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The Ultimate Circus Points Guide


Mattie9999

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THE ULTIMATE CIRCUS POINTS GUIDE

 

Table of Contents

 

1.0 - Introduction

2.0 - The Points System

__2.1 - Clothing

__2.2 - Emotes

__2.3 - Tricks

__2.4 - Repetitive Penalties

__2.5 - Combination Bonuses

3.0 - What the Audience Likes

__3.1 - Audience Requests

__3.2 - Hidden Audience Preferences

4.0 - Getting the Best Score

__4.1 - Analysis of Theories

__4.2 - Advice

__4.3 - Adding Preferred Emotes/Tricks

__4.4 - Final Advice

__4.5 - Getting Lower Scores

5.0 - Circus Locations

6.0 - Credits

 

INTRODUCTION

 

This guide regards the Distraction and Diversion "Balthazar Beauregard's Big Top Bonanza", more commonly known as "The Circus".

 

[hide=A Brief History of the Circus and my Investigations]The circus was released with the first Distractions and Diversions on the 2nd September 2008. Ever since then, how it's points system works, has puzzled many. Naturally, as soon as it was released, people gave advice on how to get the best score, but no-one ever knew why or how this worked. Gradually after it's release, the hype of the circus died down, with most people getting the costumes they wanted, and then moving on to doing the circus for exp, or just leaving it completely.

 

I however, decided not to move on, and instead, wanted to figure out this mysterious points system. I started my work on the 5th of November, and started out by just doing a few things, and recording how many points I got. This wasn't very efficient however, as I could only try out 1 thing for that performance, and I only had 3 performances, and I could only do this once a week. (I would start my performance, do that thing, and then talk to the assistant to end the performance early.)

 

I slowly carried on doing this for awhile, but not discovering things very fast, and almost gave up at one point, deciding that it wasn't worth it. However, one thing caught my eye. The fact that in Edgeville, doing the Trick emote for the Ranged audience gave a lot more points than it did anywhere else. After discovering this the first time I was doing this at Edgeville, the second time the circus came round to Edgeville, I tryed it again, and got the same result. I concluded that there was an irregularity here, and thought that other people may be interested in this find.

 

I created my first circus thread, Edgeville Ranged Citizens Like the "Trick" Emote? on the 6th of March, 2009, here on the Tip It Forums. After some interest by the community, I then changed the thread to show what I had discovered about the system. At this point I realised how incomplete it was, and decided I wanted to fix that.

 

Now that I had shared my findings with the community, I decided that I may as well ask for some more people to help me. I was initially disappointed with the reaction, but gradually I got some loyal helpers who would dedicate their performances to assist with investigations.

 

This enabled us to gain momentum, and soon we had worked out the fundamentals of this system. However, we then seemed to lose momentum, and then gradually started losing helpers. On reflection, this was partly my fault for allocating people such boring tasks of finding out preferred tricks/emotes, which turned out to be very scant. However, we still managed to pull through, and successfully work out how the points system works.[/hide]This guide is the result of our investigations, and we aim to make it the most comprehensive circus guide ever written. Not only will you find out how to get the most points, you will know why.

 

So, to tell you how to get the most points, first, how the circus point system works, must be explained.

 

THE POINTS SYSTEM

 

Your total score is equal to all these factors added together:

 

- The clothing bonus you get from the start of the performance.

PLUS

- The value of the points from doing emotes.

PLUS

- The value of the points from doing tricks.

MINUS

- Any repetitive penalties that displease the audience.

PLUS

- Any combination bonuses as a result of doing certain tricks in certain orders.

PLUS

- Any bonuses from following what the audience requested.

PLUS

- Any bonuses from doing preferred emotes/tricks specific to that audience.

 

How each of these works in explained below:

 

CLOTHING

 

There are 5 primary spots that give can contribute to your clothing bonus. These are:

Hat/Helmet

Top/Torso

Bottom/Legs

Boots/Feet

Weapon/Wielded Item

Each time an item that gives a clothing bonus is worn in one of these spots, you get 5 points from it. So if you wore a clothing bonus item in each spot you would get 25 points from the clothing bonus.

 

It is worth noting that the clothing bonus is taken from as soon as you start the event, so you can wear point boosting clothing when you start, change into other 'skill-boosting' clothing if you wish, and still get the clothing points. (Explained in final advice.)

