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Delta V


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Greetings from the land of the skyships!

 

Rules for Developments:

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Soon as you like.

Make sure you leave spaces for Roads, try to use less than 256 colours:

Spaceports are 50 pixals by 50 pixals.

Each house is 1 pixal by 1 pixal and can support 10 workers.

Each job is 1 pixal by 1 pixal and will harvest 1 resource.

Garrisons are up to 20 pixals(total) can be any shape.

 

Laser batteries, shield generators, power generators, fire stations, police stations, farms, and all that jazz, have bigger effects the bigger they are, but require more workers(1 per pixal).

 

Everything on the planet works as one big city, so if you have 10,000 houses in one development then you can deploy 100,000 people overal.

 

Fortifications and natural landmarks are seperate.

 

 

Any Questions I am usually around.

 

Please use key provided and explain any additional colours.

gJd2U.png

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Ok, as some of you may remember I created a nice big space map...and with the demise of Crete, my retirement and lack of anything to do over the next few weeks....I have decided to create the most awesome game ever...

However, I have hit a slight snag....

I don't know whether to design:

Hegemony set in the Future with Advanced Start(Delta V)

OR

Dungeoneering set in the Future with Advanced Start(Delta V)

 

Delta V being the name I have decided on regardless.

The game would feature a fully operative website, 400 sectors, with around 500 systems and roughly 3,000 planets, all with tailored environments and maps/mapetts(Maps of a small area of the planet, like cities or generic woodland, so you know what the planet is actually like)

 

In the Hegemony game, this would work out as an explorable map, with clustered or distant start points, no limits on super-weapons, Admirals and Generals to do your strategy for you, the ability to restart as a different race if you get destroyed, in a different part of the universe, away from whoever just killed you, a 2 page random event newsletter, every day, telling you what is happening around the universe, giving you clues as to upcoming events to avoid them, maximise them or to just stay informed.

Those random events, chosen at random, will range from a new race being discovered in the backward arm of the universe, to mad scientists asking you to bankroll their dangerous experiments with Ultra-Nuclear Torpedos of Ultimate Doom, to the explosives you, Ultra Secretly, planted on the Flagship of a foe, or to the latests results from the Galactic Frungy League, and how your police chief is worried that the riots caused if they lose next year could set back production of the new battleships for years...and how he thinks he knows how you could make sure you win!

 

Aliens will feature as anything from small tribes, to massive empires, to long dead empires that you can scavange advanced technology off of.

Exploration probes, starmap sales and manned expeditions to the unknown will all peel back the map for you....and only you...giving you the chance to colonise that ancient planet with cities made out of death beam lasers, without getting dogpiled.

Combat Data Recovery will make sure that if someone has developed a new superweapon, that you can discover exactly how it works through brute force...never again will they gloat on their own brilliance while blasting your legion of Star Destroyers into Oblivion without making sure it can never happen again.

But, at the same time, be wary...Building a fleet of Star Destroyers will only be so good for so long, as your foes gain combat data, you will find your advantage in battles slipping away, and your admirals will tell you its about time you designed a newer ship and start their production...Never again will building an army for now and forever be an option.

Spies, Secret Agents and Double Agents can be a blessing or a curse, with that secret lab looking oh so tempting, but oh so trap like. Devise fiendish bases for other to assail, or leave it to your trusty Spymaster...Or be the secret agent, or commando team, advancing through trap strewn rooms, or leave it to the experts.

Economics in the future are very different, with each colony producing its own resources and owning its own factories...but money still makes the galaxy go round, but balancing trade, industry and development is only half the story.

Trade...Between colonies, between empires, you can gain money or lose money as the market responds to supply and demand...Can you corner the market with research or resources, or are you a link in a chain, generating resources you need in exchange for hard earned money.

Orbital Strikes are old hat, be prepared to blow up the planet or even the solar system to get your own way...but watch out, when you start destroying planets people start getting very particular about the ships they let into their systems...and those husks of planets won't produce anywhere near as many resources as the undestroyed planet would have...so prepare to give the sign for invasion as well.

 

 

Dungeoneering, on the other hand, takes place over days and weeks, not months and years.

You play the role of a crewman aboard a mutinying frigate. Your first choice, do you support the captain, support someone else...or throw your hat into the ring and be prepare to kill to take the ship.

