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TheAncient

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Language or not, he has a lot of credibility boss wise, I would take what he says as accurate if not entirely true.

This.

So what, somebody who can't speak from a neutral standpoint has never any right of speaking.. He can't see the two sides of a coin, and always thinks he's best, with zealous ambition..

 

Really maybe you "believe" in him (like you believe in a religion) - but that doesn't give him any right to speak (just like religion is in no position to speak).

I just found somebody who sucks at Nex.

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Language or not, he has a lot of credibility boss wise, I would take what he says as accurate if not entirely true.

This.

So what, somebody who can't speak from a neutral standpoint has never any right of speaking.. He can't see the two sides of a coin, and always thinks he's best, with zealous ambition..

 

Really maybe you "believe" in him (like you believe in a religion) - but that doesn't give him any right to speak (just like religion is in no position to speak).

I just found somebody who sucks at Nex.

:lol:

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Be nice guys. Either way that post was censor evading :). But we should drop this subject now and rather discuss the content under the thin layer of barbarianism.

 

I'm wondering, as there seem to be three good things to use: divine, pernix and void. Which of these take priority in which teams?

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Wow how much of " ass lickers" (not sure what the correct english term is) are here. - Somebody has done something a lot.. And suddenly he's all godly and he's always right. - And no one can even object him anymore.

Really even IF he was right I won't ever listen to him, even if his truth would change the world and cure aids. If rightnesses has to be gained by cussing & letting emotion fly high, than I rather be wrong.

 

 

@grimy bunyip: Should I? - I'm not trying to advice anyone here, I'm voicing my opinion. Besides I'm not getting "fussed up" .

@crossed_boy: did I ever say he lied? - I said he has no right to speak when he's so emotionally getting worked up. As if he is, he would never even believe it if somebody would question his methods. Besides, why going into a personal attack now? - Is that the best argument you can make?

@Dragonlordjl: cursing is normal human behaviour... However getting emotionally worked up immediatelly means you lost the argument, and you'll loose credibility.

@green9090: you're paranormal gifted? - I haven't even been to nex once. - The current boss hunting isn't fit my style. (I prefer to do things where you can be "role", so I'll keep to the boss hunting of dungeoneering)

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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Be nice guys. Either way that post was censor evading :). But we should drop this subject now and rather discuss the content under the thin layer of barbarianism.

 

I'm wondering, as there seem to be three good things to use: divine, pernix and void. Which of these take priority in which teams?

Definitely Pernix, as it raises the amount items heal you for and provides the best stats in the game. Second of course would be Divine, for obvious reasons.

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Language or not, he has a lot of credibility boss wise, I would take what he says as accurate if not entirely true.

This.

So what, somebody who can't speak from a neutral standpoint has never any right of speaking.. He can't see the two sides of a coin, and always thinks he's best, with zealous ambition..

 

Really maybe you "believe" in him (like you believe in a religion) - but that doesn't give him any right to speak (just like religion is in no position to speak).

I just found somebody who sucks at Nex.

Yeah, really, the whole post has nothing to do with stoke(and he is a somewhat weird guy, i admit), rather the topic. The fact that alot of people would turn it around the language he uses and the way he chooses to conduct himself(and beware, he did not post the information himself, likely because he knows of the light-heartedness of skillers forums). Why? Stick to what the topic is about and don't patronize someone for doing nothing wrong(again, he didn't post it here).

 

As for the information he provided, not running around on blood stage seems strange as one person would always need to run while they are marked for sacrifice. His points seem mostly focused on melee, which begs me to ask, is melee(chaotics, primarily) on par with ccbow/hand cannon?

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As for the information he provided, not running around on blood stage seems strange as one person would always need to run while they are marked for sacrifice. His points seem mostly focused on melee, which begs me to ask, is melee(chaotics, primarily) on par with ccbow/hand cannon?

it's pretty standard to just tank the marked for death so you can get more damage out.

The main reason is to avoid letting nex teleport around, which drastically reduces the team's damage output.

