Licert1 Posted June 21, 2014 Share Posted June 21, 2014 Drumgun is 25m off max experience... the final stretch 7 Link to comment Share on other sites More sharing options...
Hedgehog Posted June 21, 2014 Share Posted June 21, 2014 Dont be silly. Why not round the numbers to the nearest 10.Nah I round them to the nearest thousand instead. I do to need to be that precise. Link to comment Share on other sites More sharing options...
BenDover Posted June 21, 2014 Share Posted June 21, 2014 are mage and range really the same? 600k/h?and finally agility is only 0 if you have enough time to get 200m while doing other skill, i added 51612xp/h of training every other skill but sometimes player are still missing time like Jeremy Mage is 660k/hr and defence is 660k/hr, range is 360k/hr. And I would still not use vinesweeper as the farm exp. It really skew's people's numbers, and TBH, no one will do vinesweeper. Also, I do not think you should use cooking in your calculator. With rocktails at 400k exp/hr, not many will justify spending 2bil doing wines. 1 Link to comment Share on other sites More sharing options...
NoHopeLeft Posted June 21, 2014 Share Posted June 21, 2014 You don't improve the accuracy of the calculator by adding bonus xp. If you assume that everyone has no bonus xp, then players with bonus xp already will be severely overestimated. If you assume that everyone has bonus xp, then players without bonus xp will be severely underestimated. You can only make the calculator more accurate if you know how much bonus xp each player has. If you assume everyone has no bonus xp and will not gain it, you overestimate the time of players with bonus xp even more than otherwise. So actually assuming everyone has none and will get enough for 200m in each skill brings their time closer to their real time to max. Think about it. 1 A money pouch would be cool. So would a remote price checker. But honestly I'm thinking an insta-Jcoins-market. LOW ON PRAYER AND DONT LIKE XP WASTE?! BUY AN ULTRA PRAYER RESTORE POTION INSTANTLY FOR JUST 75 CENTS! STAY AT BANDOS ALL DAY/AS LONG YOU HAVE MONEY! Link to comment Share on other sites More sharing options...
konkar Posted June 22, 2014 Share Posted June 22, 2014 excited to see Drumgun max! 1 ~ K O N K A R ~ Konkar Jr ~ X Konkar X99 Strength - 18/12/08 - 99 Attack - 5/2/0999 Hp - 20/7/09 - 99 Defence 26/7/09R.I.P.K R I S KKrisk JrRSC, Lives on in all of us Link to comment Share on other sites More sharing options...
E M R E Posted June 22, 2014 Share Posted June 22, 2014 around 10 days left i think? :P for drumgun. 1 Link to comment Share on other sites More sharing options...
Tanjay94 Posted June 22, 2014 Share Posted June 22, 2014 Changed my code to fit what you guys told me :)Here is how it works now :Traning slayer at 130k/h while gaining 84k str/atk + 92k range + 53k mage/def + 8k prayerrest of ark/str = 440k/hrest of mage/def = 600k/hrest of range = 400k/hrest of prayer = 1100k/hcook = 804k/hcrafting = 700k/h (is doing stealing creation for bonus xp faster? if so tell me the rates and ill implement it directly)rc = 130k/hhunter = 350k/hsummon = 5000k/hfletch = 320k/h while gaining 300k thieving/hrest of thieving = 300k/hAdd all the hours together to obtain HOURS and divide HOURS by 9 to obtain DAYSwc xp = wc + 40k x DAYS then train at 120k/h while gaining 80k fishing/h. rest of fishing = 140k/h (add time to get 200m wc + fish to HOURS and DAYS)divination : jack of trades grant 24257.5 xp x DAYS, the rest is 95k/h. (add time to get 200m to HOURS and DAYS)dg = dg + 178932 x DAYS (daily task), the rest is 600k/h (add time to get 200m to HOURS and DAYS) Warband is long to explain and i didn't change a thing so just check last post for mining/smithing/herblore/construct :Pfm = fm + 1300k x DAYS the rest is 350k/h (add time to get 200m to HOURS and