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Pyramid Plunder xp Rates


yuyu13

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So what are general xp rates of pyramid plunder at 71+, 81+, and 91+? I'm planning on getting either construction or thieving up for effigies, but I want to know if thieving would be faster after including the cost of the planks for construction.

 

Any and all help is greatly appreciated.

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You can make 3m/hr or so. Grimy's spreadsheets list oak doors with butler as the most efficient method at 480k xp/hr with pro reflexes (guess you'll develop them on the way). That means that if you can make enough money for 1 hour of con in an hour, you'll average 240k xp/hr, or more than thieving. However frosts also give melee xp, ranged xp and effigies, so the fact that it's around 4.3m loss per hour shouldn't discourage you :P.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Still gotta get around to dungeoneering sometime... I wouldn't say that tormented demons are that high in hourly profits.

 

Anyways looks like construction would be faster than thieving. I could also get 30k xp free each day through the assist system, which would save ~300k daily.

 

Looks like I'm off to hunt for more claws. Cheers.

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You can make 3m/hr or so. Grimy's spreadsheets list oak doors with butler as the most efficient method at 480k xp/hr with pro reflexes (guess you'll develop them on the way). That means that if you can make enough money for 1 hour of con in an hour, you'll average 240k xp/hr, or more than thieving. However frosts also give melee xp, ranged xp and effigies, so the fact that it's around 4.3m loss per hour shouldn't discourage you :P.

Frost drags are definitely not 4.3m per hour, maybe it was that way when they were first released and bones were 20k+, but now its around 3.5m per hour including chance of visage factored in.

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You can make 3m/hr or so. Grimy's spreadsheets list oak doors with butler as the most efficient method at 480k xp/hr with pro reflexes (guess you'll develop them on the way). That means that if you can make enough money for 1 hour of con in an hour, you'll average 240k xp/hr, or more than thieving. However frosts also give melee xp, ranged xp and effigies, so the fact that it's around 4.3m loss per hour shouldn't discourage you :P.

Frost drags are definitely not 4.3m per hour, maybe it was that way when they were first released and bones were 20k+, but now its around 3.5m per hour including chance of visage factored in.

I think the 4.3mil figure he is talking about describes the hourly loss of construction, not the hourly gain of frosts.

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99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 32 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 9 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
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You can make 3m/hr or so. Grimy's spreadsheets list oak doors with butler as the most efficient method at 480k xp/hr with pro reflexes (guess you'll develop them on the way). That means that if you can make enough money for 1 hour of con in an hour, you'll average 240k xp/hr, or more than thieving. However frosts also give melee xp, ranged xp and effigies, so the fact that it's around 4.3m loss per hour shouldn't discourage you :P.

Frost drags are definitely not 4.3m per hour, maybe it was that way when they were first released and bones were 20k+, but now its around 3.5m per hour including chance of visage factored in.

I think the 4.3mil figure he is talking about describes the hourly loss of construction, not the hourly gain of frosts.

Exactly right.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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