 

Known Clothing Bonus Items (There is likely to be more - these are all the ones that have been found):

- All Circus Reward Gear. (I.e Audience, Acrobat, Clown, Ringmaster.)

- All Worn Treasure Trail Items. (Only items that are worn in those 5 spots.)

- Jester Clothes. (From the Fremennik Isles quest.)

- Naval Clothes (From Trouble Brewing)

- Ghostly Robes - These are particularly good. Not only do ghostly items worn in those 4 spots (Not weapon) give you a +5 bonus, there is also an EXTRA bonus if you wear the gloves and cape. These count as as if they were in one of the spots, so you can get 30 clothing points from wearing ghostly, and then another 5 from a wielded item. (Note that shadow sword does not work.)

 

EMOTES

 

When you do an emote you get 3 points from it.

You can get an extra 75 points from doing a "preferred" emote, but this is explained later on.

 

TRICKS

 

Each level of trick in each event is worth a certain amount of points. (I.e The 99 agility tricks are worth the same as the 99 mage tricks.)

Each level has different amount of points they are worth when successfully completing them:

99: 134

90: 115

80: 102

70: 90

60: 78

50: 65

40: 52

30: 40

20: 28

10: 15

If you fail the trick, you get 0 points for it.

If you barely succeed an trick, you still get the same points as comfortably succeeding the trick.

You can get an extra 75 points from doing a "preferred" trick, but this is explained later on.

 

REPETITIVE PENALTIES

 

These penalties that occuer from doing the same things in a row.

 

- If you start by doing an emote, and then do that emote again soon after which the audience finds repetitive, you get a -3 point penalty.

- However, if you start with something different and do the same emote twice during your performance which the audience finds repetitive, you get a -5 point penalty.

- If you do the same trick twice in a row, you get a -15 point penalty. (So if you did Anvil Tele (99), and then Anvil Tele (99) again, you'd get 134 + 134 - 15 points.)

- If you do 1 trick in between doing the same trick, you still get the -15 penalty. (So if you did Target Shot (10), Popenjay Shot (20) and then Target Shot (10) again, you'd get 15 + 28 + 15 - 15 points.)

- If you do 2 tricks in between doing the same trick, the audience does not see if as repetitive, and you do NOT get a -15 penalty. (So if you do Levitate Rat (10), then Cat (20), then Bowl (30), then Rat (10) again, you get 15 + 28 + 40 + 15 points, and NO penalties.)

- If you do an emote in between the same trick, it does NOT seem repetitive to the audience. (So if you do Anvil Alchemy (99), then an emote, then Anvil Alchemy (99) again, you get 134 + 3 + 134 points, and NO penalties.)

 

COMBINATION BONUSES

 

These come in the form of doing the 'opposite' sort of trick next in your performance. The 'opposites' are:

Agility: Juggling/Acrobatics

Magic: Levitate/blast or Teleport/Alchemy

Ranged: Target/Popenjay.

When you do an 'opposite' trick next in your performance, you gain a 10 point bonus. So, if you do a level 10 trick (Levitate Rat), then a level 20 trick of the opposite sort of trick (Blast Stump), you get a 10 point bonus. (So 15 + 28 + 10)

If you do an emote in between, this DOES NOT disrupt the bonus in the Agility and Ranged events, but it DOES in the Magic event. We are not sure why this is, but maybe Jagex wanted it to be slightly harder to get points in the magic event, as you seem to be able to get most exp there.

 

WHAT THE AUDIENCE LIKES

 

AUDIENCE REQUESTS

 

It is important to note this:

The audience will tell you what to do in the events before and including agility, but then they will remain silent. So if you do your performances in the order: Ranged, Agility, Magic, then you will hear audience requests in the Ranged and Agility events, but not the Magic. If your performances in the order: Agility, Magic, Ranged, then you will only hear audience requests in the Agility performance, and not the Magic and Ranged. Therefore, if you want to hear the audience, it is best to do your performances in the order so that Agility is last. We do not know if this is intentional by Jagex or a bug, but we have sent a bug report and nothing seems to have changed.

 

If you follow the first audience request they call out, you get 15 points for it. When you follow any other audience requests you get 10 points.

 

HIDDEN AUDIENCE PREFERENCES

 

This is what the "preferred' emotes and tricks mentioned earlier is referring to.

From the knowledge base:

As an added note, some locations have a specific audience with specific things that entertain them, so it's a good idea to experiment and find out what sorts of things will amuse the audience you're performing for.

