ghjkl Posted November 26, 2010 Share Posted November 26, 2010 Try dieing and try picking up stuff from your grave.It's so annoying now.I don't honestly see a reason why Jagex would do something like that. Link to comment Share on other sites More sharing options...
Vulxai Posted November 26, 2010 Share Posted November 26, 2010 What exactly did they do? (In all honesty, why can't they just put a "pick up all" on the graves...seriously!) ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~ Link to comment Share on other sites More sharing options...
I_am_Not Posted November 26, 2010 Share Posted November 26, 2010 When there's too many options and it fills the screen items with the same option will be split in to a "group."So you have to right click the pile, find the item you want, then it gives you a separate menu where you click take item.Pain in the ass when pking too. If you quote me please be sure to note that I'm extremely mad. Link to comment Share on other sites More sharing options...
Vulxai Posted November 26, 2010 Share Posted November 26, 2010 Wow, that is a horrible idea! That guy needs to be fired. ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~ Link to comment Share on other sites More sharing options...
Sinkhan Posted November 26, 2010 Share Posted November 26, 2010 What's wrong with destroying your grave before it actually breaks and then click spamming to pick items back up? Something to fill my sig with until I find a replacement.Also check out my blug Link to comment Share on other sites More sharing options...
Vulxai Posted November 26, 2010 Share Posted November 26, 2010 What's wrong with destroying your grave before it actually breaks and then click spamming to pick items back up? Last time I died and destroyed my grave, all the items went with it...is that fixed, then? ~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~ Link to comment Share on other sites More sharing options...
I_am_Not Posted November 26, 2010 Share Posted November 26, 2010 It's fixed yeah, even though if you destroy it the options will still be "off the screen" and cause them to automatically group themselves. If you quote me please be sure to note that I'm extremely mad. Link to comment Share on other sites More sharing options...
Sinkhan Posted November 26, 2010 Share Posted November 26, 2010 All I know is that whenever I died to the master farmer to regain health and came back to my grave, I could just destroy it and all my seeds would still be under it. This was a few weeks ago though. I thought the update today was meant to still give a left click option though. Something to fill my sig with until I find a replacement.Also check out my blug Link to comment Share on other sites More sharing options...
Shangdi Posted November 26, 2010 Share Posted November 26, 2010 From what I know, your items are still on the timer--after 2 minutes, they disappear. The grave keeps them from disappearing...in essence, it allows the timer to go negative. However, if the timer is 'negative' when the grave is destroyed, the items will disappear. So basically, if it's been less than 2 min after you died and you have enough time to spam click and pick up your item,s that's better. And yes, they should make a pick up all. If you don't have enough space, it should choose them based on GE price (dg rewards and fc take priority though) [hide=A funny conversation]Me:Have u wondered how my brassard, which leaves my chest bare, give about the same def as ur pile of rocks?Friend:HahahaFriend:Maybe you are just good at blocking with your shoulder?Me:Ahahahahaha[/hide]Rare drops: 4 D legs, 1 D skirtBarrows items: 2 Verac's helms, 1 Dhorak's Greataxe, 1 Dhorak's platelegs, 2 Karil's leathertops, 1 Karil's crossbow, 1 Guthan's chainskirt Quest cape achieved 28 Dec, 2009, lost with Nomad's Requiem, re-obtained on 19 Mar 2010. Fire cape achieved 1 Nov 2010. Link to comment Share on other sites More sharing options...
Sinkhan Posted November 28, 2010 Share Posted November 28, 2010 From what I know, your items are still on the timer--after 2 minutes, they disappear. The grave keeps them from disappearing...in essence, it allows the timer to go negative. However, if the timer is 'negative' when the grave is destroyed, the items will disappear. So basically, if it's been less than 2 min after you died and you have enough time to spam click and pick up your item,s that's better. And yes, they should make a pick up all. If you don't have enough space, it should choose them based on GE price (dg rewards and fc take priority though) Hmm, interesting. I'll test that the next time I thieve from the MF. Something to fill my sig with until I find a replacement.Also check out my blug Link to comment Share on other sites More sharing options...
Articultural Posted December 6, 2010 Share Posted December 6, 2010 Your items last for two minutes after your grave is destroyed, regardless of the time left on your grave. Link to comment Share on other sites More sharing options...
Shangdi Posted December 6, 2010 Share Posted December 6, 2010 No--once I died once and got back to my grave with like 30 secs to spare. I destroyed my grave thinking that it would get me more time but it didn't--I'd destroyed it at 00:04 or something and items disappeared almost immediately after... [hide=A funny conversation]Me:Have u wondered how my brassard, which leaves my chest bare, give about the same def as ur pile of rocks?Friend:HahahaFriend:Maybe you are just good at blocking with your shoulder?Me:Ahahahahaha[/hide]Rare drops: 4 D legs, 1 D skirtBarrows items: 2 Verac's helms, 1 Dhorak's Greataxe, 1 Dhorak's platelegs, 2 Karil's leathertops, 1 Karil's crossbow, 1 Guthan's chainskirt Quest cape achieved 28 Dec, 2009, lost with Nomad's Requiem, re-obtained on 19 Mar 2010. Fire cape achieved 1 Nov 2010. Link to comment Share on other sites More sharing options...
