pulli23 Posted December 15, 2010 Share Posted December 15, 2010 On a more obvious note:-Something done so that monster hunting isn't the most profitable method by far anymore.. (to the point where the rest is useless) First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
Tact Posted December 15, 2010 Share Posted December 15, 2010 A boss you kill with magic. Link to comment Share on other sites More sharing options...
Hajutze Posted December 15, 2010 Share Posted December 15, 2010 On a more obvious note:-Something done so that monster hunting isn't the most profitable method by far anymore.. (to the point where the rest is useless)To make that one more specific. If they increase the drop rates, the market will the flooded with items, the prices will drop, the profit from those activities will drop and the ratio MH:Skilling will become closer to 1 (ofc you need to .. increase the drop ratio .. a lot x20 ? Link to comment Share on other sites More sharing options...
pulli23 Posted December 15, 2010 Share Posted December 15, 2010 On a more obvious note:-Something done so that monster hunting isn't the most profitable method by far anymore.. (to the point where the rest is useless)To make that one more specific. If they increase the drop rates, the market will the flooded with items, the prices will drop, the profit from those activities will drop and the ratio MH:Skilling will become closer to 1 (ofc you need to .. increase the drop ratio .. a lot x20 ?Or do the possitive approach: and add high lvl skilling stuff which actually give little xp but high quality items? Also I don't mind if monster hunting is more profitable.. I just dislike how the difference is so huge.. Skilling is so far back that only going for fastest xp is acceptable.. First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
langer Posted December 15, 2010 Share Posted December 15, 2010 less bots... Follow the progress of top players and my weekly updates here: 200M in all SkillsLatest Milestones Chart update : page 602Latest top 15 update : page 6026 slowest skills chart : page 563 Link to comment Share on other sites More sharing options...
dangerouslysafekid Posted December 15, 2010 Share Posted December 15, 2010 I want a less sarcastic/trolling community. That everyone is just kind and helpfull :mrgreen: -------------------Proud Pure F2P------------------- Link to comment Share on other sites More sharing options...
jettrider Posted December 15, 2010 Share Posted December 15, 2010 As long as it isn't year of D&Ds they can't go wrong. But I would like to see a new boss at least at the level of the God Wars generals if not at the corp level. 2496 Completionist Link to comment Share on other sites More sharing options...
summer_sleep Posted December 15, 2010 Share Posted December 15, 2010 Max skill cape :) Ahh forgot about this one. Link to comment Share on other sites More sharing options...
Shadiochao Posted December 15, 2010 Share Posted December 15, 2010 I would like to be able to get multiples of untradable items like the adze, ectophial and task rewards. Trimmed quest cape would be nice too. Edit: Also the next in the Temple Knights armour set. Link to comment Share on other sites More sharing options...
Miner_Guy Posted December 15, 2010 Share Posted December 15, 2010 Fix the f2p comabt triangle i.e more updates to mage and maybe some to range to make them on par with melee.Smithing updatesFix dungeoneering reward system If they just do these 3 things for f2p it will be a good year Link to comment Share on other sites More sharing options...
Ejaz01 Posted December 15, 2010 Share Posted December 15, 2010 Edit: Nevermind lol. Link to comment Share on other sites More sharing options...
Racheya Posted December 15, 2010 Share Posted December 15, 2010 I want a nicer community and for skilling to become a viable moneymaking method again. It'd also be nice to see the Soul rune altar and some more (good) rewards for Dungeoneering. I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator]. Link to comment Share on other sites More sharing options...
Unknown_Warrior Posted December 15, 2010 Share Posted December 15, 2010 WASD. WASD'd suck for me: Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairsThe Warrior's Blog , Herblore Habitat - Efficient and profitable[hide=Stats and logs].:Adventurer's Log:.[/hide] Link to comment Share on other sites More sharing options...
Ginger_Warrior Posted December 15, 2010 Share Posted December 15, 2010 A fundamental reworking of the non-combat skills. Something like the circus where being a high level isn't required, it only increases the chances of success significantly. Like smithing rune armour can be attempted at levels lower than 99, but only at 99 is it guarenteed to be a success. To incentivise levelling skills further, those who have a certain given level can customise their armour, perhaps tie this in with other artisan skills (Runecrafting, fletching and crafting). Even if this is just for show and provides no additional bonuses, it's something more interesting the linear system we currently have where everyone wears the same armour with a different coloured whip. | Favourite Game Music | Last.fm | HYT Friend Chat Rules | Link to comment Share on other sites More sharing options...
Legionwizard Posted December 15, 2010 Share Posted December 15, 2010 A vampire boss, I want to put that fully mastered Ivandis flail to good use. Achieved quest (07/08/2009), woodcutting (28/06/2010), attack (21/07/2010), strength + constitution (07/08/2010), defence (26/09/2010), summoning (13/01/2011), herblore (03/03/2011), cook (31/08/2012), firemaking (01/09/2012), magic (08/09/2012), prayer (16/09/2012) and ranged (29/10/2012) capes. Link to comment Share on other sites More sharing options...
aspeeder Posted December 15, 2010 Share Posted December 15, 2010 A vampire boss, I want to put that fully mastered Ivandis flail to good use.This, or more generally another Myreque quests (My favorite storyline); though Prifddanis would be pretty awesome too. http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png 99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11 99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11 99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12 99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14 99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14 9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14 99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22Quest Point Cape since 08/20/09 Maxed since 2/23/15 Fire Cape since 02/27/13 Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 32 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks Dragon: 9 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots Link to comment Share on other sites More sharing options...
amitoz Posted December 16, 2010 Share Posted December 16, 2010 A vampire boss, I want to put that fully mastered Ivandis flail to good use.This, or more generally another Myreque quests (My favorite storyline); though Prifddanis would be pretty awesome too.Yeah, I want to get into that Crystal-walled city! Wonder what's in there. :ohnoes: Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price. Link to comment Share on other sites More sharing options...
