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Tip.It Times - 29th August 2010


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39 replies to this topic

#21
Roses_Fire
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The article is not about p mods breaking rules when they talk, it's about having to see whatever they say regardless of what it is. With more and more p mods, who are now a lot different than the old policing force, there is now more and more random chatting from p mods and sometimes some abuse of this privilege. It's not necessary to have such a potentially monumental privilege when you do not use it for it's intended purpose. Maybe even give the option to turn it on....?

It's not about bad seeds, it's about the new "brand" of p mods having a completely different attitude and maturity than the older ones. Why bother? Because it's could be simple and benefit both groups. I know a few p mods who wish they could turn the option of showing through off.

Again, it's not about bad seeds as you seem to have thought I was talking about. If you know the basics of the pmod system you'd know Jagex does not do most of the work with new p mods and tend to listen to "mentors" if there are any questions about a certain mod. It's obvious if a p mod will become a community based mod or a policing based mod so they could hand the privilege out accordingly or make it so you have to activate it to use it. It's just not necessary to us all the time, especially when the newer p mods are the talkative type, which can make it harder to trade, recruit, or talk to someone on Public: Friends.

With the change in times you need to change some things when they become unneeded. The older p mods still rarely speak and when they do it has a purpose. The newer p mods speak freely, which is fine, but when it shows through the filters it can become a flood of words.


I definitely like the idea of being able to turn the option on or having it taken away by a mentor. But as you said, maturity in new P-Mods is an issue. I do know little of the P-Mod system, and if it is true that JaGeX doesn't spend a ton of time on recruiting new ones, my argument is pretty much pwned. xD
Nice work on persuasion, usually I don't buckle so quickly. I still wish the Times would move back to more content-based articles, though.

#22
adamantcheses
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Article 1: i admit, it kinda reminded me of a clan chat a while back, Ad Busters, where there would always be plenty of player mods online in the clan chat, and you could simply tell one of them where a auto typer/advertiser was and they would go mute them to help out the community. unfortunately that clan chat is long dead, and i would hope that someone could bring it back.... definitely would help end merch clans that's for sure

Article 2: i really don't see the point of lying to someone about your skill levels and/or what your rating is or what item you got. it really doesn't affect the other player all that much and if a player need teammates, they can always use quickchat to check if they are good enough for being a teammate.

Did you know: THANKS! it made my day seeing that my did you know suggestion made it in. now that's gonna be my sig =)

Did you know...
... that when you click on an object in the Construction Skill guide, the materials needed show up in your chat box? (Thanks to adamantcheses!)


#23
X3EN
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About first article:
Strange that you mention it, but for quite a while I've seen PMods just as a mere distraction to be dealt with. Whenever someone says something through the mighty 'Off' filter, I've instantly add them to the ignore list. Since I rarely use W2 (never since retirement), it works out good. As far as I remember it's more than half PMods there, others are scam merch clan spammers.

About second article:
Bragging is bragging, but when you play since 2001 and someone implies you have started playing a month ago, it is annoying. My only account that had a holiday item (green mask, scythe) is permanently banned (for real), and while I still have a few from RSC times, they are low leveled and the only proof is recoveries set on year 2001 (at least that's what the screen says). So generally, I tend to ignore these failed discussions.

savormix.gif
R.I.P. oO000oO0oO00, RS2 range pure transformed to a maxed PvM char in EoC, ten years of time completely wasted.
Good to be gone :)


#24
Wiv
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player mods have never annoyed me ever... i don't ever find a need to shut all my chats off... I have not seen any mods abusing there powers but i have seen and known lots of lazy mods who have become the (I'm the cool mod) who dose not care... Ive been playing for a long time made my reasonable reports and have 0 offenses after my 5 languages were reset and yet i have not been offered to be a mod and i probs will never be just because I'm not community focused and make threads to help or forum events...

on the second topic, its more annoying now days. All drops are no longer rare thx to chaotic weps overloads and turmoil. So when someone screams over a rare drop i don't even give them a gratz. Its pointless to think a 20 mill drop is a lot when you have people with 1000 times more then that and buy the rare item you just got so they can hold there maxed money piles in items instead... then when u ask why do you have so much they simply replies its so you cant have it. thats just my opinion i guess... kinda a half empty glass look but oh well.

#25
Crit2h
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PMods, a topic that makes me curious. I personally feel about some PMods being the community based ones, and this has in turn led to a change as Master Smither mentioned. Bringing about both positive and negative impacts, the negative ones are more in our view - those who brag about their status and their behaviour might just seem so immature, that we would not expect of a PMod. Lol.

Rares, what are really rare? It's all in our eyes and perception. I suppose good drops are appreciated, but there's no need to shout and scream? Afterall, getting a good loot doesn't mean you would preserve it well.




