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Makilio

200M in all Skills

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Guys why are we discussing about Gemeos2, he is not even a real container, come back when you have 1b+ xp please and this thread is not for advertisement of your 200m party's unless maybe if you are in the top 15 (but I have yet to see a single one do that, except for sumo's jokes :P)

You can talk about efficient things here all you want, but please do not act like you are in the top 15 (or close to it) when you are not. I liked the dragonseance and desputy fanstuff more then this...

+1 And also his arrogance is amusing to read


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TO BE HONEST.............

 

Everyone here not attending to TRICK or TREATERS while slaying is EXP and EFFIGY WASTING!!!

 

 

111031192622.png

It's starting to look like a...

http://www.youtube.com/watch?v=QSvHcHsBaL4


Goals for 2012:


  • Quest Cape
  • MAX

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Inb4 Mines still on Alog / It happened on Halloween so it gets the Tie-breaker. lol :D


CLICK - 770th to 99 SLAYER 2/4/08 - 204th to 99 Summoning 7/1/08 CLICK

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[Hide=List of Drops That I haven't updated in Years but want to keep in my Sig anyways...]VISAGE DROP - 12/06/07

3 Duo Sara Hilts, 3 Duo Arma Hilts, 2 Trio Arma Hilts.

Dark Bows: (11) Dragon Boots: (50!)

Whip Drops: (42!!!) Dragon Drops: (90+!!!!!) 2 D CHAINS!, 3 D Axe, 8 D meds, 7 left halfs, 7 D legs, 6 skirts, 8 Spears[/hide]

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Inb4 Mines still on Alog / It happened on Halloween so it gets the Tie-breaker. lol :D

 

http://puu.sh/7UB5

 

dis 1 too

 

Well dam, Still tied then.

 

As apparently I apparently an epic fail and must have missed more then a game tick...cuz I only got 4 effigies, each of the ones I saw...and Jagex claims 5 were dropped in total. :wall: FML :wall:


CLICK - 770th to 99 SLAYER 2/4/08 - 204th to 99 Summoning 7/1/08 CLICK

tifovsigev3.jpg

Druminator17.png

[Hide=List of Drops That I haven't updated in Years but want to keep in my Sig anyways...]VISAGE DROP - 12/06/07

3 Duo Sara Hilts, 3 Duo Arma Hilts, 2 Trio Arma Hilts.

Dark Bows: (11) Dragon Boots: (50!)

Whip Drops: (42!!!) Dragon Drops: (90+!!!!!) 2 D CHAINS!, 3 D Axe, 8 D meds, 7 left halfs, 7 D legs, 6 skirts, 8 Spears[/hide]

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Just saying, but being efficient doesn't necessarily mean you do the best possible method down to the hour for everything, if I got 200m firemaking with yew logs and never missed a tick Id consider that more efficient than magics and burning like 500k exp/hr rate. Magics would be slightly faster but you really aren't efficient at all.

That's not efficiency, that's skill. Efficiency only determines which method is most suited, though you could of course take into account that you burn yew logs faster (which would surprise me as magic is exactly the same).


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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hai guise remember when this thread was about people getting 200M in all skills?

What's a 200m?


Goals for 2012:


  • Quest Cape
  • MAX

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Just saying, but being efficient doesn't necessarily mean you do the best possible method down to the hour for everything, if I got 200m firemaking with yew logs and never missed a tick Id consider that more efficient than magics and burning like 500k exp/hr rate. Magics would be slightly faster but you really aren't efficient at all.

That's not efficiency, that's skill. Efficiency only determines which method is most suited, though you could of course take into account that you burn yew logs faster (which would surprise me as magic is exactly the same).

Post above me said there is no skill in rs. Disregarding him I would agree but my point was more that if you missed ticks with magics vs perfect with yews (2 different players) I would consider the one who burned yews without missing ticks a more efficient player than the one who used magics because the one who used magics essentially wasted money and time even if they got 200m at the same pace.


"DESUPTY" WILL HAVE 5B EXP (200M ALL SKILLS) BY JANUARY 1ST 2012

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Just saying, but being efficient doesn't necessarily mean you do the best possible method down to the hour for everything, if I got 200m firemaking with yew logs and never missed a tick Id consider that more efficient than magics and burning like 500k exp/hr rate. Magics would be slightly faster but you really aren't efficient at all.

That's not efficiency, that's skill. Efficiency only determines which method is most suited, though you could of course take into account that you burn yew logs faster (which would surprise me as magic is exactly the same).

