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04-Apr-2011- Livid Farm


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308 replies to this topic

#41
CharlieBrown
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Just need mud staff



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Lolol should have stocked up on them :(

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#42
Seer
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Just need mud staff



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Lolol should have stocked up on them :(


:blink:

Wow, I bought a mystic for 35k long time ago and still have it.
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#43
Sy_Accursed
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This is going to take forever to actually get anything. Just over 5k points atm.


Really? You mean Jagex wants us to GRIND it out for petty XP?!?!?! :blink:

There's a shocker ... :rolleyes:


It's not even the XP. The most expensive spell costs 829k tokens. I think you could get maybe 20k tokens an hour (that number could be off, but it seems around that, maybe even less). Just seen that when you unlock a spell you don't lose the points, so it'll take ~40 hours to unlock all the spells, that not *too* bad then.

That's not taking into account how many runes you'll need to get it. You'll get about 20k farming xp/hour, 8k crafting, 5k agility and about 5k construction so it's not even a whole lot of that either.



I've done 15-20mins ish, half hour tops, there and got 11k points

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#44
Racheya
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Just need mud staff



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Lolol should have stocked up on them :(


:blink:

Wow, I bought a mystic for 35k long time ago and still have it.

I recently lost mine but earth staff & tome of frost ftw? :D


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#45
DarkDude
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I played for ~40 minutes and had 12k points. So 20k seemed like a good estimate, 25k tops no more than that.

#46
shasta_sms
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It looked interesting, but the rewards do not all too interest me. Well besides the repair pouches thing, which lucky is rather 'easy' to get.

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#47
Racheya
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I'm rather enjoying it so far but I need to stock up on way more runes. Might take a while but since when did Runescape not involve some grind?


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#48
das
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Might take a while but since when did Runescape not involve some grind?



Since Jagex invented legal Make X macros

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#49
Slayer_Jesse
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lets just hope this is another dungeoneering where they used the old formulas and forgot to put the newer, much more reasonable values in.
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#50
Bows
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Awesome. I'm going to do this when I find some time. :thumbup:

#51
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Teleport spells are a fail.


South falador? Why not use lumby ring...


Ardougne teleport? We already have a teleport nearby to fishing spot... and we could just use the ardougne cape.


Well, I can't use the ardy cape, it presumably gets me closer.... South falador seems pointless. I'd say it'd be useful for getting to falador on lunars, but there's always house tabs + portal or just falador tabs...

Remote farming looks awesome :thumbup:


Gathering points is quite slow.. Hoped it would go faster.
Back to agility it is!

EDIT: I just realised this is just a new version of the mage training arena in Al Kharid. Casting spells in a minigame and doing it for ages for a small reward.


Damnit. You're right. But these rewards look much more useful.

^ Veng Group causes your vengeance to rebound onto the group around you. It's a self vengeance that affects a group.


The food spell seems almost immortal at waterfiends now.

If you had soul split you're already immortal at waterfiends :rolleyes:


Heh. In b4 Group Venge, friend AGS specs you.

One thing I don't like is I get construction exp. That means I might level construction. That means I have to update my house! >.<

Yes, I realize I don't have to update my house when I level, but whatever.

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#52
sohkmj1
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My Adventurer's Log is messed up. It now looks awesomely vague.

#53
aspeeder
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It also seems that Fishing Guild tele takes 2 less water runes: 8 instead of 10; I'm pretty sure this is new but correct me if I'm wrong.

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#54
Civu
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The ring of wealth teleport now works in up to level 30 Wilderness.


Good update if people find ways to get stuff faster like in herb habitat, disruption shield is awesome unless it takes 30hrs to get :(
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#55
Guest_TrixStar_
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they could have let us change our spellbook here as well :angry:

#56
bored321
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My Adventurer's Log is messed up. It now looks awesomely vague.


Yeah apparently I have been killing a lot of nulls and getting nulls. :thumbsup:


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#57
Soma2035
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Teleport spells are a fail.


South falador? Why not use lumby ring...


Ardougne teleport? We already have a teleport nearby to fishing spot... and we could just use the ardougne cape.


Well, I can't use the ardy cape, it presumably gets me closer.... South falador seems pointless. I'd say it'd be useful for getting to falador on lunars, but there's always house tabs + portal or just falador tabs...

Remote farming looks awesome :thumbup:


Gathering points is quite slow.. Hoped it would go faster.
Back to agility it is!

EDIT: I just realised this is just a new version of the mage training arena in Al Kharid. Casting spells in a minigame and doing it for ages for a small reward.


Damnit. You're right. But these rewards look much more useful.

^ Veng Group causes your vengeance to rebound onto the group around you. It's a self vengeance that affects a group.


The food spell seems almost immortal at waterfiends now.

If you had soul split you're already immortal at waterfiends :rolleyes:


Heh. In b4 Group Venge, friend AGS specs you.

One thing I don't like is I get construction exp. That means I might level construction. That means I have to update my house! >.<

Yes, I realize I don't have to update my house when I level, but whatever.



Actually, it just casts vengeance on everyone near you, according to the in-game description. The kb is worded horribly, as usual.

#58
Sy_Accursed
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they could have let us change our spellbook here as well :angry:


Why?

The place to change book is only marginally further from tele spots than the farm.

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#59
SixFootOne
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Anyone have a rough magic xp rate?
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#60
FIREWORKS
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Soo...

The rates need to be increased. Getting 900k tokens or whatever you get there is going to take weeks.




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