Yeah, like that zaryte bow
wait

recharge costs = ammo.

So, all melee weapons are overpowered, at least.

this combat triangle finally makes sense...


#26
Roses_Fire
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Rares, what are really rare? It's all in our eyes and perception. I suppose good drops are appreciated, but there's no need to shout and scream? Afterall, getting a good loot doesn't mean you would preserve it well.


I have to agree with you. To a player like me, who doesn't use the Exchange, but kills hundreds of monsters to get a special drop, pretty much everything is super-rare. But to players who make money through trading/Skills, items are more readily available to them. It's all about how you play.

#27
stonewall337
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Second article used a lot of words to say a little, or in my opinion nothing. What, you shouldn't lie, but people do? Seriously?

As for the first, well I'm of the opinion that P-mods should be gotten rid of entirely, and thus am somewhat agreeing with MS, but still, their "talk over" ability is really quite minor. In actuality, besides the respect and "prestige" of being a P-mod, the voice over is about the only useful benefit a mod gets lol.

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Drops

#28
Earth_Poet
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2nd article: Well written article, and quite glib, which was very refreshing. There are so many logical, intelligently written articles out there that it feels sublime to not have to think so hard!

What do you have to gain at the cost of lies? Well, I think back to an old friend of a friend I had who made a female character and cleaned out all those poor souls who thought they were playing boyfriend/girlfriend. So, actually there was a quite a lot to be gained from lies I suppose, which would mean there's very little importance in being earnest, or jack for that matter. What are the costs of lies? You would lose all that hard earned loot and reputation if someone were to actually discover your lie. So, maybe there is some importance in being earnest, because even if you're lying, it is crucial to maintain the appearance of being earnest.
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#29
jimmy_jim
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The original concept of player moderators was brilliant, I believe in classic there were a few, though they didn't have the silver crown next to their names. This is how it should've stayed when Jagex created RuneScape 2. The crown only gives them a feeling of superiority which they should not have (I'm also against the coloured post f-mods have on the forums). Some of the older player moderators are the best ones, they didn't become mods by sucking up to Jagex through the forums or clan chats, they did the hard yards and were picked from the quality of their reports and various other factors.

Many of the recent mods are the ones that stand in Lumbridge silently reporting players and being fangirls in the Jagex Lite forum. Here are some images which I have taken in the last two years of various player moderators and their lack of maturity and professionalism. (Note: the first image was not taken by me, I got it off my clan forums)



This one is especially interesting, I was fishing in Barbarian Village when this person came a long and said "gramer", when I corrected her I thought it would be funny to take a picture. A month later I saw the same person in a clan chat as a player mod.




This one is the worst I've witnessed, the player he/she muted was just saying "[bleep] get your free raws plz" over and over again...


RIP Michaelangelopolous

u can control my tip it account, but youll never control how fine i am!

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#30
PereGrin
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I got 17 armadyl hilts in a row, coinshared.

So lol @ u

Oh yeah?? well i killed the Dragon Dragon 3 times, and it dropped 5 phat sets for me. So there!

About mods, I know a good one, and I unfortunately have seen several bad ones. The one that sticks in my memory is a mod I saw at dust devils, heavily involved in a bicker fight about kill stealing at dust devils in the chaos tunnels. The type of fight that runs like this:

"I was here first."
"no, i was"
"dude, just find a new world"
"why dont you hop noob"
"because i have been here for a while"
"well, if you don't like me here, then leave or [expletive deleted]"

And so on and so forth. For like 40 minutes. I could not believe it. Thankfully, I finished my task and left.


@ sw0rd95,

Jagex endorsed 06/06/06? No Thank You. Far to much power for one person.

"Nearly all men can stand adversity, but if you want to test a man's character, give him power." - Abraham Lincoln

"Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men." - Lord Acton, 1887

#31
Jonanananas
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On the point of slayer mods...that has to be the worst Idea ever. As said, someone can be the nicest, modest, friendliest, most helpful, whatever person. You can not predict how they are going to be corrupted by power.

And the worst of it: If one, only one of these "slayer mods" abuses his powers, the confidence into player mods will be gone for most players, down to zero, effictively killing the whole system.

Heck, probably there will be players who run away in fear of the mod killing them, even if they have done nothing wrong. And that probably will even be a wise decision...

#32
stonewall337
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I think it would be brilliant for jagex to have enough power to make everyone run in fear, less people would bot for fear of massacre and imprisonment. Nobody would break the rules in the presence of one. What I would really love, is for there to be a slayer mod with a scrying pool in their player owned house so they can watch over runescape and enforce the rules while being undetected.