DAYS) jebrimskill = jebrim + 51612 x HOURS. The rest is 130k/h (add time to get 200m to HOURS and DAYS) farming = farming + 250k x DAYS. The rest is 64k/h (is 250k xp daily good??? i really don't know about this one lol plz someone confirm) For a newly maxed player, the time to 200m all is now :Time to get 200M slayer = 1438Time to get 200M attack = 150Time to get 200M defense = 184Time to get 200M strength = 150Time to get 200M range = 136Time to get 200M prayer = 159Time to get 200M mage = 184Time to get 200M cook = 232Time to get 200M crafting = 267Time to get 200M rc = 1438Time to get 200M hunter = 534Time to get 200M summon = 37Time to get 200M fletch = 584Time to get 200M thieving = 38Time to get 200M woodcut = 1353Time to get 200M fishing = 562Time to get 200M divination = 1404Time to get 200M dg = 0Time to get 200M mining = 0Time to get 200M smithing = 0Time to get 200M herblore = 0Time to get 200M construct = 0Time to get 200M firemaking = 0Time to get 200M agility = 0Time to get 200M farming = 0Time to get 200M hp = 0Total time needed for 200M all = 8857 Drumgun = 224Forsberg = 814SUOMI = 1894Jake = 2134Jdelacroix = 2174 @JeRambo : your time to max is now 7369 hours according to my calculator 2 Link to comment Share on other sites More sharing options...
Licert1 Posted June 22, 2014 Share Posted June 22, 2014 Changed my code to fit what you guys told me :)Here is how it works now :Traning slayer at 130k/h while gaining 84k str/atk + 92k range + 53k mage/def + 8k prayerrest of ark/str = 440k/hrest of mage/def = 600k/hrest of range = 400k/hrest of prayer = 1100k/hcook = 804k/hcrafting = 700k/h (is doing stealing creation for bonus xp faster? if so tell me the rates and ill implement it directly)rc = 130k/hhunter = 350k/hsummon = 5000k/hfletch = 320k/h while gaining 300k thieving/hrest of thieving = 300k/hAdd all the hours together to obtain HOURS and divide HOURS by 9 to obtain DAYSwc xp = wc + 40k x DAYS then train at 120k/h while gaining 80k fishing/h. rest of fishing = 140k/h (add time to get 200m wc + fish to HOURS and DAYS)divination : jack of trades grant 24257.5 xp x DAYS, the rest is 95k/h. (add time to get 200m to HOURS and DAYS)dg = dg + 178932 x DAYS (daily task), the rest is 600k/h (add time to get 200m to HOURS and DAYS) Warband is long to explain and i didn't change a thing so just check last post for mining/smithing/herblore/construct :Pfm = fm + 1300k x DAYS the rest is 350k/h (add time to get 200m to HOURS and DAYS) jebrimskill = jebrim + 51612 x HOURS. The rest is 130k/h (add time to get 200m to HOURS and DAYS) farming = farming + 250k x DAYS. The rest is 64k/h (is 250k xp daily good??? i really don't know about this one lol plz someone confirm) For a newly maxed player, the time to 200m all is now :Time to get 200M slayer = 1438Time to get 200M attack = 150Time to get 200M defense = 184Time to get 200M strength = 150Time to get 200M range = 136Time to get 200M prayer = 159Time to get 200M mage = 184Time to get 200M cook = 232Time to get 200M crafting = 267Time to get 200M rc = 1438Time to get 200M hunter = 534Time to get 200M summon = 37Time to get 200M fletch = 584Time to get 200M thieving = 38Time to get 200M woodcut = 1353Time to get 200M fishing = 562Time to get 200M divination = 1404Time to get 200M dg = 0Time to get 200M mining = 0Time to get 200M smithing = 0Time to get 200M herblore = 0Time to get 200M construct = 0Time to get 200M firemaking = 0Time to get 200M agility = 0Time to get 200M farming = 0Time to get 200M hp = 0Total time needed for 200M all = 8857 Drumgun = 224Forsberg = 814SUOMI = 1894Jake = 2134Jdelacroix = 2174 @JeRambo : your time to max is now 7369 hours according to my calculatorlooks good, and no crafting is not good for stealing creation check your inbox btw Link to comment Share on other sites More sharing options...
