Jump to content

runescape economy discussion


dragontale78

Recommended Posts

Over the past few weeks after the summer holidays i have noticed the dramatic increase in high quality items for example verac's plateskirt has increased by 400k in 2 weeks at the end of the holidays it gained at least 50k a day. And merchanting clans have [bleep]ed items since the start.Post for more examples and ideas and the severity of of merchanting.(I have started an event involving this topic called g/e survial check it out if you are intrested)

Dragontale78

Link to comment
Share on other sites

Over the past few weeks after the summer holidays i have noticed the dramatic increase in high quality items for example verac's plateskirt has increased by 400k in 2 weeks at the end of the holidays it gained at least 50k a day. And merchanting clans have [bleep]ed items since the start.Post for more examples and ideas and the severity of of merchanting.

 

Actually, merchanting is only one part of the problem.

 

At the end of the summer, everyone expected mid/high-end items to crash. They started crashing... and two days after they started rising, continuing up to this day. Best examples are the whip and any gs. Whip "crashed" from 1.8m to 1.38m and now it's over 3m. Bgs crashed from 22m to 20m and now it's 25m.

The only possible explanation is that the PvP exploits did cause a severe inflation that cannot be countered. And then these merch clans... Any high level [fruit] tree seeds are always crashing, so they are unsellable, while yet other items, like your mentioned veracs is continously merched and it never drops/crashes.

savormix.gif
R.I.P. oO000oO0oO00, RS2 range pure transformed to a maxed PvM char in EoC, ten years of time completely wasted.
Good to be gone :)

Link to comment
Share on other sites

I think the update Jagex did to the Grand Exchange has a big part in this aswell.

If I remember right, they made all items more sensitive to supply/demand.

By doing this however, they kind of made it easier for merchanting clans to make money.

 

It annoys me to no end, because while everything goes up, my cash pile doesnt keep up with the prices.

Link to comment
Share on other sites

How I see it is that merch clans take a stable item and shoot it up super high. Then with the combination of summer inflation and the major inflation that has come from the PVP rewards they item never goes back down. This can really be seen with iron ore. Iron was stable at around 100 gp each since I started in 2005. Then at the begining of August the clan "be mercher" sent that price to 200 gp each. Since then it has never come close to that 100 gp mark. The closest it was, was 115 gp right after the crash when 'be mercher' dumped. Since then they have been creeping up and are near that 200 gp each mark.

The so called "autumn crash" never really came because when items fell 5-10% they were instantly bought out by the imense amount of spare gp that is in everyones banks now.

 

What we need is a major money sink to take that extra gp away from players so they can't just buy anything they want when they want it.

Link to comment
Share on other sites

Hmm. It was kind of odd to me the fact that there wasn't an autumn crash this year, I was expecting SGS to drop back to the 40 millions, and instead it rose from 58m (The price that I bought it for) to over 70m (I think 73m mid right now). But I guess merchanters took care of this and started messing so much with the economy that instead of an epic crash like last year, we got an epic rise, seems like they noticed how everything crashed and figured out how to make it rise the next year.

 

And now that the GE is more sensitive to supply/demand, I think merchanters are making money more easily and this has a lot to do with the epic rise we're going through.

_p3_minato_arisato_signature__by_x0sandylicious0x-d3hnk6v.png

Link to comment
Share on other sites

Indeed, the whole system seems to do the opposite of what is expected which is weird cause usually a free market like Runescape's is very reactive to expectations. If the general idea is that that an item will rise, everybody buys it and it rises, if everyone thinks there's going to be a massive crash then everybody liquidates their items and voila, a big crash.

Now the merching clans decide which parts of the expectations become reality and which will not. And I don't really see a way out of this apart from banning any way of clan merching though I don't see that happening anytime soon. The occasional price drop by Jagex is fun but doesn't hit the problem at it's base.

