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Why do you think Jagex made 99s Require so Much EXP?


Freakyhair

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I was just browsing through high scores earlier and looking at the people with maxed EXP in skills and I just thought to myself, why did Jagex ever make the experience bar so high?

 

I mean especailly in original RuneScape where 20k exp/hr was good training for many skills. Do you think Jagex expected many people to ever reach 99, because (especially originally) there is so much clicking involved in getting that much exp! It's hard to imagine that when originally starting out Jagex expected people to spend 100s of hours of their life on a game that may have died along the way.

 

The max EXP I'm sure JAgex wouldn't have expected anyone to achieve, but they have! I personally think that the game would have benefited a lot from having a max exp of 50m, possibly even 13m! I'm sure that RuneScape would seem like much less of a grindfest, as well as allowing people to actually complete the game, kind of. I think that allowing people to spend thousands of hours to get 200m in a skill on a game that benefits you in know way is very irresponsible. Or similarly if there were no max EXP this game could continue forever but people may still not grind as heavily as there isn't an end in sight.

 

Maybe the gowers pre emted how big this game could get, if there had been lower exp requirements, or no exp past 99 the game definately wouldn't be the same, possibly as big, as it is now..

 

What do you think? Why would someone make such massive time requirements for a simple game? Would it be better if there was no EXP limit? Would you prefer exp requirements to be lower, say 7m or so?

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Hundreds of thousands of poeple have 99s, many have multiple. For some numbers: http://runescape.wik.../wiki/99_skills

 

Of course they want to make such a massive time requirement.... Then people play longer, pay longer, and jagex gets more money...

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Hundreds of thousands of poeple have 99s, many have multiple. For some numbers: http://runescape.wik.../wiki/99_skills

 

Of course they want to make such a massive time requirement.... Then people play longer, pay longer, and jagex gets more money...

 

No [cabbage] mate, i know how many people have 99s. At what point did I amke out I didn't.

 

Yeah but they don't make there money on how many hours they play a month, unless f2p, they make it just on people playing it enough to wanna buy membership. For me that's like 10 hours min. I dunno I think maybe people wouldn't go for as many 99s if there was a lower exp requirement, possbily using different ways to train? I dunno..

 

but is it not mad thatthey originally started with that much exp to get 99??

 

Also i think its irresponsible to make a game where that much time needs to be put in..

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7m for a 99? That's too hilarious, remind me to add it to the 'noobs say the funniest things' section. Seriously though, the caps are fine. 13m xp gives people a challenge, especially since the last 7-8 levels are literally 7m xp in themselves.

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They amde them so high because the whole point of a game like runescape is you cant become maxed out in like a few weeks. They want you to be playing for years on end.

 

Dropping the xp needed like that would be like making it so you could earn enough xp in any console game (like gods of war or w/e) to max out ur weapons on like the 3rd objective; whats the point? you'll be sos trong nothing will be a challenge til u hit the end game.

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Think its more down to the speed of the xp you train itself making the 13m requirement sortof irrelevant.

 

Thinking in those terms it makes more sense to see certain skills as being fast. While leaving some to be harder. That and you dont need to train all the skills to 99.

 

I think the balance is pretty good. Infact..Since effigies its too easy now..It nerfs most of the harder skills considerably. Leaving only easy vs. easy.

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Think its more down to the speed of the xp you train itself making the 13m requirement sortof irrelevant.

 

Thinking in those terms it makes more sense to see certain skills as being fast. While leaving some to be harder. That and you dont need to train all the skills to 99.

 

I think the balance is pretty good. Infact..Since effigies its too easy now..It nerfs most of the harder skills considerably. Leaving only easy vs. easy.

I thought effigies were supposed to be hard to obtain though?

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Pretty much what everyone said, so the game is not easy and to keep you playing. It's a growing trend and becoming more popular to have some huge goals in games these days. I think most developers are realizing if you set some of ridiculously high goal, someone will achieve it pretty much no matter what. Runescape is a little unique in the fact that this single game is constantly being updated over the years instead of just coming out with new versions (call of duty). But in end up i think it's proven it's worth. Look how long Runescape has been running and how big the user base has grown.

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It's common knowledge that there's two main types of MMO's: Those that let you max out very quickly, and then have large amounts of end-game stuff to keep you interested (e.g. WOW), and the ones that keep you interested and playing by making it very hard and long to max out (e.g. RuneScape).

