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Makilio

200M in all Skills

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You can't include bonus xp.

 

You can't accurately find out how much bonus xp someone has. If you could, you still can't keep it up-to-date. You'd also have to store the bonus xp of every player in a database yourself because Jagex doesn't make theirs accessible.

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You can't include bonus xp.

 

You can't accurately find out how much bonus xp someone has. If you could, you still can't keep it up-to-date. You'd also have to store the bonus xp of every player in a database yourself because Jagex doesn't make theirs accessible.

 

Can still somehow average out the experience/hr after doing all your stealing creation & then doing c2, not going to be 100% accurate but it will be more accurate

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Ya you can find out the xp/hr you would get for bonus xp.  Like 290k bonus fishing an hour and 135k base fishing an hour. So lets say you need 186m xp in the skill (xp left after 99 or close to it) you would need 93m bonus and 93m training.  93m/290k=320 hours.  Then your fishing rate would be 270k xp/hr for the whole 186m xp.  186m/270k=689 hours.  so 1009 hours total.  If you did that without bonus it would be 186m/135k=1378 hours.  Most bonus xp methods barely raise actual xp/hr if you include the hours spent gaining the bonus.  But even if the average xp/hr is 5-10k more you save a decent amount in the end, and it also helps break up the monotony

 

O ya and the xp rate for 200m fishing with these numbers (idk if these are the actual numbers just used for the purpose of explanation) 186m/1009= 184k xp/hr  compared to 135k xp/hr.  Again im not sure if 290k bonus fish an hour is what people get i havent done sc in over a month these were just hypothetical 

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You don't improve the accuracy of the calculator by adding bonus xp.

 

If you assume that everyone has no bonus xp, then players with bonus xp already will be severely overestimated.

 

If you assume that everyone has bonus xp, then players without bonus xp will be severely underestimated.

 

You can only make the calculator more accurate if you know how much bonus xp each player has.

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If you assume that someone has zero bonus xp, you could (maybe) determine how efficient it is to first obtain bonus xp in various activities and then perform the action, assuming no other method of earning bonus xp in that skill was used.

 

But, this really isn't all that useful vs just using the standard model of assume zero bonus xp for all players as a base comparison.

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Maxed since Sunday, January 9th, 2014
Completionist since Wednesday, June 4th, 2014

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I really don't mind changing my code, as long as someone can confirm the rates... if wc and fish are trained together, would it be better if i adjusted them by making them like 1.8 times faster? it can't be twice as fast since u still need time for each skill but would 1.8 work for you guys?

 

And i can also change my code to take into factor the possible bonus xp for each player but i need the xp rates for BA or stealing creation for example... with those i could factor the time needed for half the xp in bonus and the rest while training at normal pace.

 

Again, i would also like to know the ratio from slayer to herblore/prayer xp. 1:15? 1:30? U guys know better then me, what is a good estimate?

 

@JeRambo : my calc isn't quite done yet but for now this is what i obtain with your xp :

Time to get 200M slayer  1253

Time to get 200M attack  291

Time to get 200M defense  218

Time to get 200M strength  375

Time to get 200M range   282

Time to get 200M prayer  153

Time to get 200M mage   208

Time to get 200M cook   89

Time to get 200M fletch  235

Time to get 200M fishing  1171

Time to get 200M crafting  234

Time to get 200M thieving  563

Time to get 200M rc   1269

Time to get 200M hunter  482

Time to get 200M summon  22

Time to get 200M divination  1618

Time to get 200M woodcut  416

Time to get 200M dg   0

Time to get 200M mining  0

Time to get 200M smithing  25

Time to get 200M herblore  0

Time to get 200M construct  24

Time to get 200M firemaking  0

Time to get 200M agility  267

Time to get 200M farming  0

Time to get 200M hp   0

Total time needed for 200M all  9204

 

I might work on my code a little more this week end depending on how much information i can get about what i mentioned earlier in the post.

 

Ps: @Licert1, i prefer to be called Tanjay :P

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I really don't mind changing my code, as long as someone can confirm the rates... if wc and fish are trained together, would it be better if i adjusted them by making them like 1.8 times faster? it can't be twice as fast since u still need time for each skill but would 1.8 work for you guys?

