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12-Apr-2010 - Dungeoneering Skill!


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#1241
bored321
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Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly.


In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal.


yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes and not realise


Sticking them in customer support will be enough of a punishment :razz: !


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#1242
Muhahahahaha
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Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly.


In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal.


yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes.

They have ppl that get paid to test it before releasing. There's no excuse for screwing up like this. It's not like it was some small obscure glitch.


Naah they get paid to test majorish updates, like proper ones, eg the skill; not a minor alteration such as the rc xp ^^

#1243
RSBDavid
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Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly.


In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal.


yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes.

They have ppl that get paid to test it before releasing. There's no excuse for screwing up like this. It's not like it was some small obscure glitch.


This is nothing that has to be tested. Its a simple experience rate change which someone pressed an extra key. If they did test it, maybe they didn't test Rune Crafting?

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#1244
tortilliachp
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The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed.


---
:thumbsup:

good to hear
48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xp

I'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :)


I really don't see what's so hard with the prestige: only reset it once all the levels you can access have been completed. That means they have a tick next to them. Then, once you do reset (if no new levels have been unlocked by you cashing in your tokens for exp, if that's what you desire), you start from level 1 again. Do level 1 first, because each level you complete gradually raises your prestige, thus you gain more exp faster.

Levelling fast as far as i know: soloing complexity 6 is fastest. Open the bonus rooms, go in and out directly unless you need food. Don't kill unless you need food: you shouldn't be doing any skilling in any of the dungeons if you have a weapon and arrows bound. If possible, bind a promethean spear (for crush / slash / stab attacks). Once you start a level, be sure to buy a hammer, a pickaxe, an axe and tinderbox. these are easy to drop later on, but usually at least 2 of them are required for the completion of a level. use your prayer wisely, remember each level always has the same boss (as far as i know) and some bosses will disable your prayers anyway. Use the map liberally (while running) to see where you have rooms you haven't been in yet, to move efficiently around.

anyone have better / other advice?

#1245
Peronix
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Quote mod Nexus:

The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed.

Not to worry about losing more than 30 minutes of work then :)


Good, good. ^^


Good, good. Now no cute fluffy bunnies have to die. :)

#1246
Perakp
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This is the first rollback in rs2.


Nope, there was the random death bug a few years back when people reported deaths at gargoyles and tears of guthix, which resulted in 2 rollbacks if I remember it right. I completed the same clue two or three times and got a different reward each time.
This was before 10/12/2007

Coming back to fix my statement after some vigorous google action.. The instant death glitch (2006) was not the reason for the two rollbacks (http://goldchronicle...h-and-burn.html), but instead a server blackout (http://runescape.wik...Server_blackout) that occurred on the 15th of july 2007.

#1247
bored321
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This is the first rollback in rs2.


Nope, there was the random death bug a few years back when people reported deaths at gargoyles and tears of guthix, which resulted in 2 rollbacks if I remember it right. I completed the same clue two or three times and got a different reward each time.
This was before 10/12/2007

Coming back to fix my statement after some vigorous google action.. The instant death glitch (2006) was not the reason for the two rollbacks (http://goldchronicle...h-and-burn.html), but instead a server blackout (http://runescape.wik...Server_blackout) that occurred on the 15th of july 2007.


Yeah thats the one i remember.


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#1248
Soma2035
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Healing familiars are generally ineffective

I don't agree.. even the mushrooms and potatoes become decent healers in between fights with one of these (I have the lvl 89 -adept skinweaver- with me if possible) by your side. And guess what, the healers even fight which always help a little...


With 99 Summoning, I've found that the 6,000 LP worth of Salve Eels on the highest Beast of Burden far surpasses the healing I'd get from the highest Healing Familiar during the boss fight. Throughout the dungeon it might be better, but I always have excess food at the end so the Beast of Burden feels more useful...

#1249
jayc3399
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Adventure's log is totally messed up. Bunch of missing data, and my friends thing is full of people I've never met before.

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Quest Cape Achieved on November 14, 2007

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Items Acquired

Crystal Pick and Hatchet

Berzerker Ring x 3

3/28 Barrows Items


#1250
Peronix
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Healing familiars are generally ineffective

I don't agree.. even the mushrooms and potatoes become decent healers in between fights with one of these (I have the lvl 89 -adept skinweaver- with me if possible) by your side. And guess what, the healers even fight which always help a little...


