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Does Free Trade entail No GE Buy limits?


tedbundty

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Why do you think it does or does not?

 

What effects will it have if they are removed?

 

Do you personally want the buy limits? Why or why not?

 

Edit: By 'Buy Limits' I'm talking about 4 hour buy limits on the GE (e.g. you can only buy 10k dragon hides and 25k coal per 4 hours and you can't sell back an item until 4 hours has passed.)

 

Edit #2: Just thought of this - If Jagex does not remove the buy limits, people will most likely use multiple accounts to buy stuff over the GE and then trade to each other, thus avoiding the buy limits (with disregard to the rules).

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They've stated that there will no longer be max and min buy limits. It will simply show what the average trade of the item is.

 

EDIT: If you meant by how many you can buy with in 4 hours, I bet that they'll probably be removed. If you need more of an item, it'd be just as easy to ask people to buy it for you.

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The item limit will probably stay or be raised slightly. The price caps will be removed. Hopefully, the 5% min & max are still shown as default like now. And lowest price floors will probably also stick around.

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I was wondering this I think they'll keep the 4 hour limit to sell things back or it'll be too easy for merchers, hopefully they remove limits on how much you can buy though.

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I think they'll stay. The reason why they're there is so people can't completely single-handedly buy out an item or flood a market. That's a problem the GE will have, regardless of whether or not it has price floors and ceilings.

 

At least...I think that's the reason why they're there. I bet it also tries the limit the trade volume for other purposes too, though.

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Not only will the bulk limits stay, I'd wager Jagex makes the GE bulk trades even more restrictive.

 

----------------------------------------

 

With the return of Free Trade, and the removal of price limits at the GE it's likely Jagex will do something really cool:

 

-Make the GE more restrictive on the BULK AMOUNT of things you can buy

 

-Add a "sales tax" on all completed sales, charged to the buyer

 

-Add a "bulk tax", by option, to allow more purchases per hour.

 

Why I think this? Well, Jagex currently has limits with respect to non-consumable and consumable items. With trade limits, it was impossible to try to pay higher to get faster results. As such, Jagex still needed the bulk limits to be high cause players were reasonably restricted to the GE.

 

However, NOW, it's entirely possible to hire others to buy outside the bulk limits. Hire 100 people on promise of cost +10% and you now can buy 10,000 items per four hours.

 

I think Jagex will counter such practices, yet still encourage positive merchanting by doing the above changes.

-First, they'll be more restrictive on amounts one can buy (ex: only 10 per hour).

-All sales have a small tax to remove gp from the game (such a tax would be passed on by a merchanter to a bulk buyer) in preparation for the coming of the merchant class.

-People who want to buy more than the limits (by passing a merchanter) will have to pay a higher tax (1% more for every 10 extra per four hours for example).

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Hope they stay, it would be a pain to buy a lot of things otherwise.

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I think a GE tax sounds like kind of a good idea... not anything big, but something to counteract the convenience of buying/selling with the GE. I haven't been as active playing for a while, but when I stopped inflation was a pretty big problem. Something to also combat that inflation would be good I think. :D

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I think a GE tax sounds like kind of a good idea... not anything big, but something to counteract the convenience of buying/selling with the GE. I haven't been as active playing for a while, but when I stopped inflation was a pretty big problem. Something to also combat that inflation would be good I think. :D

Once statuettes are removed inflation shouldn't be as big of an issue as it was before, and most raw materials are crashing which may signal that we're already in a deflating market; I think further cash sinks should wait until the market steadies itself a bit.

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i would like to keep a limit on the amount of items someone can buy in a given time, but the number is too low right now.

 

that or another way of controling merch clan damage.

 

any change in price of an item that is bigger then 1% coused by a single player will not change the ge mid price sounds like a good idea to me.

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I hope they keep the limits personally, it just seems wrong to buy something, then instantly sell it right away for profit.

thats how many people, including myself used to merch in world 2. ah the good old days ^^

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I hope they keep the limits personally, it just seems wrong to buy something, then instantly sell it right away for profit.

 

I disagree completely. Doing that in a free trade market GE is the same as buying from one player and selling to another in a trade. It should be allowed and I hope it will be.

 

Im not a merchant by any means but I agree being able to do it on principle.

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I wondered this very thing.

 

@myu

 

In the referendum, they stated that both the price floor and ceiling will be removed.

 

@Nuke Marine

 

You come up with some of the most far fetched ideas I have seen. Hiring people to buy things for you is kind of silly when quite a few people are willing to do it for free. I have frequently bought 100 battle staves for friends, or just random people in the GE, because I don't need them. Also, there are already companies that did this for people. You could order x amount of an item, and then they would provide it after a certain time.

 

Jagex didn't have a problem with these companies. They advertised openly on the forums, and they were very useful for getting larger quantities of harder to get items. You could place an order for Dragonstones for example, and depending on how many you wanted, they would fill it.

 

Sales tax in RS would be generally bad for the economy. We will already be having rather large deflation once free trade comes out and the remaining 76kers and BHers stop getting statuettes. No need to exacerbate the problem by forcefully yanking cash out of the economy.