From these turbulant beginnings, as a prisoner, crewman or capain(Cadavers will be jettisoned, losing the vital training that could have been yours, forcing you to start planet-side as a citizen.), you will be tasked to fight, trade or talk your way to greatness.

Landing on exotic planets, ray guns at the ready, docking at starbases, your beer mug in your hand or life in the black of space, lasers trained on the next passing ship.

The choice is always yours.

 

Markets, shops and the people you meet will be your main source of weaponary and armour, but that doesn't mean you can't make it yourself too. The same is true of your star ship...If you are are left without a ship then get to a scrap yard and scavange your way off the rock. Of course, if you find yourself alone on a desert planet...maybe it is time you did the honourable thing and try again in the next life.

The world expands and changes, with or without you...Humanity's sudden evolution has ruffled a number of feathers and war seems innevitable, but that is only in local space, you will have the ability to travel from this side of the universe to the other, discovering races and technologies that no one else has in the ruins of empires that no one even remembers...Or maybe that is not quite true, maybe you you remember, as an archeologist, your remember that sweltering morning in June when the professor made that one remark that has led you here, to lost city of the ages, and now you are faced with another choice...

 

Or maybe you don't even know what June is, maybe your race doesn't have June or Summer or eyes, though I wouldn't count on surviving too long without them. You can choose from a wealth of races, or you can create your own...the last of your kind...or perhaps in search of your homeworld.

 

 

 

 

 

 

And so you see, I don't know which one to do...

Either one of them will take a few weeks to write, test and work out, and both of them could do with tweaking, so give me your feedback or questions and your ideas for random events, research and technology.

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Well I knew you wouldn't agree. I know how you hate facing facts.

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Woah they both sound pretty kickass O-o.

 

I vote for either.

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It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Effectively with dungeoneering you could have a hegemony experience, running a ship or just killing the leader of an empire and taking control.

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It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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well, yes.. with dneering style, which id prefer, you could wrap both of them up, and have the versatility to be in the action in stead of out of it. it also lets people work for each other, instead of against.

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Youtube account: Earthgragonsage; currently uploading not an effing thing.

[hide=Memorable Crossroads Quotes.]

Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.

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The first one.

 

The first one is worth aspiring to wheras the scond one is just a roleplay with nothing that special about it. If you are going to make the second game you might as well make a mod of a game instead of a complex text based roleplay.

A hegemony is so much more adaptable than a dungeoneering because no matter what features you implement it will be a generic sci-fi roleplay that will slowly lose players over time. You managed to list so many differences and features for the hegemony but all you could list on the second one is a bit of a backstory.

 

The first one is better because:


  1.  
  2. More stuff to do.
  3. More imagination can be put into an entity than one person or even ship.
  4. The first one will be a lot easier as a text based game.
  5. The new website sounds great.
  6. The thing you said about allowing the player to navigate courses themselves will basically give people their fix of D'neering games, A hegemony game could allow you to play a D'neering game within a game.
  7. Real wars instead of clashing swords or shooting guns.

And their could be more.

[Falador tavern]

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What website, Edel?

 

Anyways, I'm so going to play this, but I'm having a hard time deciding. I'll have to think about it.

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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The game would feature a fully operative website, 400 sectors, with around 500 systems and roughly 3,000 planets, all with tailored environments and maps/mapetts(Maps of a small area of the planet, like cities or generic woodland, so you know what the planet is actually like)

 

This.

[Falador tavern]

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At the moment the website looks like this:

http://users.aber.ac.uk/lug9/site/delta_v.rar

(Hosting it requires me to manually reset the security on all the files in the website (Or workout a way to send Unix a single command line that would do it all for me), so this is the website as it is on my hard drive.

 

There is nothing particularly special about it right now, it is just 400 tiles(The sectors) on the original map background...and now to spend a dozen hours making the sector maps :thumbsup:

Well I knew you wouldn't agree. I know how you hate facing facts.

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1. Ok.

2. Research would be open plan, you can research whatever you like...your scientists will tell you that your donut powered generators are unlikely to work...but you can try to research them if you like and there is, sometimes, an outside chance you will be proved right.

