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Runescape fails at skills


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All member skills(except for 1) have major problems. Heres a look at some of the problems:

 

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here.

 

Hunter: Before implings, it ws virtually impossible to make steady money off this.

 

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends.

 

Herblore: Too expensive.

 

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill.

 

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in.

 

Fletching: This is the one with no major problems.

 

Agility: SSSSSSSLLLLLOOOOOOWWWWWW.

 

Slayer: Again, soooooooooooooo slow.

 

Thieving: Once again, soooooooooooooooooooooooooooo slow.

 

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them.

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Okay first off..

 

If Jagex wanted to make a game that was as easy as you'd like it to be then there would be no point in playing because you could be maxed out very very VERY quickly... :blink:

 

Second...

 

If you have such a problem with the skills that make up Runescape, then stop playing and save youself some time because there are a whole lot more people that enjoy the game rather that ranting on and on about how it sucks... :shame:

 

IMO....QUIT!!! =D>

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All member skills(except for 1) have major problems. Heres a look at some of the problems:

 

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here.

 

Hunter: Before implings, it ws virtually impossible to make steady money off this.

 

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends.

 

Herblore: Too expensive.

 

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill.

 

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in.

 

Fletching: This is the one with no major problems.

 

Agility: SSSSSSSLLLLLOOOOOOWWWWWW.

 

Slayer: Again, soooooooooooooo slow.

 

Thieving: Once again, soooooooooooooooooooooooooooo slow.

 

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them.

Summoning: Charms should be untradeable, it's a non buy able 99.

 

Hunter: Do red chins at level 63-99. That makes 30 mill easy.

 

Construction: this skill was made to get money out of the economy.

 

Herblore: it's expensive, but skills were you make stuff for your use is supposed to be expensive.

 

Runecrafting: it may be slow, but it makes so much money that in balances it out.

 

Farming: in real life, farming is long and hard. It's easy to level it up IF you have the money to spend.

 

Agility: Not that slow. I dont know the xp/hr rates but getting it is worth getting it to 99 for extra running time.

 

Slayer: My least favorite skill, but if it was fast to level up in, making money would be easy.

 

Thieving: pretty sure the xp/hr rates at pyramid plunder are crazy high.

 

Not trying to be mean, but get over it. Some skills are harder the others, but the reward at the end is worth it more then easy skills.

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Albel doesn't say anything anymore, just comes in, leaves an arrow and vanishes into the night :(Probably
practising some euphonium

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Euphonium/10.

9/10. To me, always associate Albel with musical stuff in OT.

Everyone with a goatee and glasses is Albel now.

lmfao albel m8 wat r u doin, hi though.

 

[/hide]

[hide=Runescape Achievements]99 firemaking(2007), 99 woodcutting(2008), 99 fletching(2009), 99 magic(2010), 99 cooking(2010), 99 farming(2011), 99 construction(2011), 99 runecrafting(2012), 99 Hunter (2014),  99 ranged (2015), 99 HP (2015), 99 Slayer (2015), 99 attack (2015) 99 Defense (2015) 99 Prayer (2015) 99 Summoning (2015) 99 Strength(2015) 99 Herblore (2015) 99 Dungeoneering (2017)  99 Mining (2017) 99 Crafting (2017) 99 Smithing (2017) 99 Thieving (2017)  99 invention (2017) 99 Fishing (2018), 99 Divination (2018), 99 Agility (2018), MAXED (05/17/2018)[/hide]

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All member skills(except for 1) have major problems. Heres a look at some of the problems:

 

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here.

------------

the fact that the skill isn't buyable is what makes it so respectable

 

 

Hunter: Before implings, it ws virtually impossible to make steady money off this.

-------------

chins were always good cash, and now with grenwalls its even better, not to mention low swamp lizards which are in high demand for summoning.

 

 

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends.

-----------

tele tabs, infinit tele portals, costume room to free up bank space... stop me any time here.

 

 

Herblore: Too expensive.

------------

so is prayer

 

 

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill.

---------------

agree there, although i can see one day there being elemental and catalyst runes like in minigames these days.

 

 

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in.