Basically what this is about:

There are a few specific emotes and tricks that give a special bonus when performed to a specific audience at a specific location. When one of these is performed, you get a +75 point bonus. There seems to be a pattern where a preferred trick and emote occur together once in each of the events, once at a particular location.

 

What we've found:

 

Magic Performance:

Location: Draynor

Emote: Yes

Trick: Alchemy/Teleport Dumbells (Either seems to get preferred bonus, but we don't think you can get the bonuses for both.)

 

Ranged Performace:

Location: Edgeville

Emote: Trick

Trick: Something out of: Shooting at Target with Knives from levels 99-60 or Shooting at Popenjay with Knives from levels 50-10.

 

There is possibly an agility performance somewhere that has these bonuses, but we if so, we haven't found it.

 

So just to clarify, if you, for example, perform the "Yes" emote during your magic performance, you would get 3 points from the base emote points, + 75 from the preferred bonus, totalling 78 points. This is added to your points from other things.

 

GETTING THE BEST SCORE

 

It's all very well knowing how the points system works, but how does it give you an advantage? Well people seem to either go to the circus to get clothing or experience. If you want experience, it has been established that doing 1 of every level trick gets you the most exp. So I won't go any further with experience. Getting clothing, most people want ringmaster, which involves getting a high score.

 

Following is an analysis of a few common theories that people have found to give a good amount of points. If you have a theory that you do that gives lots of points, which I haven't included, say so. I will then consider and calculate this and possibly add it to this list.

 

There is the possibility that you unintentionally follow the odd audience request (i.e what they call out), and these can give you extra +10 points. As this is a random factor, for the following calculations, these are not included, so any that you happen to follow are a bonus.

 

Disclaimer: These calculations are not 100% accurate. There could be a few other hidden bonuses that we have not discovered that could alter this result.

 

Theory 1

 

Alternate between the two 99 tricks.

 

[hide=Calculation]Most points possible:

35 (Clothing bonus from full ghostly + A bonus wielded weapon)

134 (99 Trick A)

134 (99 Trick B)

10 (Combination Bonus)

134 (99 Trick A)

-15 (Repetitive Penalty)

10 (Combination Bonus)

134 (99 Trick B)

-15 (Repetitive Penalty)

10 (Combination Bonus)

134 (99 Trick A)

-15 (Repetitive Penalty)

10 (Combination Bonus)

134 (99 Trick B)

-15 (Repetitive Penalty)

10 (Combination Bonus)

134 (99 Trick A)

-15 (Repetitive Penalty)

10 (Combination Bonus)

134 (99 Trick B)

-15 (Repetitive Penalty)

10 (Combination Bonus)

134 (99 Trick A)

-15 (Repetitive Penalty)

10 (Combination Bonus)

134 (99 Trick B)

-15 (Repetitive Penalty)

10 (Combination Bonus)

=1330[/hide]Most points possible = 1330

 

Theory 2

 

Alternate between the two 99 tricks with an emote in between.

 

[hide=Calculation]Most points possible:

35 (Clothing bonus from full ghostly + A bonus wielded weapon)

3 (Emote)

134 (99 Trick A)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

3 (Emote)

134 (99 Trick A)

10 (Combination bonus)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

3 (Emote)

134 (99 Trick A)

10 (Combination bonus)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

3 (Emote)

134 (99 Trick A)

10 (Combination bonus)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

3 (Emote)

134 (99 Trick A)

10 (Combination bonus)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

=1495 or 1405 without combination bonuses[/hide]Most points possible = 1495 or 1405 (in Mage event)

 

Theory 3

 

Alternate between the 99 and 90 tricks.

 

[hide=Calculation]Most points possible:

35 (Clothing bonus from full ghostly + A bonus wielded weapon)

134 (99 Trick A)

134 (99 Trick B)

10 (Combination bonus)

115 (90 Trick A)

10 (Combination bonus)

115 (90 Trick B)

10 (Combination bonus)

134 (99 Trick A)

10 (Combination bonus)

134 (99 Trick B)

10 (Combination bonus)

115 (90 Trick A)

10 (Combination bonus)

115 (90 Trick B)

10 (Combination bonus)

134 (99 Trick A)

10 (Combination bonus)

134 (99 Trick B)

10 (Combination bonus)

= 1389[/hide]Most points possible = 1389

 

Theory 4

 

Alternate between the 99 and 90 tricks with emotes in between.