 

And i can also change my code to take into factor the possible bonus xp for each player but i need the xp rates for BA or stealing creation for example... with those i could factor the time needed for half the xp in bonus and the rest while training at normal pace.

 

Again, i would also like to know the ratio from slayer to herblore/prayer xp. 1:15? 1:30? U guys know better then me, what is a good estimate?

 

@JeRambo : my calc isn't quite done yet but for now this is what i obtain with your xp :

Time to get 200M slayer  =  1253

Time to get 200M attack  =  291

Time to get 200M defense  =  218

Time to get 200M strength  =  375

Time to get 200M range   =  282

Time to get 200M prayer  =  153

Time to get 200M mage   =  208

Time to get 200M cook   =  89

Time to get 200M fletch  =  235

Time to get 200M fishing  =  1171

Time to get 200M crafting  =  234

Time to get 200M thieving  =  563

Time to get 200M rc   =  1269

Time to get 200M hunter  =  482

Time to get 200M summon  =  22

Time to get 200M divination  =  1618

Time to get 200M woodcut  =  416

Time to get 200M dg   =  0

Time to get 200M mining  =  0

Time to get 200M smithing  =  25

Time to get 200M herblore  =  0

Time to get 200M construct  =  24

Time to get 200M firemaking  =  0

Time to get 200M agility  =  267

Time to get 200M farming  =  0

Time to get 200M hp   =  0

Total time needed for 200M all  =  9204

 

I might work on my code a little more this week end depending on how much information i can get about what i mentioned earlier in the post.

 

Ps: @Licert1, i prefer to be called Tanjay :P

looks good, new guy

btw can you change ur font to the arial or w/e? i hate trying to read that 1 lol

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Fletch:theive is about 320k:300k doing traders. To finish thieve it is 300k/hr. 

 

Agility should be 0 hours ideally. 

 

Firemaking still takes about 2 minutes/day. 

 

Fishing:woodcutting C2 is 80k:120k together, and once done woodcutting, fishing is 140k. 

 

Slay:Prayer is very minimal same with slay:Herb, I'm not sure exactly. 

 

Mage and defense should both be the same. 


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Jeremy:

SKILL	HOURS REMAINING
Overall		9,414
Attack		143
Defense		218
Strength	374
Ranged		0
Prayer		145
Magic		97
Cooking		89
Woodcutting	63
Fletching	0
Fishing		1,170
Firemaking	137
Crafting	234
Smithing	422
Mining		94
Herblore	221
Agility		1
Thieving	563
Slayer		1,253
Farming		596
Runecrafting	1,268
Hunter		483
Construction	182
Summoning	22
Dungeoneering	0
Divination	1,629

@Swarles Thieving isn't quite 300k. I use 300k:280k.
 
I used 84k att/str, 92k ranged, 53k magic, 53k defense, and 8k prayer per hour for slayer. Herblore was too small to consider. This was accurate at the time, but I doubt it still is.

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Dont be silly. Why not round the numbers to the nearest 10.

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Dont be silly. Why not round the numbers to the nearest 10.

Because accuracy?

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Ok so the change i should make are :

 

fishing/wc = 80k/120k per hour and the rest of fishing is 140k/h

Fletch/theive = 320k/300k doing traders and the rest of thieving 300k/hr. 

add the ratio hedgehog gave for slayer

 

are mage and range really the same? 600k/h?

and finally agility is only 0 if you have enough time to get 200m while doing other skill, i added 51612xp/h of training every other skill but sometimes player are still missing time like Jeremy

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Drumgun is 25m off max experience... the final stretch

giphy.gif

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Dont be silly. Why not round the numbers to the nearest 10.

Nah I round them to the nearest thousand instead. I do to need to be that precise.

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are mage and range really the same? 600k/h?

and finally agility is only 0 if you have enough time to get 200m while doing other skill, i added 51612xp/h of training every other skill but sometimes player are still missing time like Jeremy

 

 

Mage is 660k/hr and defence is 660k/hr, range is 360k/hr. 

 

And I would still not use vinesweeper as the farm exp. It really skew's people's numbers, and TBH, no one will do vinesweeper. 

 

Also, I do not think you should use cooking in your calculator. With rocktails at 400k exp/hr, not many will justify spending 2bil doing wines. 

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You don't improve the accuracy of the calculator by adding bonus xp.