Link to comment
Share on other sites

Jagex mentioned they are working on a system that counters "everyone buying out" (the price doesn't rise much), while keeping "everyone buying loads" as a normal expectation and price rises properly. (the strikethrough is for an implied meaning, it wasn't actually/literally stated) That should counter the epic rise, but then we will get an epic forced junk trade, since even very expensive methods are widely used for training, and if the price goes down too much, we will naturally have a situation when everyone's buying yet noone is selling and there aren't enough transactions to affect GE prices. (Imagine that plain pizzas don't actually have the 300gp cap and you will understand. When you get 19 / month = unbuyable)

 

So until they will introduce that system, everything will keep rising, except junk. It's absurd that some items have sky high prices and other items are dirt cheap and there's nothing in between.

savormix.gif
R.I.P. oO000oO0oO00, RS2 range pure transformed to a maxed PvM char in EoC, ten years of time completely wasted.
Good to be gone :)

Link to comment
Share on other sites

Hmm. It was kind of odd to me the fact that there wasn't an autumn crash this year, I was expecting SGS to drop back to the 40 millions, and instead it rose from 58m (The price that I bought it for) to over 70m (I think 73m mid right now). But I guess merchanters took care of this and started messing so much with the economy that instead of an epic crash like last year, we got an epic rise, seems like they noticed how everything crashed and figured out how to make it rise the next year.

 

And now that the GE is more sensitive to supply/demand, I think merchanters are making money more easily and this has a lot to do with the epic rise we're going through.

Its not merchanters... It's inflation, powered by merchanters. Or trade me has explained it perfectly, so I wont even try.

Link to comment
Share on other sites

  • 1 month later...

Another thing i have noticed is before the g/e if someone wanted an item there were 4 (major) places to find them west varrock bank falador park varrock east bank and varrock courtyard and other players noticed that it it was faster to make clans to sell faster and thus the first merchant clans were made however a street price often appeared a which was often near the alch price with the g/e merchants were turned to merchant clans and spiking happened for clans one major loop is before the g/e 500k was generally seen as a fair amount that could keep up with merchant prices now its changed to something that wont even get you a barrows helmet let alone a whip.Items that crash stay rock bottom,eventually recover and stabilise (this is by far the minority)or after stabilising the price will soar far above its original.the best example is the the whip and the godswords

Dragontale78

Link to comment
Share on other sites

this has lead me to believe that very few players especially recent ones will struggle without the g/e have we really become dependent on one source?and has the forums lost their former glory?have the merchants lost their once noble position?and is the solution near?perhaps if the owners of these merchant clans were banned that is the solution that many beleive is eligible in the short term maybe however many the owners of these clans will simply make a new clan which in a few weeks will be as active as the one before

Dragontale78

Link to comment
Share on other sites

its basically monopolized by now. clans are taking over prices, items are always rising, and cash is becoming obsolete since people prefer risings to trade their items.

 

Runescape as i know it, doesn't have an economy. there is no real supply and demand, there is no functioning currency, and no incentive for players to make money.

Link to comment
Share on other sites

its basically monopolized by now. clans are taking over prices, items are always rising, and cash is becoming obsolete since people prefer risings to trade their items.

 

Runescape as i know it, doesn't have an economy. there is no real supply and demand, there is no functioning currency, and no incentive for players to make money.

This basically sums up the title of this thread.

bike.png

Suggest a poll for Tip.it - Here!

Link to comment
Share on other sites

Runescape as i know it, doesn't have an economy. there is no real supply and demand, there is no functioning currency, and no incentive for players to make money.

 

Have to disagree with this point. Before the g/e most players had to mine their own ore e.tc. then there came "Rich" players to buy ressources to gain levels without having to go through the tedious "grind" for them. and merchants to buy from a supplier and deliver to buyers.

 

I believe with the g/e the incentive for "farming" raw materials have dissapeared (appart from selected goods) and so we will see a lower supply for some items ad that makes price rise.

Link to comment
Share on other sites

Runescape as i know it, doesn't have an economy. there is no real supply and demand, there is no functioning currency, and no incentive for players to make money.

 

Have to disagree with this point. Before the g/e most players had to mine their own ore e.tc. then there came "Rich" players to buy ressources to gain levels without having to go through the tedious "grind" for them. and merchants to buy from a supplier and deliver to buyers.

 

I believe with the g/e the incentive for "farming" raw materials have dissapeared (appart from selected goods) and so we will see a lower supply for some items ad that makes price rise.

 

So you agree.

kill_o_troll.png

kill_o_troll.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.