BenDover Posted June 22, 2014 Share Posted June 22, 2014 Are you using shared exp for slayer? I don't get your slayer combat rates. Especially the mage/range because ideally, you should not mage slayer because of glacors, and the range exp is very minimal from a cannon + no one ranges tasks. It is definitely more than 84k attack or strength per hour, as well. Please try to describe it a little better :) Link to comment Share on other sites More sharing options...
Hedgehog Posted June 22, 2014 Share Posted June 22, 2014 They were the values from the slayer model when I wrote my calculator like a year ago. Link to comment Share on other sites More sharing options...
Tanjay94 Posted June 22, 2014 Share Posted June 22, 2014 Well like i said i don't play anymore so i had no idea of the good ratio. At the moment, what my code is doing is add 84k str/atk + 8k prayer + 92k range + 53k mage every slayer hour the player is doing. (Just like in Hedgehog code) If those rates are not good, i would appreciate if you could point out the real one. From what i understand, your saying that no player should range or mage while slaying so i should take those of slayer and i should increase atk/str ratio from every hour of slaying? What would you suggest for str and atk rates while slaying? Link to comment Share on other sites More sharing options...
Licert1 Posted June 22, 2014 Share Posted June 22, 2014 Top 10 UpdateName - Rank - Exp - Hours Left Drumgun [=1] - 5,179M (+22M) - 175 Still making his way through slayer & farming, with 14m slayer & 6.7m this week, Drumgun should reach 190m base stats very soon, possibly even right now, and we should be seeing the 2nd ever person to reach 200m all in all present skills within the next couple of weeks. Recent Accomplishments: 190M Slayer/Farming.Upcoming: 200M all. Forsberg888 [↑2] - 5,049M (+40M) - 874 Beasting his way through fishing, Forsberg has just recently achieved 120 fishing, now being one of the only person with 120 base stats, with 37m this week in fishing with 2.5m in mining to go with it, we should see Forsberg finished next month, maybe one day he can leave his straitjacket. Recent Accomplishments: 120 base.Upcoming: 200m fishing. S U O M I [↓3] - 5,020m (+0) 1,895 Nothing. Recent Accomplishments: N/A.Upcoming: N/A. Jake [=4] - 4.809M (+10M) - 1,778 Still afking 2007scape, Jake is slowly making his way through divination, with 4m experience in it this week, along with 3.3m agility & 2m in his warband skills, don't expect anything magnificent from Jake anytime soon. Recent Accomplishments: 140M divination. 60M agility.Upcoming: N/A. Jdelacroix [=5] - 4,754M (+18M) 1,932 Still grinding out divination & C2, Jdelacroix is making his way through his slower skills, with 3.3m/3M in woodcutting & fishing from C2, he won't be finishing these for quite a while, as well as his divination, which he has 8M in. Recent Accomplishments: 120M divination. 120 Woodcutting. Upcoming: 120 fishing. Geel [↑6] - 4,641M (+44M) 1,834 Passing Dragonseance, Geel is now in rank 6 & seems like has been training smithing & thieving, with 14m & 8M in in the individual skills, whilst gaining 6m silverhawkaneering, along with 12m in hunter. Recent Accomplishments: Rank 6. 170m hunt. 4,600m xp. 170m Smithing. 120m Agility. 70m Thieving. Upcoming: 200m smithing. Dragonseance [↓7] - 4,641M (+42M) 3,121 Seems Geel & Gunnar are pretty much on pace with eachother right now, Gunnar has gotten 33m smithing this week to go with some farming gains (4.5m), we should see him at 200m smithing in the next couple of days.Recent Accomplishments: 4,600m xp. 180M smithing. 