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Think its more down to the speed of the xp you train itself making the 13m requirement sortof irrelevant.

 

Thinking in those terms it makes more sense to see certain skills as being fast. While leaving some to be harder. That and you dont need to train all the skills to 99.

 

I think the balance is pretty good. Infact..Since effigies its too easy now..It nerfs most of the harder skills considerably. Leaving only easy vs. easy.

I thought effigies were supposed to be hard to obtain though?

 

I guess once total combat which is one of the easier skills in itself (though im not saying any skill is 100% easy..just one of the easier ones.) then no not really. I never trained for effigies but I do get about 1 effigy every 70-85k slayer xp. Thats a huge amount of free skill xp on the side. Many effigies while getting 99 combats or through slayer to same goal.

 

I dont really know how fast you get effigies from things like crawlers or whatever. I wouldnt train that way personally as im a pure slayer for combat.

 

Plus effigies also include assisting. 30k a day on a hard skill is alot. (Such as rc I mean.)

 

30k may seem small but thats 7x30 = 210k a week. 1050k every 5 weeks. ...Without training the skill lol. Minus about 120k tho.

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Many moons ago i had the chance to grind daily with someone who was en-route to 200m in fletch, the hours that they put in daily/nightly was crazy, but it gave me incentive to get my 99, thinking if this guy can do 200m...then surely i can do the 13m. For him he said it was something to do as he had maxed out everything else, his desire was to be at the top of the leaderboard, his personal goal, his way of playing the game. There are many different ways to play RS as we know, and for some it becomes an obsession to the very max. That in a sense is what the end game offers here, and I do not think personally lowering exp caps would benefit the game that has already had measures made for faster xp in many skills.

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Hundreds of thousands of poeple have 99s, many have multiple. For some numbers: http://runescape.wik.../wiki/99_skills

 

Of course they want to make such a massive time requirement.... Then people play longer, pay longer, and jagex gets more money...

 

No [cabbage] mate, i know how many people have 99s. At what point did I amke out I didn't.

 

Yeah but they don't make there money on how many hours they play a month, unless f2p, they make it just on people playing it enough to wanna buy membership. For me that's like 10 hours min. I dunno I think maybe people wouldn't go for as many 99s if there was a lower exp requirement, possbily using different ways to train? I dunno..

 

but is it not mad thatthey originally started with that much exp to get 99??

 

Also i think its irresponsible to make a game where that much time needs to be put in..

Ok, there was no need to be rude. All you sound like is an average noob who wishes he didn't have to work as hard as he does for a 99. Get the hell over it and don't play the game if you find it not fun.

61,358th to 99 range on May 23rd, 2010.

100,927th to 99 def on February 13th, 2011.

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I honestly believe there is a formula that gives them the exp for each level. It probably looks like a exponential graph and on the X-axis there are the levels 1-99 (and 120 in dung case), then the Y-axis is experience.

 

Plug in formula based on exponentially increasing experience between levels and BOOM! Exp levels set.

 

I havent ever typed in the data, but Im fairly positive that is what would happen.

 

They probably did some research on how other RPGs set lvls and based a formula off of it.

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I honestly believe there is a formula that gives them the exp for each level. It probably looks like a exponential graph and on the X-axis there are the levels 1-99 (and 120 in dung case), then the Y-axis is experience.

 

Plug in formula based on exponentially increasing experience between levels and BOOM! Exp levels set.

 

I havent ever typed in the data, but Im fairly positive that is what would happen.

 

They probably did some research on how other RPGs set lvls and based a formula off of it.

 

YEah that's actually probably it!

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Hundreds of thousands of poeple have 99s, many have multiple. For some numbers: http://runescape.wik.../wiki/99_skills

 

Of course they want to make such a massive time requirement.... Then people play longer, pay longer, and jagex gets more money...

 

No [cabbage] mate, i know how many people have 99s. At what point did I amke out I didn't.

 

Yeah but they don't make there money on how many hours they play a month, unless f2p, they make it just on people playing it enough to wanna buy membership. For me that's like 10 hours min. I dunno I think maybe people wouldn't go for as many 99s if there was a lower exp requirement, possbily using different ways to train? I dunno..

 

but is it not mad thatthey originally started with that much exp to get 99??

 

Also i think its irresponsible to make a game where that much time needs to be put in..

Ok, there was no need to be rude. All you sound like is an average noob who wishes he didn't have to work as hard as he does for a 99. Get the hell over it and don't play the game if you find it not fun.