Post above me said there is no skill in rs. Disregarding him I would agree but my point was more that if you missed ticks with magics vs perfect with yews (2 different players) I would consider the one who burned yews without missing ticks a more efficient player than the one who used magics because the one who used magics essentially wasted money and time even if they got 200m at the same pace.

Naturally the person getting equal/slower xp with magics is being comparatively very slow, but considering that they'd burn yews at the same rate and that other person would burn magics at their rate, the person burning mage logs is still more efficient. That has nothing to do with what you consider 'pro', efficiency is defined.


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Hate to burst your bubble, but if your idea of "taking skill" is anything Runescape related, you my non-game-tick-wasting-friend are truly mistaken. 99 wc takes just as much skill as 99 agility. People will argue with me on this, but the same game mechanics are used (clicking a spot on the screen). There is relatively no difference between any skills in Runescape aside from the esthetic features and what you are lead to believe by Jagex and others. There is a difference between "skill" and "time". Just because one may have more time to put into runescape, doesn't make them more skilled then someone who has half the time to put into Runescape. If a newly joined player was told by someone to do a series of actions getting them from 1-99-200m in a "skill that takes skill" in the most efficient way possible, would it make them good at Runescape? No. It would simply mean they know how to do a series of mouse actions for an extended period of time. Also, there is a factor of knowledge that comes into play in determining who is "better" at a skill, but anyone with any interest can learn a technique or method and be just as "skilled" as the "better" player.

 

kk.

Now compare Prayer to Runecrafting. Don't think about the Xp rates, just the training.

This should be a way more obv to you understand what I was talking about.

 

PS: Attending to the way you talk, I hope you already quited Runescape or you should be a really unhappy boy.

 

@offquote: Only DESUPTY_NUMBER1 seems to understand a bit of my feelings. I love you.

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I've always considered runescape to be a casual game, not a competitive game. When I think of games that take "skill" I automatically think of quake, or counter strike 1.6 (source is lawls) or warsaw even. All these games take skill and tactics that some people can never achieve after years of playing. Especially games like wc3 and starcraft. Any game that holds competitions for money are worthy of being called a game that takes skill. Runescape is simply a game designed for people to grind. You're never really developing your game to make you a more elite/skilled player, you're more so just racking up experience. Back when I played cs 1.6 competitively, you could automatically spot who was better or worse than you just by the way they played whereas in RS the "better" players stand out because they have a paper hat on their head or are level 138 combat.

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Just saying, but being efficient doesn't necessarily mean you do the best possible method down to the hour for everything, if I got 200m firemaking with yew logs and never missed a tick Id consider that more efficient than magics and burning like 500k exp/hr rate. Magics would be slightly faster but you really aren't efficient at all.

That's not efficiency, that's skill. Efficiency only determines which method is most suited, though you could of course take into account that you burn yew logs faster (which would surprise me as magic is exactly the same).

Post above me said there is no skill in rs. Disregarding him I would agree but my point was more that if you missed ticks with magics vs perfect with yews (2 different players) I would consider the one who burned yews without missing ticks a more efficient player than the one who used magics because the one who used magics essentially wasted money and time even if they got 200m at the same pace.

Naturally the person getting equal/slower xp with magics is being comparatively very slow, but considering that they'd burn yews at the same rate and that other person would burn magics at their rate, the person burning mage logs is still more efficient. That has nothing to do with what you consider 'pro', efficiency is defined.

 

Wow I finally understand why there is so much controversy over the whole efficiency debate... People are [bleep]ing stupid and have absolutely no clue what the word efficiency means. Thank you DESUPTY_NUMBER1 you have enlightened me to the thought process of you and the like.

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efficiency |iˈfi sh ənsē|

noun ( pl. -cies)

the state or quality of being efficient : greater energy efficiency.

• an action designed to achieve this : to increase efficiencies and improve earnings.

• technical the ratio of the useful work performed by a machine or in a process to the total energy expended or heat taken in.

• short for efficiency apartment .

ORIGIN late 16th cent. (in the sense [the fact of being an efficient cause] ): from Latin efficientia, from efficere ‘accomplish’ (see effect ).

 

That's what my dictionary searchy bar says on my mac. Funny how it doesn't mention game ticks in any way.


Goals for 2012:


  • Quest Cape
  • MAX

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efficiency |iˈfi sh ənsē|

noun ( pl. -cies)

the state or quality of being efficient : greater energy efficiency.

an action designed to achieve this : to increase efficiencies and improve earnings.

technical the ratio of the useful work performed by a machine or in a process to the total energy expended or heat taken in.

short for efficiency apartment .

