Lap Posted March 4, 2010 Share Posted March 4, 2010 I noticed this while training today. Instead of a 330, which should be my max, I hit a 331, which leads me to believe that with the new Constitution update, your max hit increases because the decimal place that used to be there, the 0.1 or 0.X won't round down anymore. Thoughts on this? Plugging my new stats into the Max Hit formula, I see that my max hit with range raised by 0.3, which does not seem like much, but is still an increase. Thoughts on this? 45,657th to 99 Range 29/09/09 , 41,018th to 99 Mage 13/11/09__________________ Link to comment Share on other sites More sharing options...
elucin8er Posted March 4, 2010 Share Posted March 4, 2010 Ooo that's a good point. Tip it should make a new max hit calc :thumbsup: Proper Daily blogging including Starcraft 2! Includes goal for 80+ all stats Link to comment Share on other sites More sharing options...
Sy_Accursed Posted March 4, 2010 Share Posted March 4, 2010 I'd assume the old formulas give out decimal points that tip.it round off and hide to make it simple. So in theory all they gotta do is make the calcs *10 before they round it and ull get new numbers. Eg say old max hit was 34 and calc made it 34.678 before rounding Now it can do 346.78 then round it to 346 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Ex0rcist Posted March 4, 2010 Share Posted March 4, 2010 Love the New Hits, feels so epic when hitting 300's +, haha Visit RuneAsylum.com - RuneScape Community!!! Follow us!! @runeasylum Link to comment Share on other sites More sharing options...
Grim_ Posted March 4, 2010 Share Posted March 4, 2010 How does this effect xp gain in combat stats? Link to comment Share on other sites More sharing options...
testingsomestuff123 Posted March 4, 2010 Share Posted March 4, 2010 How does this effect xp gain in combat stats? Think it rounds down and divides by 40 or w/e. Link to comment Share on other sites More sharing options...
Oblivion590 Posted March 4, 2010 Share Posted March 4, 2010 I've gone and confirmed in the Tip.it submission forums that the new formula is indeed simply 10x the old one, with the extra tidbit that we know for certain the function is internally floored. So at most, your max hit will increase by 9 more than a factor of 10 (ex. 50 to 509 or the like). RuneHQ Site Administrator / Developer Link to comment Share on other sites More sharing options...
CampbellMC Posted March 4, 2010 Share Posted March 4, 2010 I noticed ranging my new max is 359 instead of 35 with the same equipment and stats, so I like that I get the bonus little bit from this update. Link to comment Share on other sites More sharing options...
w0odspriteV2 Posted March 4, 2010 Share Posted March 4, 2010 Poison can also damage for 69 Link to comment Share on other sites More sharing options...
TheAncient Posted March 4, 2010 Share Posted March 4, 2010 Uni's now heal 149 instead of 14 :) I like this. it's basically a 7% boost... Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
Urbex Posted March 4, 2010 Share Posted March 4, 2010 Poison can also damage for 69heh. Link to comment Share on other sites More sharing options...
Aiel Posted March 4, 2010 Share Posted March 4, 2010 Poison can also damage for 69Hot. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted March 4, 2010 Share Posted March 4, 2010 havent tested, but shouldnt soul split heal more now, due to less round off error? deflect prayers hit alot more often, but for single digit values usually. Link to comment Share on other sites More sharing options...
Mischlings Posted March 4, 2010 Share Posted March 4, 2010 havent tested, but shouldnt soul split heal more now, due to less round off error? deflect prayers hit alot more often, but for single digit values usually. According to another thread (I think it was the main discussion thread), that is the case. If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature. Link to comment Share on other sites More sharing options...
A0z9 Posted March 4, 2010 Share Posted March 4, 2010 But I still don't get why everyone seem to riot in the RSOF. It's only a minor change compared to high level skill updates. La Vallett1 A.k.a. "Nostalgic Vallett" What's been said must be done. Link to comment Share on other sites More sharing options...
JoeDaStudd Posted March 4, 2010 Share Posted March 4, 2010 Can someone how has't done souls bane please try the quest (at least the first part) as I'm dying to know if you hit in the 2000's with the new update (old hits where 100+ in there anyway) [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
Youmu Posted March 4, 2010 Share Posted March 4, 2010 This is awesome. No more rounded down numbers = more exp for me. :thumbsup: On the downside, it's a bit confusing... BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Mr_Muto Posted March 4, 2010 Share Posted March 4, 2010 Going to take some getting use to that's for sure. Especially when you aren't paying attention and then look back to see you getting hit for 100's. Link to comment Share on other sites More sharing options...
Howlin0001 Posted March 4, 2010 Share Posted March 4, 2010 How does this effect xp gain in combat stats?I don't think so. You now get 0.4X xp and 0.1XX for each lp of damage done. Link to comment Share on other sites More sharing options...
3hitm4g3u Posted March 4, 2010 Share Posted March 4, 2010 But I still don't get why everyone seem to riot in the RSOF. It's only a minor change compared to high level skill updates. It's far from a minor change. Link to comment Share on other sites More sharing options...
Everyonedies Posted March 4, 2010 Share Posted March 4, 2010 Its fairly minor at this point but what it allows for the future to bring is/could be huge. But i just dont understand why they called it life points, they should have just left hit hit points makes so much more sense. http://www.clanhavok.net/ Link to comment Share on other sites More sharing options...
Shovelmeface Posted March 4, 2010 Share Posted March 4, 2010 How does this effect xp gain in combat stats? The xp gain remains the same as it was before the update. Say for example you hit a 322. That divides down to 32.2. You get the 4x for the 32 making a gain of 128xp. The .2 hit may be in reserve until all the decimal hits make a whole number and the 4xp is given. A hit combo of 322, 123, 245 (example). 32.2, 12.3, 24.5 32 + 12 + 24 = 68.2 + .3 + .5 = 1 = a total hit of 69 before the update, 690 after. So you would gain 276xp for that combo. Or just to be faster divide the total hit by .4. 99 Attack - Done Link to comment Share on other sites More sharing options...
Ambler Posted March 4, 2010 Share Posted March 4, 2010 This is interesting... I seem to be hitting 125's with fire bolt now, when before, the max hit was 12? so its seems magic is damaging more than it should O.o ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Sy_Accursed Posted March 4, 2010 Share Posted March 4, 2010 This is interesting... I seem to be hitting 125's with fire bolt now, when before, the max hit was 12? so its seems magic is damaging more than it should O.o No 120 = 12130 = 13 Old system ALWAYS rounded decimals down Therefore we can infer firebolt was able to hit 12.5 max before, only the system only allowed 12 or 13 so it did 12.In the new system where its scaled up by 10 that .5 means rather than 120 we get 125. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Ambler Posted March 4, 2010 Share Posted March 4, 2010 Oops >.< ah well, it was worth the thought.... ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
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