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oh, i thought of a use for godswords: flipping

 

the ONLY combat use in which godswords are "good" - not even the best - is BGS for nex/corp. AGS pking sucks. SGS is useful in like 1% of situations. ZGS sucks.

 

1. Takes ages to get a Chaotic Weapon, whereas with godswords the only time spent is on getting the cash and buying it (you can resell and reclaim your geepees)

You can get a chaotic weapon in 4 hours at 120DG. At 100 DG you can still get one in less than 10.

2. Funny how i haven't seen anyone CLS rushing recently, but i'm pretty much always getting 1 item AGS rushed

Funny how you don't mention the maul.

3. No special attacks, therefore no bonuses at all past the decent stats

That's like saying a spatula is bad for poking things with. Spec weapons are for specs, main weapons are for stats.

 

That's the equivalent of saying "Buying a house is cheap. It's only $300,000. Bill Gates can make that in an hour". You're completely disregarding the process of getting to 100 or 120 DG in the first place.

 

Think my comparison is too farfetched? According to Jagex, there are more than 10M accounts. That means that 0.000027% of the accounts have 120 Dungeoneering. 0.000388% have 100 Dungeoneering. If we consider that there are about 2M actual players, that boils down to 0.000135% for 120 DG, 0.001939% for 100 DG. By comparison, 0.3% of the Americans have a salary of $1,000,000+ a year.

 

There's lots of things I can stand, but spreading false or misconstrued answers isn't one of them.

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what....?

No, that's not what people are saying at all....

Getting a chaotic takes longer then 10 hours to get when you're starting at level 1...you know...like EVERYONE does.

 

You're basing the it takes to get chaotics on the level you have, and you can't do that for the general population, because the general population doesn't have anywhere near 100+ dung, so they can't get a chaotic in anything even close to a day.

 

It takes weeks, up to a month for some people, to get their first chaotic item

 

The godswords are good for low levels when it's all they can use.

 

Someone with 75 attack is nearly useless at General Grarrdor when they use a whip.. Only when they get in the high 80s+ does a whip become better.

 

What they said.

 

I think I'm somewhere around level 50 dung(also f2p, but that is temporary).

 

If you're saying that it is possible(scratch that *practicle*) for ME, to get any chaotic weapon within the next 10 waking hours, then I will respectfully retract my last statement, but considering that I personally have spent well over 10 hours on this skill(granted during the first week or so), and am pretty sure that I don't even have half of the experience required to use any chaotic weapon makes me seriously suspect of that claim.

 

Granted, you could say that getting the 20m(or whatever BGS's are worth now) to get a godsword starting from nothing is also daunting, but I am willing to bet that most of the people with 80 dung have well over 20m(or whatever) in their accounts.

 

Also, if you are willing to take payment for that 500m wager in the form of red masks, that would be fantastic :thumbsup:

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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I never said it was relevant to low level dungeoneers. I made the claim for myself. And there is nothing prohibiting anyone from being my dungeoneering level aside from training. This is not the same as making hundreds of thousands of dollars which some people cannot even do in a lifetime.

 

Regardless, address the fact that a competent dungeoneer can also earn a chaotic in the same time, if not faster, as making enough money for a GS.

 

AGAIN, the main point has been totally ignored. GS are bad for DPS.

 

I am arguing on your terms just to show you the extent of which GS are useless. It is undeniable that they are bad, so I am just trying to show you how bad they are.

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what....?

No, that's not what people are saying at all....

Getting a chaotic takes longer then 10 hours to get when you're starting at level 1...you know...like EVERYONE does.

 

You're basing the it takes to get chaotics on the level you have, and you can't do that for the general population, because the general population doesn't have anywhere near 100+ dung, so they can't get a chaotic in anything even close to a day.

 

It takes weeks, up to a month for some people, to get their first chaotic item

 

The godswords are good for low levels when it's all they can use.

 

Someone with 75 attack is nearly useless at General Grarrdor when they use a whip.. Only when they get in the high 80s+ does a whip become better.

 

What they said.

 

I think I'm somewhere around level 50 dung(also f2p, but that is temporary).

 

If you're saying that it is possible(scratch that *practicle*) for ME, to get any chaotic weapon within the next 10 waking hours, then I will respectfully retract my last statement, but considering that I personally have spent well over 10 hours on this skill(granted during the first week or so), and am pretty sure that I don't even have half of the experience required to use any chaotic weapon makes me seriously suspect of that claim.