 

[hide=Calculation]Most points possible:

35 (Clothing bonus from full ghostly + A bonus wielded weapon)

3 (Emote)

134 (99 Trick A)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

3 (Emote)

115 (90 Trick A)

10 (Combination bonus)

3 (Emote)

115 (90 Trick B)

10 (Combination bonus)

3 (Emote)

134 (99 Trick A)

10 (Combination bonus)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

3 (Emote)

115 (90 Trick A)

10 (Combination bonus)

3 (Emote)

115 (90 Trick B)

10 (Combination bonus)

3 (Emote)

134 (99 Trick A)

10 (Combination bonus)

3 (Emote)

134 (99 Trick B)

10 (Combination bonus)

= 1419 or 1329 without Combination bonuses[/hide]Most points possible = 1419 or 1329 (in Mage Event)

 

ADVICE

 

Theory 1 isn't very good, as if you fail just one of the 99 tricks, you will only get 1196 points, just short of the 1201 target. It could be good from the point of view that it is the fastest, but ultimately, if you're trying to get ringmaster, you're not going to be trying to rush through.

Theory 2 gives by far the most points if everything is performed correctly. If you fail 2 tricks, you will still get 1227 points, over the 1201 target. This is probably the best option, but as however every trick performed is of 99 standard, there is quite a high chance of failing several.

Theory 3 is a reasonable theory, but probably not the best. As four of the tricks are only level 90, you do have a slightly less chance of failing several tricks. If you fail one 99 or 90 trick, you'd still get 1245 or 1264 points, which is above the 1201 target.

Theory 4 is an OK option. Like with theory 3, as four of the tricks are only level 90, you do have a slightly less chance of failing several tricks. If you fail one 99 or 90 trick, you'd still get 1285 or 1304 points. Also, as you get 90 less points in the mage event, this isn't a good option for doing the mage event.

 

However, these are still base points. You can still get more than this from:

 

ADDING PREFERRED TRICKS/EMOTES

 

NOTE: The +75 bonus from preferred tricks/emotes DOES NOT stack, so you can only get it once in a performance.

 

This is considering the hidden +75 points bonuses that occur with certain audiences in certain locations. (Refer to above.) New max scores are now:

 

Theory 1:

Assuming a 99 trick A is replaced by a preferred 80 trick A, then:

1330 - 134 + 102 + 75 = 1373 points.

 

Theory 2:

Assuming one of the emotes done is a preferred emote, then:

1495 + 75 = 1570 points.

 

Theory 3:

Assuming a 90 trick A is replaced by a preferred 80 trick A, then:

1389 - 115 + 102 + 75 = 1451 points.

 

Theory 4:

Assuming one of the emotes done is a preferred emote, then:

1419 + 75 = 1494 points.

 

SO ULTIMATELY, WHAT DO YOU DO?

 

I would suggest primarily theory 2, as it gives a far superior total points possible value to any of the other theories. However, if you do have slightly lower levels, theory 3 or 4 could be a good idea to reduce the number of 99 tricks you have to do. Don't do theory 4 in the mage event however. Wear items that give clothing bonuses, and if possible this should be ghostly robes + a bonus wielded item. (Like tambourine or giant hand.) If you happen to be at a location that has a preferred emote/trick, make sure you encorporate it into your performance.

 

People may ask, should I wear clothing that boosts the bonus towards the skill of the event I'm doing? (I.e wearing mage robes for the magic event)

 

Wearing clothing that gives a skill bonus doesn't give any extra points, so it's only possible advantage is to increase the chance of succeeding a trick. As this is is to do with probability, it is practically impossible for us to test this, as it is to do with chances, rather than straight point values. I personally didn't bother, but if you find that wearing skill boosting items makes you feel lucky, then go for it. Remember, that you can wear points boosting items while starting the event, and then change into skill boosting clothes after it has started. (The clothing bonus is taken from when you start the event.)

 

GETTING LOWER SCORES:

 

In case you have already got ringmaster, and are actually wanting some of the lower rewards, here's some advice as how to get those.

 

The main thing to remember, is that you can stop your performance at any time you wish.

 

Audience (1-500): This is the easiest to get. Simply start your performance and then talk to the assistant again straight away to finish it!

NOTE: According to the knowledge base you need 1 point to get audience. If you do nothing and wear nothing you get 0 points, which is supposedly lower than the target. While we haven't tested whether this is true, to be on the safe side, wear a circus item when talking to the assistant when you're starting your performance. This way you get a clothing bonus, and your score will be >1.

