pal2002 Posted February 8, 2010 Share Posted February 8, 2010 Talk about limiting supplies of the staff of light....wtf...you need 93 slay, a fire cape, AND assigned a freaking task to kill it. It better be a 1 in 50 drop or this things gonna become a new sigil drop ffs. I would prefer even to fail with honor than to win by cheating - Sophocles Link to comment Share on other sites More sharing options...
drixoman Posted February 8, 2010 Share Posted February 8, 2010 About the new Patch update: Mod Osborne mentioned something about "Waking the Muspah" under the Quest section...possible hint/spoiler???? http://forum.[Please Use QuickFind Code].ws?15,16,678,60348727,goto,1 Link to comment Share on other sites More sharing options...
Ezkaton Posted February 8, 2010 Share Posted February 8, 2010 That hexcrest thing is only 1.5m in GE anyways....... And I just visited the mounds..... I don't think you can attack them unless you're on a slayer task as I just tried with the desert ones..... Might try with the jungle Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.2672nd person to reach 2496 total.Thanks to Wicked for the awesome siggy :D Link to comment Share on other sites More sharing options...
Squisher_33 Posted February 8, 2010 Share Posted February 8, 2010 does focus sight woth with cannon? are wyrms cannonable? are they multi? Link to comment Share on other sites More sharing options...
Dire_Wolf Posted February 8, 2010 Share Posted February 8, 2010 Anyone noticed? In PvP magers are also vulnerable to rangers missiles, yet the staff only "halfs" the damage from meleers. So PvP Warrior made a bit weakerRangers obtaining Slayer helm - faster killing, but do they deserv that? I remember as a meleer, archers being able to safespot Dragons, while i could not do that at lower level. And the resources was also more expensive. Stinks that Warriors are being put down...,give us a new melee weapon! Link to comment Share on other sites More sharing options...
bored321 Posted February 8, 2010 Share Posted February 8, 2010 Got task after 1 cancel, first kill there look what i get :thumbsup: Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
DarkDude Posted February 8, 2010 Share Posted February 8, 2010 Desert Ones Super Defence (2)Coins (200, 3891, 4188, 2189)Rune Hatchetuncut sapphire + herb120 pure essenceWater Rune (100)Poison Ivy SeedCrimson Charm (1)Potato Cactus (10)Yew Logs (10)Cadantine SeedLaw Runes (15)Green Charm (1)Gold Charm (1)Toadlflax (1) Noted)Waterskin (4) x2Grimy Tarromin (2) NotedGrimy Irit (1)Death Rune (15)Focus SightCactus seed They also have a range attack Link to comment Share on other sites More sharing options...
JoeDaStudd Posted February 8, 2010 Share Posted February 8, 2010 PatchesGraphical * Fixed a problem with the dragon platelegs when holding the orb of oculus. * Fixed the agility animation timing when going under the wall shortcut in Varrock. * Adjusted the chathead animation for an NPC that wasn't working properly. * Corrected players stances with two-handed weapons when using the Werewolf Agility Arena. * Fixed a problem with the bullroarer animation and its looping. Audio * Corrected some of the unlock code for a couple of music tracks. * The Grand Tree main door now has sound attached. * Improved the sound when emptying buckets of water. Quests * Johnathan from Family Crest will no longer swap your gloves on a free world. * The new pet from Rune Mechanics will now correctly feed at the Ourania Altar. * Fixed a problem with the height mapping in Waking the Muspah. Miscellaneous * Corrected a problem when trying to spy on penguins in a certain area. * The seers headband will no longer give you the bonuses on free worlds. * The objective system should no longer show 1% if you've not gained any experience toward your goal. * Corrected a few spelling/grammar errors. * The mud thrown at you when the giant mole retreats now properly scales to cover your window. * The Snare and Entangle spells will correctly tell you that they're members-only. * Adjusted the code for pickpocketing bandits. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
Robert_R Posted February 8, 2010 Share Posted February 8, 2010 Just how useful is the staff for things other than slayer and pvp? Is it better than a void mace and claws of guthix+charge? Link to comment Share on other sites More sharing options...
