007007008plp Posted April 4, 2011 Share Posted April 4, 2011 Wonder how long it will take them to update all the tree's in the game.... Link to comment Share on other sites More sharing options...
Iamfarming Posted April 4, 2011 Share Posted April 4, 2011 Looks like a good update, trees look great and actually make me want to wc haha. Livid farm rewards look good too. Link to comment Share on other sites More sharing options...
DarkDude Posted April 4, 2011 Share Posted April 4, 2011 This is going to take forever to actually get anything. Just over 5k points atm. Link to comment Share on other sites More sharing options...
Polodevil Posted April 4, 2011 Share Posted April 4, 2011 Gathering points is quite slow.. Hoped it would go faster.Back to agility it is! EDIT: I just realised this is just a new version of the mage training arena in Al Kharid. Casting spells in a minigame and doing it for ages for a small reward. Link to comment Share on other sites More sharing options...
Sinkhan Posted April 4, 2011 Share Posted April 4, 2011 Well...no quicker way to get to Lunar Isle in this update <_< . Â Nice spells though. Something to fill my sig with until I find a replacement.Also check out my blug Link to comment Share on other sites More sharing options...
ranqe Posted April 4, 2011 Share Posted April 4, 2011 30 sec cooldown on the shield? imo it should be more than 30 seconds  and yay i thought veng group would let you veng a group, thank god it isnt your such a mother [bleep]er. whats with all this bombchu [cabbage]? all everyone who likes this [cabbage] is stupid. ur a [bleep]ing cheater. u did that the wrong way, thats not how to get past the king zora u cheater. u suck and i wont continue watching all ur [cabbage]! videos he mad? Link to comment Share on other sites More sharing options...
foursideking Posted April 4, 2011 Share Posted April 4, 2011 The food spell seems almost immortal at waterfiends now. Imagine, if the bunyip's ability stacks with the spell, you can theoretically camp at waterfiends for waaaay longer. Disruption shield/group veng officially puts an end to groupers/rushers, especially during wars/pvp. Link to comment Share on other sites More sharing options...
pulli23 Posted April 4, 2011 Share Posted April 4, 2011 The food spell seems almost immortal at waterfiends now. Imagine, if the bunyip's ability stacks with the spell, you can theoretically camp at waterfiends for waaaay longer. Disruption shield/group veng officially puts an end to groupers/rushers, especially during wars/pvp.I doubt you can use it on uncooked food.. And the special of the bunyip "eats" the food already (so you can't cast it on the food anymore). and I'm honestly wondering if it's worth it at waterfiends in ancient caverns (takes about 20 seconds to go to bank & come back?) First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 4, 2011 Share Posted April 4, 2011 vengeance group is a bit a missed oppurtinity.. I hoped it would allow 1 person to place vengeance on multiple people at once! hmm this veng thing is badly worded. It seems as though it will apply veng to a group around u imo thou Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted April 4, 2011 Share Posted April 4, 2011 ^ Veng Group causes your vengeance to rebound onto the group around you. It's a self vengeance that affects a group. The food spell seems almost immortal at waterfiends now.If you had soul split you're already immortal at waterfiends :rolleyes: In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Seer Posted April 4, 2011 Share Posted April 4, 2011 Patch Notes: The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website). Graphical  Prissy Scilla is once again female! Some missing ground in Trollheim has been replaced.   Audio  Ilfeen will no longer leave sound effects behind when she teleports away.   Quests and Tasks  The Ardougne Tasks rewards will no longer be dropped on the floor if the player doesn't have enough inventory space to take them. The Spiritual Beast fight in Summer's End has been altered to stop the beast from occasionally disappearing. Pets no longer wander off during a certain part of Prisoner of Glouphrie. Familiars no longer walk on water during the Haunted Mine quest. A Clockwork Syringe no longer appears as started in all Adventurers Logs. The Christmas and Halloween events no longer appear in Adventurers Logs. Braindeath no longer rearranges banks when taking a fishbowl helmet and backpack from players banks.  Activities and Distractions  It is no longer possible to withdraw items from a Stealing Creation familiar when hiding in fog.   Miscellaneous  Players will no longer be restricted when picking up big bones after trading. Rantz no longer tells players that they have no inventory space after successfully giving the player a bow. A grammatical error has been fixed when speaking to Elof in the Artisans Workshop. It is no longer possible to get Agility XP on a free world when climbing a ladder in the Wilderness. Players can no longer attempt to escort the wounded man to Xenia if Xenia is in the Lumbridge Catacombs. The ring of wealth teleport now works in up to level 30 Wilderness. The tribal weapon seller in the Ranging Guild no longer walks over the side of the tents. Cyclopes no longer spawn in the walls in the Warriors Guild. Banked prayer urns no longer prevent ashes from dropping. The sunbed strewn leprechaun at Trollheim can no longer be walked through. The RuneFest flagstaff can no longer be placed through buildings or walls. The Runecrafting skillcape has been moved from Aubury onto a new character at the Runecrafting Guild in the Wizards Tower. The brackish blades wield requirement is now compared to your base Attack stat, not current (so you cant boost just to wield it). The brackish blade's special attack now works correctly when lent. I am known only as The Seer. I have many names and many different forms. Cross me at your own risk, fight me at your own peril, but join me and fight by my side, and none shall stand before our power.Owner of the Quest, Firemaking*2-12-08*, Fletching, Magic, Defense, Cooking, HP, Attack, Strength, Herblore, Summoning, Farming and Prayer Capes. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 4, 2011 Share Posted April 4, 2011 Also not to hard to maximise points, on each 'round'Fertilise 3 patchesCure 3 plantsFix 2 fence spots. Then every 2/3 rounds you also have to lots of livid to bundle up and pauline to energise.Quite easy even with mild lag to do it all before it advances and thus maximise xp. Just need mud staff and lots of laws, nats and astrals Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Blyaunte Posted April 4, 2011 Share Posted April 4, 2011 This is going to take forever to actually get anything. Just over 5k points atm. Really? You mean Jagex wants us to GRIND it out for petty XP?!?!?! :blink:  There's a shocker ... :rolleyes: Link to comment Share on other sites More sharing options...