 

Granted, you could say that getting the 20m(or whatever BGS's are worth now) to get a godsword starting from nothing is also daunting, but I am willing to bet that most of the people with 80 dung have well over 20m(or whatever) in their accounts.

 

Also, if you are willing to take payment for that 500m wager in the form of red masks, that would be fantastic :thumbsup:

 

You quoted the wrong person.

 

Godswords are NOT bad at low level for BOSSING

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I am arguing on your terms just to show you the extent of which GS are useless. It is undeniable that they are bad, so I am just trying to show you how bad they are.

No, no you aren't. You are attempting to prove that godswords are completely and utterly useless, which isn't trust. All weapons have advantages, just because you don't have any particular use for a godsword doesn't mean that it is automatically a worthless piece of crap for all players.

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Izenheim, do the DPS calculation. Thanks.

 

No, no you aren't. You are attempting to prove that godswords are completely and utterly useless, which isn't trust. All weapons have advantages, just because you don't have any particular use for a godsword doesn't mean that it is automatically a worthless piece of crap for all players.

What advantage? What case is it the best? Provide evidence

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Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top

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No, I didn't quote the Ancient to avoid excessive pyramidding, and based on the past responses it seemed like what I was referring to could be obvious enough without being quoted.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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bgs, meh i would use a swh over it

ags, meh would use claws / vls

sgs, meh will spend the money to get ee and a summon

zgs, lol anyone use this?

your such a mother [bleep]er. whats with all this bombchu [cabbage]? all everyone who likes this [cabbage] is stupid. ur a [bleep]ing cheater. u did that the wrong way, thats not how to get past the king zora u cheater. u suck and i wont continue watching all ur [cabbage]! videos

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Izenheim, do the DPS calculation. Thanks.

 

No, no you aren't. You are attempting to prove that godswords are completely and utterly useless, which isn't trust. All weapons have advantages, just because you don't have any particular use for a godsword doesn't mean that it is automatically a worthless piece of crap for all players.

What advantage? What case is it the best? Provide evidence

 

It's called experience :thumbup:

I've given as much evidence as you have for the DPS, which is none so far.

I'm also not going to pretend I know how the system in RS works either, so I won't ever be doing 'calculations'

 

Godswords have their uses, and you for some odd reason just can't admit that. They are useless to you...they ARE NOT useless for everybody else.

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Izenheim, do the DPS calculation. Thanks.

 

No, no you aren't. You are attempting to prove that godswords are completely and utterly useless, which isn't trust. All weapons have advantages, just because you don't have any particular use for a godsword doesn't mean that it is automatically a worthless piece of crap for all players.

What advantage? What case is it the best? Provide evidence

 

It's called experience :thumbup:

I've given as much evidence as you have for the DPS, which is none so far.

I'm also not going to pretend I know how the system in RS works either, so I won't ever be doing 'calculations'

 

Godswords have their uses, and you for some odd reason just can't admit that. They are useless to you...they ARE NOT useless for everybody else.

 

_______

 

I just did a calculation for whip+defender vs BGS in pvp assuming level 75 stats, nooby gear. Even at ~30% accuracy, whip has a noticeable DPS advantage - 18.37 - versus BGS at 17.65.

 

so lol. it is useless even as a non-spec wep.

 

i guess the ONLY non-spec gs has is TD's if you're too slow to switch with whip

 

_____

 

Let's say hypothetically I am wrong. At worst, I have reduced the use of GS to maybe like 2 uses at best. About as useful as a CLS. Worthless? Pretty much

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level 75 attack players aren't even close to 30% accurate at most bosses with a whip, but ok :rolleyes:

 

Even at 10% accuracy, against a potted praying level 75 player with 1000 defense, whip has 5.7 dps against 5.2 DPS of a GS.

 

try harder! you can do it!

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You can't measure 10% accuracy of a whip compared to 10% accuracy of a godsword...because the godsword is going to be more accurate...

 

No, I incorporated GS accuracy. (9.7% on GS; ~8.7% on whip)

 

Nice of you to assume that I didn't, though.

 

I'm not trying hard to begin with btw.

Actions speak louder than words

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typing is easy though

 

I still think you're wrong though, just based on experience that...odd as it is from your calculations...remains the same every time I've experienced it.

