Jump to content

Best profit for rcing after lvl 82


knifegun

Recommended Posts

Astral runes are indeed the best money maker uner 91rc. Currently 273ea (mid) so double astrals results in 546gp return per pure essence crafted. Close second is Deaths which are currently 454ea (mid) but are obviously higher xp per trip.

 

I've found Astral crafting is quicker than going through the abyss, but not sufficiently to make up for the difference in xp per ess crafted. At current prices though Astral crafting is definitely the better option for cash. When you repair your pouches through the abyss make sure you remember to craft deaths then!

Mordendravid.png
Link to comment
Share on other sites

I was able to craft 3000-3200 ess/hour making astrals, which averages out to about 26.5-28.3k xp/hour (including pouch repair runs). You have to be pretty fast to get that xp rate at the abyss, and astrals are better profit too. They're definitely worth crafting, even over zmi.

2dvjurb.png
Link to comment
Share on other sites

Double astral runes are the best profit, until level 91, when you can do double nature runes.

douvdFX.jpg


 


Blog


Trimmed | Master Quester | Final Boss


Boss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings


120s: Dungeoneering | Invention

Link to comment
Share on other sites

I'd be interested to see the analysis on whether or not it makes more sense to get to 91 faster, then spend the time you saved making natures.

 

Here's a rough idea:

 

82 to 91: 3,481,744 xp

 

Assume: 3000 essence an hour for astrals = 26.1k/hr xp, 340gp profit per essence, 1020k/hr, and 133 hours to 91. 135.6m profit.

Assume: 3000 essence an hour for ZMI, @ roughly 18xp per essence = 54k/hr xp, 0 profit per essence, 64 hours to 91. Then you make double nats with the 69 hours you saved.

Assume: 3000 essence an hour making natures = 406gp profit per essence, 1218k/hr - 69 hours of that is 84m profit.

 

So doing ZMI to 91, then making natures with the time it saved you costs you roughly 51.6m in opportunity cost.

 

Yes, if you want to maximize your profit, do double astrals to 91. If you just want the levels and not the cash, ZMI all the way.

Link to comment
Share on other sites

I'd be interested to see the analysis on whether or not it makes more sense to get to 91 faster, then spend the time you saved making natures.

 

Here's a rough idea:

 

82 to 91: 3,481,744 xp

 

Assume: 3000 essence an hour for astrals = 26.1k/hr xp, 340gp profit per essence, 1020k/hr, and 133 hours to 91. 135.6m profit.

Assume: 3000 essence an hour for ZMI, @ roughly 18xp per essence = 54k/hr xp, 0 profit per essence, 64 hours to 91. Then you make double nats with the 69 hours you saved.

Assume: 3000 essence an hour making natures = 406gp profit per essence, 1218k/hr - 69 hours of that is 84m profit.

 

So doing ZMI to 91, then making natures with the time it saved you costs you roughly 51.6m in opportunity cost.

 

Yes, if you want to maximize your profit, do double astrals to 91. If you just want the levels and not the cash, ZMI all the way.

You're basically paying 51.6m for 1863k of 'useless' (unless you want the cape) runecrafting xp. I'd say astrals are really worth it at the moment, their price is really high.

2dvjurb.png
Link to comment
Share on other sites

I'd be interested to see the analysis on whether or not it makes more sense to get to 91 faster, then spend the time you saved making natures.

 

Here's a rough idea:

 

82 to 91: 3,481,744 xp

 

Assume: 3000 essence an hour for astrals = 26.1k/hr xp, 340gp profit per essence, 1020k/hr, and 133 hours to 91. 135.6m profit.

Assume: 3000 essence an hour for ZMI, @ roughly 18xp per essence = 54k/hr xp, 0 profit per essence, 64 hours to 91. Then you make double nats with the 69 hours you saved.

Assume: 3000 essence an hour making natures = 406gp profit per essence, 1218k/hr - 69 hours of that is 84m profit.

 

So doing ZMI to 91, then making natures with the time it saved you costs you roughly 51.6m in opportunity cost.

 

Yes, if you want to maximize your profit, do double astrals to 91. If you just want the levels and not the cash, ZMI all the way.

Its not 0 profit from ZMI btw. You still get some profit, just not as much as Astrals, or any other RC method you can find.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

Link to comment
Share on other sites

I know, I made assumptions to ease the calculations. ZMI profit wouldn't change the outcome unless it was massive.

 

As for me, I'm going to make astrals until I have enough for 99 mage (stringing amulets), and then switch to ZMI. I don't care about cash.

Link to comment
Share on other sites

I know, I made assumptions to ease the calculations. ZMI profit wouldn't change the outcome unless it was massive.

 

As for me, I'm going to make astrals until I have enough for 99 mage (stringing amulets), and then switch to ZMI. I don't care about cash.

If you end up having to do Astrals past 91 you might as well just switch to Natures. You get more GP and then you could just buy the Astrals you need for stringing.

 

Depending on how much cash and how willing i am, I might just do a mixture of Natures and ZMI for 91-99. But at 61 RC I'm far from being able to see where I'll be when i train RC. For now though I'll train it with ZMI and a full bank.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.