Here's a fictional scenario where slayer mods are the best solution:
Player 1: Selling account
Player 2: I'll buy it
Player 3: No I'll buy it
Players 4, 5, 6 and 7: Selling/buying accounts are against the rules
Then, the slayer moderator, who is looking through their scrying pool sees the situation.
Suddenly Players 1, 2 and 3 are 1 hit killed by no apparent person and are locked up for several days until the report the slayer mod sent to jagex is read, and decided to be true or false.
Players 4, 5, 6 and 7 don't even consider breaking the rules, under any circumstances or at any location ever from that point onwards.

Problem solved. :)

That is the most asinine suggestion I have EVER heard, and I've heard some pretty dumb ass suggestions.

Locked up for several days UNTIL decided if guilty or not? That would be enough to get me to switch to WoW.

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Drops

#33
firebird308
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I think it would be brilliant for jagex to have enough power to make everyone run in fear, less people would bot for fear of massacre and imprisonment. Nobody would break the rules in the presence of one. What I would really love, is for there to be a slayer mod with a scrying pool in their player owned house so they can watch over runescape and enforce the rules while being undetected.

Here's a fictional scenario where slayer mods are the best solution:
Player 1: Selling account
Player 2: I'll buy it
Player 3: No I'll buy it
Players 4, 5, 6 and 7: Selling/buying accounts are against the rules
Then, the slayer moderator, who is looking through their scrying pool sees the situation.
Suddenly Players 1, 2 and 3 are 1 hit killed by no apparent person and are locked up for several days until the report the slayer mod sent to jagex is read, and decided to be true or false.
Players 4, 5, 6 and 7 don't even consider breaking the rules, under any circumstances or at any location ever from that point onwards.

Problem solved. :)


Sure. If Jagex never wants people to ever pay for accounts again because people are paranoid that their money would be wasted.

Silverfox30.png


If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature.
^^^At least I'm not the only crazy one


#34
MstrMonopoly
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I think it would be brilliant for jagex to have enough power to make everyone run in fear, less people would bot for fear of massacre and imprisonment. Nobody would break the rules in the presence of one. What I would really love, is for there to be a slayer mod with a scrying pool in their player owned house so they can watch over runescape and enforce the rules while being undetected.

Here's a fictional scenario where slayer mods are the best solution:
Player 1: Selling account
Player 2: I'll buy it
Player 3: No I'll buy it
Players 4, 5, 6 and 7: Selling/buying accounts are against the rules
Then, the slayer moderator, who is looking through their scrying pool sees the situation.
Suddenly Players 1, 2 and 3 are 1 hit killed by no apparent person and are locked up for several days until the report the slayer mod sent to jagex is read, and decided to be true or false.
Players 4, 5, 6 and 7 don't even consider breaking the rules, under any circumstances or at any location ever from that point onwards.

Problem solved. :)

That is the most asinine suggestion I have EVER heard, and I've heard some pretty dumb ass suggestions.

Locked up for several days UNTIL decided if guilty or not? That would be enough to get me to switch to WoW.


+1 to this. Slayer Moderators? Sounds more like a concept every player should have... moderating Slayer masters. Kuradal, you gave me alternating Kalphites and Greater Demons? Abyssal Demons for the next 10 tasks or you're permabanned =P


I piety the fool.

#35
CaptainSpock
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Hi all, I am new to this forum, but I would like to say a few words about the first article and the feedbacks.

Starting my first acc in 2003, I have been playing RuneScape for 7 years, while I've continued to open new accs for fun. However, last year, one of my pures was invited to be a Player Moderator instead of my "Main". Being a Player Moderator for a year, I would like to share a slice of my "life" here as a response to the article and the feedbacks.

I admit that the process of choosing a Mod was indeed "More like, picked and chosen" as stated by Silvertaler. It's strange that I have been playing my first acc since the year of 2003, with my Mod acc since the year of 2006, the latter was picked as a Moderator. There's nearly no differences in dealing with others when I was playing either acc (though I had committed the rule of offensive language when I was new to Runescape several times), and like most of the other mods, I was wondering how I become one actually.

(to be continued...)

#36
EvilBunnie
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Re: 'A Change in Times, A Shift in Policy?'


To be entirely honest....the chat override is something that many of the earliest pmods never wanted, nor do many of the current ones.

The simple explaination, however, is this: The programming for the crowns, whether gold or silver, is complicated and inextricably intertwined.

While there ARE indeed times where it is necessary for Jmods to have all the abilities they have, the same almost never applies to player moderators. They are, at the end of the day, mere volunteers and not paid staff.

However, the simple fact is that the programming is there. The effort required to remove the chat override from silver crowns and not from the gold ones is considerable...and simply not a great priority.