 

Acrobat (501-1000): Most people seemed to get this when they first did circus, and were unsure on how things worked. I expect that most people have this costume already, but in case you don't, I'll give some advice. Either you can:

- Muck around do random tricks. Quite likely, you will get in this range.

- Follow the audience the whole time. The audience has a tendancy to give lower-leveled requests, so this counters any bonus you receive from following them. Generally, you get in this range if you consistantly follow the audience.

- If you really want to follow the ringmaster advice, follow any of the theories, and once you have successfully completed 5 tricks, stop your performance.

 

Clown (1001-1200): This can be quite hard to get, as it is quite a narrow point range to land in. I suggest you follow the ringmaster advice, but stop after you have successfully completed a certain number of tricks:

If following theory 1: Stop after successfully completing 8 tricks.

If following theory 2: Stop after successfully completing 7 tricks in Agility and Ranged Performances, or after 8 tricks in Magic.

If following theory 3: Stop after successfully completing 8 tricks.

If following theory 4: Stop after successfully completing 8 tricks.

 

CIRCUS LOCATIONS

 

Usually between Midnight and 1am GMT Wednesday morning, the Circus changes location. It goes to the next location in this list: (I.e Going down this list.)

 

Seers Village: Just west of the town on the road to Hemenster

Catherby: Northwest of the town, to the west of the allotment patches.

Taverly: West of the Witch's House, by the house portal.

Edgeville: By the summoning obelisk/the bridge across the river to the GE.

Falador: East of the Mining Guild.

Rimmington: Near the house portal.

Draynor: South of Draynor Village.

Al Kharid: South of the entrance to the Duel Arena

Lumbridge: Northwest of the city by the tree patch

East of Varrock: East of the city, south of the Lumberyard.

West of Varrock: West of the city, by Getrude and Juliet's house.

Gnome Stronghold: By the main entrance gate.

 

How to find the current circus location: Open the world map, open the key, and then click on "Distractions and Diversions". The yellow stars that represent them will now flash. There will be one in Ardounge Zoo, and one in the observatory, but the other third flashing D&D icon will be your circus. (And it should be in one of the above locations.)

 

CREDITS

 

As I mentioned in the introduction, having loyal helpers that dedicate their performances each week to help decipher this system is a huge help. I couldn't have done it without you guys. <3:

 

First, I'd like to thank:

Frigginacky and Niccosdad/Duelmasters2 for being such loyal helpers. I would assign you instructions and you'd always complete them. While it got quite boring at times, I thank you for staying with me such a long time.

Tetsuoh (Ram Y) for being relatively new to the team, but being a nice helper, and always keen and eager to recieve your instructions. ;)

SportsGuy and Llavada for your regular performance reports. Having a detailed report of a general full performance was very useful in finding irregularities.

 

Also, thanks to:

Sheep Tails (Sheepitails), Vertandor (GreenNGold) and Mrk252 for making your contributions at certain times.

 

Special thanks to:

Pokemama for being my Crew contact, and loyal helper for many weeks. Also, thanks for being so keen to recieve my information, and I look forward to it being of use around the community.

 

And finally, my extra-special thanks to:

Acenator - for being my first helper, and loyal ever since. Not only that, but for being my "right-hand man", talking to me when I needed advice, and for helping me analyse the data that we recieved each week, and consequently, figuring out patterns and irregularites that I had missed. I owe my biggest thanks to you.

 

Copyright Disclaimer: (I didn't know what to call it):

The information given here on this thread is for the use of the Tip. It Community ONLY.

 

(If there's anything I should add to the disclaimer, please say. I'm not very good with this legal stuff -.- )

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I realise your guide was not meant to address xp values, but after you get the outfits the xp earned weekly is actually a huge asset. So I wanted to go ahead and share this data for possible inclusion. Note that the xp is DIRECTLY related to your skill level (every 10 levels), and when you do tricks above your level, you only earn the xp for tricks about 4 levels below your level:

 

 

 

circusrange0.png

 

 

 

circusagility0.png

 

 

 

circusmage.png

gallery_28257_123_2330.jpggallery_28257_123_196.gif

it's a lot easier to get over yourself when you look at intelligence the same way you look at beauty, or height, or eye color: being smart is easy, but being good is hard ... being smart is handed to you, being good is handed to *nobody*.

