If you have *misplaced* your Chain Link Mould, you can find another in the Myreque Hideout in Meiyerditch. Search the crates in the southern room of the hideout.


-If you have *misplaced* your Rod Clay Mould, you will need 1 soft clay. Take this back to Ivandis' tomb, which is located in the tunnel system behind Canifis. Use the trapdoor behind the pub to enter. Go through the wall passage, and Ivandis' tomb is the first crevice on your left.








Go into this crevice and use your soft clay with the tomb in the middle of the room. This will produce a new Rod Clay Mould.




-If you need another blessed sickle you can get another by visiting the Druid Grotto in the Mortyania Swamps.








Take a regular sickle (you can buy from other players or GE or you can make using a silver bar and a sickle mould) and use it with the Nature Altar inside the grotto. This will bless your sickle.








-You can only have ONE blessed sickle at a time, so if you want to have more than one, drop the first one you use on the Altar. Then use another sickle on the Altar and pick up your first one. Repeat for as many sickles as you need.


-The Nature Altar will also give you an extra 2 prayer points if you pray at it.[/hide]


Vyrewatch Hunting




Now that you've got your inventory set up, let's go find some Vyrewatches!








Since you've completed "Legacy of Seergaze" you've also completed "In Aid of the Myreque" which allows you to use the bank in Burgh de Rott. This is awesome because as the picture shows, Vyrewatch are only a stone's throw to the east. Just walk along the shore or east of the furnace and you'll be finding these flying vampires very quickly. :)




They are the only flying things around, and if you can't find one, chances are they'll find you. :shock:




Vyrewatch Fighting




Now that you have the appropriate items and have found a Vyrewatch, it's time to kill it!








This is an image of fighting using the Pray Method




Basic Info




-This is NOT a multi combat area, so only one enemy will attack you at once. So don't worry about fighting all the Vyrewatches at once.


-Vyrewatches attack using melee type stabs with their spear, so use the protect from melee prayer.


-There are FOUR different types of Vyrewatches east of Burgh de Rott.




Vyrewatch (lvl 110) - 95 HP - 15 max hit


Vyrewatch (lvl 120) - 105 HP - 16 max hit


Vyrewatch (lvl 130) - 115 Hp - 17 max hit


Vyrewatch (lvl 140) - 125 HP - 17 max hit




There isn't much difference between the four, other than the HP.




If your praying, all you need to focus on is their HP.


If your tanking, make sure you dont let your health get below 15.




Attack Plan




Fighting a Vyrewatch plan is fairly simple.




Pray Method




1) Use Protect from Melee prayer


2) Attack a Vyrewatch using the Ivandis Flail


3) Keep attacking until you kill it


4) Use prayer potions when needed




Tank Method




1) Attack a Vyrewatch using the Ivandis Flail


2) Keep attacking until you kill it


3) Eat when needed




-After you kill a Vyrewatch, it will flutter down to the ground and curl up into the fetal position. Then, you can pick up its corpse.








Pick it up.




Guthix Balance Potions




[hide=]Guthix Balance Potions are a potion unique to vampire and Vyrewatch fighting.


They allow you to deal a random amount of damage, which means less damage you have to deal with the flail. These potions will noticeably speed up your kill rate.




These potions can either be obtained through the herblore skill or from other players and the GE.




Making a Guthix Balance Potion




This is EXTREMELY less complicated than making another Ivandis Flail. :D








This is what you will need to mix ONE Guhtix Balance Potion.




-1 Vial of Water


-1 Clean Harralander


-1 Red Spider's Eggs


-1 Garlic


-1 Silver Dust












1) Use the Harralander with the Vial of Water


2) Use the Red Spider's Eggs with the unfinished Harralander Potion


This will create a Restore Potion(3). Don't freak out.


3) Use the Garlic with the Restore Potion


4) Use the Silver Dust with the Unfinished Guthix Balance.


This will create a Guthix Balance(3)


5) You can combine these with other Guthix Balance Potions to create Guthix Balance(4).


This will save inventory space.




Using a Guthix Balance Potion


Guthix Balance Potions require a few things in order to work correctly.




1) The Vyrewatch must be BELOW HALF HEALTH


2) You must USE THE IVANDIS FLAIL SPECIAL ATTACK on the Vyrewatch.


This will paralyze the Vyrewatch for a short time.


3) Once the Vyrewatch is paralyzed, you can use the Guthix Balance Potion on it.


Since the potion is made of things vampires can't stand (garlic and silver) the Vyrewatch will scream and take a random amount of damage.








4) You can repeat as many times as you like as long as the Vyrewatch is paralyzed.


Each time you use a Guthix Balance Potion, you will only use one dose of the potion.








