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9-Nov-2010 - Bank Op and Equip Screen Update (BOAESU)


Pirkka

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The Pyramid Plunder mummy will now try to attack whatever player spawned it.

 

No, no wait, this is the best update in the last two years. Stupid noobs opening the sarcophs now get what they deserve.

 

 

Total Agreement. +2

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Players will find they have temporary immunity from random events should they die to the Corporeal Beast, to allow them the opportunity to reclaim their losses.

 

 

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[hide=Quote Wall]

Why not use three right-clicks when three left-clicks do the job?

 

How the hell does this make RCing faster?

 

[hide=New bank interface]bankupdate.png[/hide]

 

Unless it is rather fail the update implys you can do right-click fill with bank open and it will fill from essence in your bank not just you inventory.

 

You have to close the bank regardless of the new update to fill up the abyssal BoB. Only now you have the *ahem* convenient option of doing three right-click -> left-clicks instead of just waiting until you close the bank and using three left-clicks only to fill the pouch.

 

There's no way on Earth this update makes RuneCrafting using the ZMI any faster, and baring in mind ZMI is within reason the fastest way of training RCing, I don't understand how this makes RuneCrafting itself any faster.

 

The only logical way this update could make ZMI faster is if you could fill BoBs while in the bank interface, and as far as I can tell, you can't.

[/hide]

 

You seem to of missed my point entirely.

The update implies that you open bank with EMPTY inventory aside from pouches then right-click fill pouch and essence will go direct from bank > pouch.

 

If this is not the case it will still be a bit faster, unless you are utterly useless at right-clicking as you cut out shut bank > open bank cycle

Whether you can fill from the bank or from the inventory is completely and utterly irrelevant. You still have to load the bank up twice in order to fill the abyssal BoB. That's the fundamental flaw.

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Ugh, now you can't click off the bank screen which is annoying when you're smithing in Edgeville. Poop, now we have to cross the interface off or click on the minimap.

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☢ CAUTION ☢ CAUTION ☢ CAUTION ☢ CAUTION ☢

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[hide=Quote Wall]

Why not use three right-clicks when three left-clicks do the job?

 

How the hell does this make RCing faster?

 

[hide=New bank interface]bankupdate.png[/hide]

 

Unless it is rather fail the update implys you can do right-click fill with bank open and it will fill from essence in your bank not just you inventory.

 

You have to close the bank regardless of the new update to fill up the abyssal BoB. Only now you have the *ahem* convenient option of doing three right-click -> left-clicks instead of just waiting until you close the bank and using three left-clicks only to fill the pouch.

 

There's no way on Earth this update makes RuneCrafting using the ZMI any faster, and baring in mind ZMI is within reason the fastest way of training RCing, I don't understand how this makes RuneCrafting itself any faster.

 

The only logical way this update could make ZMI faster is if you could fill BoBs while in the bank interface, and as far as I can tell, you can't.

[/hide]

 

You seem to of missed my point entirely.

The update implies that you open bank with EMPTY inventory aside from pouches then right-click fill pouch and essence will go direct from bank > pouch.

 

If this is not the case it will still be a bit faster, unless you are utterly useless at right-clicking as you cut out shut bank > open bank cycle

Whether you can fill from the bank or from the inventory is completely and utterly irrelevant. You still have to load the bank up twice in order to fill the abyssal BoB. That's the fundamental flaw.

 

Well if your over 75 rc you have to bank three times so it would help them.

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It's official. Barrows gloves are better than a lobster in every regard.

 

In all seriousness though, excellent update, I love it all :D

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Players will find they have temporary immunity from random events should they die to the Corporeal Beast, to allow them the opportunity to reclaim their losses.

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Ever got tired of closing and re-opening the bank so many times when youre equipping your character? In this weeks update, weve updated the banks inventory view to offer right-click options on certain items. Youll be able to equip weapons and armour

 

Yaj, good update :D

 

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Hmm, helpful1 :thumbup:

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Whether you can fill from the bank or from the inventory is completely and utterly irrelevant. You still have to load the bank up twice in order to fill the abyssal BoB. That's the fundamental flaw.

 

Well if your over 75 rc you have to bank three times so it would help them.

Yup. 60 rc forgets about somewhat higher-levelled runecrafters :rolleyes:.

 

Anyway, good update.

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Why not use three right-clicks when three left-clicks do the job?

 

How the hell does this make RCing faster?

 

[hide=New bank interface]bankupdate.png[/hide]

 

Unless it is rather fail the update implys you can do right-click fill with bank open and it will fill from essence in your bank not just you inventory.

 

You have to close the bank regardless of the new update to fill up the abyssal BoB. Only now you have the *ahem* convenient option of doing three right-click -> left-clicks instead of just waiting until you close the bank and using three left-clicks only to fill the pouch.

 

There's no way on Earth this update makes RuneCrafting using the ZMI any faster, and baring in mind ZMI is within reason the fastest way of training RCing, I don't understand how this makes RuneCrafting itself any faster.

 

The only logical way this update could make ZMI faster is if you could fill BoBs while in the bank interface, and as far as I can tell, you can't.

 

You seem to of missed my point entirely.

The update implies that you open bank with EMPTY inventory aside from pouches then right-click fill pouch and essence will go direct from bank > pouch.