 

Experiences lie, math does not; we are subject to a lot of sampling biases

 

For example, my experiences told me that magic defense affected Korasi sword strength. It does not.

 

To be completely fair, like i mentioned previously - GS have SOME use - maybe like one (TD's if you're too slow at switching whip to be effective). But for all intents and purposes it is effectively never #1 at anything else. It makes sense to think of it as basically useless.

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I remember that, and like you, I'm sticking by my experience until I see other wise.

Any particular reason you can't accept that when you did it yourself?

 

of course, it's natural not to like to admit that you're wrong. i have accepted that i was wrong about korasi just like you have accepted you were wrong about gs.

 

the fact that you have to resort to that sort of personal affront irrelevant to the topic at hand shows this point.

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except I haven't accepted I'm wrong, because I've yet to experience a whip being better at Bandos for lower level players.

Calculate all you want. The main point is Godswords are not useless. You only think they are, because they're not useful to you now that you have better weapons.

 

You're the one that brought up the Korasi Sword spec btw, not me, you're the one that went off topic first.

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except I haven't accepted I'm wrong, because I've yet to experience a whip being better at Bandos for lower level players.

Calculate all you want. The main point is Godswords are not useless. You only think they are, because they're not useful to you now that you have better weapons.

 

You're the one that brought up the Korasi Sword spec btw, not me, you're the one that went off topic first.

 

So then you just choose to be ignorant; like I said, experiences can lead to incorrect conclusions many, many times. Some people are willing to accept new conclusions in the face of evidence, some are not.

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typing is easy though

 

I still think you're wrong though, just based on experience that...odd as it is from your calculations...remains the same every time I've experienced it.

 

Experiences lie, math does not; we are subject to a lot of sampling biases

 

For example, my experiences told me that magic defense affected Korasi sword strength. It does not.

 

To be completely fair, like i mentioned previously - GS have SOME use - maybe like one (TD's if you're too slow at switching whip to be effective). But for all intents and purposes it is effectively never #1 at anything else. It makes sense to think of it as basically useless.

Uhm what?

 

This mindset is similar to what the old greek-mathematicans had: "if my experiences don't match the perfect mathematics, my experiences are wrong"..

 

Luckily we've grown out of that mindset, and now we think "if my experiences don't match the perfect mathematics, the perfect mathematics forget to include a certain variable". Experience is always more important than mathematics: mathematical rules are used verify & fine tune the ideas you've gained by doing experiments!

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Then they came to the yews

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The Sara Godsword is a great weapon for lower-ish levels to train their combat up, and many higher level players without the Dung. requirements for chaotic weaponry.

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typing is easy though

 

I still think you're wrong though, just based on experience that...odd as it is from your calculations...remains the same every time I've experienced it.

 

Experiences lie, math does not; we are subject to a lot of sampling biases

 

For example, my experiences told me that magic defense affected Korasi sword strength. It does not.

 

To be completely fair, like i mentioned previously - GS have SOME use - maybe like one (TD's if you're too slow at switching whip to be effective). But for all intents and purposes it is effectively never #1 at anything else. It makes sense to think of it as basically useless.

Uhm what?

 

This mindset is similar to what the old greek-mathematicans had: "if my experiences don't match the perfect mathematics, my experiences are wrong"..

 

Luckily we've grown out of that mindset, and now we think "if my experiences don't match the perfect mathematics, the perfect mathematics forget to include a certain variable". Experience is always more important than mathematics: mathematical rules are used verify & fine tune the ideas you've gained by doing experiments!

 

Runescape is a "perfect physics world,"(with magic) though.

 

Rhetorical arguments that go down to these levels are just pointless really.

 

The plain and simple fact is that no godsword is ever "useless." You might (possibly) be able to accurately say that after certain levels and items are obtained, then godswords are never the most efficient option, but I seriously doubt that. Also, examples such as tds where the level of attention required can SIGNIFICANTLY affect performance cannot be waived off in that manner reasonably. For example, I know that using a steel titan down there is better AT FULL ATTENTION, but I have tv to be watching, etc. So a unicorn is now the best, yet no statistics/attributes have changed.

 

And just to be utterly annoying, I could "use" a godsword to slay lvl 2 men if I felt like it. Therefore they have at least one "use," and based on empirical evidence are not "useless."

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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