-------------------------------

If you kept all herb seed drops and all tree seeds you get from nests then it was never to bad even before ge. still slow but not impossible.

 

 

Agility: SSSSSSSLLLLLOOOOOOWWWWWW.

--------------

again so are other skills but agil does offer a tone of useful short cuts so i belive it is worth it.

 

Slayer: Again, soooooooooooooo slow.

------------------------

again worth it

 

Thieving: Once again, soooooooooooooooooooooooooooo slow.

-----------------------

its not to bad if you know how to train it, and with multy pick it can be decent cash.

 

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them.

----------

wait and see.

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All member skills(except for 1) have major problems. Heres a look at some of the problems:

 

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here. Charms have never been tradeable so how can you call it broke?

 

Hunter: Before implings, it ws virtually impossible to make steady money off this.Chins,greenwall for a few examples

 

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends.Never intended to be a money making skill,was a Money sink from the off

 

Herblore: Too expensive. Earn more gp's

 

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill.Zmi/GoP for a few examples

 

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in.before the ge folks gathered there own seeds try pickpocketing master farmers or wc'ing for a bit

 

Fletching: This is the one with no major problems.Too fast,bring back the fletch 1 at a time method =)

 

Agility: SSSSSSSLLLLLOOOOOOWWWWWW.barbarian horn,if you can't get it don't train it

 

Slayer: Again, soooooooooooooo slow.Supposed to be slow,good money maker to level up your herblore

 

Thieving: Once again, soooooooooooooooooooooooooooo slow.Pyramid Plunder or blackjacking

 

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them.

My answers in red

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All member skills(except for 1) have major problems. Heres a look at some of the problems:

No one is making you pay for members or train these skills. Also I'm going to discount you know anything about these skills since you have what, 10m total xp? That's like 300 hours of play time max.

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here.

If they were tradeable you'd come back here bithcing about how it costs too much. "I'm too lazy to get them myself" doesn't mean the skill has problems; it means you have problems.

Hunter: Before implings, it ws virtually impossible to make steady money off this.

First off not everything is about money. You don't need to make money off of everything you do in RuneScape. Although I have my own personal complaints about hunter, you can make money if you chose to - in fact the fastest ways to train the skill (red chincompas and grenwalls) both make moderate-large amounts of money.

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends.

Again no one is making you train the skill. If you don't like spending coins to train it then don't. Construction is the reason why prayer is tolerable to train now, so I'd hardly say it's completely useless.

Herblore: Too expensive.

It's so expensive because it's so incredibly powerful and useful. Same reason why whips, godswords, and other useful equipments are expensive. Again, if you don't want to train it, don't.

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill.

You are quite right that it is practically a members' skill. You are also quite right that the experience is very slow, even with the ZMI altar. You are also quite right that the skill is very unrewarding. Why would I spend 200+ hours ZMI'ing runecrafting to 91, to unlock double natures which is about 1.5m/hour? I could spend a fraction of that time getting 99 ranging, defence, and summoning to make 3m+ an hour at GWD? I agree that runecrafting has issues, and is part of why I am only 75 in the skill.

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in.

Farming is very easy. For 15 minutes I can easily get 100k xp. Much faster than many skills, and VERY easy to level. You can also make lots of money in very little time by growing just herbs. And the only thing the GE did was save me the hassle of making posts on the forums buying seeds.

Fletching: This is the one with no major problems.

One among many.

Agility: SSSSSSSLLLLLOOOOOOWWWWWW.

It's actually moderate speed, but I'll agree that it's boring and time feels like it's going very slow while training it.

Slayer: Again, soooooooooooooo slow.

Slayer is very fast. You just don't know what you're doing. Buy super sets, buy some real armor, buy a cannon, buy prayer potions for piety/turmoil, and you'll start gett

Thieving: Once again, soooooooooooooooooooooooooooo slow.

Thieving is one of the fastest skills in the game, peaking at around 200k xp/hour. You'll see what I mean when you look at how many players have 200m xp in this skill.

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them.

If you don't want to train it, don't. If you don't like playing Runescape, don't. The only pattern I'm seeing is you don't know what the hell you're talking about.