 

If you assume that everyone has no bonus xp, then players with bonus xp already will be severely overestimated.

 

If you assume that everyone has bonus xp, then players without bonus xp will be severely underestimated.

 

You can only make the calculator more accurate if you know how much bonus xp each player has.

If you assume everyone has no bonus xp and will not gain it, you overestimate the time of players with bonus xp even more than otherwise. So actually assuming everyone has none and will get enough for 200m in each skill brings their time closer to their real time to max. Think about it.

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A money pouch would be cool. So would a remote price checker. But honestly I'm thinking an insta-Jcoins-market. LOW ON PRAYER AND DONT LIKE XP WASTE?! BUY AN ULTRA PRAYER RESTORE POTION INSTANTLY FOR JUST 75 CENTS! STAY AT BANDOS ALL DAY/AS LONG YOU HAVE MONEY!

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excited to see Drumgun max!

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~ K O N K A R ~ Konkar Jr ~ X Konkar X
99 Strength - 18/12/08 - 99 Attack - 5/2/09
99 Hp - 20/7/09 - 99 Defence 26/7/09
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R.I.P.
K R I S K
Krisk Jr
RSC, Lives on in all of us

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Changed my code to fit what you guys told me :)

Here is how it works now :

Traning slayer at 130k/h while gaining 84k str/atk + 92k range + 53k mage/def + 8k prayer

rest of ark/str = 440k/h

rest of mage/def = 600k/h

rest of range = 400k/h

rest of prayer = 1100k/h

cook = 804k/h

crafting = 700k/h (is doing stealing creation for bonus xp faster? if so tell me the rates and ill implement it directly)

rc = 130k/h

hunter = 350k/h

summon = 5000k/h

fletch = 320k/h while gaining 300k thieving/h

rest of thieving = 300k/h

Add all the hours together to obtain HOURS and divide HOURS by 9 to obtain DAYS

wc xp = wc + 40k x DAYS then train at 120k/h while gaining 80k fishing/h. rest of fishing = 140k/h (add time to get 200m wc + fish to HOURS and DAYS)

divination : jack of trades grant 24257.5 xp x DAYS, the rest is 95k/h. (add time to get 200m to HOURS and DAYS)

dg = dg + 178932 x DAYS (daily task), the rest is 600k/h (add time to get 200m to HOURS and DAYS) 

Warband is long to explain and i didn't change a thing so just check last post for mining/smithing/herblore/construct :P

fm = fm + 1300k x DAYS the rest is 350k/h  (add time to get 200m to HOURS and DAYS) 

jebrimskill = jebrim + 51612 x HOURS. The rest is 130k/h  (add time to get 200m to HOURS and DAYS) 

farming = farming + 250k x DAYS. The rest is 64k/h (is 250k xp daily good??? i really don't know about this one lol plz someone confirm) 

 

For a newly maxed player, the time to 200m all is now :

Time to get 200M slayer  1438

Time to get 200M attack  150

Time to get 200M defense  184

Time to get 200M strength  150

Time to get 200M range   136

Time to get 200M prayer  159

Time to get 200M mage   184

Time to get 200M cook   232

Time to get 200M crafting  267

Time to get 200M rc   1438

Time to get 200M hunter  534

Time to get 200M summon  37

Time to get 200M fletch  584

Time to get 200M thieving  38

Time to get 200M woodcut  1353

Time to get 200M fishing  562

Time to get 200M divination  1404

Time to get 200M dg   0

Time to get 200M mining  0

Time to get 200M smithing  0

Time to get 200M herblore  0

Time to get 200M construct  0

Time to get 200M firemaking  0

Time to get 200M agility  0

Time to get 200M farming  0

Time to get 200M hp   0

Total time needed for 200M all  8857

 

Drumgun = 224

Forsberg = 814

SUOMI = 1894

Jake = 2134

Jdelacroix = 2174

 

@JeRambo : your time to max is now 7369 hours according to my calculator

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Changed my code to fit what you guys told me :)

Here is how it works now :