 

it's pretty easy to tank through the blood phase at any rate.

 

as for melee, some people think you're more accurate with 210+ ranged bonus, than with say, a chaotic maul.

you can use ruby bolts to abuse the high accuracy, and many players think this gives you a higher damage output than say, void with ruby bolts.

 

also in response to dragon, I don't think that's what stokenut meant by don't run.

I'm pretty sure he just meant, don't run.

the marked for death sequence isn't that devastating in reality.

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Wow how much of " ass lickers" (not sure what the correct english term is) are here. - Somebody has done something a lot.. And suddenly he's all godly and he's always right. - And no one can even object him anymore.

Really even IF he was right I won't ever listen to him, even if his truth would change the world and cure aids. If rightnesses has to be gained by cussing & letting emotion fly high, than I rather be wrong.

 

Oh man the ignorance of others will never cease to amaze me

 

HEY GUYS I FOUND THE CURE FOR F***ING AIDS

 

 

pulli: oh man he dropped a swear word, I'm not paying attention to his cure.

 

 

 

OT: Standing in the middle DDing on Nex while she does her intro animations, and having one person off to the side makes her give the virus to that one person, helps prevent it from spreading to everyone

 

 

And for smaller teams, which will probably be the future of Profitable Nex hunting, meleeing her blood form, CRUSH specifically, is faster than range. On Masses, ranging the blood form would probably be better. The blood sacrifice attack is unavoidable at melee range IIRC, but all that attack does is drain everyone's prayer by half, so just keep your prayer low at that point. Shouldn't be an issue as there's low risk of death during that form anyways.

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weather i like the guy or not stokenut knows what hes talking about....end of story

 

he knew things about dung on week 1 that i didnt now till 115 dung (granted i dont do many abandoneds), when it comes to picking apart a new update he masters it

 

im surprised on ice he didnt mention breaking your teammates out of the ice prison to prevent 800s tho

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Wow, people seriously ignore obviously good advice just because it has a swear word?

 

It's not so much the swearing...more that the way he talks makes you feel like he's calling you an idiot, right in the first line.

I don't want to read something when the person is insulting me.

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It's not that the Blood Sacrafice deals alot of damage, it's that if the attack is successful, it will drain everyones prayer by half. Not something that's really nice to tank out.

 

Actually, that's not as big a deal as it seems. Since she alternates her attacks on a timer (she'll attack for about 10 seconds, Siphon, attack for about 10 seconds, Sacrifice, repeat), a good player can simply follow the rhythmn.

 

So, in practice, what this means is, you don't let your prayer go over 30 during the Shadow form. Once it finishes, she siphons. You'll use about 10-15 prayer points before she sacrifices, so you'll lose about 5 prayer points. Use a Super Restore (NOT Super Prayer, use those during the ice and final phases only) and you're at ~40. You'll be down to ~20 again before she sacrifices.

 

As a team, your damage output goes way up, which means you use less prayer on Piety / Protect Magic and lose less prayer since she casts fewer sacrifices. Overall, her damage during this phase is insignificant, so sometimes you can even let prayer run out entirely right before she sacrifices and be perfectly safe.

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Be nice guys. Either way that post was censor evading :). But we should drop this subject now and rather discuss the content under the thin layer of barbarianism.

 

I'm wondering, as there seem to be three good things to use: divine, pernix and void. Which of these take priority in which teams?

 

I think it depends heavily on your team and your own skills. Nex has special attacks and ordinary attacks. A good team, composed of experience players, will rarely take damage from the special attacks. You will choose the server carefully to avoid high ping, and make sure to dodge and avoid every attack possible, even those that require a teammate's help. If this is the case, Divine is the most important, seeing as it will reduce the majority of the damage you've taken by a consistent 30%.

 

On the other hand, if you're consistently getting hit by 1 or 2 shadow attacks every kill, your team is positioning badly in the smoke phase, and your teammates never save you from ice prisons, you're going to be losing a lot of health to attacks that Divine doesn't block. If that's your situation, Pernix will be much better as it raises the amount your brews restore.

