Inuashakent Posted July 14, 2009 Share Posted July 14, 2009 I hear people always saying that after the 26k fix, the prices of items will deflate. I disagree. I think that the true affects of 26king haven't shown yet, because everybody is waiting for the 26k to be fixed before spending their money. You see people's BoB from 26king, they have huge cash piles and they usually respond by saying they're waiting for 26k to be fixed before spending their money. What do you guys think? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Seraphi Posted July 14, 2009 Share Posted July 14, 2009 Hadn't though of it that way. Theres gonna be fireworks when Jagex fixes it, I must say. Link to comment Share on other sites More sharing options...
Death123141 Posted July 14, 2009 Share Posted July 14, 2009 But i want my phat :( Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted July 14, 2009 Share Posted July 14, 2009 Just because you turn off the garden hose doesn't mean that the basement is going to magically drain itself. Jagex will have to implement a stronger, wider-reaching money sink to eliminate the inflation, which would most likely hurt skillers more than those that actually tricked... :| Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Lowgravity Posted July 14, 2009 Share Posted July 14, 2009 More people have bought items / resources than those who are saving their money for the nerf, but you do have a valid point. Lowgravity, I want to be just like you. But...I never will be as 1337 as you. :( Link to comment Share on other sites More sharing options...
Star_Fox Posted July 14, 2009 Share Posted July 14, 2009 i heard the reason why prices are going up is because its summer and more people want to spend their money on items (which makes no sense to me). also, i DON'T think the prices will go down because merchant clans will continue to use the same trick to manipulate the prices. nerfing the 26k trick will only have a small impact, but not significant enough to change the market. Link to comment Share on other sites More sharing options...
bedman Posted July 14, 2009 Share Posted July 14, 2009 i heard the reason why prices are going up is because its summer and more people want to spend their money on items (which makes no sense to me). also, i DON'T think the prices will go down because merchant clans will continue to use the same trick to manipulate the prices. nerfing the 26k trick will only have a small impact, but not significant enough to change the market. Merchanting clans dont change the price long term. They just cause [bleep]es... Second, I do agree with Kent, and I'd like to add that after the fix, the inflated money is still there, so instead of more inflation (like now), it would be logic to expect stagnation. A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Danqazmlp Posted July 14, 2009 Share Posted July 14, 2009 i heard the reason why prices are going up is because its summer and more people want to spend their money on items (which makes no sense to me). also, i DON'T think the prices will go down because merchant clans will continue to use the same trick to manipulate the prices. nerfing the 26k trick will only have a small impact, but not significant enough to change the market. Merchanting clans dont change the price long term. They just cause [bleep]es... Second, I do agree with Kent, and I'd like to add that after the fix, the inflated money is still there, so instead of more inflation (like now), it would be logic to expect stagnation. Merch clans will generally lower the price of an item long term. Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^ Link to comment Share on other sites More sharing options...
Lordjake Posted July 14, 2009 Share Posted July 14, 2009 Stopping 26k'ing won't directly stop inflation, but all the hysteria of the removal of 26k'ing will indeed stop whatever 'inflation' there was and most likely lead to a drop in price.... just like the worries of inflation led to the problem in the first place. Link to comment Share on other sites More sharing options...
Inuashakent Posted July 14, 2009 Author Share Posted July 14, 2009 Stopping 26k'ing won't directly stop inflation, but all the hysteria of the removal of 26k'ing will indeed stop whatever 'inflation' there was and most likely lead to a drop in price.... just like the worries of inflation led to the problem in the first place. The hysteria will cause everybody saving their money to buy out 99's. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Punitive_D Posted July 14, 2009 Share Posted July 14, 2009 Only an idiot would stockpile cash obtained by tricking while waiting for Jagex to nerf it. (Of course, most of the trickers I know aren't exactly on the road to being rocket scientists.) First, as others have pointed out, fixing the 26k problem will not reverse inflation. The money that has been brought into the game will still be in the game. I doubt Jagex will even try to reverse the inflation that is now taking place. They'd probably end up doing more harm than good if they did. But even if nerfing 26k would start a deflationary cycle, it still wouldn't make sense to stockpile cash now, while inflation is going through the roof. It would be much better to invest in items during the inflationary period, then dump them upon the nerf, taking advantage of both the inflation and the deflation. I'm dealing with this runaway inflation by avoiding cash -- I try to keep less than 10M in cash at all times. If I get much more than that, I buy something. Cash piles should be avoided until the inflation stops. Link to comment Share on other sites More sharing options...
SirTommy2005 Posted July 14, 2009 Share Posted July 14, 2009 It's called item panic, pvp is nerfed, less gold coming in, kids need gold, goes back to regular activities (gwd,slayer), more of that items is coming from, which contributes to the less demand more supply, which makes for more selling, which causes a items crash. Also you can't forget about the panic sellers. But items like slayer drops, will stay above their start of artifact introduction cause there's still be the void to fill there. Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted July 14, 2009 Share Posted July 14, 2009 Probably won't, but it will make us feel all warm and fuzzy like we somehow solved something by complaining. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 14, 2009 Share Posted July 14, 2009 Hmm, I suppose. It's a possibility, to be sure. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
CampbellMC Posted July 14, 2009 Share Posted July 14, 2009 I expect it will be a rocky road on the way down. Of course as soon as PvP is nerfed prices will drop for the first couple days for the initial flood of people selling, but the people with massive cash piles will see this oportunity of items crashing and buy it out, forcing it back up a bit (but not higher than current price). Of course this will only last for a couple days and then it will crash again. The problem is that with any item that JaGeX does something to affect the price, it starts the wave, and after the wave is started, it takes weeks or months for it to stabilize again. Link to comment Share on other sites More sharing options...
