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04-Apr-2011- Livid Farm


Michael

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i point i though about a few days ago, that now after the clan update would mean it should come to light.

 

if you use group veng is somewhere like castle wars or clan wars. does it effect your opponent?

what is the point of having it you cant spam it mid combat :P

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i point i though about a few days ago, that now after the clan update would mean it should come to light.

 

if you use group veng is somewhere like castle wars or clan wars. does it effect your opponent?

what is the point of having it you cant spam it mid combat :P

I was wondering this as well. It's unfortunate that the other Group spells can't be easily tested (can Heal Group even be used?) in Castle Wars...

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i point i though about a few days ago, that now after the clan update would mean it should come to light.

 

if you use group veng is somewhere like castle wars or clan wars. does it effect your opponent?

what is the point of having it you cant spam it mid combat :P

I was wondering this as well. It's unfortunate that the other Group spells can't be easily tested (can Heal Group even be used?) in Castle Wars...

 

Heal group and heal other spells don't work in castle wars. You get a message saying that you should use bandaids on them instead. I'm not sure about cure other and group though.

 

Anyone have answers? Would be a shame if this is usless in pvp minigames.

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Group Vengeance affects everyone around you, even enemies in minigames such as castle wars and soul wars.

 

But I haven't quite figured out if it affects the opponent you are fighting, I tried it but he wasn't affected by it.

But it might have been that he had assist aid turned off.

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I think that jagex, if they haven't, should do the failure minor tweak requires so that group spells only affect your "group"

 

So in mini-games it is dictated by team, theyta re already differentiated by code anyway so can't be THAT hard.

And out of mini-games team capes and/or clan capes should differentiate.

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