Jagex is, after all, a company. All companies have to weigh the costs of any project before they invest in it. If the cost of a project far outweighs its usefullness, the chances remain slim that the project will ever see the light of day.

The bottom line is that the cost of reprogramming silver crowns to not override chat options while leaving that ability intact for gold crowns just isn't worth of it.

The long and short of it is....deal with it. Jagex aren't likely to spend the time and effort to "fix" something they don't see as "broken" =\

And personally....I can think of plenty of other more productive uses of programmers' time and effort.

-EvilBunnieLady

#37
Jonanananas
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I think it would be brilliant for jagex to have enough power to make everyone run in fear, less people would bot for fear of massacre and imprisonment. Nobody would break the rules in the presence of one. What I would really love, is for there to be a slayer mod with a scrying pool in their player owned house so they can watch over runescape and enforce the rules while being undetected.

Here's a fictional scenario where slayer mods are the best solution:
Player 1: Selling account
Player 2: I'll buy it
Player 3: No I'll buy it
Players 4, 5, 6 and 7: Selling/buying accounts are against the rules
Then, the slayer moderator, who is looking through their scrying pool sees the situation.
Suddenly Players 1, 2 and 3 are 1 hit killed by no apparent person and are locked up for several days until the report the slayer mod sent to jagex is read, and decided to be true or false.
Players 4, 5, 6 and 7 don't even consider breaking the rules, under any circumstances or at any location ever from that point onwards.

Problem solved. :)



yeah sure....
what if player 3 actually meant the cut rubis player 8 sells? He gets locked up for no reason?
What if one, only one slayer mod, is pissed on one, just one day and vents his anger on helpless other players?



I'll tell you, player numbers would decrease dramatically, either out of protest or out of fear(of your money being wasted)



apart from that your idea isn't even right. You base the whole thing off the assumption that nobody will break rules anymore in awe of slayer mods. But: If you choose only the best ones here(and you musn't choose any others, it's enough risk already) than you never have enough mods to watch everybody, and some of the offences(like botting) need more than one glance. This means a lot of players will get through with rule-breaking still, and therefore will continue with it.

#38
PereGrin
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I think it would be brilliant for jagex to have enough power to make everyone run in fear, less people would bot for fear of massacre and imprisonment. Nobody would break the rules in the presence of one. What I would really love, is for there to be a slayer mod with a scrying pool in their player owned house so they can watch over runescape and enforce the rules while being undetected.

Here's a fictional scenario where slayer mods are the best solution:
Player 1: Selling account
Player 2: I'll buy it
Player 3: No I'll buy it
Players 4, 5, 6 and 7: Selling/buying accounts are against the rules
Then, the slayer moderator, who is looking through their scrying pool sees the situation.
Suddenly Players 1, 2 and 3 are 1 hit killed by no apparent person and are locked up for several days until the report the slayer mod sent to jagex is read, and decided to be true or false.
Players 4, 5, 6 and 7 don't even consider breaking the rules, under any circumstances or at any location ever from that point onwards.

Problem solved. :)



yeah sure....
what if player 3 actually meant the cut rubis player 8 sells? He gets locked up for no reason?
What if one, only one slayer mod, is pissed on one, just one day and vents his anger on helpless other players?



I'll tell you, player numbers would decrease dramatically, either out of protest or out of fear(of your money being wasted)



apart from that your idea isn't even right. You base the whole thing off the assumption that nobody will break rules anymore in awe of slayer mods. But: If you choose only the best ones here(and you musn't choose any others, it's enough risk already) than you never have enough mods to watch everybody, and some of the offences(like botting) need more than one glance. This means a lot of players will get through with rule-breaking still, and therefore will continue with it.


I would work very hard to become a moderator. I would be the picture of perfection. And when I gained the ability to kill people, I would camp sw0rd's spawn and kill him over and over. Problem solved :D

#39
jsboutin2
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First article: If you're set on either private message or clan, not filtered public, you don't see mods, therefore you don't see their "spam".

#40
Jennybeen
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Seems like a good solution to the first problem would be for both p and j mods to have the option to turn their 'cut through chat filter' option on or off. This way when they're just having normal conversations with friends or selling items at the GE they can turn it off and not annoy anyone. When they are acting as a mod, policing or organizing community events, they can turn it on and it will have its intended purpose. If they abuse this option, eg using it to spam their clan ads or items for sale, they can be sanctioned in the same way as if they abused their other powers.

About full ignore lists: Do they really need to stay full? Usually I empty my ignore list every few days, and rarely have to add the same people back to it.

And about the second article: Another place this frequently happens is the party room. You can pretty much guarantee that the one most valuable item in the chest in multi million gp drops will be claimed to have been gotten by at least 5 people




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