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Cannon Gear


green9090

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Here is a very interesting study on the effects of ranged bonus on cannon accuracy.

 

With such marked results, I'm wondering if this warrants a rethink of gear when using a cannon. I don't have time for a frost dragon trip right now, but I think next time I go I might ditch my Bandos and wear dragonhide, see if that makes any difference. The cannon does seem to hit a hell of a lot of 0s in my full on melee gear.

 

So what do you guys think? Will this make ranged gear worth it while cannoning for slayer or frost dragons? To what extent (ie: archer's (i) over zerker (i), or just a dhide top and tank gear)? Any experience to share? Anyone with a better understanding of the math behind the combat system want to take a shot at explaining this mathematically?

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Here's how I see it:

 

1. Your total DPS against frosties is approximately split evenly between your melee weapon and your cannon.

 

2. Bandos is 2% more DPS than barrows/black dhide I believe.

 

3. However, because of statement 1, your melee DPS increase, compared to barrows/black dhide, is halved. So it's actually +1% DPS overall.

 

4. Black dhide/karils offers +67 range attack over Bandos.

 

5. Frost dragons have nontrivial defense.

 

6. Therefore, if the additional +67 range attack translates to more than a 1% DPS increase of your cannon, then it is worth using.

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Firstly, those aren't very conclusive results.

 

Secondly, you'd lose ALOT of deflect mage.

 

Thirdly, it is rumored that cannon accuracy is dependent on your highest attack bonus, whichever it is(range, mage, or any of the melee), so you shouldn't gain anything.

 

Fourthly, gl surviving with dhide.

 

Fifthly, i've tested both max range attack and void setups, void is better, even though the cannon does most damage.

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Agree with xpx there. Zarfot claims accuracy is dependant on the attack bonus you are using. Sowith a gravite 2h on slash the cannon would suck, but on crush it'd be quite accurate. Rapier + defender (handcannon + void) is not quite as accurate as max accuracy ranged gear, but then your own dps comes in.

 

Oh, and @ Impressionist: Bandos is actually more like a 3% increase in dps :P.

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Interesting. Does this mean that a cannon is more accurate with, say, a chaotic maul or longsword simply because of the higher base stats? The cannon presumably wouldn't need to take weapon speed into account, so slower weapons with higher stats would result in higher damage output.

 

On a side note,

Fourthly, gl surviving with dhide.

Soul split flashing basically amounts to invincibility for a monster as weak as frost dragons. It'd be a little more annoying, but for a significant boost in damage per cannonball it could be worth it.

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It would imply that you have more accuracy with a maul or longsword, but it is (probably) not worth it to sacrificing much (10% for rapier vs. cls) of your own dps for that of the cannon's.

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No, I don't think there's anywhere in game NOW where that would be a useful tradeoff. It's an interesting thought experiment though, and something to keep in mind in future updates if/when we get another mass cannonable monster like frost dragons without such a distinct stab weakness.

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Not to be rude, but Jagex's record of telling the truth is much, MUCH lower than solid data's record of telling the truth. The consistency in damage per ball differences in the linked thread is pretty compelling if not conclusive.

 

For a very recent example of Jagex not being trustworthy: they banned a ton of innocent people for abusing a dungeoneering bug, assured the forums that only clearly guilty people are EVER banned, they carefully review bans, etc. A week later, oops, it was a flaw in our auto detect system and we just went ahead and banned tons of players without noticing.

 

So yeah, don't believe anything a gold background tells you unless you have other good reasons to believe it.

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Interesting. Does this mean that a cannon is more accurate with, say, a chaotic maul or longsword simply because of the higher base stats? The cannon presumably wouldn't need to take weapon speed into account, so slower weapons with higher stats would result in higher damage output.

 

On a side note,

Fourthly, gl surviving with dhide.

Soul split flashing basically amounts to invincibility for a monster as weak as frost dragons. It'd be a little more annoying, but for a significant boost in damage per cannonball it could be worth it.

An *assumed* significant increase. All the tests I've seen done by Zarfot, Vilandra, and others show that if there is a increase, its quite minor. In fact, that only makes sense. If it were more major not only would it be easier to test, but also easier to observe and prove.

 

@3HU, I wouldn't take Jagex's word on almost anything like this, they are so often wrong.

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We've already established that dhide won't help. I was speaking hypothetically, because it definitely is not as hard as he was implying to survive with lowish defense at frosts if you're good.

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We've already established that dhide won't help. I was speaking hypothetically, because it definitely is not as hard as he was implying to survive with lowish defense at frosts if you're good.

 

My mistake, I misread and thought you said it would, instead of could.

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according to zarfot the cannons accuracy is based off of the att bonus of the style your using

 

so if ur ranging with a sighted longbow ull be super accurate, however if ur meleeing with chaotic maul ull also be super accurate

 

range bonus doesnt realy matter, but att bouns does

 

so unless someones been ranging in bandos theyre fine

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according to zarfot the cannons accuracy is based off of the att bonus of the style your using

 

so if ur ranging with a sighted longbow ull be super accurate, however if ur meleeing with chaotic maul ull also be super accurate

 

range bonus doesnt realy matter, but att bouns does

 

so unless someones been ranging in bandos theyre fine

 

Not super accurate. Its only a slight difference, from tests.

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[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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