Traning slayer at 130k/h while gaining 84k str/atk + 92k range + 53k mage/def + 8k prayer

rest of ark/str = 440k/h

rest of mage/def = 600k/h

rest of range = 400k/h

rest of prayer = 1100k/h

cook = 804k/h

crafting = 700k/h (is doing stealing creation for bonus xp faster? if so tell me the rates and ill implement it directly)

rc = 130k/h

hunter = 350k/h

summon = 5000k/h

fletch = 320k/h while gaining 300k thieving/h

rest of thieving = 300k/h

Add all the hours together to obtain HOURS and divide HOURS by 9 to obtain DAYS

wc xp = wc + 40k x DAYS then train at 120k/h while gaining 80k fishing/h. rest of fishing = 140k/h (add time to get 200m wc + fish to HOURS and DAYS)

divination : jack of trades grant 24257.5 xp x DAYS, the rest is 95k/h. (add time to get 200m to HOURS and DAYS)

dg = dg + 178932 x DAYS (daily task), the rest is 600k/h (add time to get 200m to HOURS and DAYS) 

Warband is long to explain and i didn't change a thing so just check last post for mining/smithing/herblore/construct :P

fm = fm + 1300k x DAYS the rest is 350k/h  (add time to get 200m to HOURS and DAYS) 

jebrimskill = jebrim + 51612 x HOURS. The rest is 130k/h  (add time to get 200m to HOURS and DAYS) 

farming = farming + 250k x DAYS. The rest is 64k/h (is 250k xp daily good??? i really don't know about this one lol plz someone confirm) 

 

For a newly maxed player, the time to 200m all is now :

Time to get 200M slayer  =  1438

Time to get 200M attack  =  150

Time to get 200M defense  =  184

Time to get 200M strength  =  150

Time to get 200M range   =  136

Time to get 200M prayer  =  159

Time to get 200M mage   =  184

Time to get 200M cook   =  232

Time to get 200M crafting  =  267

Time to get 200M rc   =  1438

Time to get 200M hunter  =  534

Time to get 200M summon  =  37

Time to get 200M fletch  =  584

Time to get 200M thieving  =  38

Time to get 200M woodcut  =  1353

Time to get 200M fishing  =  562

Time to get 200M divination  =  1404

Time to get 200M dg   =  0

Time to get 200M mining  =  0

Time to get 200M smithing  =  0

Time to get 200M herblore  =  0

Time to get 200M construct  =  0

Time to get 200M firemaking  =  0

Time to get 200M agility  =  0

Time to get 200M farming  =  0

Time to get 200M hp   =  0

Total time needed for 200M all  =  8857

 

Drumgun = 224

Forsberg = 814

SUOMI = 1894

Jake = 2134

Jdelacroix = 2174

 

@JeRambo : your time to max is now 7369 hours according to my calculator

looks good, and no crafting is not good for stealing creation

 

check your inbox btw

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Are you using shared exp for slayer? I don't get your slayer combat rates. Especially the mage/range because ideally, you should not mage slayer because of glacors, and the range exp is very minimal from a cannon + no one ranges tasks. It is definitely more than 84k attack or strength per hour, as well. Please try to describe it a little better :)


Swarlly.png

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They were the values from the slayer model when I wrote my calculator like a year ago.

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Well like i said i don't play anymore so i had no idea of the good ratio. At the moment, what my code is doing is add 84k str/atk + 8k prayer + 92k range + 53k mage every slayer hour the player is doing. (Just like in Hedgehog code)

 

If those rates are not good, i would appreciate if you could point out the real one.

 

From what i understand, your saying that no player should range or mage while slaying so i should take those of slayer and i should increase atk/str ratio from every hour of slaying? What would you suggest for str and atk rates while slaying?

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Top 10 Update


Name - Rank -  Exp - Hours Left


 

Drumgun [=1] - 5,179M (+22M) - 175

 

Still making his way through slayer & farming, with 14m slayer & 6.7m this week, Drumgun should reach 190m base stats very soon, possibly even right now, and we should be seeing the 2nd ever person to reach 200m all in all present skills within the next couple of weeks.

 

Recent Accomplishments: 190M Slayer/Farming.

Upcoming: 200M all.

 


 

Forsberg888 [2] - 5,049M (+40M) - 874

 

Beasting his way through fishing, Forsberg has just recently achieved 120 fishing, now being one of the only person with 120 base stats, with 37m this week in fishing with 2.5m in mining to go with it, we should see Forsberg finished next month, maybe one day he can leave his straitjacket.