DarkDude Posted February 8, 2010 Share Posted February 8, 2010 Changed desert ones, have ice ones now :P Link to comment Share on other sites More sharing options...
The_Fray Posted February 8, 2010 Share Posted February 8, 2010 Desert strykewyrmsWaterskin(4)10 Yew Logs (noted)2 Grimy Guam (noted)2 Grimy Marrentil (noted)3 Adamantite Bar (noted)1 Grimy Ranarr (noted) 120 Pure Essence (noted)Super Defence Potion (2)Rune AxeCadantine Seed Did not count charms but it dropped Crimsons a lot more often. Link to comment Share on other sites More sharing options...
Lider_V Posted February 8, 2010 Share Posted February 8, 2010 I can't find the ice monsters and I have both a fire cape and they're assigned to me. Can anyone help me out? Link to comment Share on other sites More sharing options...
Naraku893 Posted February 8, 2010 Share Posted February 8, 2010 buying staff of light. Link to comment Share on other sites More sharing options...
LatinII Posted February 8, 2010 Share Posted February 8, 2010 The staff of light saves you 103k if you're maging with fire surge, and 360k if you're casting ice barrage. SD on max settings. It looks like HD but without the anti alias. [hide=Picture][/hide] Link to comment Share on other sites More sharing options...
bored321 Posted February 8, 2010 Share Posted February 8, 2010 2nd one (16 kills in) :mrgreen: Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
brunokiller Posted February 8, 2010 Share Posted February 8, 2010 Do you need to have them as task to kill them? My blog Link to comment Share on other sites More sharing options...
Squisher_33 Posted February 8, 2010 Share Posted February 8, 2010 are they cannoable and does focus sight work on cannons hits? Link to comment Share on other sites More sharing options...
Gradeskip Posted February 8, 2010 Share Posted February 8, 2010 Do you need to have them as task to kill them?Yes task needed. Link to comment Share on other sites More sharing options...
brunokiller Posted February 8, 2010 Share Posted February 8, 2010 Do you need to have them as task to kill them?Yes task needed.Annoying, why did they suddenly start making stuff like this after I get 99 slayer. My blog Link to comment Share on other sites More sharing options...
Mike_Ike111 Posted February 8, 2010 Share Posted February 8, 2010 The new Standard Detail looks better than HD. Link to comment Share on other sites More sharing options...
bored321 Posted February 8, 2010 Share Posted February 8, 2010 Not cannonable as u have to investigate them first. Dunno about it effecting cannon yet. Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
LatinII Posted February 8, 2010 Share Posted February 8, 2010 The new Standard Detail looks better than HD. How? SD laggs and it doesn't have anti alias. Link to comment Share on other sites More sharing options...
Rahila Posted February 8, 2010 Share Posted February 8, 2010 upgraded slayer helm + ferocious ring + mithril knives + greater demons task = freakin epic now http://www.zeitgeistmovie.com/ Link to comment Share on other sites More sharing options...
Zepheras Posted February 8, 2010 Share Posted February 8, 2010 Do you need to have them as task to kill them?Yes task needed.Annoying, why did they suddenly start making stuff like this after I get 99 slayer. If I have to choose an insignificant low-level Slayer update, or an awesome high level one that actually irritates you, I'll pick the latter. B) Pity about the design of the staff, but perhaps the Saradomin sword and this Staff of Light has some hidden information? It's no coincidence that they have such similar looks. I refuse to believe that the designer is 'lazy', for he/she is still not lazy enough to name a yellow staff as the staff of light. "Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?" -F1775 Link to comment Share on other sites More sharing options...
Mike_Ike111 Posted February 8, 2010 Share Posted February 8, 2010 The new Standard Detail looks better than HD. How? SD laggs and it doesn't have anti alias. It's not as soft looking as HD, so it seems more realistic and detailed and less like a N64 game. HD to me looks like it's been put through a blurry filter even without Anti-Alias. Link to comment Share on other sites More sharing options...
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