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What's causing the price of Ranarr going down? (Soceress garden bots)


Dire_Wolf

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What is causing Ranarr seed/Prayer potions and similar to drop in price? Anyone knows? Ranarr is not part of Rare drop table that was introduced with Ring of wealth, so it does not make sense if it's that.

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Can't they just temporarily close down Soceress garden until they find some kind of workable anti-bot solution for this minigame???

 

Can't they just close down the whole of Runescape until they find some kind of workable anti-bot solution for this game?

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They could always remove Free Trade and revert the wild to old pvp world rules.

 

At least, free trade in F2P. Heheheh.

 

Money wise, that's not a bad idea. ;P

 

Have free trade only for members.

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Eliminating the wild and free trade in F2P will cut off a majority of the bots, dumping the bot problem on members' laps with the added benefit of said removed features from F2P.

 

The pure essence nerf all those years ago cut off a large majority of F2P bots and dumped the bot problem on members worlds. (I think, there may have been tons of P2P bots before that happened.)

 

I find it ironic that you would say something like after a bunch of posts talking about MEMBER bots bringing down the price of MEMBERS ONLY items....

 

As much as we hate bots, I'm not going to be one to complain about cheaper prayer potions or cheaper dragon bones.

 

As for the wilde/free trade, it was originally removed because of the credit card fraud associated with RWT, and the Credit Card companies threatening to cut Jagex off because of it. Jagex has dealt with that particular issue, in part due to China making gold-farming illegal and due to alternative methods of payment for membership. I've reached the point where I realize how grindy RS is, and although I wouldn't risk my own account botting, I don't blame botters for doing so. The real issue behind botting, and the only way to remove it, is to address how grindy RS is in the first place.

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Eliminating the wild and free trade in F2P will cut off a majority of the bots, dumping the bot problem on members' laps with the added benefit of said removed features from F2P.

 

The pure essence nerf all those years ago cut off a large majority of F2P bots and dumped the bot problem on members worlds. (I think, there may have been tons of P2P bots before that happened.)

 

I find it ironic that you would say something like after a bunch of posts talking about MEMBER bots bringing down the price of MEMBERS ONLY items....

 

As much as we hate bots, I'm not going to be one to complain about cheaper prayer potions or cheaper dragon bones.

 

As for the wilde/free trade, it was originally removed because of the credit card fraud associated with RWT, and the Credit Card companies threatening to cut Jagex off because of it. Jagex has dealt with that particular issue, in part due to China making gold-farming illegal and due to alternative methods of payment for membership. I've reached the point where I realize how grindy RS is, and although I wouldn't risk my own account botting, I don't blame botters for doing so. The real issue behind botting, and the only way to remove it, is to address how grindy RS is in the first place.

 

Why would you eliminate the wildy + free trade?

It makes more sense if you're a successful gold farmer to bot in members anyhow.

A member can definitely earn more then 5-6 dollars worth of gold in a month to cover the cost of the membership.

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Why would you eliminate the wildy + free trade?

It makes more sense if you're a successful gold farmer to bot in members anyhow.

A member can definitely earn more then 5-6 dollars worth of gold in a month to cover the cost of the membership.

 

To see what happens. That's what I'm interested in. Only reason I'm still around after all these years is that I ask myself the question, "Let's see what happens." Heh. Anyway, if they did that but left P2P alone, maybe they'll start rigorously policing the heavily botted areas with Jmods.

 

Yea, it's definitely better to bot in members; it's easy to get membership with all the different ways to pay now.

 

On topic: are there any resource items that are relatively stable? Any at all?

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99 Herblore is cheaper than ever. Keep it that way.

 

So is prayer and a lot of buyables.

Though money is harder to come by, so unless you have the cashpile already it's about the same for the average player.

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99 Herblore is cheaper than ever. Keep it that way.

 

So is prayer and a lot of buyables.

Prayer is most definitely not cheaper now. For a number of years before 2009, Dragon bones were 2k each or less.

 

Just because almost no one bothered to train prayer past 70 until curses came out doesn't mean the skill was expensive.

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99 Herblore is cheaper than ever. Keep it that way.

 

So is prayer and a lot of buyables.

Prayer is most definitely not cheaper now.For a number of years before 2009, Dragon bones were 2k each or less.

 

Just because almost no one bothered to train prayer past 70 until curses came out doesn't mean the skill was expensive.

 

That seems cheap to todays standards, but back then coins were worth a lot

more. If I say that a few years ago I had 40m, it wouldn't seem much right now, but back

then 40m would get you a phat.

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99 Herblore is cheaper than ever. Keep it that way.

 

So is prayer and a lot of buyables.

Prayer is most definitely not cheaper now.For a number of years before 2009, Dragon bones were 2k each or less.

 

Just because almost no one bothered to train prayer past 70 until curses came out doesn't mean the skill was expensive.

 

That seems cheap to todays standards, but back then coins were worth a lot

more. If I say that a few years ago I had 40m, it wouldn't seem much right now, but back

then 40m would get you a phat.

This is also true - until we know the sum total of the entire money supply in RS (we won't), we cannot know the true purchasing power of each coin compared to years past.

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