Rahila Posted April 16, 2010 Share Posted April 16, 2010 Basically, always choose difficulty for 1-2 players less than what you're going with, or you'll get screwed over if even one person leaves. ohhhh i didnt know there was a setting you can adjust for how many players are in the game, that makes a lot more sense :wink: http://www.zeitgeistmovie.com/ Link to comment Share on other sites More sharing options...
Jabuli Posted April 16, 2010 Share Posted April 16, 2010 4-5 modes are there a for challenge obiviously Link to comment Share on other sites More sharing options...
Amundogus2 Posted April 16, 2010 Share Posted April 16, 2010 I've never tried this, but does the highest level forager give tier 10 materials at a good rate, or is it worthless, considering it takes less than 20 minutes to complete a dungeon?I'm not really sure how you do dungeons in 20 mins, but... yea I would like to know too. "There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change." ~ Mod Mark H ~ Link to comment Share on other sites More sharing options...
Youmu Posted April 16, 2010 Share Posted April 16, 2010 System update AGAIN... I wonder what this is about. The RC exp, hopefully. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Wisardsamm Posted April 16, 2010 Share Posted April 16, 2010 More bug FIXES <_< "This update is to fix some more Standard Mode stability issues. Sorry for the inconvenience. Mod NoldorCore Technologies QA " Link to comment Share on other sites More sharing options...
Awkward Talking Fish Posted April 16, 2010 Share Posted April 16, 2010 When the crystals turn red when stomp throws a little rock at you you'll get hit 240 unless you have protect from missiles then the damage is halved. Link to comment Share on other sites More sharing options...
Will H Posted April 16, 2010 Share Posted April 16, 2010 Runescape r broke. I can only go into unsigned Java on 'Safe Mode' now. Guess it's a good time to play [censored by Jagex]. ~ W ~ Link to comment Share on other sites More sharing options...
Bladewing Posted April 16, 2010 Share Posted April 16, 2010 Runescape r broke. I can only go into unsigned Java on 'Safe Mode' now. Guess it's a good time to play [censored by Jagex].Fixed already, quit yer [bleep]in. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
pulli23 Posted April 16, 2010 Share Posted April 16, 2010 ..... What you guys don't realize it was me and a level 110 duoing a level 575 that was meant for 5 people. We would both block the 2 piles of food but one of us would die before we killed it and the thing would eat the open pile of food before the dead man could run back. It was [developmentally delayed]ed. They should adjust the boss or level if players leave the party...What you ought to do is make yourself some gatestones.. Then you'll be able to teleport straight back to the place you died.. - And actually you can do this faster than the behemot can react! First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
magzar Posted April 16, 2010 Share Posted April 16, 2010 what the hell? [hide][/hide] Edit: WHOA TIME OUT! WHERE THE HELL IS MY BOUND POISONED KATAGON SPEAR?!?!?!?! [hide]Damnit, I tripped over Magzar's half inflated blow-up doll and hurt myself. I wish he wouldn't leave that thing lying around. -.-[/hide] Link to comment Share on other sites More sharing options...
Will H Posted April 16, 2010 Share Posted April 16, 2010 Runescape r broke. I can only go into unsigned Java on 'Safe Mode' now. Guess it's a good time to play [censored by Jagex].Fixed already, quit yer [bleep]in. Alright, it's fixed now. Was a bit worried. ~ W ~ Link to comment Share on other sites More sharing options...
magzar Posted April 16, 2010 Share Posted April 16, 2010 accidentally reposted somehow my bad [hide]Damnit, I tripped over Magzar's half inflated blow-up doll and hurt myself. I wish he wouldn't leave that thing lying around. -.-[/hide] Link to comment Share on other sites More sharing options...
magzar Posted April 16, 2010 Share Posted April 16, 2010 I would really like to know what they did to cause my katagon spear to disappear, i still have the zephyrim arrows i had bound, why did i lose my spear ARG! [hide]Damnit, I tripped over Magzar's half inflated blow-up doll and hurt myself. I wish he wouldn't leave that thing lying around. -.-[/hide] Link to comment Share on other sites More sharing options...