ORIGIN late 16th cent. (in the sense [the fact of being an efficient cause] ): from Latin efficientia, from efficere accomplish (see effect ).

 

That's what my dictionary searchy bar says on my mac. Funny how it doesn't mention game ticks in any way.

 

Probably because its a mac


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efficiency |iˈfi sh ənsē|

noun ( pl. -cies)

the state or quality of being efficient : greater energy efficiency.

• an action designed to achieve this : to increase efficiencies and improve earnings.

• technical the ratio of the useful work performed by a machine or in a process to the total energy expended or heat taken in.

• short for efficiency apartment .

ORIGIN late 16th cent. (in the sense [the fact of being an efficient cause] ): from Latin efficientia, from efficere ‘accomplish’ (see effect ).

 

That's what my dictionary searchy bar says on my mac. Funny how it doesn't mention game ticks in any way.

Instead of looking up efficiency just to see it say "the state of being efficient" why not look up the word with the real definition lol.

 

ef·fi·cient   

[ih-fish-uhnt] Show IPA

–adjective

1.

performing or functioning in the best possible manner with the least waste of time and effort; having and using requisite knowledge, skill, and industry; competent; capable: a reliable, efficient secretary.

2.

satisfactory and economical to use: Our new air conditioner is more efficient than our old one.

3.

producing an effect, as a cause; causative.

4.

utilizing a particular commodity or product with maximum efficiency (usually used in combination): a fuel-efficient engine.

 

Not arguing against you but looking up efficient instead of efficiency actually gives a definition.

 

Inb4peopleoveranalyzethedefinitionsandapplythemtorunescape.

 

 

Also, it only put a red line under "Inb" therefor the rest of what I said is an actual word.

 

 

 

And lol @

Probably because its a mac

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I actually switched to osx because I had to do homework and I can't play on osx because Apple doesn't know how to maximise their specs for their operating system (ironic or eerily topical?). And tbh I didn't read the definition, just copy pasted.

 

efficient |iˈfi sh ənt|

adjective

(esp. of a system or machine) achieving maximum productivity with minimum wasted effort or expense : fluorescent lamps are efficient at converting electricity into light. See note at effective .

• (of a person) working in a well-organized and competent way : an efficient administrator.

• [in combination ] preventing the wasteful use of a particular resource : an energy-efficient heating system.

 

There's the one you wanted.


Goals for 2012:


  • Quest Cape
  • MAX

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I've always considered runescape to be a casual game, not a competitive game. When I think of games that take "skill" I automatically think of quake, or counter strike 1.6 (source is lawls) or warsaw even. All these games take skill and tactics that some people can never achieve after years of playing. Especially games like wc3 and starcraft. Any game that holds competitions for money are worthy of being called a game that takes skill. Runescape is simply a game designed for people to grind. You're never really developing your game to make you a more elite/skilled player, you're more so just racking up experience. Back when I played cs 1.6 competitively, you could automatically spot who was better or worse than you just by the way they played whereas in RS the "better" players stand out because they have a paper hat on their head or are level 138 combat.

as much time as i've put into scape i gotta agree :P in scape thier is alot of variation in terms of exp gained/days played - i think my avg is like 72k lol most of the variation in that - if it varies then it would imply rs has some skillbased aspects...

 

1.) time started game and time when training skills/updates - this doesnt take skill except maybe "oh i should train cooking and wait til i do combat and use effigies on rc..." or "i wont train fishing til im done with faster skills they might update it"

 

2.) moneymakin/buyables - thier are methods that take skill to make money - merchanting/investing ect but alot of it is luckbased...

 

3.)click intensive/afk methods - some of the click intensive methods some people do better than others because better at timing/focusing on a task ect but in general if both are really into the method they should have simular rates...personally i hate most of the "tic methods"

 

4.) time spent ingame accually skilling - some people take longer doing quest/events than others, some take longer banking than others, some afk more than others, some chat more than others, some play minigames/pk...-these factors dont really indicate skill cept maybe questing if your noob like me lol....more motivation to not waste minutes of ingame time.

 

in terms of exp/month/day - just really has to do with someones tolerance for nolifing or rl situation - even when i didnt have any obligations irl i still had sleep + family around me to make me not wanna nolife but other people are more confortable playing rs longer per day consistantly. idk if that really takes skill or not but in general i dont think nolifin takes skill just haveing a good motivation for scape....

 

but compared to games that acccually take thinkin or insane reflexes rs is not one of them

 

and rs is not looked at that favorably in the gaming world....