 

If this is not the case it will still be a bit faster, unless you are utterly useless at right-clicking as you cut out shut bank > open bank cycle

 

It doesn't work to fill your pouches when you have pure essences in your bank but not in your inventory. That would have speeded up runecrafting quite a bit. As it is now it does make a slight difference though, since as you say, you don't have to close/open the bank several times. But the difference is still very small, if you don't have a slow computer so you bank takes a long time to load. I use the new right-click feature while in my bank when I rc now, but I have noticed that the difference in-between using this tactic and the normal one, of closing/opening the bank, is very, very small. The difference is less than a second for me.

I still think that the new update is good though. The equipment screen/bank screen combination is great and I'm sure that this update is more useful for training other skills than rc, in bigger and more ways.

But it is bad that you can't fill your bobs inventory from your bank. As someone said before me, that is a mayor flaw. Fix that for the next update, Jagex :)

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Really?

 

wtfgn.png

 

So how about reinbursing the THOUSANDS of players JaGeX scammed into thinking it was up to 10% and up to 20%? I want my tokens back.

 

Mod Ash

 

Jagex Mod

 

09-Nov-2010 12:08:07

I've had a chat with Mod Chris L, who knows the code better than I do.

 

Suppose the shield has a melee damage absorption percentage of 14, and you get hit for 300 damage in melee.

The reduction is:

(300 - 200) * 14% = 14.

The remaining damage is therefore (300 - 14) = 286.

 

The Dungeoneering kiteshields tend to use 14% and 7%, not whatever the KB says.

 

Unfortunately the guys who write the KB don't always get the most up-to-date version of the information. If the game gets changed slightly just before launch, they KB often won't get updated to match. The KB guys are very happy to fix things when they're pointed out via the bug report form.

 

Gl JaGeX with floods of rants.

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Ergh... I KNEW this update was ganna have something bad in it. I was dreading it.

 

It really makes it much less convenient not being allowed to close bank by clicking outside of it than any advantages giving by the update.

 

I suppose the developers didnt know that people just click outside the bank rather than zooming in to find the little 'x' button each time they doing anything like smithing.

 

Now its either click the little 'x' or the map that is across the screen.

 

*Waits for jagex surprise that people do this and that they didnt know about it* What is wrong with them lately.

 

I dont give a damn about the update because it gives less than what it takes. I really was so cringing this release I cant express how much I was hoping I would be wrong about them doing something like this. I logged in with fingers crossed this morning. I even thought that this is what the problem might be.

 

Ergh..!

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Really?

 

wtfgn.png

 

So how about reinbursing the THOUSANDS of players JaGeX scammed into thinking it was up to 10% and up to 20%? I want my tokens back.

 

Mod Ash

 

Jagex Mod

 

09-Nov-2010 12:08:07

I've had a chat with Mod Chris L, who knows the code better than I do.

 

Suppose the shield has a melee damage absorption percentage of 14, and you get hit for 300 damage in melee.

The reduction is:

(300 - 200) * 14% = 14.

The remaining damage is therefore (300 - 14) = 286.

 

The Dungeoneering kiteshields tend to use 14% and 7%, not whatever the KB says.

 

Unfortunately the guys who write the KB don't always get the most up-to-date version of the information. If the game gets changed slightly just before launch, they KB often won't get updated to match. The KB guys are very happy to fix things when they're pointed out via the bug report form.

 

Gl JaGeX with floods of rants.

 

The chaotic shield soaks up to 10% of all received melee damage and up to 20% of all received ranged damage. Magic damage is not soaked up at all.

 

so the damage reduction only applies to any damage over 200...

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even if you replace the 10% with 7% and the 20% with 14%, you'll still never soak up to that much of all the damage. it only reduces damage over 200. the people who wrote the knowledge base completely misunderstood the way the shields work

 

and the wording on the equipment screen "absorb magic" is completely misleading as well. that also suggests that X% of all damage received of that style is absorbed

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Haven't logged on yet to try the Bank update.

 

However:

 

Players will find they have temporary immunity from random events should they die to the Corporeal Beast, to allow them the opportunity to reclaim their losses.

 

I'm sorry?

 

temporary immunity from random events

 

'scuse me.

 

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Logged off last night in the middle of doing MEP2. I got on today, and was like... "Uhhhh.... what the hell am I wearing?" Turns out they thought mourner clothes needed an update.

 

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I like the change to mourners gear. The old mask didn't fit in with the time frame. The new gear looks like plague doctor ish, which does fit in.

 

 

I guess this update means a lot of new work for the Crew with all the weights to add onto the Item Database.

 

Also, on the shield above, it does say up to 10%, not a direct 10%. I believe it is your assumption that you got 10%, so it is your fault you are disappointed.

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lobstergloves.png

It's official. Barrows gloves are better than a lobster in every regard.

 

In all seriousness though, excellent update, I love it all :D

Hell I even love that update there.

Jesus Christ, can't you just admit that you're wrong? :rolleyes:

Cause I'm not wrong.

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the expression for overall dg shield damage reduction should be ntegral(0.14(x-200)/x,x,200,max)/max. this evaluates to about 1 percent against a 300 max, 2 percent against a 400 max, 3.3 percent against 500 max. those percentages are halved for the secondary style damage reduction

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