Romy Posted April 16, 2010 Share Posted April 16, 2010 I duo'ed @ lvl 56-57 dungeoneering I had 28 prestigewith friend who was 46-49 dungeoneering my friend should have had 23 prestigebut i was gaining 1.5x more xp per boss i was getting ~5500 xp per floorfriend was getting ~3300 xp for the same floor and she got MVP every floor if that makes any difference I hope that's an indication of nonlinear progression.+5 prestige = 1.5x more xp? =\ one can hope These are not the only factors that determine exp. For instance, if one of you is a much higher combat level, the exp differences could be huge (up to 60% loss), if one of you gets the easy titles that only one can have (battle-mage, sharp shooter, berserk, master chef, etc) then that person should also be getting a lot more exp. If one of you is raiding a floor that had already been raided by you before pressing the 'reset' button, that's also a factor for low exp, and these are just the ones I know of. Link to comment Share on other sites More sharing options...
Youmu Posted April 16, 2010 Share Posted April 16, 2010 Let's play: Spot the Glitch. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted April 16, 2010 Share Posted April 16, 2010 I duo'ed @ lvl 56-57 dungeoneering I had 28 prestigewith friend who was 46-49 dungeoneering my friend should have had 23 prestigebut i was gaining 1.5x more xp per boss i was getting ~5500 xp per floorfriend was getting ~3300 xp for the same floor and she got MVP every floor if that makes any difference I hope that's an indication of nonlinear progression.+5 prestige = 1.5x more xp? =\ one can hope These are not the only factors that determine exp. For instance, if one of you is a much higher combat level, the exp differences could be huge (up to 60% loss), if one of you gets the easy titles that only one can have (battle-mage, sharp shooter, berserk, master chef, etc) then that person should also be getting a lot more exp. If one of you is raiding a floor that had already been raided by you before pressing the 'reset' button, that's also a factor for low exp, and these are just the ones I know of.Yes, but I didn't see any obvious factors.her combat level was higher, she was getting all the titles, and we were both doing floors that were unchecked.what other factors could there be? Link to comment Share on other sites More sharing options...
Hajutze Posted April 16, 2010 Share Posted April 16, 2010 /offtopicFinally - a Gorgonite Spear (don't mind me I'm just happy :D) Btw for the room bonus exp do I have to kill every monster and explore every room, or just the 2nd ? Link to comment Share on other sites More sharing options...
Romy Posted April 16, 2010 Share Posted April 16, 2010 I duo'ed @ lvl 56-57 dungeoneering I had 28 prestigewith friend who was 46-49 dungeoneering my friend should have had 23 prestigebut i was gaining 1.5x more xp per boss i was getting ~5500 xp per floorfriend was getting ~3300 xp for the same floor and she got MVP every floor if that makes any difference I hope that's an indication of nonlinear progression.+5 prestige = 1.5x more xp? =\ one can hope These are not the only factors that determine exp. For instance, if one of you is a much higher combat level, the exp differences could be huge (up to 60% loss), if one of you gets the easy titles that only one can have (battle-mage, sharp shooter, berserk, master chef, etc) then that person should also be getting a lot more exp. If one of you is raiding a floor that had already been raided by you before pressing the 'reset' button, that's also a factor for low exp, and these are just the ones I know of.Yes, but I didn't see any obvious factors.her combat level was higher, she was getting all the titles, and we were both doing floors that were unchecked.what other factors could there be? I *think* your Dungeoneering level affects the exp you get too (the higher, the more exp), other than that... I dunno. Don't forget the exp you get (besides % factors) is an average of your prestige, and the floor you just completed. Link to comment Share on other sites More sharing options...