80m divination. Upcoming: 200m smithing. Alkan [=8] - 4,456M (+23M) 2.955 Looks like Alkan has again been training a variety of his skills, with 4.5M from woodcutting, 3.4M in fishing, 4.4M in agility & 4.1M in hunter, woodcutting & fishing possibly from crystal tails, someone will have to confirm this for us, won't be seeing any major achievements from Alkan for a while. Recent Accomplishments: 160m woodcutting. 160m mining. 130m agility. Upcoming: 120 base. Almostlost [=9] - 4,275M (+23M) 4,070 Rarely heard about around here, Almostlost has been keeping on pace with his runecrafting (8.2m) & divination (4.9M) we should see him 120 in these skills soon, while he has also gained 5.2m from the silverhawk boots we all know and love. Recent Accomplishments: 80m divination. 90m runecrafting. Upcoming: 200m firemaking. 120 runecrafting. My Kingz [=10] - 4,236M (+30M) 3,636Still on with his smithing & divination, we see he has gotten 10m in smithing & 8.5m in his divination, we shouldn't see much from him anytime soon, except for some agility, smithing & divination gains. Recent Accomplishments: 60m divination. 120m smithing. 110m crafting. 130m smithing.Upcoming: 150m agility. 150m smithing. Outside of Top 10:Elvis 9.4mRoger Al 46mPaperbag 3.6mCrystalfarm 65mMakaveli 33mAngerfist 21mBuddhism 15mScuzzy5 11miTrolledU 36mWisely Done 38m This weeks top gainer: Crystalfarm. - 3,859m (+65m) 3,272 hours left.With 65m experience this week, Crystalfarm has beasted out 43m on herblore & 15m on crafting, achieving 120 in herblore.Recent Accomplishments: 120 herblore. 200m hunter. 80m crafting. 80m agility. Lowest Gainer: Elvis. meredith's calc was used for hours Will be posting these every Monday at 4am. (GMT+10) (Next update will be July 1st, will make a special mid-year update) 7 Link to comment Share on other sites More sharing options...
Steph Posted June 22, 2014 Share Posted June 22, 2014 If the top gainer is outside of the top ten do you think you could give us feed on their week? Edit: thanks for the time put into this for us. 1 [2:21:46 PM] Baldvin | Leik: these comp reqs are so bad [2:22:36 PM] Arceus Dark: Time to get...req'd? Link to comment Share on other sites More sharing options...
Licert1 Posted June 22, 2014 Share Posted June 22, 2014 (edited) If the top gainer is outside of the top ten do you think you could give us feed on their week?Alright, 1 sec. (will do from now on)done Edited June 22, 2014 by Licert1 1 Link to comment Share on other sites More sharing options...
BenDover Posted June 22, 2014 Share Posted June 22, 2014 . From what i understand, your saying that no player should range or mage while slaying so i should take those of slayer and i should increase atk/str ratio from every hour of slaying? What would you suggest for str and atk rates while slaying? That's not the best model to use. Slayer : Attack/Strength is 1 : 2.4 . Ideally, you get 200m att/str from slayer + some. Celestial dragons are range, Kalgerion demons are mage and both are good slay exp. I'm not sure on the % of tasks those represent. Maybe 10% of all tasks and probably 1 : 2.5 (mage/range). Link to comment Share on other sites More sharing options...
Tanjay94 Posted June 22, 2014 Share Posted June 22, 2014 So for each salyer xp, one player would earn 2.4 atk xp + 2.4 str xp + 2.5 range xp + 2.5 mage xp? Link to comment Share on other sites More sharing options...