-Silver Dust can be purchased from other players and the GE or can be made


-To make Silver Dust, go to the Ectofuntus with a Silver Bar








Go to the second floor and use the Silver Bar with the Hopper








You will automatically put the Silver Bar into the grinder and take out the Silver Dust.




-You can buy restore potions and add the other ingredients


-Guthix Potions will earn you 113 Herblore exp


-You might want to seperate these from Prayer Potions in your inventory due to the similar color so you don't use the wrong potion


-You can bring as many as you would like, just remember to leave space in your inventory for corpse drops.[/hide]






-Make sure you don't kill a Vyrewatch too close to the water. If you do, its corpse may land *in the water* and you won't be able to pick it up.


-If you want to fight the ones close to the water, make sure you lead them away from the edge so you don't lose your drop.




Vyrewatch Cremating




Congratulations. You successfully found and killed a Vyrewatch.


Now, go ahead, I know you wanna ask. "WTF AM I GONNA DO WITH A CORPSE? I CAN'T SELL THAT ON THE GE!!!"


And that's a great question. Here is where Vyrewatches differ from most monsters.


As you learned in "Legacy of Seergaze" (unless you weren't paying attention. shame) you have to cremate that corpse to earn the reward.




I will now explain how this is done. Pay attention this time. ::'








This is what you need to burn ONE corpse.




-1 Vyrewatch Corpse


-1 Set of Pyre Logs (Teak or better)


-1 Tinderbox








If you wish to burn more than one corpse at a time, just bring one set of these items for EACH corpse.




Pyre Log Information[hide=]Coming Soon! :P[/hide]






Now that you have all the stuff, we need a place to put it together.




If you remember from "Legacy of Seergaze" Vyrewatches must be cremated in the Columbarium underneath the temple on the River Salve. If you don't, pay attention. ::'








This is the quickest way to reach the temple. Walk from Canifis bank WITH the items needed for burning the corpse.




Once you are at the temple enter through the trapdoor and you will be downstairs with all of the statues.








Look for the hole in the wall with the stairs leading down. Go down the stairs.


Once you are down the stairs, you will be in a room shaped like the Saradomin Star.








The walls are lined with wall coffins (but we'll come back to those later \:D/ ) and there are funeral pyres near the columns. These are the final piece to the Vyrewatch burning process.




There are three simple steps to cremating a Vyrewatch.




1) Use your logs on the Funeral Pyre


2) Use the Vyrewatch Corpse on the Funerl Pyre


3) Use your tinderbox on the Funeral Pyre




The funeral pyre will begin to burn and you will see the Vyrewatch's spirit rise from its corpse and disappear into the breeze with a flush of color.








Now, a key will appear on the stone stand at the end of the funeral pyre you just used. Pick it up.


You should now have a key that looks like this.












-DO NOT leave logs and/or corpses on the funeral pyre for too long. They WILL disappear.








We're finally at the end of the long process that is Vyrewatch killing.


Now that you have the Columbarium key, go back to those wall coffins (told you we'd get back to them ::' )


Search along the wall for a place that allows you to search it. Click it.








Your key will disappear and you will have a reward in your inventory.




Reward List


-Note, this is not everything that Vyrewatches drop. This is simply what I have compiled so far.




Want to see if this whole process is worthwhile? Well then take a look at the rewards!




Armour & Weapons


[hide=]Coming soon![/hide]




Runes & Arrows


[hide=]Coming soon![/hide]




Herbs & Seeds


[hide=]Coming soon![/hide]






[hide=]Coming soon![/hide]




**More Information on Rewards Coming Soon**








Within the Columbarium, at the Southern Most "point" of the star, there is a lecturn.








-This lecturn records the number of Vyrewatches that you have cremated.


-When you have cremated 50, your Ivandis Flail will be upgraded!


-Each upgrade will give the flail a higher max hit and make it more accurate.


-This upgrade happens every 50 cremations until you reach 500.








I hope you found this guide useful and found Vyrewatches as an interesting monster to kill.




I WILL be adding additional information in the not-so-distant future, so keep checking back.


If you have any comments, suggestions, etc...


leave a post!








I would like to thank...




Chop0714 -- For being my personal spellchecker and fact-checker.


Scribbles001 -- For the Tank Method Info


GibberEsh -- For the Excalibur info


yuyu13 -- For the Bunyip info




Peace out!


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Nice guide, other than some spelling errors and the fact it's not finished.