All_Is_Great Posted December 16, 2010 Share Posted December 16, 2010 I want a nicer community and for skilling to become a viable moneymaking method again. It'd also be nice to see the Soul rune altar and some more (good) rewards for Dungeoneering. I have that same dream. We're past the golden age where combat and skilling were balanced, and where people weren't looked down upon by others because they don't play the same way. Nowadays, it's whoever can solo the most Graardors in one trip; whoever can complete a large floor in <20 minutes; who ever can get lucky on high end drops to hoard partyhats; whoever can crash others, or be the most efficient, because a 138 using GWD is better than a 125 using GWD for the whole economy, therefore the 125 should bend over and haul ass to blue dragons so he can also produce resources for everyone else. If the 125 dares say something like "hey, I got here first, mind letting me stay for a couple kills?", he will get flamed by "it's better for everyone if you go back to drags, so gtfo". A soul altar would be nice. Link to comment Share on other sites More sharing options...
NukeMarine Posted December 16, 2010 Share Posted December 16, 2010 Crystal weapons/armorHigh level player made weapons/armor that's balanced with current boss level weapons/armorMulti-Skill Capes (Capes for people with 99 in related skills ie Gathering, Combat, Production, Misc groups).Allow other skills to go to 120 (slowly introduce 1 skill at a time).PvP version of DungeoneeringSlayer monsters attacked with other skills besides combatMore untradeable herblore potions that boost combat throughout levels (20 potions from Level 6 to 85). Let herblore affect combat level to allow PvP use. Basically, lots of fun stuff that enhances but not unbalance the game. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
Cassynder Posted December 16, 2010 Share Posted December 16, 2010 Slayer monsters attacked with other skills besides combatWhat do you mean? Link to comment Share on other sites More sharing options...
NukeMarine Posted December 16, 2010 Share Posted December 16, 2010 Slayer monsters attacked with other skills besides combatWhat do you mean?New slayer monsters where you have to "attack" them with another skill. For example a tanglefoot you attack with snips and farming, an underwater shark you attack with harpoon and fishing, a golem you attack with pickaxe and mining, an ent you attack with an axe and woodcutting, etc. Monster's attack lowers your skill level, so you use skill boosting potions as food. Technically, if you think about it, it's already this way. The "monster" we call mithril rock doesn't move, has only one hit point (high defense as it takes a lot of swings for one hit to get through), and one drop (mithril ore) with occasional rare drop of gems. This idea would just allow the ore rock to move around (golem), have more hit points, fight back and more fun drops. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
I_am_Not Posted December 16, 2010 Share Posted December 16, 2010 Finish Prifdinnas(Sp?).I've already seen the inside from those people who no clipped but it's been there for sometime, they should really do something with it. If you quote me please be sure to note that I'm extremely mad. Link to comment Share on other sites More sharing options...
Fasty Posted December 16, 2010 Share Posted December 16, 2010 Year of the Clan Updates would be pretty pleasing..but then again Jagex would just mess everything up so I won't suggest it. Corruption Council - http://corruption-clan.com/forumTeam TKO Blitz Leader - http://tko.rs-clans.comFeel free to PM me if you have any questions about Corruption or TKO Blitz. Link to comment Share on other sites More sharing options...
Hypanimz Posted December 16, 2010 Share Posted December 16, 2010 Personally i would like to see all Skills updated to level 120. So a year of updating all skills Hypanimz Runecraft Blog Link to comment Share on other sites More sharing options...
green9090 Posted December 16, 2010 Share Posted December 16, 2010 Cleanup year. Taking all the broken, stupid crap they've released over the years and making it all well designed and useful to some degree. This includes: All skills having a reason to be trained high (95+). Currently a lot of skills like smithing, crafting, mining, woodcutting, fishing, fletching, etc. etc. are broken in that the only reason to train them past a certain (low) level is for total levels. ALL of them should have significant benefits that make people who aren't high in them wish they were. That's how RPGs should work. All the dumb training places and quest areas should be upgraded to be a place people at some level would like to visit. For example, the Bandos throne room should be a useful place to train agility at some level (right now there's no level where it's good exp), some old quest mining areas like the desert camp should have some sort of attraction, either in the form of a deposit box or something like iron ore mineral deposits for lower level powermining, vyre burning should be decent exp/hr or at least have a chance at elite clues or something, Tai Bwo Wanai being anything but stupid, etc. Just all those worthless areas we saw once and forgot about- it's sloppy having all these unused portions of the game that obviously weren't thought out when they were released. Annoying interfaces and quirks in the game being cleaned to run more smoothly. Things like FINALLY fixing the dead clicks some engine "upgrade" years back introduced, making it a lot harder to click on multiple items quickly. Or how about letting us spam click the bank to withdraw multiple items easily again? Little fixes like this, if done well, have a HUGE impact on the game compared to adding yet another crappy low level quest. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
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