 

 

nah im an average person that doesnt want to spend hours upon hours getting 99. To be fair ive already got 5. I'm talking more about how detremental the ammount of tiem required is to people as well. Im not complaining I can't get a 99, it's not hard, it's just a waste of life -.-

 

PLus I am actually going to quit the game, but im pretty addicted to it. Thats one reason im getting pissed off about the way the game is set up, like I already said I think its incredibly irresponsible to have a game where the max level takes that many hours. Even Chinning it might well take 130 hours to get 99 range. Obviously it's my fault for having an addictive personality, but Jagex dont help by creating a platform set the way RuneScape is for me to get addicted to.

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Hundreds of thousands of poeple have 99s, many have multiple. For some numbers: http://runescape.wik.../wiki/99_skills

 

Of course they want to make such a massive time requirement.... Then people play longer, pay longer, and jagex gets more money...

 

No [cabbage] mate, i know how many people have 99s. At what point did I amke out I didn't.

 

Yeah but they don't make there money on how many hours they play a month, unless f2p, they make it just on people playing it enough to wanna buy membership. For me that's like 10 hours min. I dunno I think maybe people wouldn't go for as many 99s if there was a lower exp requirement, possbily using different ways to train? I dunno..

 

but is it not mad thatthey originally started with that much exp to get 99??

 

Also i think its irresponsible to make a game where that much time needs to be put in..

Ok, there was no need to be rude. All you sound like is an average noob who wishes he didn't have to work as hard as he does for a 99. Get the hell over it and don't play the game if you find it not fun.

 

 

nah im an average person that doesnt want to spend hours upon hours getting 99. To be fair ive already got 5. I'm talking more about how detremental the ammount of tiem required is to people as well. Im not complaining I can't get a 99, it's not hard, it's just a waste of life -.-

 

PLus I am actually going to quit the game, but im pretty addicted to it. Thats one reason im getting pissed off about the way the game is set up, like I already said I think its incredibly irresponsible to have a game where the max level takes that many hours. Even Chinning it might well take 130 hours to get 99 range. Obviously it's my fault for having an addictive personality, but Jagex dont help by creating a platform set the way RuneScape is for me to get addicted to.

if your going to quit then quit. Its not irresponsible its them getting paid by players to host a game aka their job. You're the irresponsible one because you don't know when to stop playing a game. Chinning also takes far less than 130 hours to get 99 range.... Its all your fault. None is Jagex's.

61,358th to 99 range on May 23rd, 2010.

100,927th to 99 def on February 13th, 2011.

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Problem now is you can get 400k-1m rates in faster skills like herblore fletching or construction so a 99 is pretty meaningless

Especially since I'm now rich enough to get 104m herb xp i think that skills should all get master capes at 104m xp, regardless of the level cap being raised

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Hundreds of thousands of poeple have 99s, many have multiple. For some numbers: http://runescape.wik.../wiki/99_skills

 

Of course they want to make such a massive time requirement.... Then people play longer, pay longer, and jagex gets more money...

 

No [cabbage] mate, i know how many people have 99s. At what point did I amke out I didn't.

 

Yeah but they don't make there money on how many hours they play a month, unless f2p, they make it just on people playing it enough to wanna buy membership. For me that's like 10 hours min. I dunno I think maybe people wouldn't go for as many 99s if there was a lower exp requirement, possbily using different ways to train? I dunno..

 

but is it not mad thatthey originally started with that much exp to get 99??

 

Also i think its irresponsible to make a game where that much time needs to be put in..

Ok, there was no need to be rude. All you sound like is an average noob who wishes he didn't have to work as hard as he does for a 99. Get the hell over it and don't play the game if you find it not fun.

 

 

nah im an average person that doesnt want to spend hours upon hours getting 99. To be fair ive already got 5. I'm talking more about how detremental the ammount of tiem required is to people as well. Im not complaining I can't get a 99, it's not hard, it's just a waste of life -.-

 

PLus I am actually going to quit the game, but im pretty addicted to it. Thats one reason im getting pissed off about the way the game is set up, like I already said I think its incredibly irresponsible to have a game where the max level takes that many hours. Even Chinning it might well take 130 hours to get 99 range. Obviously it's my fault for having an addictive personality, but Jagex dont help by creating a platform set the way RuneScape is for me to get addicted to.

if your going to quit then quit. Its not irresponsible its them getting paid by players to host a game aka their job. You're the irresponsible one because you don't know when to stop playing a game. Chinning also takes far less than 130 hours to get 99 range.... Its all your fault. None is Jagex's.