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All member skills(except for 1) have major problems. Heres a look at some of the problems:

 

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here.

 

Hunter: Before implings, it ws virtually impossible to make steady money off this.

 

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends.

 

Herblore: Too expensive.

 

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill.

 

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in.

 

Fletching: This is the one with no major problems.

 

Agility: SSSSSSSLLLLLOOOOOOWWWWWW.

 

Slayer: Again, soooooooooooooo slow.

 

Thieving: Once again, soooooooooooooooooooooooooooo slow.

 

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them.

 

Summoning : Charms not being tradeable isn't the issue. If they were tradeable it would be a buyable 99 and we have too many of them as is. Not to mention since you complained about other 99's being too expensive later in your rant this complaint would quickly change to it being too expensive if they were made tradeable. What they do need is an exchange system for golds to crimsons, greens to blues etc (not at a 1:1 ratio of course)

 

Hunter : Actually implings are one of the worst "steady" sources of income. Red chins have been a steady source for well over a year, pulling in a minimum of 25 mil leveling from 80-99.

 

Construction : Was never meant to made money, but even so you can make money with teletabs, bones to peaches tabs. Other great uses for houses include but are not limited too... Gilded alters = best prayer training and good for restoring prayer in between slayer tasks and the like. Two teleport chambers and your house at yanille (or however that's spelled) = crazy easy teleporting, just bring house tabs. Repair station = cheaper repair for barrows armour. Costume room = great for clearing bank space.

 

Herblore : Is a great money maker if you gather all your own herbs and seconds. The cost of vials is negligible and if you complain about that you need to stop playing. On top of that you can still come out on top if you only gather the herbs and buy the seconds (depending on the potion and G.E. prices). Either way complaining about something costing too much is the same as complaining about being poor. So go kill green drags for a week and then stop complaining.

 

Runecrafting : Given the vast amount of time and mindnumbing concentration (or lack thereof) involved with getting any skill to 99 no one who plays RS should complain about something simply because it takes forever. If you aren't patient and you hate grinding out your xp then you're playing the wrong game. The reason you bother even though every monster drops runes is because no monster is going to drop 3 k nature runes in an hour (or double that if you're 91 rc). Its one of the highest consistent money makers in the game if you put the time into leveling it, and only people who are willing to put forth the time to get it to 91 deserve to be making that much money.

 

Fletching : You claim there are no problems with it. It is also the least respected of the skills to have 99 in, next to cooking. Because it as easy as hell to level in with a minimal amount of money.

 

Agility : Slow? Ape Atoll is upwards of 45-50 k exp per hour (if you're good). Dorgesh is over 55 k. Advance Gnome and barbarian courses are both over 60 k. All of those exp rates are considered "high", excluding powerleveling skills like herblore or fletching where you have all the mats already and can push over 150 k. Again if you don't like grinding xp then you're playing the wrong game.

 

Slayer : If it was fast it wouldn't be respected, and it wouldn't be a good money maker. That isn't even considering the fact that it makes training your combat stats less of a bore by switching up what you're training on every couple hundred monsters. It's meant to be a bonus optional way of training combat for people that prefer variety to mindless grinding, so it's doing its job fine. Again if you don't like grinding xp then you're playing the wrong game.

 

Theiving : Give me a freaking break. This is one of the fastest 99's in the game. Getting to 55 can be done in a day. After that pyramid plunder is over 60 k exp an hour, increasing every time you hit 61/71/81/91 until at 91 its over 100 k exp/hr. Blackjacking is also supposedly over 80 k / hr but i've never tested it myself. And in my attempt to sound like a broken record let me say again...

 

if you don't like grinding xp...

YOU'RE LAYING THE WRONG GAME.

 

/facepalm

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All member skills(except for 1) have major problems. Heres a look at some of the problems:

 

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here.

 

Hunter: Before implings, it ws virtually impossible to make steady money off this.

 

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends.

 

Herblore: Too expensive.

 

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill.

 

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in.

 

Fletching: This is the one with no major problems.

 

Agility: SSSSSSSLLLLLOOOOOOWWWWWW.

 

Slayer: Again, soooooooooooooo slow.