 

More restrictive on the amounts you can buy per hour is also a very bad idea. It keeps the item from fluctuating in price when there is such a limited movement of those items around the market. Essentially freezing the supply of items, like Battlestaves, would lock them at one price. Price fixing has been shown across the world to be generally bad for the economy. Making it impossible to trade enough quantity of an item to make it update in price would have this exact effect. As gp value fluctuates, item prices should be able to fluctuate with it, not remain fixed at a certain point because it is impossible to buy any of them.

 

Making people pay higher taxes to buy more of an item would be another incredibly bad idea. I mean, why don't you just suggest microtransactions while you are at it? The tighter something is controlled, the more stifled it becomes. This leads to a stagnating economy and society. If you want an example, go look at Germany just after WWII.

 

Creating extra useless rules just because you can create them is never a good idea. Making players jump through hoops and wade through seas of red tape in order to do anything just removes every reason to play this game.

 

 

tl;dr

 

You're entire theory is just a blatently bad idea.

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If you want an example, go look at Germany just after WWII.

Funny you bring that up.. Germany had a very large economic boom during 1950-1960.. So big they got from literary nothing to one of the top economies in the world during the 1970s.

 

And yes restirctions are the best method a goverment or a leadership has: it is the goal of the leaders (jagex) to make sure wealth is distributed evenly, and not 1 (group) gets richer on the shoulders of others!

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I heard there was GE right before trade limits began for like a week or two. Was anyone around during that time to say if there were limit?

It was by day. I have a friend who made millions buying barrows pieces and putting them into sets and reselling them. The limit was 100 of something a day, so he was doing 100 of each barrows set a day.

 

@pulli23

 

I said look at Germany after just after WWII. 1945ish. Their economy was garbage. Luckily, they got themselves a new government, and it did better then the last one.

 

Remember, the state of Germany's economy in 1945 was not affected by how they did in the future. The state of Germany's economy was affected by what they did in the past, namely the 30s and early 40s.

 

You might be interested in reading The Road to Serfdom by F. A. Hayek. It deals extensively with this very concept.

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There should be no reason for ANY limits on free trade. So the system can be manipulated by players with tons of money. and?

 

If I had 50bil why shouldnt I be allowed to buy 100million lobsters if I wanted

Cause obviously you don't need 100million lobsters. Duh. We want to make sure that people only receive what they absolutely need, not any extra. Cause this totally worked for the Pilgrims and all. <_<

 

/scarcasm

 

Sry, couldn't resist. I actually agree with you.

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@Nuke Marine

 

You come up with some of the most far fetched ideas I have seen. Hiring people to buy things for you is kind of silly when quite a few people are willing to do it for free. I have frequently bought 100 battle staves for friends, or just random people in the GE, because I don't need them. Also, there are already companies that did this for people. You could order x amount of an item, and then they would provide it after a certain time.

 

Jagex didn't have a problem with these companies. They advertised openly on the forums, and they were very useful for getting larger quantities of harder to get items. You could place an order for Dragonstones for example, and depending on how many you wanted, they would fill it.

Well, what's the problem then? Since people are doing it for free, life goes on regardless of how the GE works. If the GE disappeared, you're stuck with the same issue

 

Sales tax in RS would be generally bad for the economy. We will already be having rather large deflation once free trade comes out and the remaining 76kers and BHers stop getting statuettes. No need to exacerbate the problem by forcefully yanking cash out of the economy.

Then no need for sales tax for normal purchases. Jagex can introduce a tax for bigger bulk purchases to encourage p2p trades. Remember, without price limits the GE becomes even more convenient. And as you pointed out, this will then give purpose to all the good semaritans listed in your first paragraph.

 

More restrictive on the amounts you can buy per hour is also a very bad idea. It keeps the item from fluctuating in price when there is such a limited movement of those items around the market. Essentially freezing the supply of items, like Battlestaves, would lock them at one price. Price fixing has been shown across the world to be generally bad for the economy. Making it impossible to trade enough quantity of an item to make it update in price would have this exact effect. As gp value fluctuates, item prices should be able to fluctuate with it, not remain fixed at a certain point because it is impossible to buy any of them.
With hundreds of thousands trading on six slots, we won't see a bottleneck. Without price limits, prices will find their player evaluated price very quickly. Plus, the prices listed will still just be suggestions, so if they're a little off it doesn't matter.

 

Making people pay higher taxes to buy more of an item would be another incredibly bad idea. I mean, why don't you just suggest microtransactions while you are at it? The tighter something is controlled, the more stifled it becomes. This leads to a stagnating economy and society. If you want an example, go look at Germany just after WWII.

 

Creating extra useless rules just because you can create them is never a good idea. Making players jump through hoops and wade through seas of red tape in order to do anything just removes every reason to play this game.

Nothing is being controlled. You have FREE TRADE. If you don't like the GE then you DON'T USE IT! With restricted trade, yes, what I suggested would be very bad. However, now, Jagex needs to return power to the positive merchant class. You know, the guys that collected items in small amounts to sell in bigger amounts. With the GE, such a class of people just won't exist and I think RS will be more the poorer for it.

 

 

tl;dr

 

You're entire theory is just a blatently bad idea.

I kindly disagree

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