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Runescape Interview by MMORPG.com


Carl

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RuneScape remains one of the top free to play MMOs out there. What keeps the game going so strongly?

Having a classless system within the game means we can offer a player real choices rather than forcing actions on the player based on an arbitrary decision they made some time in the past. Saying "we have a rich variety of gameplay content" is an easy thing to say, but when you look at lots of other products out there, you have to create a multitude of characters to experience it all. That's something we don't do in RuneScape. That means that, so long as you have the skill levels, you can do anything you like.

 

In terms of technology, we have the same approach to accessibility and have entire departments dedicated to making the experience as high quality as possible, irrelevant of the specs of your computer.

 

Our release strategy means that players are receiving new content almost every week, ensuring that there is always something new to engage players.

 

My personal favourite strength of RuneScape is the quest content, which really is the greatest range of epic adventures and fantastic journeys I have seen in an MMO.

 

 

 

Talk about the changes to Herblore that were made in the game. How can players take advantage of the potions?

 

 

The potions will be useful in any situation where you want to give yourself that extra edge in combat. Boss monsters are often a popular place to use potions; they're challenging enough that every advantage counts. The Fight Caves, Corporeal Beast, God Wars, Bork and the Barrows are just a few of the popular examples. These days, we've got a wide variety of both solo and group monsters to take on to suit your appetite for danger.

 

We now also allow the potions in safe minigames - there's plenty of people who want to use them there. Want to make sure you're not knocked out of your clan war? Using the super prayer potion to keep your protection prayers topped up for longer is going to help. Playing a game of Castle Wars? You're often going to want to do a lot of damage very quickly to someone carrying the flag, so the extreme strength potion will help to maximize your hits.

 

 

So what can we expect with RuneScape in the near future? What plans do you have for the game over the holidays?

 

 

Holiday events are always exciting for us to produce, because we get to have some real fun with the players. Not everyone likes wacky gameplay with cosmetic rewards, but we certainly enjoy making them, Xmas is no exception. We're also planning to release sequels to two of our older storylines and some guild-oriented content in November and December.

 

 

 

Looking forward to 2010, how do you see RuneScape growing?

 

 

We're really trying to focus on higher levels and endgame content at the moment, so I see a great deal of next year's updates being suitable for those players with 70+ in skills, including content for the uber-levelled players (90+).

 

 

How has PvP grown in the game with all the minigames, do you see players fighting a lot?

 

 

PvP took a bit of a hit a few years back when we decided to change the way players fought each other outside of our 'safe' minigames. I feel that, after two years of tweaking and polishing our 'PvP worlds', we're *almost* satisfied with the model we have now. We're still discussing internally the money-making aspect of PvP (and our players are very vocal on this subject) so I wouldn't say were finished, but we're pleased in general with how things have worked out. In terms of specific minigames, we try to introduce different styles of PvP content so that even players with no interest in combat or risk can still get involved with fast-paced team activities, such as Stealing Creation or Fist of Guthix. Ensuring each minigame has a different focus means that we can offer the variety that you find with the rest of the game.

 

 

There have been some great upgrades to RuneScape in the past, as browser technology increases; can we expect more graphics upgrades with the game?

 

 

Yes! We're working on new technologies to improve things like magical effects in the game. I can't say too much about this one at the moment!

 

 

Is there a message you have for fans and players going into 2010?

 

 

In the immortal words of Party Pete, "Make shapes, not war... and happy new year!"

 

Found here - http://www.mmorpg.com/gamelist.cfm?game=37&feature=3761&bhcp=1

 

I don't know about you, but that last quote from Mark Ogilvie seems somewhat of a hint to the new skill? Dare I say, shape-shifting?

RIP Michaelangelopolous

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We're also planning to release sequels to two of our older storylines and some guild-oriented content in November and December.

Me like.

 

We're really trying to focus on higher levels and endgame content at the moment, so I see a great deal of next year's updates being suitable for those players with 70+ in skills, including content for the uber-levelled players (90+).

Even more like.

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We're also planning to release sequels to two of our older storylines and some guild-oriented content in November and December.

Me like.