With 99 Summoning, I've found that the 6,000 LP worth of Salve Eels on the highest Beast of Burden far surpasses the healing I'd get from the highest Healing Familiar during the boss fight. Throughout the dungeon it might be better, but I always have excess food at the end so the Beast of Burden feels more useful...


About that, which one is the BoB? I got no idea =P [/noob]

#1251
bedman
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The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed.


---
:thumbsup:

good to hear
48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xp

I'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :)


I really don't see what's so hard with the prestige: only reset it once all the levels you can access have been completed. That means they have a tick next to them. Then, once you do reset (if no new levels have been unlocked by you cashing in your tokens for exp, if that's what you desire), you start from level 1 again. Do level 1 first, because each level you complete gradually raises your prestige, thus you gain more exp faster.

Levelling fast as far as i know: soloing complexity 6 is fastest. Open the bonus rooms, go in and out directly unless you need food. Don't kill unless you need food: you shouldn't be doing any skilling in any of the dungeons if you have a weapon and arrows bound. If possible, bind a promethean spear (for crush / slash / stab attacks). Once you start a level, be sure to buy a hammer, a pickaxe, an axe and tinderbox. these are easy to drop later on, but usually at least 2 of them are required for the completion of a level. use your prayer wisely, remember each level always has the same boss (as far as i know) and some bosses will disable your prayers anyway. Use the map liberally (while running) to see where you have rooms you haven't been in yet, to move efficiently around.

anyone have better / other advice?

Thanks, very helpful. How do I know what is a bonus room though? (and also, why do i still get negative pecentages for complexity while I was at lvl 6)

#1252
Phrost
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Healing familiars are generally ineffective

I don't agree.. even the mushrooms and potatoes become decent healers in between fights with one of these (I have the lvl 89 -adept skinweaver- with me if possible) by your side. And guess what, the healers even fight which always help a little...


With 99 Summoning, I've found that the 6,000 LP worth of Salve Eels on the highest Beast of Burden far surpasses the healing I'd get from the highest Healing Familiar during the boss fight. Throughout the dungeon it might be better, but I always have excess food at the end so the Beast of Burden feels more useful...


About that, which one is the BoB? I got no idea =P [/noob]

Adept worldbearer is a high level BoB, that's as much as I know. Requires megaleather bag as a 2ndary
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#1253
Misterknowitall
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They where going to change the Rc exp rates within Dungeoneering. The Rc exp rates within Dungeoneering went waaaaaaaay up.

How did they miss this? Didn't they test the thing they where trying to "fix"?

#1254
Grimy_Bunyip
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The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed.


---
:thumbsup:

good to hear
48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xp

I'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :)

see how it says Prestige #? where it says your prestige?
The # is the number of different floors you completed you did before your last reset
that higher that number, the higher your prestige

there are other factors as well. You don't want to do each floor more than once. A diverse spread floors will also boost your prestige supposedly.
solo to 3 man teams are the way to go
4-5 mans result in ridiculous bosses

3 man teams, designate one person to run around unlocking all the doors, looking for the boss
other 2 people get monster hunting/food gathering/armor gathering duty
promethium rapier/spears are the way to go for weapons
Bind 125 law runes for gatestone runes. this + home teleport means you can dump your resources on the gruond @ the smuggler as a pseudo bank, and actively create and use gatestones to return to where you were last.
place a gatestone in front of a boss, in 3 man teams bosses are very different from solo bosses, they're aloot stronger
chances are, at least someone is going down. The gatestone will allow you to escape, restock, etc

once you have enough armor/weapons to takeon the boss, do it. don't dawdle.
Once I have 50 dungeon and a promethium platebody, My plan is just to rambo floors 1-10
I might stop for mining/armor on floors 10+
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#1255
Asmodeous4
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Erm, my Adventurer's Log shows no rollback...?

#1256
Peronix
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About that, which one is the BoB? I got no idea =P [/noob]

Adept worldbearer is a high level BoB, that's as much as I know. Requires megaleather bag as a 2ndary


Ah, so that's what those bags are for.

#1257
mega_vegeta6
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Healing familiars are generally ineffective

I don't agree.. even the mushrooms and potatoes become decent healers in between fights with one of these (I have the lvl 89 -adept skinweaver- with me if possible) by your side. And guess what, the healers even fight which always help a little...