 

Absolute bull mate, of course some of it's Jagex's fault. They made the game the way it is, they're the ones realeasing high level content where u need all 99s. Fair most of its my fault but I already said that.

 

Would you say that the person who invented crack is not at all to blame for anybody addicted now because it wasnt intented to be used like that? Course not its partly his fault for making something like that,

 

The very nature of RuneScape is to spend hours geting skills, hence there are thousands over really addicted gamers. Its boths fault.

 

Surely u can appreciate how hard it is to quit, u must no people that play far too much that it starts to badly affect their life?

 

If not then watever.

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7m for a 99? That's too hilarious, remind me to add it to the 'noobs say the funniest things' section. Seriously though, the caps are fine. 13m xp gives people a challenge, especially since the last 7-8 levels are literally 7m xp in themselves.

 

dont call me a nood mate, i been palying at least 6 years longer than you. Im pretty sure it would have curved the level of addiction at least a bit if the caps were orinally at 7m. Thats still hundreds of hours of playing to get 99 in mining etc.

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Hundreds of thousands of poeple have 99s, many have multiple. For some numbers: http://runescape.wik.../wiki/99_skills

 

Of course they want to make such a massive time requirement.... Then people play longer, pay longer, and jagex gets more money...

 

No [cabbage] mate, i know how many people have 99s. At what point did I amke out I didn't.

 

Yeah but they don't make there money on how many hours they play a month, unless f2p, they make it just on people playing it enough to wanna buy membership. For me that's like 10 hours min. I dunno I think maybe people wouldn't go for as many 99s if there was a lower exp requirement, possbily using different ways to train? I dunno..

 

but is it not mad thatthey originally started with that much exp to get 99??

 

Also i think its irresponsible to make a game where that much time needs to be put in..

Ok, there was no need to be rude. All you sound like is an average noob who wishes he didn't have to work as hard as he does for a 99. Get the hell over it and don't play the game if you find it not fun.

 

 

nah im an average person that doesnt want to spend hours upon hours getting 99. To be fair ive already got 5. I'm talking more about how detremental the ammount of tiem required is to people as well. Im not complaining I can't get a 99, it's not hard, it's just a waste of life -.-

 

PLus I am actually going to quit the game, but im pretty addicted to it. Thats one reason im getting pissed off about the way the game is set up, like I already said I think its incredibly irresponsible to have a game where the max level takes that many hours. Even Chinning it might well take 130 hours to get 99 range. Obviously it's my fault for having an addictive personality, but Jagex dont help by creating a platform set the way RuneScape is for me to get addicted to.

if your going to quit then quit. Its not irresponsible its them getting paid by players to host a game aka their job. You're the irresponsible one because you don't know when to stop playing a game. Chinning also takes far less than 130 hours to get 99 range.... Its all your fault. None is Jagex's.

 

Absolute bull mate, of course some of it's Jagex's fault. They made the game the way it is, they're the ones realeasing high level content where u need all 99s. Fair most of its my fault but I already said that.

 

Would you say that the person who invented crack is not at all to blame for anybody addicted now because it wasnt intented to be used like that? Course not its partly his fault for making something like that,

 

The very nature of RuneScape is to spend hours geting skills, hence there are thousands over really addicted gamers. Its boths fault.

 

Surely u can appreciate how hard it is to quit, u must no people that play far too much that it starts to badly affect their life?

 

If not then watever.

My good sir. You just compared Runescape to crack. That is when you know its time to put away your keyboard and go outside.

61,358th to 99 range on May 23rd, 2010.

100,927th to 99 def on February 13th, 2011.

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7m for a 99? That's too hilarious, remind me to add it to the 'noobs say the funniest things' section. Seriously though, the caps are fine. 13m xp gives people a challenge, especially since the last 7-8 levels are literally 7m xp in themselves.

 

dont call me a nood mate, i been palying at least 6 years longer than you. Im pretty sure it would have curved the level of addiction at least a bit if the caps were orinally at 7m. Thats still hundreds of hours of playing to get 99 in mining etc.

Why would jagex want to curve the addiction of playing

and its noob not nood

Check it out, huge amount of effort has gone into this massive mod!

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