Toad Posted April 4, 2011 Share Posted April 4, 2011 Â new shades and ghosties Link to comment Share on other sites More sharing options...
DarkDude Posted April 4, 2011 Share Posted April 4, 2011 This is going to take forever to actually get anything. Just over 5k points atm. Really? You mean Jagex wants us to GRIND it out for petty XP?!?!?! :blink:  There's a shocker ... :rolleyes: It's not even the XP. The most expensive spell costs 829k tokens. I think you could get maybe 20k tokens an hour (that number could be off, but it seems around that, maybe even less). Just seen that when you unlock a spell you don't lose the points, so it'll take ~40 hours to unlock all the spells, that not *too* bad then. That's not taking into account how many runes you'll need to get it. You'll get about 20k farming xp/hour, 8k crafting, 5k agility and about 5k construction so it's not even a whole lot of that either. Link to comment Share on other sites More sharing options...
CharlieBrown Posted April 4, 2011 Share Posted April 4, 2011  Just need mud staff     Lolol should have stocked up on them :( Main Account - Max cape achieved 10th September 2011 Noob Account - 2300 total and climbing Link to comment Share on other sites More sharing options...
Seer Posted April 4, 2011 Share Posted April 4, 2011  Just need mud staff     Lolol should have stocked up on them :( :blink:  Wow, I bought a mystic for 35k long time ago and still have it. I am known only as The Seer. I have many names and many different forms. Cross me at your own risk, fight me at your own peril, but join me and fight by my side, and none shall stand before our power.Owner of the Quest, Firemaking*2-12-08*, Fletching, Magic, Defense, Cooking, HP, Attack, Strength, Herblore, Summoning, Farming and Prayer Capes. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted April 4, 2011 Share Posted April 4, 2011 This is going to take forever to actually get anything. Just over 5k points atm. Really? You mean Jagex wants us to GRIND it out for petty XP?!?!?! :blink:  There's a shocker ... :rolleyes: It's not even the XP. The most expensive spell costs 829k tokens. I think you could get maybe 20k tokens an hour (that number could be off, but it seems around that, maybe even less). Just seen that when you unlock a spell you don't lose the points, so it'll take ~40 hours to unlock all the spells, that not *too* bad then. That's not taking into account how many runes you'll need to get it. You'll get about 20k farming xp/hour, 8k crafting, 5k agility and about 5k construction so it's not even a whole lot of that either.  I've done 15-20mins ish, half hour tops, there and got 11k points Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Racheya Posted April 4, 2011 Share Posted April 4, 2011  Just need mud staff     Lolol should have stocked up on them :( :blink:  Wow, I bought a mystic for 35k long time ago and still have it.I recently lost mine but earth staff & tome of frost ftw? :D I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator]. Link to comment Share on other sites More sharing options...
DarkDude Posted April 4, 2011 Share Posted April 4, 2011 I played for ~40 minutes and had 12k points. So 20k seemed like a good estimate, 25k tops no more than that. Link to comment Share on other sites More sharing options...
shasta_sms Posted April 4, 2011 Share Posted April 4, 2011 It looked interesting, but the rewards do not all too interest me. Well besides the repair pouches thing, which lucky is rather 'easy' to get. Link to comment Share on other sites More sharing options...
Racheya Posted April 4, 2011 Share Posted April 4, 2011 I'm rather enjoying it so far but I need to stock up on way more runes. Might take a while but since when did Runescape not involve some grind? I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator]. Link to comment Share on other sites More sharing options...
das Posted April 4, 2011 Share Posted April 4, 2011 Might take a while but since when did Runescape not involve some grind?  Since Jagex invented legal Make X macros ~Classic Player who laughs at "grinding" complaints "Any people anywhere, being inclined and having the power, have the right to rise up, and shake off the existing government, and form a new one that suits them better. This is a most valuable - a most sacred right - a right, which we hope and believe, is to liberate the world."Abraham Lincoln Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted April 4, 2011 Share Posted April 4, 2011 lets just hope this is another dungeoneering where they used the old formulas and forgot to put the newer, much more reasonable values in. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
Bows Posted April 4, 2011 Share Posted April 4, 2011 Awesome. I'm going to do this when I find some time. :thumbup: Link to comment Share on other sites More sharing options...
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