BenDover Posted June 23, 2014 Share Posted June 23, 2014 No, one player would earn 2.4 Attack OR Strength exp FOR 1 Slayer exp. So 200m slayer all ATT/STR = 480M ATT/STR exp. 10% of all Slayer exp (20M) is done with mage and range, so 10M slayer/24m Magic, 10M slayer/24M range. Therefore if perfect, 200m slayer gets you 200m ATT200m STR24M range24m mage + 32m in Def from left over melee exp. Overall, slayer is : 1 slay exp : 2.4 combat exp Keep in mind that it is not guarenteed that Celestials and Kalgerions are 10% of all tasks, I am merely assuming. This does not include any cannon, either. Link to comment Share on other sites More sharing options...
Hedgehog Posted June 23, 2014 Share Posted June 23, 2014 Task frequencies 2 Link to comment Share on other sites More sharing options...
Anticipate Posted June 23, 2014 Share Posted June 23, 2014 If you are going for accuracy, you should not have 0h for Warband skills considering one wave takes 10-15 minutes, it really adds up. Same goes for Dungeoneering and Firemaking. Plus, you do not have the time to get all Warband skills purely from Warbands so you should look for an alternative method. 1 Link to comment Share on other sites More sharing options...
Licert1 Posted June 23, 2014 Share Posted June 23, 2014 If you are going for accuracy, you should not have 0h for Warband skills considering one wave takes 10-15 minutes, it really adds up. Same goes for Dungeoneering and Firemaking. Plus, you do not have the time to get all Warband skills purely from Warbands so you should look for an alternative method.@ Level 99 if you're going to do 200m mining/smith/herb/con/farm all through warbands (assuming 15 minutes) it's going to take 128 hours worth of warbands per skill, so yes it does add up. Link to comment Share on other sites More sharing options...
Tanjay94 Posted June 23, 2014 Share Posted June 23, 2014 Yes but we are already assuming an average of 9h per day... some of them play 10h, 12 or 7... so even if war band is 15m a day, it doesn't change a thing... its already in the average time a player plays per day Edit: Even if you add those 15m daily, you would end up with less time to 200m all since adding those would mean more irl days meaning more xp gained with dailys. For example, playing 15 hours per day would require more in game time then playing 9h per day. Link to comment Share on other sites More sharing options...
Licert1 Posted June 23, 2014 Share Posted June 23, 2014 It's still worth factoring in the time Link to comment Share on other sites More sharing options...
Licert1 Posted June 23, 2014 Share Posted June 23, 2014 New block added for 350+ quest points for slayer. Does anyone know the most optimal block list? Thanks. BTW skillchompas suckfor hunting* Link to comment Share on other sites More sharing options...
Tanjay94 Posted June 23, 2014 Share Posted June 23, 2014 Spent some more time on my code, changed slayer to work the way Bendover told me. Also added time involving doing the dailys to reflect the time spent in each skill done. New time to max for a new maxed player :Time to get 200M slayer = 1438Time to get 200M attack = 0Time to get 200M strength = 0Time to get 200M defense = 187Time to get 200M range = 411Time to get 200M prayer = 159Time to get 200M mage = 274Time to get 200M cook = 232Time to get 200M crafting = 267Time to get 200M rc = 1438Time to get 200M hunter = 534Time to get 200M summon = 37Time to get 200M fletch = 584Time to get 200M thieving = 38Time to get 200M woodcut = 1724Time to get 200M fishing = 350Time to get 200M divination = 1614Time to get 200M dg = 42Time to get 200M mining = 128Time to get 200M smithing = 128Time to get 200M herblore = 128Time to get 200M construct = 128Time to get 200M firemaking = 40Time to get 200M agility = 0Time to get 200M farming = 256Time to get 200M hp = 0Total time needed for 200M all = 9293 1 Link to comment Share on other sites More sharing options...
Bradfordly Posted June 23, 2014 Share Posted June 23, 2014 What method for thieving? :o Edit: Or are these just personal times to 200m all? 200m Agility osrs Link to comment Share on other sites More sharing options...
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