 

Basically, Divine is going to benefit you greatly against nonavoidable attacks. Pernix will help a fair amount against avoidable and unavoidable attacks alike. The question is how frequently you avoid the avoidable attacks. Ideally, you would use both.

 

Void is basically the offensive option - if you're going to a FFA, Void Range is definitely the way to go for most of the battle, although whether C Maul trumps Veracs is still up in the air. With a small team, Pernix will definitely be better, but since most players aren't going to have Pernix for months to come, Void is still an option.

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Verac or Range, which would be better for an FFA? And if Verac, should I use Piety over Turmoil since I read that Curses heal Nex or something.

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Verac or Range, which would be better for an FFA? And if Verac, should I use Piety over Turmoil since I read that Curses heal Nex or something.

 

You would ideally use both.

 

Smoke Phase - Range. She's going to be moving around a lot, because your team will spread out to avoid the lingering smoke clouds as well as the charging attack, on top of being dragged around. It's very hard to stay in melee range of her for extensive periods of time. Alternatively, if the mass is big enough, just use your Dragon Claw specials here right off the bat - bigger teams try to instantly end this phase via Dragon Claws, so I wouldn't be surprised if this is the standard for FFA too.

 

Shadow Phase - Melee. Normally, you'd range, as the darkness around her hurts people who stand in melee range. However, the damage is not too significant, and you want to put out as much damage as possible. If you assume that Nex's defense remains constant (it might), then Veracs in general is better slightly. However, I've personally found that I hit this form with melee more accurately than any other form, the only thing putting me off is the constant damage.

 

Blood Phase - Melee. Fastest damage output and she's pretty much harmless.

 

Ice Phase - Melee when you can, but if you see her getting ready to put up an ice wall around her, back off and range. Getting stunned is bad.

 

Final Phase - Melee when she Soul Splits or doesn't use any prayer, range during Deflect Melee. Get the timing down so you don't miss attack rounds or hurt yourself.

 

I would personally suggest Turmoil. Curses healing her is a rumor, as far as I can tell, and it hasn't been confirmed. Stoke recently mentioned that if EVERYONE uses normal prayers, the last form will not use soul split, but I have yet to confirm it, and even if it were true, it's unlikely every person on your FFA team will be following it. Since you'll be using Melee more than Range (and because Blood forfeit does not benefit as much from additional range levels), I would use Turmoil to maximize your melee damage output over Rigour / Eagle Eye.

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About the blood phase, when someone gets marked for sacrifice, exactly how far does they need to run? Plus, if the ones that are not marked run like hell, can they escape the drain?

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Soma, i think you might be forgetting that people in FFA masses use the best equipment out there, thus they wouldn't use any bolts, but rather hand cannons, and as far as i know, hand cannon hits higher(higher average damage) and is naturally more accurate(ignoring verac's spec) than verac's, and because you have near unlimited range, you wouldn't be missing any hits on Nex. If a ranger was smart(and FFA is all about smarts), they would just run around more than they need to without losing combat turns to make melee less effective, thus rendering verac's obsolete. In FFA, everyone is your enemy, there are no teammates.

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First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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Soma, i think you might be forgetting that people in FFA masses use the best equipment out there, thus they wouldn't use any bolts, but rather hand cannons, and as far as i know, hand cannon hits higher(higher average damage) and is naturally more accurate(ignoring verac's spec) than verac's, and because you have near unlimited range, you wouldn't be missing any hits on Nex. If a ranger was smart(and FFA is all about smarts), they would just run around more than they need to without losing combat turns to make melee less effective, thus rendering verac's obsolete. In FFA, everyone is your enemy, there are no teammates.

 

I've seen a lot of people using hand cannons lately and they're honestly not so impressive. Maybe they're better on average, but in a FFA, you're counting on good luck streaks. I seem to hit a lot more of those with Blood forfeit, and a good luck streak can easily mean 7.5k+ damage from forfeits alone.