With 99 Summoning, I've found that the 6,000 LP worth of Salve Eels on the highest Beast of Burden far surpasses the healing I'd get from the highest Healing Familiar during the boss fight. Throughout the dungeon it might be better, but I always have excess food at the end so the Beast of Burden feels more useful...


About that, which one is the BoB? I got no idea =P [/noob]

worldbearer is BoB

Hoardstalker is forager

Bloodrager Melee
Deathslinger Range
Stormbringer Magic

#1258
tortilliachp
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The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed.


---
:thumbsup:

good to hear
48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xp

I'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :)


I really don't see what's so hard with the prestige: only reset it once all the levels you can access have been completed. That means they have a tick next to them. Then, once you do reset (if no new levels have been unlocked by you cashing in your tokens for exp, if that's what you desire), you start from level 1 again. Do level 1 first, because each level you complete gradually raises your prestige, thus you gain more exp faster.

Levelling fast as far as i know: soloing complexity 6 is fastest. Open the bonus rooms, go in and out directly unless you need food. Don't kill unless you need food: you shouldn't be doing any skilling in any of the dungeons if you have a weapon and arrows bound. If possible, bind a promethean spear (for crush / slash / stab attacks). Once you start a level, be sure to buy a hammer, a pickaxe, an axe and tinderbox. these are easy to drop later on, but usually at least 2 of them are required for the completion of a level. use your prayer wisely, remember each level always has the same boss (as far as i know) and some bosses will disable your prayers anyway. Use the map liberally (while running) to see where you have rooms you haven't been in yet, to move efficiently around.

anyone have better / other advice?

Thanks, very helpful. How do I know what is a bonus room though? (and also, why do i still get negative pecentages for complexity while I was at lvl 6)


well, it doesn't really matter what is a bonus room, and what is not. you just want to enter all the rooms, grab any keys, open doors further down the line. You've always got to judge whether or not to kill stuff in a particular room is most efficient or not (if you need food, if you're going to have to run past many times, therefore expending too much food etc.).

For maximising xp, this game is actually requires thinking and adapting to general stituations. The many puzzles are also nice, at least now in the start before we all learn them by heart.

I have no idea why you get negative percentages for complexity, even at level 6. I've never had that happen to me, then again i've only played 5 levels that weren't level 6 :D

#1259
Phrost
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The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed.


---
:thumbsup:

good to hear
48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xp

I'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :)

see how it says Prestige #? where it says your prestige?
The # is the number of different floors you completed you did before your last reset
that higher that number, the higher your prestige

there are other factors as well. You don't want to do each floor more than once. A diverse spread floors will also boost your prestige supposedly.
solo to 3 man teams are the way to go
4-5 mans result in ridiculous bosses

3 man teams, designate one person to run around unlocking all the doors, looking for the boss
other 2 people get monster hunting/food gathering/armor gathering duty
promethium rapier/spears are the way to go for weapons
Bind 125 law runes for gatestone runes. this + home teleport means you can dump your resources on the gruond @ the smuggler as a pseudo bank, and actively create and use gatestones to return to where you were last.
place a gatestone in front of a boss, in 3 man teams bosses are very different from solo bosses, they're aloot stronger
chances are, at least someone is going down. The gatestone will allow you to escape, restock, etc

once you have enough armor/weapons to takeon the boss, do it. don't dawdle.
Once I have 50 dungeon and a promethium platebody, My plan is just to rambo floors 1-10
I might stop for mining/armor on floors 10+

Of course I know what prestige is and how it works, I think you may have misunderstood me. I wasn't asking for an explanation, rather from a strategic approach. I, myself also reset the prestige. Cheers for the post, I'll try teaming like that. Been soloing until 39 so far.
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#1260
Everyonedies
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I know this is a little off of the current topics on this thread but i best suggestion to help make dungeneering better would along with high level items and books that the bosses drop there could be added a chance for them to drop amounts of tokens also based off of each persons dungeneering skill level. like if you have 5 dung you could have a chance to get up to 500 tokens but it would a random number between 1-500. Level 20 dung could get up to 2000 tokens. So we could get at the goodies a little bit faster. But since its a chance drop and its random number based on the dungeneering lvl it wont make getting tokens super easy just a bit faster and wont tie the tokens to 1/10 of each persons xp level.




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