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Moved to General Guides. :)

 

 

 

Laikrob,

 

Tip.It Moderator

You're accusing me of bigotry, how ironic. It's a nice attempt at argument, but your responses are facile and asinine, if not diatribe. Who's arrogant now?

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THANK YOU

 

 

 

1484AgilPerformance.png

 

 

 

This guide is awesome, definitely worth the long read and I definitely think it is an AOW worthy piece of work.

 

 

 

Well done, must have taken a loooong time.

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congratulation on your guide, but is it possible for you to work out what i need to do to get enough points to get agility oufit, cos i got full ringmaster and i keep getting too much or too little points for agility outfit..

[spoiler=Sig]oliboli1992.png

 

Oliboli1992.png

 

I like to think of the Dark Bow like a Rocket Propelled Grenade (RPG) - you get one shot and then you're screwed.
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Congratulations! After consideration by the PMG team, your guide has been promoted to the AoW! :thumbsup:
ZOMG! Wow, thanks! Didn't quite expect this so soon! :D \:D/ :D \:D/

 

 

 

congratulation on your guide, but is it possible for you to work out what i need to do to get enough points to get agility oufit, cos i got full ringmaster and i keep getting too much or too little points for agility outfit..
I assume by "agility" you mean the clown reward costumes, as they are the costumes below ringmaster.

 

 

 

Don't forget you can stop your performance at any time. You don't have to do all 10 tricks, and can end early by talking to the assistant. (This was primarily how we worked out the fundamentals of this system.) What I'd suggest, is that you go for the ringmaster rewards, but if you haven't failed anything or maybe one thing after about 8 tricks, you stop your performance. Hopefully this should be in the 1000-1200 range.

 

 

 

THANK YOU

 

 

 

1484AgilPerformance.png

 

 

 

This guide is awesome, definitely worth the long read and I definitely think it is an AOW worthy piece of work.

 

 

 

Well done, must have taken a loooong time.

Well done. :thumbup: Good to see you found this guide useful.
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I just finished doing my circus event for the week ten min before I read this...

 

 

 

/facepalm

 

 

 

Amazingly well done. Definitely AoW worthy. 9.5/10

 

 

 

10/10 If more research goes into what crowds like what emotes and such. But still even without that this is amazing.

 

 

 

/high-five

 

 

 

*edit*

 

 

 

this was already in the AoW in the time I read it to the time I posted...

 

/facepalm again

Trolling by giving good advice since April 2011.

 

The Blog - Currently Cleaning Herbs

 

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Woot!! The guide looks perfect!!

 

 

 

 

 

Oh, and:

 

And finally, my extra-special thanks to:

 

Acenator - for being my first helper, and loyal ever since. Not only that, but for being my "right-hand man", talking to me when I needed advice, and for helping me analyze the data that we received each week, and consequently, figuring out patterns and irregularities that I had missed. I owe my biggest thanks to you.

 

<3:<3:<3:

 

 

 

It really wasn't all that big of a deal, though. I'm retiring from RS as soon as MechScape comes out and have been semi-retired since last spring when I sold everything of value that I had and bought 3 santas and 3 mask sets (my timing was perfect, btw). ;)

> SELECT * FROM users WHERE clue > 0;

0 rows returned

There's no place like 127.0.0.1

There are only 10 types of people

in this world: those who understand

binary and those who don't.

This statement is false.

$DO || ! $DO ; try

try: command not found

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:wall: I finished my circus yesterday.

 

 

 

Ah well at least today's Tuesday. Only a few hours to wait.

Balance may be power, but chaos is still pretty damn fun.

Lielac.png

Canada can't be second rate, polar bears are their main mode of transportation.

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Have stopped updating the current locations, and instead just changed my guide to say how to find the current location.

 

 

 

A good thing to add would be when to stop your performance in order to hit the point range for the clown and agility outfits.
Thanks for reminding me. Have added an extra section to guide to give advice on getting lower scores.
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  • 2 weeks later...
  • 3 weeks later...
  • 4 weeks later...

Good to see people are finding this guide useful, and gratz to Turtles for getting the max points possible. You may have gotten the most points ever from the circus.

 

I have fixed up the guide a bit, as some of the spacing and smilies got a bit stuffed up in the forum changeover.

 

However, my membership is about to run out for Runescape and I won't be renewing it as I am quitting. Any further updates to the circus from now on, I will pay no attention to (as I probably won't even know about), and so the information in my guide from now-on may become outdated.

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