 

Also, if your timing is good, you can still pull out quite a bit of melee damage. I think it's enough for it to be worthwhile, personally. Also, in melee range you're generally closer to Nex, which means the distance you have to run is about the same as that of rangers on the wrong side of Nex. Again, it's a chance worth taking, I think.

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Soma, i think you might be forgetting that people in FFA masses use the best equipment out there, thus they wouldn't use any bolts, but rather hand cannons, and as far as i know, hand cannon hits higher(higher average damage) and is naturally more accurate(ignoring verac's spec) than verac's, and because you have near unlimited range, you wouldn't be missing any hits on Nex. If a ranger was smart(and FFA is all about smarts), they would just run around more than they need to without losing combat turns to make melee less effective, thus rendering verac's obsolete. In FFA, everyone is your enemy, there are no teammates.

it's not impossible that blood forfeit with a high accuracy build can out-DPS the handcannon.

it definitely does if you assume blood forfeit activates 33% of the time.

 

I did a VERY small sample pool of shots (~100 shots + 20 activations in duel arena)

and yeah, like that I just said, the activation rate seems to be around 20%, my data points to about 18-19%, i forget, it's in my data log somewhere.

 

but yeah, not blood bolts might be better.

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Soma, i think you might be forgetting that people in FFA masses use the best equipment out there, thus they wouldn't use any bolts, but rather hand cannons, and as far as i know, hand cannon hits higher(higher average damage) and is naturally more accurate(ignoring verac's spec) than verac's, and because you have near unlimited range, you wouldn't be missing any hits on Nex. If a ranger was smart(and FFA is all about smarts), they would just run around more than they need to without losing combat turns to make melee less effective, thus rendering verac's obsolete. In FFA, everyone is your enemy, there are no teammates.

it's not impossible that blood forfeit with a high accuracy build can out-DPS the handcannon.

it definitely does if you assume blood forfeit activates 33% of the time.

 

I did a VERY small sample pool of shots (~100 shots + 20 activations in duel arena)

and yeah, like that I just said, the activation rate seems to be around 20%, my data points to about 18-19%, i forget, it's in my data log somewhere.

 

but yeah, not blood bolts might be better.

So in ffa, where you're counting on a "few lucky hits" I guess this is best?

 

However that still leaves the end part, where blood forfeit seem to be capped at 300 I heard? - Maybe other bolts are usefull then?

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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it's not impossible that blood forfeit with a high accuracy build can out-DPS the handcannon.

it definitely does if you assume blood forfeit activates 33% of the time.

 

I did a VERY small sample pool of shots (~100 shots + 20 activations in duel arena)

and yeah, like that I just said, the activation rate seems to be around 20%, my data points to about 18-19%, i forget, it's in my data log somewhere.

 

but yeah, not blood bolts might be better.

 

Slightly off topic question, but still relevant.

 

Was your calculation done with or without the bonus from the seers diary? Remember that the diary gives a permanent increase in all bolts activating their special, and thus could have a large impact on your results depending on if the player completed the diary or not.

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it's not impossible that blood forfeit with a high accuracy build can out-DPS the handcannon.

it definitely does if you assume blood forfeit activates 33% of the time.

 

I did a VERY small sample pool of shots (~100 shots + 20 activations in duel arena)

and yeah, like that I just said, the activation rate seems to be around 20%, my data points to about 18-19%, i forget, it's in my data log somewhere.

 

but yeah, not blood bolts might be better.

 

Slightly off topic question, but still relevant.

 

Was your calculation done with or without the bonus from the seers diary? Remember that the diary gives a permanent increase in all bolts activating their special, and thus could have a large impact on your results depending on if the player completed the diary or not.

I assumed 33% activation in my original calculation.

and I have seers diary active on my account, so my data test would be with seers elite on.

 

anyways a 7 man team with handcannons and ruby bolts just nexed, and most of us recorded xp.

Overwhelmingly, ruby bolt users gained more xp each nex kill, than the handcannoners.

 

presumably we all all the ruby bolters were using seers diary.

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