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Dungeoneering tokens


sumondskull6

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My stats are in my signature, I DK (all variants), TDs, solo bandos, team bandos/sara/arma every now and then, tack on a bit of corp, and plan to nex in the future. I'm also going to slay, a LOT. Meaning well over 99, as 200m slayer exp is my biggest and final goal in runescape.

 

As of now I'm camping TDs for a claw drop, to use myself. Then I'll use my current cash pile to buy ahrims, cannonballs for slayer, and 99 summoning. Following that, I plan to get 70 RC so I can bind a CSB for DGing. This will leave me with roughly 5-10m left over, which is absolutely going towards 91/92 herblore.

 

At this point, I will power train DGing, most likely until I have all the rewards I'll ever need. While I'm training DG I'll probably be doing farm runs, MTK, Bork/Skelly horror (for clues), random boss trips, random td trips, and random slayer.

 

The profits from those will, not right away, obviously (as it will take a while to save up for each individual item), go towards ACP, Bandos, Archer boots and a Spectral (Upgrading to Elysian, then Divine).

 

I currently have:

 

Arcane stream

Gem bag

Scroll of Life

Scroll of Cleansing

 

I plan to get (in this order):

 

Chaotic rapier

Chaotic crossbow

Chaotic Maul

Herbacide + Bonecrusher

CLS (For when/if I have a divine, in the future, to solo bandos)

 

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

 

My question is what else should I get, and when?

 

Are any of the DG shields good, for what I do, or does a Spectral work fine (until I have a ely/divy) everywhere I plan to go?

What about a chaotic staff, is it worth it for the occasional Ice strykewyrm task, and possible hybrid pking (Very doubtful) in the future? What about a possible new update in which it becomes increasingly useful, would it be worthwhile to get, just in case?

What about Augury/Rigour?

Ring of Vigour?

Anti-poison totem? (I assume defender/ely/divy will always be better?)

Tome of frost for possible new updates?

Celestial surgebox? Seems almost useless, even for new updates, but who knows, maybe it would have a niche use?

Scroll of efficiency? Smithing update, maybe..?

Coal bag?

Gravite 2h? For the occasional F2P pking when I'm bored, or is it not worth it to use a rune scimmy on stab (I assume no), and I will most definitely hate switching to crush.. Would rba -> gravite 2h be a viable option? Or should I just stick with the good ol corrupt DBA?

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Rigour is good. Scroll of efficiency can't hurt if you are making addy plates sometime.

 

Augury, tome of frost are useless.

 

Coal bag is nice for 77-80 mining at concoal.

 

Csb is decent for dks (mind you not great but it saves some space).

 

Eeks/farseer/cks are nice if you are short on cash and have lots of tokens.

 

Antipoison is not great for combat but nice for pyramid plunder and stuff. Ring of vigour is nice for pvp, claws > korasi etc.

 

Chaotic staff is nice for pvp as well.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I guess that answers most of my questions, lol, thanks.

 

I guess I'll go ahead and get Rigour after everything else, same with scoll of efficiency/coal bag/anti-poison totem.

 

I still don't know about the shields or staff, though :/

 

Staff, well, 5% more magic damage. That's all it does over SoL. Unless you plan to PVP or are obsessed with hitting the maximum possible damage with magic on ice strykewyrms, don't get it.

 

Shields, um....pretty sure the spirit shields outclass them, if you can afford a divine. The Eagle Eye Shield and Farseer shield are more useful because there's nothing else that gives those bonuses. Pretty sure the shields are mostly useless though. Fairly sure...

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my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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I know this isn't exactly on topic, but i've been meaning to tell you this for a while. I just wasn't wothered to do it over RS Chat.

Your plan is all wrong. You aim to get Rapier, Overloads, etc. for Slayer to max your Slayer Efficiency. Your untimate goal is to get 200m Slayer Exp. You're 93 Slayer now. That leaves you with 193m Slayer Exp to go. Slayer isn't the best money maker, granted. But reaching all of your pre-Slayer goals could take you upto a year, with luck. And lets face it, you've not been the luckiest of player the past few weeks/months. Slayer paid for my Overloads, my Turmoil, my Bandos, etc. Surely, even with today's market it could do the same for you. And at the end of the day, sure you might get Overloads and great gear a bit later than expected, but you're going to end up reaching your 200m Slayer Exp goal a lot sooner. Slayers don't need the best of everything to be efficient. It might give you a bit of an upper hand, but right now time is a wastin'.

I suggest just making 10m or so, getting a cannon, with how much ever cannonballs you wish to get, start Dungeoneering a bit more to get a rapier and fall right into Slaying. Do your Herb Runs and MTK inbetween. Do some GWD when you feel like it (i'm always ready for it) and let the money make itself.

Players who focus too much on money will never have it. I am a prime example. I really can't be bothered with how much money i have as long as i have enough for cheap, basic gear.

 

Yeah, that's about all :)

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After reading that, Noxx, I think I'm just going to go ahead and get a rapier and start slaying.. I MIGHT get extremes first, so 87-89 herblore, because the boost is pretty big. Other then that, I plan to MTK, TDs, GWD, frost dragons, and DKs (On tasks), to make cash WHILE I slay. Not sure about herb runs, honestly, but maybe.

 

If I don't do that, then I'll just DG till I get Rapier, (ccbow,) maul, herbacide/bonecrusher, (ccbow,) CLS. THEN I'll start slaying so I don't have to worry about DGing again unless I want to for fun.

 

Either way, I AM soloing a pair of claws for myself, first, and getting 99 summoning, and 70 rc.

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