 

Recent Accomplishments: 120 base.

Upcoming: 200m fishing.

 


 

S U O M I [3] - 5,020m (+0) 1,895

 

Nothing.

 

Recent Accomplishments: N/A.

Upcoming: N/A.

 


 

Jake [=4] - 4.809M (+10M) - 1,778

 

Still afking 2007scape, Jake is slowly making his way through divination, with 4m experience in it this week, along with 3.3m agility & 2m in his warband skills, don't expect anything magnificent from Jake anytime soon.

 

Recent Accomplishments: 140M divination. 60M agility.

Upcoming: N/A.

 


 

Jdelacroix [=5] - 4,754M (+18M) 1,932

 

Still grinding out divination & C2, Jdelacroix is making his way through his slower skills, with 3.3m/3M in woodcutting & fishing from C2, he won't be finishing these for quite a while, as well as his divination, which he has 8M in.

 

Recent Accomplishments: 120M divination. 120 Woodcutting. 

Upcoming: 120 fishing. 

 


 

Geel [6] - 4,641M (+44M) 1,834

 

Passing Dragonseance, Geel is now in rank 6 & seems like has been training smithing & thieving, with 14m & 8M in in the individual skills, whilst gaining 6m silverhawkaneering, along with 12m in hunter. 

 

Recent Accomplishments: Rank 6. 170m hunt. 4,600m xp. 170m Smithing. 120m Agility. 70m Thieving. 

Upcoming: 200m smithing.

 


 

Dragonseance [7] - 4,641M (+42M) 3,121

 

Seems Geel & Gunnar are pretty much on pace with eachother right now, Gunnar has gotten 33m smithing this week to go with some farming gains (4.5m), we should see him at 200m smithing in the next couple of days.

Recent Accomplishments: 4,600m xp. 180M smithing. 80m divination.

 

Upcoming: 200m smithing.

 


 

Alkan [=8] - 4,456M (+23M) 2.955

 

Looks like Alkan has again been training a variety of his skills, with 4.5M from woodcutting, 3.4M in fishing, 4.4M in agility & 4.1M in hunter, woodcutting & fishing possibly from crystal tails, someone will have to confirm this for us, won't be seeing any major achievements from Alkan for a while.

 

Recent Accomplishments: 160m woodcutting. 160m mining. 130m agility. 

Upcoming: 120 base. 

 


 

Almostlost [=9] - 4,275M (+23M) 4,070

 

Rarely heard about around here, Almostlost has been keeping on pace with his runecrafting (8.2m) & divination (4.9M) we should see him 120 in these skills soon, while he has also gained 5.2m from the silverhawk boots we all know and love.

 

Recent Accomplishments: 80m divination. 90m runecrafting. 

Upcoming: 200m firemaking. 120 runecrafting.

 


 

My Kingz [=10] - 4,236M (+30M) 3,636

Still on with his smithing & divination, we see he has gotten 10m in smithing & 8.5m in his divination, we shouldn't see much from him anytime soon, except for some agility, smithing & divination gains.

 

Recent Accomplishments: 60m divination. 120m smithing. 110m crafting. 130m smithing.

Upcoming: 150m agility. 150m smithing. 

 


 

Outside of Top 10:

Elvis 9.4m

Roger Al 46m

Paperbag 3.6m

Crystalfarm 65m

Makaveli 33m

Angerfist 21m

Buddhism 15m

Scuzzy5 11m

iTrolledU 36m

Wisely Done 38m

 

This weeks top gainer: Crystalfarm. - 3,859m (+65m) 3,272 hours left.

With 65m experience this week, Crystalfarm has beasted out 43m on herblore & 15m on crafting, achieving 120 in herblore.

Recent Accomplishments: 120 herblore. 200m hunter. 80m crafting. 80m agility. 

 

Lowest Gainer: Elvis.

 

meredith's calc was used for hours

 

Will be posting these every Monday at 4am. (GMT+10)

 

(Next update will be July 1st, will make a special mid-year update)

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If the top gainer is outside of the top ten do you think you could give us feed on their week?

 

Edit: thanks for the time put into this for us.

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Tranquil.png

 

[2:21:46 PM] Baldvin | Leik: these comp reqs are so bad

[2:22:36 PM] Arceus Dark: Time to get...req'd?

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