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Dungeoneering Bestiary - Corrections & Comments


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http://www.tip.it/runescape/?page=Dungeoneering_Bestiary.htm

 

Any comments or corrections are posted here.

 

If you find any drops or combat levels not listed in the guide, please post them here. Any pictures posted must be in .png format.

 

All original information will be credited. Please try to submit proof as well.

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I think it is worth noting in the bestiary entry on Night-gazer Khighorahk that once he has spawned his weaker form the Light Pillars no longer go out. So after killing his first form, a player no longer needs to worry about relighting.

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Just a note that I will be adding info the for Paramastyx to the guide that was recently posted here: http://forum.tip.it/topic/263978-dungeoneering-bestiary/page__pid__4365740__st__0entry4365740

 

Also, the normal bestiary pages for all Dungeoneering monsters will be removed in the near future as there is no need for them anymore.

 

~Diesel

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I'm not sure if it's in the guide or not, but I think you guys should mention that "killing dinos does not reduce experience gained, despite what some might say."

 

I've heard the rumor that killing them is bad so many times it makes me sick.

 

:-X

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I'm not sure if it's in the guide or not, but I think you guys should mention that "killing dinos does not reduce experience gained, despite what some might say."

 

I've heard the rumor that killing them is bad so many times it makes me sick.

 

:-X

It is bad to kill them as they are a useful source of resources- range armor, and as killing them offers no bonus at all and wastes time, it's reccommended you don't do that.

 

For the bulwak beast, it also drops the primal hatchet, and perhaps the others hatchets too(not sure on those though).

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screenshot20100630at750.png

 

screenshot20100630at756.png

 

 

 

 

Nice guide too!

 

Thanks. I'll get these added soon, and you will be credited of course.

 

 

I'm not sure if it's in the guide or not, but I think you guys should mention that "killing dinos does not reduce experience gained, despite what some might say."

 

I've heard the rumor that killing them is bad so many times it makes me sick.

 

:-X

 

By dinos you mean mastyx?

 

 

 

Thanks for the submissions all! If you could, for all drop/combat level additions, please take a screen shot. Without it, it's rather difficult to confirm anything!

 

~Diesel

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Shades are weak to slash and icefiends are weak to stab... I discovered the icefiend issue when i was using a promethium maul and could only hit 0's.. and my mate using fire surge couldn't hit at all (it was a level 182 icefiend though) and then our third companion came up using a spear on stab and 3 hit killed it... when the icefiend had almost killed me and my mate (we both lvl 130's+)

 

and personally i found hydra's use mage and ranged it changes based on what prayer your using... there's a red ball, and a blue dart looking thing

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Shades are weak to slash and icefiends are weak to stab... I discovered the icefiend issue when i was using a promethium maul and could only hit 0's.. and my mate using fire surge couldn't hit at all (it was a level 182 icefiend though) and then our third companion came up using a spear on stab and 3 hit killed it... when the icefiend had almost killed me and my mate (we both lvl 130's+)

 

and personally i found hydra's use mage and ranged it changes based on what prayer your using... there's a red ball, and a blue dart looking thing

 

I personally have never seen a hydra use a dart; though I know icefiends do. If you or anyone else could provide a picture of this, that'd be great.

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[hide]

Shades are weak to slash and icefiends are weak to stab... I discovered the icefiend issue when i was using a promethium maul and could only hit 0's.. and my mate using fire surge couldn't hit at all (it was a level 182 icefiend though) and then our third companion came up using a spear on stab and 3 hit killed it... when the icefiend had almost killed me and my mate (we both lvl 130's+)

 

and personally i found hydra's use mage and ranged it changes based on what prayer your using... there's a red ball, and a blue dart looking thing

 

I personally have never seen a hydra use a dart; though I know icefiends do. If you or anyone else could provide a picture of this, that'd be great.

 

I just fought a hydra (level 33 if it matters) while dungeoneering. I tried both Deflect Magic and Deflect Range, and against neither curse did the hydra use a blue dart. The only attack it used against me was the red ball.

 

EDIT: I just fought another Hydra, still with no blue darts.

Here is a picture of Deflect Range "deflecting" against the hydra, which I believe shows that it uses a ranged attack. When using Deflect Magic, the "deflect" emote never happened.

