green9090 Posted October 14, 2010 Share Posted October 14, 2010 Here is a very interesting study on the effects of ranged bonus on cannon accuracy. With such marked results, I'm wondering if this warrants a rethink of gear when using a cannon. I don't have time for a frost dragon trip right now, but I think next time I go I might ditch my Bandos and wear dragonhide, see if that makes any difference. The cannon does seem to hit a hell of a lot of 0s in my full on melee gear. So what do you guys think? Will this make ranged gear worth it while cannoning for slayer or frost dragons? To what extent (ie: archer's (i) over zerker (i), or just a dhide top and tank gear)? Any experience to share? Anyone with a better understanding of the math behind the combat system want to take a shot at explaining this mathematically? Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Elf Spice Posted October 14, 2010 Share Posted October 14, 2010 Here's how I see it: 1. Your total DPS against frosties is approximately split evenly between your melee weapon and your cannon. 2. Bandos is 2% more DPS than barrows/black dhide I believe. 3. However, because of statement 1, your melee DPS increase, compared to barrows/black dhide, is halved. So it's actually +1% DPS overall. 4. Black dhide/karils offers +67 range attack over Bandos. 5. Frost dragons have nontrivial defense. 6. Therefore, if the additional +67 range attack translates to more than a 1% DPS increase of your cannon, then it is worth using. Link to comment Share on other sites More sharing options...
jettrider Posted October 14, 2010 Share Posted October 14, 2010 A little over 1 more damage per cannonball compared to 1-2 higher melee max hits is about equal. And tanking melee in Bandos is easier than tanking mage in Karils at Frost Dragons. 2496 Completionist Link to comment Share on other sites More sharing options...
xpx Posted October 14, 2010 Share Posted October 14, 2010 Firstly, those aren't very conclusive results. Secondly, you'd lose ALOT of deflect mage. Thirdly, it is rumored that cannon accuracy is dependent on your highest attack bonus, whichever it is(range, mage, or any of the melee), so you shouldn't gain anything. Fourthly, gl surviving with dhide. Fifthly, i've tested both max range attack and void setups, void is better, even though the cannon does most damage. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
Quyneax Posted October 14, 2010 Share Posted October 14, 2010 Agree with xpx there. Zarfot claims accuracy is dependant on the attack bonus you are using. Sowith a gravite 2h on slash the cannon would suck, but on crush it'd be quite accurate. Rapier + defender (handcannon + void) is not quite as accurate as max accuracy ranged gear, but then your own dps comes in. Oh, and @ Impressionist: Bandos is actually more like a 3% increase in dps :P. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
green9090 Posted October 14, 2010 Author Share Posted October 14, 2010 Interesting. Does this mean that a cannon is more accurate with, say, a chaotic maul or longsword simply because of the higher base stats? The cannon presumably wouldn't need to take weapon speed into account, so slower weapons with higher stats would result in higher damage output. On a side note,Fourthly, gl surviving with dhide.Soul split flashing basically amounts to invincibility for a monster as weak as frost dragons. It'd be a little more annoying, but for a significant boost in damage per cannonball it could be worth it. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Quyneax Posted October 14, 2010 Share Posted October 14, 2010 It would imply that you have more accuracy with a maul or longsword, but it is (probably) not worth it to sacrificing much (10% for rapier vs. cls) of your own dps for that of the cannon's. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
green9090 Posted October 14, 2010 Author Share Posted October 14, 2010 No, I don't think there's anywhere in game NOW where that would be a useful tradeoff. It's an interesting thought experiment though, and something to keep in mind in future updates if/when we get another mass cannonable monster like frost dragons without such a distinct stab weakness. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
@Dan3HitU Posted October 14, 2010 Share Posted October 14, 2010 +Range gear or anything, even the Ranged level doesn't affect how often or how accurate the Cannon hits, Jagex have confirmed this several times. [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
green9090 Posted October 14, 2010 Author Share Posted October 14, 2010 Not to be rude, but Jagex's record of telling the truth is much, MUCH lower than solid data's record of telling the truth. The consistency in damage per ball differences in the linked thread is pretty compelling if not conclusive. For a very recent example of Jagex not being trustworthy: they banned a ton of innocent people for abusing a dungeoneering bug, assured the forums that only clearly guilty people are EVER banned, they carefully review bans, etc. A week later, oops, it was a flaw in our auto detect system and we just went ahead and banned tons of players without noticing. So yeah, don't believe anything a gold background tells you unless you have other good reasons to believe it. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
stonewall337 Posted October 14, 2010 Share Posted October 14, 2010 Interesting. Does this mean that a cannon is more accurate with, say, a chaotic maul or longsword simply because of the higher base stats? The cannon presumably wouldn't need to take weapon speed into account, so slower weapons with higher stats would result in higher damage output. On a side note,Fourthly, gl surviving with dhide.Soul split flashing basically amounts to invincibility for a monster as weak as frost dragons. It'd be a little more annoying, but for a significant boost in damage per cannonball it could be worth it.An *assumed* significant increase. All the tests I've seen done by Zarfot, Vilandra, and others show that if there is a increase, its quite minor. In fact, that only makes sense. If it were more major not only would it be easier to test, but also easier to observe and prove. @3HU, I wouldn't take Jagex's word on almost anything like this, they are so often wrong. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
green9090 Posted October 14, 2010 Author Share Posted October 14, 2010 We've already established that dhide won't help. I was speaking hypothetically, because it definitely is not as hard as he was implying to survive with lowish defense at frosts if you're good. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
stonewall337 Posted October 14, 2010 Share Posted October 14, 2010 We've already established that dhide won't help. I was speaking hypothetically, because it definitely is not as hard as he was implying to survive with lowish defense at frosts if you're good. My mistake, I misread and thought you said it would, instead of could. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Squisher_33 Posted October 14, 2010 Share Posted October 14, 2010 according to zarfot the cannons accuracy is based off of the att bonus of the style your using so if ur ranging with a sighted longbow ull be super accurate, however if ur meleeing with chaotic maul ull also be super accurate range bonus doesnt realy matter, but att bouns does so unless someones been ranging in bandos theyre fine Link to comment Share on other sites More sharing options...
stonewall337 Posted October 14, 2010 Share Posted October 14, 2010 according to zarfot the cannons accuracy is based off of the att bonus of the style your using so if ur ranging with a sighted longbow ull be super accurate, however if ur meleeing with chaotic maul ull also be super accurate range bonus doesnt realy matter, but att bouns does so unless someones been ranging in bandos theyre fine Not super accurate. Its only a slight difference, from tests. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
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