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03-Dec-2009 - The Temple at Senntisten


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#381
The Dark Lord
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The Dark Lord

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Two questions:

Are the water fiends weak to stab, and are they good for crimson charms?

Where are the ice fiends, and are they weak to stab + good charm droppers?

(Frozen Fortress)
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#382
Lord_Rand
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Two questions:

Are the water fiends weak to stab, and are they good for crimson charms?

Where are the ice fiends, and are they weak to stab + good charm droppers?

(Frozen Fortress)


IIRC water fiends are weak to crush not stab. Typo?
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#383
glasscube
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Two questions:

Are the water fiends weak to stab, and are they good for crimson charms?

Where are the ice fiends, and are they weak to stab + good charm droppers?

(Frozen Fortress)

The ice fiends don't generally have a weakness afaik.

The ice fields are on the top floor, while the water fields are on the bottom floor.

Ice fiends aren't that great of charm droppers, slower than water fiends even if you cannon.

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#384
Naive
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I personally think that Zaros was just the "powering" God over Runescape at the time, not evil at all.

Wanting more power, Saradomin made a deal with Zamorak to overthrow Zaros with promise to Zamorak with land or power. This explains how these "accidental" events (ghostly robes miniquest) occurred and how Zamorak ended up with an enchanted Staff of Armadyl.

But with Zaros accidentally tripping and both Zamorak and Zaros being punctured by the Staff of Armadyl, Zamorak became a God indirectly through power.

So, with the sudden godhood Zamorak had, he felt he shouldn't need to head Saradomin anymore. But I think they both still heeded the power of Zaros, as they both teamed up to destroy Zaros' empire city by city.

Saradomin, the not-so-good God.

I think in the original text before they changed it way long back, Zamorak actually kicked Zaros in the nuts, not Zaros tripped. I might be wrong though.

A teaming up of deities does sound interesting, Zaros likely took over when Guthix went to sleep, then the userpers Saradomin and Zamorak came in. Zamorak as a Mahjarrat who stole power directly from Zaros himself, and Saradomin, of whom I only know that he came down to Geilinor on Entrana and proceeded to spread his not-so-goody goody influence. Both saw Zaros as an obstacle, set off to bring him down, somehow Armadyl is dragged into it, all sorts of stuff happens, God Wars, more Mahjarrat, blah blah blah... Hoo... That makes an epic story.

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#385
Pirkka
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It's also finally possible to hurt the Dagon'Hai Elite -guy! 8)
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#386
Me_Hate_Libs
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Wonder what would happen if he did die. And it'll be fixed next week.
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#387
TTanT
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Wonder what would happen if he did die. And it'll be fixed next week.


Either he'll drop a party hat or a devasting glitch will reset your account.

Who wants to try?

The only difference between Hitler and the man next door who comes home and beats his kids every day is circumstance. The intent is the same-- to harm others.

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#388
Revenge89
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It's also finally possible to hurt the Dagon'Hai Elite -guy! 8)


wait where is this at?

#389
Money Wasted
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After completing the chaos tunnels miniquest you get to go to this room once every 24 hours. To get to it you need to use a portal in the dagannoth room after you finish the quest
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#390
Den
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It's also finally possible to hurt the Dagon'Hai Elite -guy! 8)


Wouldnt you need a hell of a lot of prayer potions to kill him like that? :P

#391
Pirkka
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After completing the chaos tunnels miniquest you get to go to this room once every 24 hours. To get to it you need to use a portal in the dagannoth room after you finish the quest

Not really. He shoots the beam about every 16 seconds, so I think about 1-2 pots is enough. I might try killing him today with the prayer. Of course he might have a million HP:s and a regeneration rate of 10 hp's per second.
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#392
1unahtreiloh
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Ok guys, I loved the Quest, and loved even more the Curses that came with it. While using them at Fight Caves, I noticed something. I was meleeing a 180 with the 360 a few squares away, completely visible. I saw the Guthan's effect on the 360 when I deflected some of it's magic damage back at it. pic related

Epic Deflect Power

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#393
Me_Hate_Libs
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I have an issue with the deflect curses at the moment. It seems that the little animations cause you to stop running when you get hit so they can trigger. It's not a big deal if you're somehwere where everything is trying to melee you, but if you're doing something like Deflecting Magic in the Ancient Cavern trying to set up the new Fairy Ring and it's letting the dragon hit you with melee because the prayer is casuing you to not run then it kinda sucks. They need to fix that.
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#394
Troacctid
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I have an issue with the deflect curses at the moment. It seems that the little animations cause you to stop running when you get hit so they can trigger. It's not a big deal if you're somehwere where everything is trying to melee you, but if you're doing something like Deflecting Magic in the Ancient Cavern trying to set up the new Fairy Ring and it's letting the dragon hit you with melee because the prayer is casuing you to not run then it kinda sucks. They need to fix that.

That would be just animation lag; you aren't really stopping, you just look like you are, and the game is still tracking you correctly. Same thing happens with the Explorer's Ring run restoration, for example.

#395
glasscube
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I have an issue with the deflect curses at the moment. It seems that the little animations cause you to stop running when you get hit so they can trigger. It's not a big deal if you're somehwere where everything is trying to melee you, but if you're doing something like Deflecting Magic in the Ancient Cavern trying to set up the new Fairy Ring and it's letting the dragon hit you with melee because the prayer is casuing you to not run then it kinda sucks. They need to fix that.

I don't think it stops you from running ... I can do the curse animations without it interupting combat so ...

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#396
Silver_Corner
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Ok guys, I loved the Quest, and loved even more the Curses that came with it. While using them at Fight Caves, I noticed something. I was meleeing a 180 with the 360 a few squares away, completely visible. I saw the Guthan's effect on the 360 when I deflected some of it's magic damage back at it. pic related

Epic Deflect Power


Regarding this and a few other bugs caused by the prayers, I have a feeling there will be a small tweak on how the curses work sometime in the near future.

Because of the way the curse's are set up they can sometimes deal damage/special effects to targets you may not normally deal damage or drain stats from. I wont go in full detail but there is a curse bug that lets you drain stats from someone who is not your target in Fist Of Guthix (Yes its already been reported). I would assume this concept can also be replicated in Duel Tournaments as well.

That and also any barrows special effect, except DH and Verac, can also activate from the deflections.

I don't believe either of these were intended to be that way, so they might change the coding on how they decide what to deflect and who is being leached.
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#397
Revenge89
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After completing the chaos tunnels miniquest you get to go to this room once every 24 hours. To get to it you need to use a portal in the dagannoth room after you finish the quest

Not really. He shoots the beam about every 16 seconds, so I think about 1-2 pots is enough. I might try killing him today with the prayer. Of course he might have a million HP:s and a regeneration rate of 10 hp's per second.



well i tried it and he does have a lot of hp... also the fact that i dont know of a safe spot for bork he kept hitting me. i brought like 15 sara brews, the rest pray pots and a tort full of pray pots while i deflected magic and did the drain attack on bork thing while wearing guthans+dragonfire but he still would hit me and i ran out of food before the mage dude lost even a 1/4 of health...im at 93 def so idk, maybe taking a unicorn or another healer familiar would be better?




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