The problem is, any idea that would make dungeoneering easier wouldn't fit the bill for that this thread is about- giving more variety. Ofcource you'd use gloves when you'd have more binds, but that's the thing- more binds- which makes the skill easier. I would understand something balanced like giving up binds for a gloves/boots bind or something of that kind, but the last thing you want to do is make it any easier. I can think of a hundred ways of how to make dungeoneering more fun, but most of them would mean getting 120 would become a joke, because, face it, the only hard part is that it takes quite a bit of time.
The bind system is good, but it removes any reason for level 11 secondary items such as gloves and boots. There was some effort making these items and putting them as boss drops but nobody looks at them past the boss floor. What he's (Zamorak) asking is a balanced manner to introduce these in a way they can be kept. Offering more binds is not the solution. If Jagex raises the binding number, it won't mean people will bind boots as they'll bind another weapon or armor piece. However, if they introduce a "upper item" (weapon, shield, armor, slayer item) and "lower item" bind (glove, boots, and med helm maybe) so that a level 50 can bind 2 upper and 2 lower items then players have a reason to keep boots and gloves. Yes, it's more bound items but it's more of the minor stuff.
Zamorak, your ideas are all fine and fluffy(and i've heard similar ones for a hundred times) but really, what they all tell me is that dungeoneering should be easier in the sense that you would have more binds to work with. I have yet to hear a realistic idea of how you would add variety to the binding system without making dungeoneering easier(as making it easier shouldn't be your goal anyway). Can anyone do that? Seems like a great system to me.
Secondly, introduce a "DG Bound Item Box" that can be accessed at the end of a dungeon after a boss. This prevents players from shifting their strengths mid game, yet are not held hostage to one combat type or hybrid. Currently, you can be limited to the team you can participate on. However, at the end of a dungeon during the winter face(say a quicky at level 1) you can shift from Melee to Mage or Range and join another team as another aspect. That's not unbalanced as you're not given more binds to work with in a dungeon, and it's more fun and varied.
So yes, the suggestions make things a little easier (bounded gloves and boots), and offer variety for players going for 120 (changing combat settings). Still, it does nothing more than make Dungeoneering more fun and approachable at very little cost to balance. Kudos to whoever thought of both ideas.
the thing is, the goal is to make it more fun, but not easier. sometimes its imposible to get one and not the other.
if i had the same amount of binds as now, but i have a bind bank and get to chouse for each dungeion, that would make things more fun but only slightly easier. i want more variety as much as anyone, and its just my opinion that bind banks and grater/lesser binds would achive that. yes, there will be sheep who just use the extra binds for stuff like prom gloves and boots just becouse they have prom plate, legs and 2h. but there also would be people who bind other things, i for one, given a grater/lesser bind system, would bind mage gloves/boots and melee plate/weapon.
but if it must be so, other options can be thought of. a "bind power" could be one...
you have a set bind power, that goes up level with level (so it goes up from dunge level: 1 to 2 to 3... insted of 1 to 50 to 100...)
each item has a set "bind energy" so a t11 plate would be huge and would limit your binding ability. but a set of t7 gloves and boots would take LESS bind space then a t11 plate (unlike now!)
this means you can bind many small items or a few big items, or anything inbetween. besdies, bind power sounds a lot more like dunge to me
as you said, its one of many many posible ideas. im not saying its a good one, but it could be.
it is simply my vew that stuff like that would be best, other options are posible. such as forceing veriaty upon people or simple makeing it more advantageous but stuff like that is what rants are made of.
just remember, our vews may differ, but we are after the same goal.