8/10 :P


You're basically valedictorian, you get no slack from me. :lol:


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Dude, exactly what is needed. A in depth guide on a scarsely known subject. I have to use the flail so much in Temple Trekking, and I hate to because its stats are so low. Now I can finally power it up. 8/10. Needs a bit of finetuning and a couple parts need to be finished. Gratz man, you really deserve it. :thumbsup:

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It is a extremely complete guide. I say, a few changes here and there. I believe there is an enormous droplog out here on the forums somewhere with 500+ drops and proper ratio's. I could have a look if I can come across it. If so, most definitly add it. In my opinion, when you got this finished, it is most certainly AOW-worthy. Great subject, nothing on tip.it about it.




Keep up the great work =D>




Sad to say: general guides -> viewtopic.php?f=180&t=746954


Perhaps contact that person for the droplog? Or discuss a mixture of your guides for AOW purposes?


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Nice guide I've just started slaying them and one thing occurred to me already:




lvl 110, 140 vyrewatch have blue wings while the lvl 120, 130 have red wings




also the bridge to get from canifis to the swamp boat can be crossed pretty instantly now as opposed to having to click for every step on the bridge in the past




8/10, do hope to see the pyre logs section finished



Achieved quest (07/08/2009), woodcutting (28/06/2010), attack (21/07/2010), strength + constitution (07/08/2010), defence (26/09/2010), summoning (13/01/2011), herblore (03/03/2011), cook (31/08/2012), firemaking (01/09/2012), magic (08/09/2012), prayer (16/09/2012) and ranged (29/10/2012) capes.

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nice guide. but i might want to tell you, the vyrewatch attacks isnt really that accurate. also a max of 15-17 isnt that high, they can easily be tanked.




simply replace the proselyte armour with torags helm body and legs and the stole with a glory/fury.


( in fact you should used a fury while you was praying too since the attk and str bonus helps alot.)




bring a super def pots and replace the p pots with around 10-15 monks. with a high defence its alot more profits since prayer pots cost 12k+ now! :shock: and you have like 5 of them so it would take a bite of the profit :wall: 10-15 monks is only around 5k or so much more reasonable ::'

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i was gonna add another section for those who did want to tank them, but was unsure about armour and such.


thanks for the suggested stuff, ill make sure I add that!


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Not sure if you're aware but you can speed up the cremation by having two burning at once.


i.e. stand in between two pyre spots, make the pyre for one and cremate it; then while it's burning set the other one you're standing next to off burning. Then if you're quick you can collect the key from the first one, set up a new pyre and start it burning just as the second one's finishing; then repeat until you're done.




Spirit terrorbirds let you cremate another 6 per trip with very little extra cost (and there's a summoning obelisk on the path between Canifis and the columbarium)




If you're going to try and work out the rough likelihood of each type of reward from the keys, I've got a droplog of 50 I can post here if you like.

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hey, that would be great if you could put up your drop log


im gonna start adding the rewards in once i get a free day to work on it




now that ive got all the basic stuff down, im gotta start adding cool stuff (like the burning 2 at once thing), so thanks for your help!


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Here you are:




[hide=]adamant platelegs


dwarfweed seed & gold charm


nature talisman & blue charm


15 adamant javelins


grimy lantadyme


nature talisman


grimy cadantine


uncut ruby


2 grimy harralanders


11 chaos runes


1289 gp


79 steel arrows & blue charm


rune dagger


grimy dwarf weed


grimy torstol


limpwurt seed


12 law runes & blue charm


1 cactus seed


97 steel arrows


10 gold bars


1645 gp


uncut emerald


20 adamant javelins


grimy irit


1484 gp & blue charm


nature talisman


3 grimy harralanders


irit seed


irit seed


9 gold bars & 1 gold charm


16 adamant javelins & 1 gold charm


1 limpwurt seed


8 death runes


9 law runes


14 chaos runes & 1 blue charm


20 adamant javelins


8 law runes


108 steel arrows


mithril hatchet


rune med helm & 1 gold charm


grimy irit


9 nature runes


6 rune javelins


12 gold bars


mithril hatchet


tooth half


grimy avantoe


cactus seed & 1 gold charm


snapdragon seed


uncut emerald[/hide]




Great guide, by the way; forgot to mention that in my other post \'

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For the tanking section, you can add that if you've done the Seer's achievement diary, bring an Enhanced Excalibur if you're not using the flail special. Free 20 hp and a dose of super def every 5 minutes.




Other than that, looks really nice. Would you recommend using the flail's special and guthix balance potions?


I've done 100 so far so I'll probably start keeping track of drops for the next 400.




EDIT: You should also mention that you can use slayer rings instead of walking from Canifis to cremate them.


EDIT 2: I answered my own questions. I went to make more flails and it was so terrible. Had to go reobtain the mould, then enchant, and ug, it was too annoying. Then the potions, no make all so that was also painful. But it's really fun to use it lol, the kills do come by faster but gotta take in account how much time was spent.