 

PS: its 247 am thiers a red line every other word if you cant read this post lol...


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Efficiency as defined by stone:

 

The most outcome (cash/gp/other/etc) for the least expended (wasted time/time spent/cash spent/etc). If you are making gold at 5m/hr, and gaining an extra 100k xp/hr in a skill where otherwise the base speed would be 100k/hr (so 200k/hr) for a method that costs 2m/hr, you are doubling your speed for 2/5 what you can make in an hour. That is being more efficient. (whether or not its most efficient is another matter). Factoring in "fun"/ sustainability (without going insane on a certain grind etc) are separate factors, important to consider yes but not at all related to efficiency. If being inefficient enables me to spend 2x as long training a skill without stopping play time, and I have that time IRL to spend, for a method that is 3/5 as fast as being more efficient, then I am gaining more xp overall. That doesn't make me efficient. Don't say it is, you'd be wrong.

 

Its a cost/benefit analysis. For some people, 100% of the time being the most efficient is the most fun, and then the choice is clear, be efficient. Some people pick and choose, knowing that being efficient is faster, but they sacrifice some speed or money to get their goal faster, or in a more enjoyable/sustainable way. Others just don't get a crap and play however they want. I don't think any one of these is "right" or "wrong" as those as more moral terms. However, I think a person saying that their way is "better" when its not the most efficient, unless they point out or state somehow (instead of just inferring) that they are giving up efficiency to have more fun is just plain illogical. Maybe you enjoy it more, that doesn't make it better. Slaying with a DFS is never "good" in terms of efficiency (assuming max gear etc) but if using a DFS is what makes you slay rather then quit playing, use a DFS. Just don't think its better, and expect people to laugh, as you'll appear to be a noob.

 

TL;DR-efficiency, outside of the method of calculating xp/hr gp/hr etc (scientific) is NOT open for debate. When efficiency should be utilized, and how, is.


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[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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Efficiency as defined by stone:

 

The most outcome (cash/gp/other/etc) for the least expended (wasted time/time spent/cash spent/etc). If you are making gold at 5m/hr, and gaining an extra 100k xp/hr in a skill where otherwise the base speed would be 100k/hr (so 200k/hr) for a method that costs 2m/hr, you are doubling your speed for 2/5 what you can make in an hour. That is being more efficient. (whether or not its most efficient is another matter). Factoring in "fun"/ sustainability (without going insane on a certain grind etc) are separate factors, important to consider yes but not at all related to efficiency. If being inefficient enables me to spend 2x as long training a skill without stopping play time, and I have that time IRL to spend, for a method that is 3/5 as fast as being more efficient, then I am gaining more xp overall. That doesn't make me efficient. Don't say it is, you'd be wrong.

 

Its a cost/benefit analysis. For some people, 100% of the time being the most efficient is the most fun, and then the choice is clear, be efficient. Some people pick and choose, knowing that being efficient is faster, but they sacrifice some speed or money to get their goal faster, or in a more enjoyable/sustainable way. Others just don't get a crap and play however they want. I don't think any one of these is "right" or "wrong" as those as more moral terms. However, I think a person saying that their way is "better" when its not the most efficient, unless they point out or state somehow (instead of just inferring) that they are giving up efficiency to have more fun is just plain illogical. Maybe you enjoy it more, that doesn't make it better. Slaying with a DFS is never "good" in terms of efficiency (assuming max gear etc) but if using a DFS is what makes you slay rather then quit playing, use a DFS. Just don't think its better, and expect people to laugh, as you'll appear to be a noob.

 

TL;DR-efficiency, outside of the method of calculating xp/hr gp/hr etc (scientific) is NOT open for debate. When efficiency should be utilized, and how, is.

yea exactly the efficient method doesnt calculate fun/irl sustainability ect but still the most efficient way but knowing the most efficient method isnt really "skill" just reading and practicing it


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Just saying, but being efficient doesn't necessarily mean you do the best possible method down to the hour for everything, if I got 200m firemaking with yew logs and never missed a tick Id consider that more efficient than magics and burning like 500k exp/hr rate. Magics would be slightly faster but you really aren't efficient at all.

That's not efficiency, that's skill. Efficiency only determines which method is most suited, though you could of course take into account that you burn yew logs faster (which would surprise me as magic is exactly the same).

Post above me said there is no skill in rs. Disregarding him I would agree but my point was more that if you missed ticks with magics vs perfect with yews (2 different players) I would consider the one who burned yews without missing ticks a more efficient player than the one who used magics because the one who used magics essentially wasted money and time even if they got 200m at the same pace.