Myweponsg00d Posted April 16, 2010 Share Posted April 16, 2010 I duo'ed @ lvl 56-57 dungeoneering I had 28 prestigewith friend who was 46-49 dungeoneering my friend should have had 23 prestigebut i was gaining 1.5x more xp per boss i was getting ~5500 xp per floorfriend was getting ~3300 xp for the same floor and she got MVP every floor if that makes any difference I hope that's an indication of nonlinear progression.+5 prestige = 1.5x more xp? =\ one can hope These are not the only factors that determine exp. For instance, if one of you is a much higher combat level, the exp differences could be huge (up to 60% loss), if one of you gets the easy titles that only one can have (battle-mage, sharp shooter, berserk, master chef, etc) then that person should also be getting a lot more exp. If one of you is raiding a floor that had already been raided by you before pressing the 'reset' button, that's also a factor for low exp, and these are just the ones I know of.Yes, but I didn't see any obvious factors.her combat level was higher, she was getting all the titles, and we were both doing floors that were unchecked.what other factors could there be? Your prestige was much higher, according to what you said in the first post. Prestige plays a big role in exp, but I'm not sure of the eact numbers. Need assistance in any of these skills? PM me in game, my private chat is always ON Link to comment Share on other sites More sharing options...
qeltar Posted April 16, 2010 Share Posted April 16, 2010 People keep saying the "skill" goes faster as you level up, and it keeps going slower. 3k per hour or so at level 35 is kinda ridiculous, folks. The "skill" is a nice piece of content being wasted due to inept implementation by developers who clearly have no idea how players actually play and what they want. Imagine how good this could have been if Jagex would stop thinking they don't need input from players and would do what every other software company does: create a beta program. Qeltar, aka Charles KozierokWebmaster, RuneScoop - Premium RuneScape Information for Expert Players -- Now Free!Featuring the Ultimate Guide to Dungeoneering -- everything you need to know to get the most of the new skill! Link to comment Share on other sites More sharing options...
a_bert Posted April 16, 2010 Share Posted April 16, 2010 Hey Qeltar, I love the new skill and it's exactly the change of pace I want in RuneScape. I guess I must be a total idiot too, huh, thanks for that. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Lunar_Drifter Posted April 16, 2010 Share Posted April 16, 2010 People keep saying the "skill" goes faster as you level up, and it keeps going slower. 3k per hour or so at level 35 is kinda ridiculous, folks. The "skill" is a nice piece of content being wasted due to inept implementation by developers who clearly have no idea how players actually play and what they want. Imagine how good this could have been if Jagex would stop thinking they don't need input from players and would do what every other software company does: create a beta program. I thought you were done with this thread?... I think they do have some idea as to what their players want, but they could get some more opinions. Retired Tip.It Mod || Admin and Founder of Caesar 3 Mod Squad! All are welcome! Link to comment Share on other sites More sharing options...
magzar Posted April 16, 2010 Share Posted April 16, 2010 People keep saying the "skill" goes faster as you level up, and it keeps going slower. 3k per hour or so at level 35 is kinda ridiculous, folks. The "skill" is a nice piece of content being wasted due to inept implementation by developers who clearly have no idea how players actually play and what they want. Imagine how good this could have been if Jagex would stop thinking they don't need input from players and would do what every other software company does: create a beta program. I thought you were done with this thread?... I think they do have some idea as to what their players want, but they could get some more opinions. Personally I'm enjoying the skill, and the 512k xp i've gotten solely through this skill in the past 4 days doesn't hurt either. Efit: that brings up a point, everyone is talking about how slow the experience is, has anyone stopped to consider all the experience in other skills by doing this one? I think i you factor in all experience gained this may be one of the fastest ways to gain XP in the game. [hide]Damnit, I tripped over Magzar's half inflated blow-up doll and hurt myself. I wish he wouldn't leave that thing lying around. -.-[/hide] Link to comment Share on other sites More sharing options...
a_bert Posted April 16, 2010 Share Posted April 16, 2010 It's not, Magzar, but it's not negligible either. It's one of the most refreshing ways to train, though. In my opinion, that is. 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
magzar Posted April 16, 2010 Share Posted April 16, 2010 It's not, Magzar, but it's not negligible either. It's one of the most refreshing ways to train, though. In my opinion, that is. I'm not talking single skill training, but only playing for a few hours a day(after the first day which i was on for quite awhile) I've gained over 500k xp spread out over almost every skill. Sure some people like to focuson one so they see frequent level gains, but where else can you simultaneously train basically every single skill at that rate? [hide]Damnit, I tripped over Magzar's half inflated blow-up doll and hurt myself. I wish he wouldn't leave that thing lying around. -.-[/hide] Link to comment Share on other sites More sharing options...
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