jettrider Posted July 14, 2009 Share Posted July 14, 2009 When they nerf statues it will take a few months to settle back to normal. Then the main flow of gold pieces will be from alching again. There was no massive inflation during the years during which the same was true: alching provides the vast majority of cash flow into the game. The new skill that comes out this year will be a money sink, as will the one after that. I really can't see a future skill *not* draining cash (as in, we'll never have another production skill like Hunter). The only thing Jagex can do is create a skill that drains money but can generate quick profit off materials (not the pure cash that was put in). 2496 Completionist Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted July 14, 2009 Share Posted July 14, 2009 When they nerf statues it will take a few months to settle back to normal. Then the main flow of gold pieces will be from alching again. There was no massive inflation during the years during which the same was true: alching provides the vast majority of cash flow into the game. The new skill that comes out this year will be a money sink, as will the one after that. I really can't see a future skill *not* draining cash (as in, we'll never have another production skill like Hunter). The only thing Jagex can do is create a skill that drains money but can generate quick profit off materials (not the pure cash that was put in). Man I'd give anything to have a skill that would be cash neutral. Neither making money or losing it. A skill that would be done by you and only you can the benefits of training. All produced items being untradeable. That would be sweet. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 14, 2009 Share Posted July 14, 2009 When they nerf statues it will take a few months to settle back to normal. Then the main flow of gold pieces will be from alching again. There was no massive inflation during the years during which the same was true: alching provides the vast majority of cash flow into the game. The new skill that comes out this year will be a money sink, as will the one after that. I really can't see a future skill *not* draining cash (as in, we'll never have another production skill like Hunter). The only thing Jagex can do is create a skill that drains money but can generate quick profit off materials (not the pure cash that was put in). Man I'd give anything to have a skill that would be cash neutral. Neither making money or losing it. A skill that would be done by you and only you can the benefits of training. All produced items being untradeable. That would be sweet. I can hear the DIY'ers begging already. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted July 14, 2009 Share Posted July 14, 2009 When they nerf statues it will take a few months to settle back to normal. Then the main flow of gold pieces will be from alching again. There was no massive inflation during the years during which the same was true: alching provides the vast majority of cash flow into the game. The new skill that comes out this year will be a money sink, as will the one after that. I really can't see a future skill *not* draining cash (as in, we'll never have another production skill like Hunter). The only thing Jagex can do is create a skill that drains money but can generate quick profit off materials (not the pure cash that was put in). Man I'd give anything to have a skill that would be cash neutral. Neither making money or losing it. A skill that would be done by you and only you can the benefits of training. All produced items being untradeable. That would be sweet. Well, Jagex talks about how they always want to implement new ideas into their game. So why not a totally DIY skill? A skill like Archaeology could easily be a DIY skill. Self-sufficiency isn't a bad thing. I can hear the DIY'ers begging already. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 14, 2009 Share Posted July 14, 2009 I wasn't saying it is, I was just commenting. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
khandajatt Posted July 14, 2009 Share Posted July 14, 2009 if jagex fixes 26king and wants to remove the excess money it brought in, they would have to make the prices go up for items in order for those who piled their cash from 26king to buy stuff Link to comment Share on other sites More sharing options...
Cptbaker08 Posted July 15, 2009 Share Posted July 15, 2009 Idk if it will stop the inflation, but it could possibly slow it down some. Depending on how much money some people will save and how much is spent it could go either way. I know some ppl are 26king to make money for skills. Someone just bought 99 prayer and it cost him 100m. Where u think he got the money from? Another is on the final 200k to 99 slayer and is using tons of cannonballs and prayer potions to get that last exp. Wanna guess where he got the majority of the cash for that from? Ok well he almost got 99 slayer, but some come from 26king. Others trick to get brawlers because normal training is slow as hell. With brawlers you get insane amounts of exp. If you get FM brawlers, you're not gonna waste money on low level logs. You're gonna get the best logs for the best exp. Same with Smithing and prayer brawlers. Someone even said they only do it so they don't lose money from training. some people die with junk on them so they can get a decent chance as a drop on pvp and not have to worry about going into the hole some. Yes it is a bad thing to happen to RS. But with my drops from slayer having a higher value, i'm not really complaining. Magic runes, rune weapons/armor, even the special slayer drops are going up. And with the release of MA you can see that they're trying to get rid of some of the junk so you can get commodities. Feel free to say any thing you like about what i said. [hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10GWD:CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1DKs: Dragon Hatchet x3 Beserker Ring x1[/hide][hide=Completed Goals]Achieved April 26, 2009Achieved Sept. 15, 2009Achieved Nov. 21, 2009 Jan. 10, 2010 Achieved Mar. 5, 2010[/hide][hide=Goals][/hide] Link to comment Share on other sites More sharing options...
Laura Posted July 15, 2009 Share Posted July 15, 2009 No, it probably won't. But in the mean time, everyone, including myself, takes solace in thinking so. Link to comment Share on other sites More sharing options...
konkar Posted July 15, 2009 Share Posted July 15, 2009 If you nerf 26king, what will you get as a reward for ACTURALY pking? ~ K O N K A R ~ Konkar Jr ~ X Konkar X99 Strength - 18/12/08 - 99 Attack - 5/2/0999 Hp - 20/7/09 - 99 Defence 26/7/09R.I.P.K R I S KKrisk JrRSC, Lives on in all of us Link to comment Share on other sites More sharing options...
Lets_3ekout Posted July 15, 2009 Share Posted July 15, 2009 The effects aren't going to go away, no matter what. Fixing it will stop it from getting worse, but fixing 26king isn't going to heal the damage already done. I don't think there will be an enormous inflation-effect after the fix, but there probably will be something. On the other hand, we might have everyone on RS dumping their items since they think the worst of inflation is over. A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1| Link to comment Share on other sites More sharing options...
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