Naturally the person getting equal/slower xp with magics is being comparatively very slow, but considering that they'd burn yews at the same rate and that other person would burn magics at their rate, the person burning mage logs is still more efficient. That has nothing to do with what you consider 'pro', efficiency is defined.

 

Wow I finally understand why there is so much controversy over the whole efficiency debate... People are [bleep]ing stupid and have absolutely no clue what the word efficiency means. Thank you DESUPTY_NUMBER1 you have enlightened me to the thought process of you and the like.

Based on the definion Im still wondering why my interpretation could be wrong. Would you say that neither player is more efficient in that case? But yes, many people I know enjoy trying to not miss ticks while they play, so whether that is "pro" or "efficient" idk I guess.


"DESUPTY" WILL HAVE 5B EXP (200M ALL SKILLS) BY JANUARY 1ST 2012

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@Desuptycapslock

 

Your interpretation is wrong because you do not get to "consider" someone more efficient.

 

"pro" and "efficient" are totally different. Pro is subjective (well, not really, it means you get paid to perform the activity in question, but not in the sense it is used in Runescape, where it means to be considered very good at the game in one of a multitude of possible ways) but efficiency is not up for discussion. Efficiency is minimising wasted time, and maximising exp gain for time spent, this is not necessarily purely exp/hr, but also taking into account other things like how you make the money to spend on costly skilling methods and all other considerations that affect time spent to gain the exp.

 

 

I believe this is the situation you were talking about before, with one player going max rate with Yews vs another player burning Magics but wasting ticks while doing so and thus lowering their exp rate to equal that of the max rate Yew burner. In my discussion of the situation the number are purely for example purposes and have no basis in real RS possibilities.

So,

If someone got 200m FM in 400 hours FMing time, burning Yews and spending say 400m on the logs, and another player got 200m FM in an equal 400 hours FMing time, burning Magics and spending say 800m on the logs, it may appear that the Yew burner can easily be seen to be the more efficient. However, if the time that the Yew burner spent to acquire the 400m exceeds the time that it took the Magic burner to acquire his 800m, say the Yew burner hunted bosses and took 200 hours to make 400m, whereas the Magic burner merchanted rares and received donations and took only 100 hours to make his 800m, then the Yew burner spent 600 hours in total, between both making the money and FMing, and the Magic burner spent 500 hours in total, between both making the money and FMing, therefore the tick missing (not "pro" in most peoples opinions) Magic burner would be the more efficient player, as his increased rate of money making more than made up for his lower rate of logs/hr burned.

 

In the specific example you gave, which made no mention of time spent making the money, the only fair assumption to make regarding the money situation is that both players have more than enough money than they will ever need and acquired it in 0 hours. In that case which you gave, the players would be equally efficient. Your point about the Yew burner saving money is only relevant if the Magic burner spent more hours making the 800m than the Yew burner spent making his 400m. - Once again these numbers are for example purposes only, please don't bother pointing out that it's unlikely a player who would slack their ass off burning Magics at only the max rate possible with Yews would make money twice as fast as someone who would do perfect hours with Yews.

 

Note: Strictly speaking, although there is no way on this or any other earth I can be bothered doing so, effigies would come into the total efficiency calculation of this situation. Since effigies it is now necessary for a truly accurate efficiency calculation (regarding the goal of 200m all skills, as every post in this thread should be) to calculate how many hours each player wasted of saved hours making money and FMing, by capping their FM exp and denying themselves the effigy exp in it. The time value wasted by not utilising FM effigies of course must be compared to the time saved in Cooking by now using the effigies on that. The amount of melee and ranged exp the players already have is also relevant to the calculation, as capping melee and ranged exp will affect the overall efficiency of effigy gathering methods. Damn effigies have made the game complicated.

 

Also, I apologise if my wording in this post sounds pretentious or just plain weird, studying/writing essays makes me think of everything in a studying/writing essays type way for a while.

 

@Suomi

This picture made me smile. I love the idea that Jagex would welcome you on stage or something at your first RuneFest, and either they or you could tell everyone that the reason you could not attend the previous RuneFests was that you were too busy playing RS.

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I think that using the best possible resources that are available to YOU and skilling in your own pace that YOU are capable of doing is efficient. For example I can train like Zarfot if I wanted but I slack off a bit because I want to. You can call me inefficient but you can just take a look at runetracker and my xp gains which I manage while attending high school every day. I still get good xp/hr and I honestly have never obsessed about it as some people in this thread do.


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