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Some combat levels:

 

Ice Troll: 148 (medium dungeon duo if it matters)

[No Pic]

Ice Troll: 122

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Some more drops for Thrower Trolls:

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Sorry if I'm just kind of spamming stuff onto this thread. Just trying to provide any new info as it comes in =/

 

EDIT:

The new drops

# Gold:

# 100%:

# Weapon/Armour and Runes/Arrows: Novite Dagger, Bathus Dagger

# Resources: Novite ore, Fractite ore,

# Food: Giant Flatfish

# Misc: Tyrannolether torn bag, Herb

# Tools:

# Charms/Seeds: Blue

 

And some drops for Ice Elementals:

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The new drops:

# Gold: 92

# 100%:

# Weapon/Armour and Runes/Arrows: Earth (12), Death (7)

# Resources: Roseblood, Novite ore, Rune essence (19)

# Food:

# Misc:

# Tools:

# Charms/Seeds: Crimson

 

EDIT: I just killed an Ice Giant (Level 86) and got only 198 coins, which is much lower than the minimum number in the guide right now.

 

Some To'Kash the bloodchiller pics. I noticed he wasn't in the guide.

 

I couldn't really figure out how to get rid of everything except the boss and still have the picture look good. :mellow:

 

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Thanks for all the data! I've edited the guide and credited you. As for the To'Kash pictures, we have a couple of larger pictures waiting to be uploaded.

~Georgelemmons

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I have noticed that most skeletons are weak to crush attacks, which makes sense as they are made of bones. This includes the mages, but they may be weak to slash as well because of the robes.

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I noticed while fighting Stomp that the rocks he throws at you with his left hand, that hit through your prayer (Protect from Ranged cuts the damage in half however) are also responsible for destroying the debris that fell from the ceiling. These rocks can also be dodged (by running a couple steps to the side) to avoid the damage and have them carry on destroying boulders behind you. Even if you do not dodge them, they will still destroy nearby boulders.

 

Rocks thrown slowly from left hand:

-Always hit for the same amount of damage (might vary based on bosses level though)

-Hit through Prayer; Protect from Ranged cuts damage in half (damage went from 247 to 123 against level 104 Stomp)

-Can be dodged by sidestepping a couple steps

-Will destroy some fallen debris whether they hit you or you dodge them

 

[spoiler=Oops]Not a big deal, but I noticed my name was spelled wrong right in the dungeoneering bestiary credits

 

~Sorry, fixed.

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I don't see soulgazer on here.

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[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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Here are some drops missing from some of the bosses (note: these all appear in front of the dungeon's ending ladder.):

 

Gluttonous Behemoth: drops Behemoth notes (part 1)

 

Plane-freezer Lakhrahnaz: drops Stalker notes (part 1)

 

To'Kash the Bloodchiller: drops Kal'gerion notes (part 1)

 

Bulwark Beast: drops Behemoth notes (part 2)

 

Skeletal Horde: drops Divine skinweaver's journal

 

Hobgoblin Geomancer: drops Hobgoblin scrawlings

 

Unholy Cursebearer: drops The price of betrayal

 

Rammernaut: drops Equipment requisition receipts

 

Lexicus Runewright: drops Lexicus runewright's journal

 

Sagittare: drops Ammunition requisition orders

 

Night-gazer Khighorahk: drops Stalker notes (part 2)

 

Shadow-forger Ihlakhizan: drops Stalker notes (part 3)

Dragon Drops: chain-1 left half-1 boots-3

Barrows Drops: Verac's helm- 1 Guthan's body-1

Champions defeated: 4

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Just 2 things that i saw that was wrong... Ice fiends on the frozen floors, they drop frostbite daggers (you have that already) but they also drop hailstorm daggers.

and pyrefiends on the furnished floors, they also drop flameburst defenders.

 

Thanks.

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[hide=Done]All of the following were on second "Abandoned" floors.

A new combat level for...

Skeleton (ranger): 136

Zombie: 3, 152

Shadow-forger Ihlakhizan: 146

Animated Pickaxe: 103

 

[spoiler=Pics]pwlnqqc1.png

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[/hide]

 

Thanks again! ~George

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Runescape: Winter 2002/2003 - May 2011

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level 54 forgotten warrior.

forgottenwarrior54png.png

sorry for bad picture, tried to get it before i killed him.

 

and could anyone give some tips how to post better pictures? i would like them to be seen easier and not have to squint to see the words.

 

a 43 forgotten warrior as well

forgottenwarrior43-1.png

 

Added and Credited Thanks! ~Diesel

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