 

We're really trying to focus on higher levels and endgame content at the moment, so I see a great deal of next year's updates being suitable for those players with 70+ in skills, including content for the uber-levelled players (90+).

Even more like.

Something to aim for as well.

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Whatever it is, I hope it's good

Finally on here to update that I have officially quit! It's been fun.
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R.I.P Billy Mays and <3 My Friend C.D.S 7/8/09 <3
60,816th to 99 Fletching 03/07/09|220,309th Person to be Able to Kill Dusties 10 Year Cape on 12/20/14[/hide]

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http://runescape.wikia.com/wiki/List_of_quest_series

 

Two series expansions this year... Fairy Tale and...?

Fairy Tale and Mahjarrat series, it has been said already that we wil get a Mahjarrat quest before the end of the year.

"There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change."

 

~ Mod Mark H ~

 

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It's not shape-shifting, that wouldn't even make sense. It is F2P too, you know. It's not Necromancy either, since we already have summoning; Necromancy is basically the same thing, but with undead monsters.

 

I throw my money in for Engineering, with most of it being F2P but most of the high-end content will be P2P; training it won't cost much money, but for the high-end content that gives massive benefits will cost a good deal of money for the supplies (and a random guess: lvl +95, connect two points in Runescape, of your choosing, with a highly complex device).

When you go feather dragon god, you never go back.

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Nice read! I don't know if they mean the Mahjarrat storyline when he's talking about an 'older storyline', because that one has received quite a few sequels over time, in the form of Mysteries of the Mahjarrat. Maybe they mean the Gnome storyline :eek: (wild guess). The picture is nice, as it shows us the updated orks that'll come with FTP3.

Due to my epic stats, I have now started WGS (but I still hate spoilers).

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"We're really trying to focus on higher levels and endgame content at the moment, so I see a great deal of next year's updates being suitable for those players with 70+ in skills, including content for the uber-levelled players (90+)."

 

Oh my goodness, that's something to wait for! 8)

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40,919th person to access Turmoil. 21,559th person to access Overloads.

 

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Are there any hidden bonuses here?

 

No bonuses

 

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"We're really trying to focus on higher levels and endgame content at the moment, so I see a great deal of next year's updates being suitable for those players with 70+ in skills, including content for the uber-levelled players (90+)."

 

Oh my goodness, that's something to wait for! 8)

Almost all of the recent updates have been like this, all the way since the Agil update, there's no need to wait lol.

"There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change."

 

~ Mod Mark H ~

 

100000players-2.jpg

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http://runescape.wikia.com/wiki/List_of_quest_series

 

Two series expansions this year... Fairy Tale and...?

Fairy Tale and Mahjarrat series, it has been said already that we wil get a Mahjarrat quest before the end of the year.

Fairy tale and Elemental Workshop ;)

Elemental was hinted by the Chaos Elemental in the postbag.

But then it would be three quests.... seeing as we KNOW we will get a mahjarrat quest, and, judging by the latest blog, most likely will get a fairy quest by the end of the year...

"There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change."

 

~ Mod Mark H ~

 

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You guys havent been reading it close enough.

By shape, he obviously mean boat, SAILING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!@@@@

@@@@@@@@@@@@@@@@

ZOMG SIALING@!@!$KJ@#!J:L@!#J:L@#!

 

On the serious note, I'm really excited for the high-end, nontradeable content or just some extra benefits at least!

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Ehh. its a good sign of higher level updates but ultimately flawed high level updates although they are nice tend to mess things up for lower levels... Looking forward to the quests but where was it mentioned that ftp3 was coming out this year?

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i *think* the two storylines are FTP3 and the sequel to Curse of Arrav?

Which one is next week, as they said they were releasing one next week. I think it's Curse of arrav since they did that little dev diary on FTP3.. :)

 

(You have to be careful about your wording around here or people will jump on your back)

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The potions will be useful in any situation where you want to give yourself that extra edge in combat.

 

CABBAGE I SAY

 

He is almost good at conveniently leaving out things in answers.

 

But I guess it's his job to skew his answers in favor of the company.

 

Still, game's pretty old anyway. Moving on to greener pastures. :P

 

It's probably going to end badly though.

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