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ill add those in, thanks!




and yah, the flail is a pain in the $#% to remake.


not much we can do about that though. =/


and yah, id reccomend the pots. they really do speed up kills


just watch out, cuz once you freeze a vyrewatch, another one can attack you. so you might not want to do that until theyre unagressive ^_^


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Dude, done a bit of cremating, and will continue to do so. I'll send you the drop log if you want. Also, for tanking, add in bunyip. For me, 85 def at the time, buynip an torags meant only ~2 pineapple pizzas a run. Use super atk and str too. EE ought to negate that need. Think thts it fer now.... kbai.

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hey guys!




sorry i havent finished the reward section yet. ive been kept really busy lately =/




im working on it thought! so keep checking back!


*psst* if you have any reward drops you would like to add, just include them in a post, but please put them in a drop down menu, or else this page will be realllllllly long.






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I couldn't keep track of all the drops since it was too annoying lol, so this is just an estimate from 400 keys plus herbs, ores, gems, charms and other stuff.




Thanks for the guide, probably won't ever kill them again though lol.

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In the prayer setup, there is absolutely no reason not to use an amulet of fury/glory and helm of neitzot.


Similiarly, in the defense setup, there is no reason not to use a super attack and strength potion.




Of course, that said, you have made a very good guide, with quite a lot of detail and some simple pictures to back it up.


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Good guide. (better then the other one I have seen recently)




I may suggest using Helm Of Neitiznot over Proselyte helm for those who rather more attack bonuses over one extra prayer point. :ohnoes: (didn't read the replies, but I bet someone has already suggested that)




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thanks for all the help guys! (cuz I miss A LOT of things :P)




but i tested the stats using Nezzy vs. Proselyte




Nezzy will take away 1 prayer bonus and give an extra 3 strength bonus. to me, thats a toss up, use whichever you like. ::'


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btw why don't you have super attack and super strength potions in your tank method :unsure:


anyway keep up the good work :thumbsup: :thumbsup:


[hide=Here is your rating]Coming soon! :rolleyes: [/hide]



Barrows Drops:....................................................Dragon Drops:...............Other Drops:

Dharok: 2 Helms, 1 Top, 2 Legs, 4 Axes.......................2 Claws Split..................1 Bandos Tassets

Karil: 1 Coif, 1 Top, 2 Skirt, 2 Crossbows......................3 Plate legs...................4 Berserker Rings

Ahrim: 3 Hood, 2 Top, 3 Skirt, 1 Staff..........................2 Plate Skirts.................2 Warrior Rings

Verac: 1 Helm, 3 Tops, 2 Skirts, 1 Flail..........................1 Med........................1 Archer Ring

Guthan: 2 Helm, 5 Tops, 1 Skirt, 0 Spear.....................1 Shield Half.................1 Seers Ring

Torag: 2 Helms, 2 Tops, 5 Legs, 1 Hammer....................4 Hatchets..................1 Missed Divine Sigil (was at bank -,- fml)

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thanks for all the help guys! (cuz I miss A LOT of things :P)




but i tested the stats using Nezzy vs. Proselyte




Nezzy will take away 1 prayer bonus and give an extra 3 strength bonus. to me, thats a toss up, use whichever you like. <img src='http://forum.tip.it/public/style_emoticons/<#EMO_DIR#>/icon_upup.gif' class='bbc_emoticon' alt=':<img src='http://forum.tip.it/ipbnew/public/style_emoticons/<#EMO_DIR#>/happy.gif' class='bbc_emoticon' alt='^_^' />:' />

Strength bonus is not especially helpful at Vyrewatch, as your max hit against them is capped. You can never hit them for more than 25. So if you can hit 25 unpotted, you can just ignore strength bonus and focus on prayer, defense, and attack. As such, a proselyte helm is going to be better.


EDIT: Also, an Ardougne Cloak 3 is going to be the optimal choice because of the +6 prayer. (The defense bonus is relevant as well, since Vyres use stab.)

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I just finished pyring my 500th Vyrewatch yesterday, before I found this thread of course...


I got one reward from the case that truly surprised me - Adam Platebody (g)


One bit of advice. If you know in advance how many corpses you're going to collect, make the matching number pyre logs first. After killing that 50th Vyrewatch in a row you'll be in a mood to immediately collect your fabulous prizes, along with Firemaking and a little Prayer exp.


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I'm not sure if you're still making this guide but I've got the best (imo) place to fight the vyrewatch


Red dots = 110

Blue = 130

Pink = 120


130 can be trapped behind some bushes so it doesn't attack and 120 can be trapped behind trees so you only fight the easy level 110 (140's hit a tonne on me :P)

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Pretty nice, I used to do this before it got tiring. :D

Just one thing, you spelt "Recipe for Disaster" "Recipe for Disastor".

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