 

Thieving: Once again, soooooooooooooooooooooooooooo slow.

 

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them.

My turn

 

Summoning: Cant buy charms? I havent even tried to gather them and I still have tons of each type. This here is your problem.

 

Hunter: Chins? Greenwalls? Or did you even know what these were?

 

Construction: first of all, this skill is not supposed to make money, but drain it. And if you even had tried, you would had noticed that it has many benefits: Infinite teleports, can make 1 click teletabs, faster and better prayer xp than burying, to just name few. Also the skill is one of the fastest skills to train currently.

 

Herblore: Have you ever heard a saying, do it yourself? Many monster drops large quantities of herbs, like aberrant spectre for example. If you really want to buy it, then buy seeds, as they cost much less than the overall price of the herbs you`ll get from them. Also, it is easy to make money from this skill. It is one of the most powerful skill, as the potions give a huge benefit in battles and some skills.

 

Runecrafting: Yes it is slow, thats why there are only about 2,5k 99. However, the reason you should train, is the huge amount of cash the skill has to offer.

 

Farming: Too long? My god, you dont need to stand next to the plant waiting! Lets see, you plant the seed, do somethign else, and check your farming patch. Oh my god! That took me almost 5 minutes for farming! Too long!

 

Fletching: As someone said, too easy. :smile:

 

Agility: Slow yes, thats why there are those xp horns, also, the shortcuts are very useful. Also, the bigger your level, faster you regenerate your running energy, which is great to have with skills like runecrafting for example.

 

Slayer: slow it is, but i wouldnt actually mind getting tons of good drops, like whip.

 

Thieving:Pyramid plunder? Sorceress garden? Of course it is slow, if you train on men...

 

Also, i hope the new skill would be just as epic win as the current ones are.

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All member skills(except for 1) have major problems. Orly? Heres a look at some of the problems:

 

Summoning: CHARMS ARENT TRADEABLE! Nothing else needs to be said here. That adds to the challenge of the skill. If you can buy charms it becomes too easy.

 

Hunter: Before implings, it ws virtually impossible to make steady money off this. Why complain about the past?

 

Construction: This was an epic fail. There is no way to make money, and houses are pretty useless unless you have millions of friends. Houses do more than just invite friends...

 

Herblore: Too expensive. Some skills are that expensive...

 

Runecrafting: I KNOW THIS ISNT A MEMBER SKILL, but it practically is and it is FREAKING IMPOSSIBLE to level in. Why bother when every monster drops runes?!?!?!?!?!?!? This is THE STUPIDEST skill. NO U. You are NOT leveling this properly, that's why you think it's too impossible to level. This is actually one of the most awesome skills to level, you just haven't realized it.

 

Farming: Too long, but actually great money. But, before the GE this was also IMPOSSIBLE to level in. Again, don't complain about the past, and if it's too slow for you, haha.

 

Fletching: This is the one with no major problems. Yeah, because it's the NOOB skill, as too many people say.

 

Agility: SSSSSSSLLLLLOOOOOOWWWWWW. You lack patience?

 

Slayer: Again, soooooooooooooo slow. Again, patience problems?

 

Thieving: Once again, soooooooooooooooooooooooooooo slow. What's up with you and exp issues?

 

And soon, there will be another new members skill. And if it follows the pattern, it will fail just like the rest of them. The next skill is for F2P as well as P2P, you know.

See, your main issue is that you find the skill too slow to train. You just don't want to patiently train the skill, that's why you want them to be easier.

 

Well, you know what?

 

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Runescape Skills Were Made Slow So That Eerybody Wouldn't Have Maxed Out Stats One Week Into The Game, Think, If Agility Was Easy Then Everyone Would Have It, But Because Its So Hard Its A Geat Achievement To Get 99, Not Something Fast To Train That You Could Get In 20 Minutes!

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ITT: Ten year old OP expects everything handed to him on a silver platter. This is what happens when you stick a kiddie in an MMO, who has no concept of time-sinks, money-sinks, and simply wants something to satiate his ten second attention span.

