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The F2P General Discussion Thread


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#4761
Kaida23
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So, not only did they nerf Dungeoneering xp for non-members over cb90 but now they're going to nerf the combat xp high level players would have gotten on the lower floors? <_<

Why, oh why does Jagex hate F2P DG? On the plus side though, there will be no more high level "players" training on cows in Lumbridge.

Also,

We're removing any impact on your Combat level from Prayer, Summoning and Constitution levels.

So does this mean a slight redefinition of skiller pures to include these skills, and reassigning them to "non-combat" status?

Edit: aw crap. I just realized this means that my combat level will be over 90 uder the new calculation (74 magic + 55 defense + 2 = 131). I sure hope they're either raising the level for the DG nerf, or removing it entirely.

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#4762
Platinum_Myr
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We can hope they just remove it for F2P, and just make members on F2P servers get reduced dg xp?

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#4763
Ren
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We can hope they just remove it for F2P, and just make members on F2P servers get reduced dg xp?

Because f2p should totally be the way to get 120 unless you're good.

I think f2p is going to get screwed hard by this update, I wish you luck.

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#4764
Hedgehog
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I think only being able to do up to abds is enough of an xp reduction for f2p.

#4765
Platinum_Myr
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Yes, just make it so members get an xp reduction on f2p servers, (so they can't do abd on f2p servers)

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#4766
wormy
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so high levels will be able to train on(roughly) greaters/roachs/ankou/hellhounds, yikes!
I suppose at the base level it is not so different than training on fleshies/spiders.

#4767
Medaragon
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Well after the update, I'm gonna be 183 combat, which is 100 over the roaches combat level. Jagex said exp we get from monsters 30 levels under us will be less effective for exp... For me right now there's no F2p monster I can beat for the normal exp...

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#4768
Hedgehog
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They're changing the monster combats too

#4769
sees_all1
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Because getting 40kxp/hr is too much...

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#4770
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So every time people mention nerfing dg for only f2p combat over 90, I have to urge to post this:
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That's the number of one of the two base xp modifiers, correlated as well as possible with the average party level (with 5 players). The other one is directly proportional as a function of your max floor.
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#4771
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I'm not sure what this graph means? so.. the adjusted prestige does gown as your combat level increases?

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#4772
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Yeah, and that total is the basis of your xp, before modifiers like bonus rooms or deaths are applied.
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#4773
levine1996
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So are you basically saying that the 50% nerf only applies in theory? And that it's not really a drop off in experience at all from 89 combat to 90 combat?
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#4774
Fire_Hawk154
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So are you basically saying that the 50% nerf only applies in theory? And that it's not really a drop off in experience at all from 89 combat to 90 combat?


Ofcourse the nerf is a graph and not a jump at 1 level difference. Jagex had already stated before that 89/90 combat doesn't make a big difference ;)

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#4775
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Jagex said that only combat levels above 90 would notice a difference.
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#4776
BiJay
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We already knew it's calculated differently when in team. Do such a graph for solo, you will probably see the difference and what Jagex was talking about.

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#4777
Kolin
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Well, this new combat may be the F2P killer...

On the beta, Black Dragons are only level 114 combat (Meaning any combat 144 + will only get 10% exp for killing).

On f2p, the highest combat monster is Greater Demons iirc, which I highly doubt will be even 100+ combat based on this.

Lets say GDs become 114 combat too (highly unlikely), this would mean after 144 combat, which is the equivalent of 72 defence and 72 strength (or att/magic/ranging), and you would only get 10% combat exp forever after this point at best on f2p. Of course nothing is set in stone yet, but we do know Jagex has been slowly trying to kill F2P over the last year, this may be the next major attack...

#4778
Lord Slayas
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Well, this new combat may be the F2P killer...

On the beta, Black Dragons are only level 114 combat (Meaning any combat 144 + will only get 10% exp for killing).

On f2p, the highest combat monster is Greater Demons iirc, which I highly doubt will be even 100+ combat based on this.

Lets say GDs become 114 combat too (highly unlikely), this would mean after 144 combat, which is the equivalent of 72 defence and 72 strength (or att/magic/ranging), and you would only get 10% combat exp forever after this point at best on f2p. Of course nothing is set in stone yet, but we do know Jagex has been slowly trying to kill F2P over the last year, this may be the next major attack...



My understanding was that it was your combat skill that you are training VS the monster's combat level. So basically if you have 94 Strength and train Strength, you could kill monsters as low as 64cb, meaning Greater Demons and the like would still be on the table. Or if you had 99 attack, you could kill creatures as low as level 69 to keep training it, even if your combat is that ridiculous 200.

It is definitely going to have a large scale negative impact on our training methods and combat in general, but I'm almost positive it isn't going to make it impossible to train after a certain level. Just a lot more work for probably less xp/hr, because ofc 40K/hr is too much for us.

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#4779
Kolin
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Well, this new combat may be the F2P killer...

On the beta, Black Dragons are only level 114 combat (Meaning any combat 144 + will only get 10% exp for killing).

On f2p, the highest combat monster is Greater Demons iirc, which I highly doubt will be even 100+ combat based on this.

Lets say GDs become 114 combat too (highly unlikely), this would mean after 144 combat, which is the equivalent of 72 defence and 72 strength (or att/magic/ranging), and you would only get 10% combat exp forever after this point at best on f2p. Of course nothing is set in stone yet, but we do know Jagex has been slowly trying to kill F2P over the last year, this may be the next major attack...



My understanding was that it was your combat skill that you are training VS the monster's combat level. So basically if you have 94 Strength and train Strength, you could kill monsters as low as 64cb, meaning Greater Demons and the like would still be on the table. Or if you had 99 attack, you could kill creatures as low as level 69 to keep training it, even if your combat is that ridiculous 200.

It is definitely going to have a large scale negative impact on our training methods and combat in general, but I'm almost positive it isn't going to make it impossible to train after a certain level. Just a lot more work for probably less xp/hr, because ofc 40K/hr is too much for us.


Well if that's the case, I definitely don't mind this at all, I just hope you are correct, because I read it as the combat levels being the factor. This would keep it still very open, so i'll cross my fingers for that, been holding off going back to my f2p because of all this lol.

#4780
LordAdib
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Not to mention Hellhounds are actually the highest-leveled monster in F2P (not including the rev knight):

http://runescape.wik.../wiki/Hellhound

~I Am A Bahai~

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