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03-May-2011 � Capes of Distinction


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A distinct series of new capes have been added to the members’ game, including milestone capes for those who train every skill, the Classic and veteran capes for those who started playing RuneScape a long time ago, the max cape for players with 99 in all skills, and the completionist cape for those who have seen and done it all.

 

 

Veteran Cape

 

If you voted in the recent Guaranteed Content Poll, you’ll know what this one will look like! Head over to Hans in Lumbridge (the first NPC to be mapped down in RuneScape!) who’ll sell you one of these fine capes for 50,000 coins – though your account will need to be five years old to claim one – then try out the cape’s emote.

 

 

Classic Cape

 

Members who have at some point logged into RuneScape Classic will find themselves able to talk to Iffie in Varrock’s clothes shop about buying a Classic cape (for 50,000 coins). The Classic cape comes with a suitably Classic emote.

 

 

Milestone Capes

 

These are a series of nine cosmetic capes that are earned each time all of your skill levels reach a multiple of 10. You can only wear these capes if all of your skills’ levels are all equal to (or higher) than the level of the cape – e.g. you’ll need all skills at or above level 10 to wear the milestone cape (10) all the way up to 90 for the milestone cape (90). To make a milestone cape, take some balls of wool to a loom and weave yourself one.

 

 

Max Cape

 

So, if the above isn’t enough for you, and you’ve trained all RuneScape skills to level 99, then you should try to hunt down Max in Varrock. He’s obsessed with skilling and rarely stops for a breath, but those who can catch him smithing, alching or otherwise training in East Varrock will find he will sell them a max cape. It’ll set you back 99,000 coins times the number of skills in RuneScape, which adds up to 2,475,000. In line with existing skillcapes, this cape also features an emote – this cape somehow manages to show off all 25 skills!

 

 

Completionist Cape

 

Still not enough? Well, if you’ve gone beyond RuneScape’s skills and have completed all quests, Tasks, mini and hidden quests, have unlocked all music and spellbooks, and performed a number of other such feats, you might be able to claim rightful ownership of a completionist cape. This ancient cape was enchanted by the mage Dahmaroc himself (of Shattered Heart fame), but only recently unearthed and put on display on the top floor of Varrock Museum. Head there to try to claim it! If you do have what it takes, make sure you’re also carrying a spare 5 million coins... The emote for this particular cape should be suitably showy for those who are able to wear it.

 

 

And There’s More...

 

We’re not quite done yet! A few more things that might interest prospective cape owners:

 

 

The max and completionist capes share a colour scheme, but this colour scheme can be custom coloured by you. Pick the colours to assign to the four different parts of these capes to personalise it, and these colours will be reflected on both capes (and hoods).

 

Overall, the max cape is second only to the completionist cape in terms of stats.

 

The completionist cape also counts as a TzHaar fire cape (for fighting ice strykewyrms), Ava’s Accumulator (i.e. it collects arrows, but not junk), and has the same teleport options as the Ardougne cloak 4!

 

All capes can be stored in your player-owned house’s costume room.

 

 

 

Mod Chris L

RuneScape Content Developer

 

 

In other news...

 

The Holly and Hawthorn Easter event has been removed from the game. Should you find an ice sculpture from the event on your travels, you can now remodel it with a hammer and chisel.

 

The Friends List has been changed to no longer state "RuneScape" next to players' names, in line with player feedback. It will now display a small "RS" logo with the world number alongside.

 

Patch Notes:

Graphical

 

 

The animation for the Plank Make spell has been made less bright and flashes less.

Sir Renitee's sitting animation has been updated.

Sigmund's head no longer stretches when idle.

Ranging Stomp no longer leaves arrows floating above him.

The statue base in Enahkra's Lament no longer has flickering issues.

A tile outside Varrock Museum no longer hides dropped items.

Several flag animations have been updated.

 

 

 

Quests and Tasks

 

 

Some dialogue at the beginning of Troll Stronghold has been altered to stop repeating certain phrases.

Killing a highwayman south of Falador now correctly completes the Task.

A typo on the examine information on the draining machine in Elemental Workshop IV has been fixed.

 

 

Activities and Distractions

 

 

Vecna skulls are now allowed inside Soul Wars and Castle Wars.

It is now possible to cure a jade vine plant using the Cure Plant and Remote Farming spells.

Tears of Guthix will no longer ask players for more than 100k XP before returning.

 

 

 

Miscellaneous

 

 

The Disruption Shield effect no longer carries over onto free worlds.

Dungeoneering’s Home teleport and Vengeance spells are now sortable by category on the magic spellbook interface.

The Cure Me and Cure Group spells no longer state the need for law runes inside Daemonheim.

The Adventurer's Log will now state the Dungeoneering boss monster names killed more accurately when more than one of the same boss are killed in one session.

Trying to walk around the leprechaun in Lumbridge no longer causes the player to stand still for a couple of seconds.

A typo when using the brine sabre underwater has been fixed.

Two typos on some clan job titles have been fixed.

Player character names will now appear correctly on login.

It is no longer possible to chop a tree over a fence north of the Draynor Village jail.

The leaf-bladed sword no longer states Smoking Kills as a requirement in the skill advance guide.