 

I like how the OP's only skill he has no problems with is fletching, which also happens to be his only skill above 80, while most other members skills are in the 30-40's range, yet he's judging the skills as if he's been playing them for years. The fact that fletching is his favy only goes to prove that in order for a skill to be "successful' in his eyes, it has to level fast, and be profitable at the same time.

 

Given your stats, quests completed, and number of posts (lol joindate elitism), I doubt anyone is going to take your opinion with anything more than a grain of salt. You don't have the foggiest clue what you're talking about, and this thread should be treated about the same as a rant from someone whose experience of Runescape comes from a friend who told him about it.

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i agree with the op - skilling's boring, dont enjoy it at all

 

last thing i want to do when i come home from work is more internetwork

 

so i decided not to

 

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[hide]Summoning: Oh, yes - let's just have yet another buyable skill, shall we? Making charms buyable would just devalue summoning, and honestly, it's not that hard to collect charms.

 

Hunter: Now, you said 'before implings'... guess what? Implings exist now. Granted, they aren't a consistent way of making money, but I've made 80m from them myself so far and there are consistent methods such as Grenwall and Chinchompas. Really, you have nothing to complain about.

 

Construction: We need a skill which is a 'money sink'. Construction is also the fastest skill in the game and it's actually not all that expensive compared to some. Gilded Altars and such make it an amazingly useful skill. Good luck training prayer without it. Also, you don't need millions of friends when there are house party worlds.

 

Herblore: Herblore is indeed expensive, but with how useful it is, the expense doesn't matter.

 

Runecrafting: Stupid? It's probably the best consistent money maker in the game. :l I agree with you that it's pretty slow compared to other skills, but since you can make hundreds of millions getting to 99, you shouldn't care.

 

Farming: Farming takes out fifteen minutes of your day if you plant trees and is an excellent money maker. It is pretty slow to level in since you can't powertrain and all, but if you plant the best trees you can, it's not so bad.

 

Fletching: ...Riiight, one of the easiest 99s and one that makes some profit. Oh, and it's one you don't need to pay a lot of attention to. I see why it has no problems.

 

Agility: I admit Agility is pretty tedious, but the exp per hour actually isn't that bad, and it's incredibly useful.

 

Slayer: Rewards make it worth it and, while training, you can do it on a variety of monsters rather than just no-lifing Giant Spiders or something.

 

Thieving: What the heck are you training on..? D: It's one of the fastest skills in the game, and it profits.[/hide]

 

Wasn't going to do this since so many people already had, but I was bored. But anyway, if you can't take a game which requires you to grind your way through skills, find another one.

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You're an idiot, that's my rant.

 

razaM has 8 months and a good 350 posts over OP, so I'm inclined to believe him. Also the last letter of his name is capitalized, rather than the first.

 

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I have 1 year and 9 months and a good 500 posts over the OP. I am much more credible. Lol joindate and postcount elitism.

 

You heard the man! Court dismissed, bring in the dancing lobsters!

 

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I have 1 year and 9 months and a good 500 posts over the OP. I am much more credible. Lol joindate and postcount elitism.

 

You heard the man! Court dismissed, bring in the dancing lobsters!

 

tumblr_kvp726gqpg1qzfq2mo1_500.jpg

Am I the only one who feels nostalgic from that picture?

 

And I would like to state that skills should take a while, because what good is going from 1-99 in an hour? Everyone will be fully developed in that skill and there will be no player diversity. Thus, skill grinding is a big part of leveling up in said skill.

 

And I have two years, and eight months over the OP and 2,584 more posts. So you must listen to your senior or get off my damn lawn!

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I have 1 year and 9 months and a good 500 posts over the OP. I am much more credible. Lol joindate and postcount elitism.

 

You heard the man! Court dismissed, bring in the dancing lobsters!

 

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Am I the only one who feels nostalgic from that picture?

 

And I would like to state that skills should take a while, because what good is going from 1-99 in an hour? Everyone will be fully developed in that skill and there will be no player diversity. Thus, skill grinding is a big part of leveling up in said skill.

 

And I have two years, and eight months over the OP and 2,584 more posts. So you must listen to your senior or get off my damn lawn!

 

You're the boss!

:cool:

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R.I.P. Neko :[

5,445,898,965th to 99 Woodcutting

Blogs are dead

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