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Returning lost dung rewards


Urza285

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Can anyone explain to me exactly why they feel the rewards from dung should be easily replaceable? Why should they be different from any other item you can die with? I get the fact its time invested but your xp stays the same, and any item is time invested.

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You beg to differ.

 

Thats because you were being much more specific and you were involved enough in the debate that I can say "go read the entire thread". He, however, is a new arrival and I can't expect him to read the entire thread, so the last 2 pages are the closest he can get to a general overview. Make sense?

 

Btw, did you ever get around to reading or are you just waiting to find "contradictions" in what I say?

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Can anyone explain to me exactly why they feel the rewards from dung should be easily replaceable? Why should they be different from any other item you can die with? I get the fact its time invested but your xp stays the same, and any item is time invested.

Because these items are really the only rewards from dungeoneering, and they have pathetically low high-alch values so most everything protects over them.

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Can anyone explain to me exactly why they feel the rewards from dung should be easily replaceable? Why should they be different from any other item you can die with? I get the fact its time invested but your xp stays the same, and any item is time invested.

 

Because your XP is worthless.

 

The only real reward, outside some of the better resource dungeons, is the reward token rewards.

O.O

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  • 11 months later...

Ok look, you can't compare the CLS reward to rewards like runite ore or blood runes.

 

You use xp to get a CLS whereas rune ore and bloods get you xp.

 

Two different things. If you want to make a comparison, you need to use an ability that xp achieves. For example, the ability to mine rune, instead of the rune itself.

 

You kidding me? This is the perfect comparison. Dung tokens =/= xp. You could probably go from 10-40 dung opening resource dungeons and doing genire lamps lol (kind of beside the point). Tokens are the reward for gaining xp in dung, just as runes and rune ore is the xp from getting xp in runecrafting and mining. Tokens aren't an ability. Your dung lvl is your ability. Which is why saying you lose your xp and ability is kind of silly. The CLS is the reward, just as whatever you do with your runes/ore is your reward.

 

 

All toads are frogs, not all frogs are toads. You CAN get DG xp without getting tokens, you CAN NOT get DG tokens without getting xp. See my point? Once I get 92 FM, I can get another adze when I lose mine simply by spending 20 minutes on an activity. I don't need to earn 600k Firemaking tokens to be able to buy another adze.

 

Sure, you unlocked the ability to wield chaotic weapons, but without a chaotic weapon to wield, that is rather moot.

 

CLS should honestly be free to regain imo,

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Edited by ForsakenMage
Do not insult members of the community.
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(i would have lost it as well should i have one as i would then have had one with me at the time i died)

 

 

:ohnoes:

 

I think 50k/chaotic is reasonable after losing one.

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"Only by going too far can one find out how far one can go." T.S. Eliot

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==WARNING==

The next time you believe a thread is being brought back from the beyond, please simply report it. Do not post on the thread mocking the person who brought it back.

 

That being said, however, if the person is trying to initiate further discussion of the thread, it is not gravedigging. If you do not wish to participate in the thread, simply let it die on its own.

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Not entirely sure why money should yet again control an aspect of the game; especially when it is in regards to the best weapons available. Furthermore, you lost the item, that's your fault for risking it. I don't particularly see why one should have an easier time regaining it. Then again, I come from a time when there were no gravestones and you actually feared dying.

 

Moreover, any new news on this subject? Missed this topic last year due to being inactive apparently :P.

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This discussion is honestly dead for the most part, since the time this was actively discussed, they have updated the death system and also updated the value of DG rewards upon death.

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If you lose a Chaotic you should do all the 2m exp of work to get it back again. if you know your risking you should know the procedure to get it back

 

/discussionover.

 

EDIT: Didn't realise this thread was resurrected.

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If it's speculation, it's false. Highly doubt they're going to implement this change to give players another free insurance policy. While they're

at it, let's do the same with fire capes!

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