Two Temple Trekking characters had their voices the wrong way round. Fyiona Fray now sounds female; the adventurer now sounds male.

Familiars can no longer attack Slayer creatures if the player's Slayer level has been drained.

Minotaurs are no longer grouped together on the Summoning pouch creation interface.

Cave bugs will no longer be assigned as a Slayer task to players with very low combat stats, and their regeneration rate has been lowered.

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Oh my you're fast

 

 

Veteran Cape - 50k?! I'll wait for the 10y cape...

 

Classic Cape - another 50k but I'll check the looks first

 

Milestone Capes - I wonder if making it gives experience...

 

 

Max Cape - nearly 2.5m cash to buy, but I won't be there for a loooong time

 

Completionist Cape - see Max Cape

 

Too bad you can only colour the Max/Completionist cape yourself :(

count_civie.png

Level 99's

[hide]Mining level 99 achieved November 2010

Smithing level 99 achieved February 2011

Fishing level 99 achieved April 2011

Cooking level 99 achieved May 2011[/hide]

Goals

[hide]count_civie.png

count_civie.png[/hide]

Drops:

Miscellanious: 1x Draconic Visage , 5x Focus Sight, 3x Abbysal Whip

 

Offering Effigy Assistance in Herblore, Crafting. Contact me ingame by pm.

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5M for uber cape eh? Expensive! Then again with all of that 5m is probably a drop in the ocean! :P

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Patch Notes:

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

 

Graphical

 

 

The animation for the Plank Make spell has been made less bright and flashes less.

Sir Renitee's sitting animation has been updated.

Sigmund's head no longer stretches when idle.

Ranging Stomp no longer leaves arrows floating above him.

The statue base in Enahkra's Lament no longer has flickering issues.

A tile outside Varrock Museum no longer hides dropped items.

Several flag animations have been updated.

 

 

 

Quests and Tasks

 

 

Some dialogue at the beginning of Troll Stronghold has been altered to stop repeating certain phrases.

Killing a highwayman south of Falador now correctly completes the Task.

A typo on the examine information on the draining machine in Elemental Workshop IV has been fixed.

 

 

Activities and Distractions

 

 

Vecna skulls are now allowed inside Soul Wars and Castle Wars.

It is now possible to cure a jade vine plant using the Cure Plant and Remote Farming spells.

Tears of Guthix will no longer ask players for more than 100k XP before returning.

 

 

 

Miscellaneous

 

 

The Disruption Shield effect no longer carries over onto free worlds.

Dungeoneerings Home teleport and Vengeance spells are now sortable by category on the magic spellbook interface.

The Cure Me and Cure Group spells no longer state the need for law runes inside Daemonheim.

The Adventurer's Log will now state the Dungeoneering boss monster names killed more accurately when more than one of the same boss are killed in one session.

Trying to walk around the leprechaun in Lumbridge no longer causes the player to stand still for a couple of seconds.

A typo when using the brine sabre underwater has been fixed.

Two typos on some clan job titles have been fixed.

Player character names will now appear correctly on login.

It is no longer possible to chop a tree over a fence north of the Draynor Village jail.

The leaf-bladed sword no longer states Smoking Kills as a requirement in the skill advance guide.

Two Temple Trekking characters had their voices the wrong way round. Fyiona Fray now sounds female; the adventurer now sounds male.

Familiars can no longer attack Slayer creatures if the player's Slayer level has been drained.

Minotaurs are no longer grouped together on the Summoning pouch creation interface.

Cave bugs will no longer be assigned as a Slayer task to players with very low combat stats, and their regeneration rate has been lowered.

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All the milestone capes have no stats, even though even 70+ all stats takes more XP than a single 99.

Great stuff.

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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whaa! Easter event removed! I never got round to doing it! :(

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^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

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Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

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It makes me sad that I can no longer be able to do the max damage in this game. Gave up on max defense because of the insane costs of torva (plus now this cape is +12 defense as well). Now that I have to give up on max damage, maybe I'll just go for most 'annoying' and just annoy people in PVP.

 

PS. Anyone else not buying a single one of these capes? (besides max/completionists of course)

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It makes me sad that I can no longer be able to do the max damage in this game. Gave up on max defense because of the insane costs of torva. Now that I have to give up on max damage, maybe I'll just go for most 'annoying' and just annoy people in PVP.

 

So you walk around in full statius/vesta when you train?

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No champion challenge requirement needed for completionist cape.

 

Why have a 'completionist' cape when people are able to wear it without 100% completing the game...

 

They might as well remove the 120 dung requirement, that is an insane requirement too.

 

EDIT: not even a champion tackle box required, not even chompy bird hunting, ... Pfuh...

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Thanks for saying, was about to log in to get it. Jagex should've been clearer on this.

45,657th to 99 Range 29/09/09 , 41,018th to 99 Mage 13/11/09

rangecapecombined.gif__________________magiccapecombined.gif

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No champion challenge requirement needed for completionist cape.

 

Why have a 'completionist' cape when people are able to wear it without 100% completing the game...

 

They might as well remove the 120 dung requirement, that is an insane requirement too.

 

 

You need all music, can't get all music without a champ scroll.

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