Sir_Squab Posted December 7, 2010 Share Posted December 7, 2010 I'm 100% positive your items are supposed to last 2 minutes after you destroy your grave. Positive I read Jagex saying somewhere that you can destroy your graves to make items easier to pick up. However, things don't always work how they're supposed to >.> or it could be confusion due to lack of communication about graves (between Jagex staff.) Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue. Link to comment Share on other sites More sharing options...
Saru Inc Posted December 7, 2010 Share Posted December 7, 2010 I really hate this new system of doing this, I am not sure why they implemented it. Blargh. I have all the 99s, and have been playing since 2001. Comped 4/30/15 My Araxxi Kills: 459::Araxxi Drops(KC):Araxxi Hilts: 4x Eye (14/126/149/459), Web - (100) Fang (193) Araxxi Legs Completed: 5 ---Top (69/206/234/292/361), Middle (163/176/278/343/395), Bottom (135/256/350/359/397)Boss Pets: Supreme - 848 KCIf you play Xbox One - Add me! GT: Urtehnoes - Currently on a Destiny binge Link to comment Share on other sites More sharing options...
dargonhuman Posted December 10, 2010 Share Posted December 10, 2010 I remember the days when dying meant automatically losing all but your best 3 items... which makes my point: be happy you at least have a CHANCE of getting your stuff back now. Part of the Star Traks network. (^^Clicky!) Irony: An amnesiac rediscovering they have an eidetic memory. Link to comment Share on other sites More sharing options...
Kimberly Posted December 10, 2010 Share Posted December 10, 2010 I remember the days when dying meant automatically losing all but your best 3 items... which makes my point: be happy you at least have a CHANCE of getting your stuff back now. That's really got nothing to do with this. This nested menu update is everywhere, not just when you die. And it truly is the worst interface they've ever implemented. There's no excuse for poor design. At all. Link to comment Share on other sites More sharing options...
CharlieBrown Posted December 10, 2010 Share Posted December 10, 2010 I remember the days when dying meant automatically losing all but your best 3 items... which makes my point: be happy you at least have a CHANCE of getting your stuff back now. That's really got nothing to do with this. This nested menu update is everywhere, not just when you die. And it truly is the worst interface they've ever implemented. There's no excuse for poor design. At all. How about that one, no fake. It's bad :( Main Account - Max cape achieved 10th September 2011 Noob Account - 2300 total and climbing Link to comment Share on other sites More sharing options...
Sir_Kurity Posted December 10, 2010 Share Posted December 10, 2010 Its [cabbage]. I died in the middle of desert treasure while trying to kill damis, run back, demolish my grave, and spend half the time grabbing my stuff, wasting tonns of prayer and food in the process, and only just manage to safespot damis before im out. O.O Link to comment Share on other sites More sharing options...
Youmu Posted December 10, 2010 Share Posted December 10, 2010 I just realized how HORRIBLE this nested display in dungeoneering is. It doesn't even group all the food together in one pile... because of this I actually DIED from the barrage of monster attacks. If it wasn't for this nested menu, I would have had my LP healed up in time. Jagex, please return the old pickup menus and crap. :thumbdown: BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Quyneax Posted December 12, 2010 Share Posted December 12, 2010 They should move all identical items under one option, e.g.: Take salve eel (22)Take blue crab (9)Walk hereExamine salve eel (22)Examine blue crab (9)Cancel Of course that doesn't work for stacks of unique items, but at least it isn't so annoying. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Youmu Posted December 12, 2010 Share Posted December 12, 2010 They should move all identical items under one option, e.g.: Take salve eel (22)Take blue crab (9)Walk hereExamine salve eel (22)Examine blue crab (9)Cancel Of course that doesn't work for stacks of unique items, but at least it isn't so annoying.^^^^^THIS x9000. You sir are a genius for thinking up that idea. :thumbup: BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Quyneax Posted December 13, 2010 Share Posted December 13, 2010 Madam, but otherwise thank you. I originally thought Jagex was going to implement exactly that when I read the update :rolleyes:. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Cacmypants Posted December 14, 2010 Share Posted December 14, 2010 There could have been technical issues. Link to comment Share on other sites More sharing options...
Lose No Hope Posted December 14, 2010 Share Posted December 14, 2010 They should move all identical items under one option, e.g.: Take salve eel (22)Take blue crab (9)Walk hereExamine salve eel (22)Examine blue crab (9)Cancel Of course that doesn't work for stacks of unique items, but at least it isn't so annoying.This is a great idea. I would be much happier with this or the old way. [hide]unbinding green's kidneys for ltk's heartdo you farm guam like me sir ltk[/hide] Link to comment Share on other sites More sharing options...
Kata_Phfract__the_slayer Posted December 14, 2010 Share Posted December 14, 2010 In other news... Whenever the right-click menu is so long that entries are grouped together, you can now simply left-click on a group to perform the default action for that item (without having to go down into the sub-menu). For instance, on dropped items, the default action would be 'Take' (one at a time, to mimic the old functionality). We've also corrected the ordering of grouped right-click menus. I'm a Brony and proud of it! Link to comment Share on other sites More sharing options...
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