At the same time your scientists will occasionally tell you about this really awesome sounding thing...which actually is an excuse for them to get a research grant off you and their wonderful tech will never work....Or it could give you the edge that you need.

3. Very true.

 

 

If you want to create races then you can, either Hegemony or Dungeoneering is gonna need to be populated.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Polls were declared evil so... :angry:

 

Anyway, there is no reason that the map can't be reused to create a Hegemony game if we decide to do a Dungeoneering game.

Would simply be a case of spending one or two days randomising the star systems.

Well I knew you wouldn't agree. I know how you hate facing facts.

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I really hate the admins for looking down on us since the Hex incident... They need to be above petty discriminations against those they have historically ignored. They act well often, but because of one difficult decision they have refused to further associate themselves with an already alienated community. What in hell is barbaric about gauging public opinion?! And if they truly believe that, why are they sitting by with the existence of countless polls of the same nature making their home on this forum?!

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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petty discriminations

Petty Racism

Petty Murder

Petty Rape

Petty Torture

Petty Violence

 

 

It may not be as bad as the ones listed above but discrimination isn't petty its a really awful thing, its a form of bullying, a form of hatecrime and simply a bad thing. Its not something petty.

Do you think that Martin Luther King Jr. and Nelson Mandella accept the fact that what they fought for is 'petty', do you think all the black people in america who suffered discrimination would agree that discrimination is petty. You need to think about what your saying before you say it because you are going to upset a lot of people the way your going.

[Falador tavern]

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I'd much prefer Hegemony.

I second this notion :thumbup:

The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humbleness

TUBULAR BELLS!

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petty discriminations

Petty Racism

Petty Murder

Petty Rape

Petty Torture

Petty Violence

 

 

It may not be as bad as the ones listed above but discrimination isn't petty its a really awful thing, its a form of bullying, a form of hatecrime and simply a bad thing. Its not something petty.

Do you think that Martin Luther King Jr. and Nelson Mandella accept the fact that what they fought for is 'petty', do you think all the black people in america who suffered discrimination would agree that discrimination is petty. You need to think about what your saying before you say it because you are going to upset a lot of people the way your going.

... What?

Do you even know what discrimination means, out of the context of racial conflict?

10:53 PM - retech9691: I feel the need
10:53 PM - retech9691: To include many chasms in my story arc
10:53 PM - Resistance: You mean plotholes?

 

Remember, Remember, the 4th of November

RIP Dawngate ;-;

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I really hate the admins for looking down on us since the Hex incident... They need to be above petty discriminations against those they have historically ignored. They act well often, but because of one difficult decision they have refused to further associate themselves with an already alienated community. What in hell is barbaric about gauging public opinion?! And if they truly believe that, why are they sitting by with the existence of countless polls of the same nature making their home on this forum?!

 

We don't hate you and your not ignored. We love you all <3: . If you wished to make a poll, just ask a moderator to add one for you. :wink:

 

 

petty discriminations

Petty Racism

Petty Murder

Petty Rape

Petty Torture

Petty Violence

 

 

It may not be as bad as the ones listed above but discrimination isn't petty its a really awful thing, its a form of bullying, a form of hatecrime and simply a bad thing. Its not something petty.

Do you think that Martin Luther King Jr. and Nelson Mandella accept the fact that what they fought for is 'petty', do you think all the black people in america who suffered discrimination would agree that discrimination is petty. You need to think about what your saying before you say it because you are going to upset a lot of people the way your going.

 

Context is always important, lets not forget this and I don't believe any harm was meant by his statement.

 

 

Doom can create a poll, right? So what are the admins going to do about it? Come here and take it down?

 

If anyone ever wishes for a poll to be added simply ask any moderator and we can add one anytime.

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Ok, another site update:

http://users.aber.ac.uk/lug9/site/delta_v%20(2).rar

Completed all the sector maps and have begun adding the links from the master map to the sector maps.(done the first 40, or first 2 rows)

 

Are there any comments on how the site looks?

Anything I can do to improve it?

Any design ideas?

 

The quality of the stars has been a slight sticking point so if anyone wanted to generate some proper images of stars then please feel free. However, please make sure they are saved as 256 colour images (Gifs of 256 colour Bitmaps), as the program converts pngs to jpegs....helpfully.

Well I knew you wouldn't agree. I know how you hate facing facts.

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