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The Elder Scrolls V: Skyrim Discussion Thread


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#1141
jasignhagj
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tfw feels

 

When you realize that Skyrim is now already 3 years old.

 

I should really get around to beating Skyrim...



#1142
Low Levelled
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We are getting old, man

#1143
L S D Outlaw
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Skyrim???

 

They go against everything I love about video games. Especially the massively multiplayer thing. I bought Skyrim for my 360 and....

 

I was so alone....

 

:(



#1144
Randox
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Skyrim???
 
They go against everything I love about video games. Especially the massively multiplayer thing. I bought Skyrim for my 360 and....
 
I was so alone....
 
:(

Not being your style is all well and good, but it seems an odd criticism to make unless you didn't know it was a single player game when you bought it. Most games fall into the category of not being MMORPG's.

#1145
L S D Outlaw
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I bought Skyrim as a temporary fix while I save up for a laptop.

 

And once I started playing runescape again, I pawned my Xbox360 with all those cant beat Runescape games.



#1146
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I've done the tradeskill loop in this game legit, without glitches or hidden chests to get 100 alchemy/enchanting/smithing and make weapons that could do 300-400 damage and get to the armor cap.

 

I've even avoided certain major cities so I could prevent the glitch where your follower doesn't level up with you if you've visited them as a low level to get followers at max level.

 

Yet I've never done the main story line or civil war quest lines :lol:. Really need to do that sometime.



#1147
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Playing Skyrim on a console must have been suffering. I hope you got it on the steam sale.

I took some screenshots recently if anyone was interested.

https://steamcommuni...&view=imagewall
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#1148
L S D Outlaw
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Beautiful! Still theres a lot of running around searching for a monster to kill.

That wouldn't happen in a much funner to play game like Diablo III where the whole game is power leveling, dead demonic monsters by the 50s.



#1149
L S D Outlaw
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And whats with the combat system? Swing sword 3 different ways? Running and attacks cause large fatigue losses?



#1150
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It's not like you can't mod it to be like that.

SkyRe or its more brutal sister Requiem and whatever immersion mods you fancy.
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#1151
L S D Outlaw
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Modding as in changing the game at your own will?

 

I didn't even know that was possible...



#1152
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Modding is the main appeal of Skyrim. Buying it for console is completely stupid, IMO.


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#1153
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Unless you don't have a computer that can run it, which I didn't in 2011.

 

On topic, I can't believe Skyrim is as old as it is. It's something I have anchored in my mind as something that just came out.


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Get back here so I can rub your butt.


#1154
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Skyrim without mods is like an awful 6/10 game. Good enough to play but more suffering than it really should be. Bethesda's lack of proper bug fixing ends up making this game unplayable often.

Modding is the only way to make this game decent if not all the way to 11/10.
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#1155
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Modding as in changing the game at your own will?

 

I didn't even know that was possible...

Ooh, you're in for a treat.

 

Put simply: Bethesda games tend to work better as platforms for mods than they do games in their own right.



#1156
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Modding as in changing the game at your own will?
 
I didn't even know that was possible...

Ooh, you're in for a treat.
 
Put simply: Bethesda games tend to work better as platforms for mods than they do games in their own right.

The honest truth. Rip ESO.
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#1157
Golvellius
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I only play the vanilla version.

If you don't like that then why even play?

The mods don't make it any better. (Most are just porno crap).

Also, have fun re-installing the game numerous times when load up mod that breaks it or breaks it only when combined with certain other mods.

It's guessing games like that which really suck.


Exclusive Legacy Mode Player

 

Golvellius.png


He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol


#1158
Estonian dude
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You have no mods, do you?

Mods change EVERYTHING!

From graphics to AI to dragons to quests to skills to whatever.

And if a mod breaks the game, then it is a shitty mod and most mods are not shitty mods.

You ever visited sites like skyrimnexus? You heard of standalone expansion mods? Of Skywind?


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#1159
nine naked men
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yeah, i have around 20 mods installed at the moment and none of them are more than minor gameplay alterations. they're mostly bug fixes, armour fixes, small quality of life stuff (don't accidentally kill people in brawls, civilian npcs run inside during dragon/vampire attacks, get all ore from a vein in one mining animation).

not to mention that there's programs to handle all the finicky load order shit so you p. much never run into an issue that requires a reinstall or anything.

most of your complaints were ones i had before i looked into modding stuff, and realised it was 200x easier than i previously assumed. you're right that there are literal tonnes of embarrassing porn shit on the workshop, though that stuff's pretty easily filtered, i've found.

you're definitely doing yourself a disservice if you refuse to even look at any mods on principle.
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#1160
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Skyrim was one of the first games I ever modded. I think most of the modding I did previously were conversion mods for Star Trek: Armada (the Star Trek vs Star Wars mod, which is even more epic than it sounds).
 
Even if you believe that if you don't enjoy the base game, there is no point, you should consider graphical mods. This is how I started. I liked the base game, and frankly, I still do. It's a good game in it's own right. But I wanted to take what were already pretty good graphics and make it better. I kept to my policy of not having any mods that altered gameplay for a long time. What changed my mind was Gopher, and high level combat. I realized that eventually I had gotten to a point where I saw combat as a tedious obstacle to playing the game instead of a crucial part of the game. This happened when I fought the ash spawn, who take forever to die, in the Dragonborn DLC (which I have never completed. I started a new game with new mods and am working my way back around to that DLC). I also go to see the SkyRe overhaul mod in action on Gopher's channel, and I ultimately decided to restart the game with SkyRe and other mods installed.
 
Skyrim was designed to be modified. They knew it would happen, so they (a) made it easy, and (b) focused development to accommodate it. Bethesda focused their polishing efforts on building a solid foundation game. Now, it can stand on it's own two feet as a good game to be sure, but I think they also focused their extra time and energy on the things that would be hard to modify, and created a solid framework that modders would be able to work with. They only had so much time and money, so they did the stuff that needed to be done on their end and left other things that would be relatively easy to mod up to the community to polish.
 
The overhaul mods like SkyRe and Requiem can totally transform the Skyrim experience. But there are also mods out there like Falskaar that are essentially free DLC. Falskaar adds an entirely new area to the map, new lore, and a new completely voice acted quest line. If you want to see it, Gopher did a playthrough, and you'll get to see a lot of graphical and gameplay mods in action at the same time (SkyRe, Frostfall, and Deadly Dragons to name a few). The man is a mod maker himself, and has a totally sexy British Norwegian accent (I don't think he gets to the new land the mod adds until episode 3 or 4, if you want to jump ahead and see that):
 

 
Of course, the beauty of a game like Skyrim is the freedom to play your own way. If you want the vanilla experience, then fine. If you want the game to look better, you can do that, but there is also a whole slew of mods that alter gameplay. Some of them are very minor, and some of them are major overhauls that border on being a new game. There is some magnificent stuff out there.
 
Some nice pics in there Poppet. Thought I'd share some of my own, which can be found here here. I'll include a couple of my favourites here:
 



Because Skyrim was built to be modded, and because it has such a large modding community, it's fairly easy to do, and there are lots of resources to help you (such as the guy I linked above, who has videos on things like using the Nexus mod manager, and Skyrim Script Extender, and shows how to install all the mods he covers). I've reinstalled the game once, for my latest set, and I did that purely to simplify my own life and ensure that I knew everything I was adding to the game and wouldn't have any problems. I have never had to reinstall because I broke the game, and it's not likely I ever will. I have 56 esm and esp files added to the game, corresponding to all the DLC and 45 mods (some mods have multiple files).






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