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Tip.It Times - 15th May 2011


Racheya

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Time for a new release of the: >>>Tip.It Times!<<<

 

I'd like to remind people of the rules pertaining to Times threads:

 

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Rampant flame wars have taken control of virtually every week's times discussion topics. The following guidelines must be followed when posting on this topic. Posts that ignore these guidelines will be removed.

 

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By keeping within these guidelines, Times discussion topics will mean more for the Panel and Administration than just a place for flame wars. Flame wars do not provide any useful feedback to the Times, which is mainly what we're aiming for with these topics: feedback.

 

This policy is effective as of now, November 17, 2010. Any posts prior to the creation of this policy may or may not be removed according to the new guidelines.

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When replying please make sure to clarify the article you are replying to! Thanks!

 

If you spot any typos or mistakes in the article then please PM them to me :)

 

Enjoy the articles!

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I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].

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Fully agree with the first article. People just want to know they have the best gear, best stats, etc., but generally don't want to put in a monumental effort.

 

I don't usually read the fictional articles, but this one was pretty good. Mask has talent icon_thumbsu.gif

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Loved the fictional. Mask needs to get on the EP.

I don't normally post about the story posts like that but I thought this one was really well written

Check it out, huge amount of effort has gone into this massive mod!

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No, It's not "THE TIME" it takes for the cape of Distinction. It's being FORCED to play what was at inception was meant as an option in game......... MINI GAMES.

I will never have a cape of distinction due to the required amount of Castle Wars and other MINI GAMES. There have been many great strides in Runescape over the 9 years I have played, But Mini games is not one of them, ESPECIALLY hoe Jagex has forced them down our throats to accomplish normal, ingame activities. Including Quests.

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What quests are you talking about? The only ones that I can think of that require a minigame to be played or to have gone through the tutorial are The Void Stares Back and Nomad's Requiem.

 

You aren't forced to do minigames for other content outside of that afaik.

 

Edit: I guess one time through barrows to finish the quest for curses counts too.

 

Chompy Hunting and Blast furnace appear in quests also, but you aren't forced to grind them at all or do them multiple times.

Edited by Last_to_Kn0w

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unbinding green's kidneys for ltk's heart

do you farm guam like me sir ltk

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[First article]I personally enjoy knowing that there is stuff I haven't reached yet. The completionist cape is something I will never reach just because there are people who've played the game two or three years and are closer to it than I am; I just don't move fast enough. But about two years ago, I remember not being motivated to improve because my stats were all over 50 or 60, and you could do anything in a given skill by level 80 or so. Now most non-combats have stuff right up to mid to high 90s, which is a great motivator to find fun ways to get slow boring skills up.

 

As far as the cape itself goes, I have mixed opinions on the people complaining. I think for some people maybe it is time. Like I said, I will never have the time to get this, but then I don't really want it that bad anyway.This cape is the new "end game." I don't have a problem with people striving to get to that point, but it does seem like a general obsession throughout RS and the fansites. Don't even get me started on the kids doing calculus and statistical analysis to optimize the efficiency of their gameplay... Point is, If you don't feel like doing the minigames (and hey, most of the mini games ARE garbage), then don't, but don't complain that playing the game is the only way to get the item that you get for playing the game.

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Fully agree with the first article. People just want to know they have the best gear, best stats, etc., but generally don't want to put in a monumental effort.

People generally work hard to obtain achievements. But getting 99 in all skills, 120 dungeoneering and LOADS more stuff, only to receive a stats combined cape of Fire cape, Soul wars cape, Ardougne cloak etc is just STUPID.

 

It's being FORCED to play what was at inception was meant as an option in game.........

You're not forced to do anything. There are so few people who can wear a cape that it will never be a requirement for high-end competition.

Many players want the cape for it's stats. They don't want to finish the game. They want to do the skills and activities they love, not ones that Jagex force them to do for a item or a monster spot.

 

Noone is forced to do what you have to do for Comp cape, but you know what: It's part of content and should be accessable to many players. It should not be easy to obtain, but it should not require you to finish whole game to get it.

 

That's just [developmentally delayed]ed.

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What is Too Much?

Featured Article by Evaluate

Edited by Last_to_Kn0w

 

 

 

For me, personally, I consider "too much" to be when the game ceases to be any sort of fun at all in playing. It has been 10-years now, and I can still find a few things to do within the lands of Gielinor that continue to entertain me enough to keep returning. When those things are no longer of any personal value to me, then I will simply make a permanent move to another game such as PWI --- where I play a part time character now. That is my own definition of too much.

 

As far as such items as capes (et.al.), they do not matter to me. I do not play Castle Wars, and have no interest, I also do not like Conquest, nor Pest Control, Questing...nor a lot of other things offered within the game construct. Given that "uniqueness" about me and my character, I know full well that I will never acquire many items in the game, and that is okay with me. But when the FUN is gone --- well, that aspect DOES matter.

 

 

Nice article. Thanks !

 

:thumbsup:

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"Like Cornelius Agrippa, I am god, I am hero, I am philosopher, I am demon and I am world, which is a tedious way of saying that I do not exist." ---The Immortal

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Fully agree with the first article. People just want to know they have the best gear, best stats, etc., but generally don't want to put in a monumental effort.

People generally work hard to obtain achievements. But getting 99 in all skills, 120 dungeoneering and LOADS more stuff, only to receive a stats combined cape of Fire cape, Soul wars cape, Ardougne cloak etc is just STUPID.

 

If they do it just for the stats, then yes, it's stupid. But, no one would do that. It's more for the looks and the fact that you are part of a select few, or the only one in the case Castle Wars, with this item. Even if it was +0 all stats, it would still be a great achievement to reach. I can almost guarantee no one is going for the cape because of the stats.

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If they do it just for the stats, then yes, it's stupid. But, no one would do that. It's more for the looks and the fact that you are part of a select few, or the only one in the case Castle Wars, with this item. Even if it was +0 all stats, it would still be a great achievement to reach. I can almost guarantee no one is going for the cape because of the stats.

I wish it has 0 stats. And i don't think most players go for the cape for it's looks, but for it's stats.

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Fully agree with the first article. People just want to know they have the best gear, best stats, etc., but generally don't want to put in a monumental effort.

People generally work hard to obtain achievements. But getting 99 in all skills, 120 dungeoneering and LOADS more stuff, only to receive a stats combined cape of Fire cape, Soul wars cape, Ardougne cloak etc is just STUPID.

 

If they do it just for the stats, then yes, it's stupid. But, no one would do that. It's more for the looks and the fact that you are part of a select few, or the only one in the case Castle Wars, with this item. Even if it was +0 all stats, it would still be a great achievement to reach. I can almost guarantee no one is going for the cape because of the stats.

Everyone realises that the Completionist cape doesn't need the Castle Wars to get it? It's only the TRIMMED version which does, and that has the same stats as the original.

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I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].

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Everyone realises that the Completionist cape doesn't need the Castle Wars to get it? It's only the TRIMMED version which does, and that has the same stats as the original.

Yes, i realize that. I just think that finishing most stuff in Runescape only for a item with combat stats is a bad thing. People hope to get new capes, swords, shields, platebodies etc. That you have to do all that for Untrimmed Comp cape is just...stupid.

 

If you want to reward people who do all that stuff, don't reward them through combat stats. Because by doing so your limiting the acess to this cape for many combat players. And don't get confused, the cape should still take time, but not as much as it does currently.

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Everyone realises that the Completionist cape doesn't need the Castle Wars to get it? It's only the TRIMMED version which does, and that has the same stats as the original.

Yes, i realize that. I just think that finishing most stuff in Runescape only for a item with combat stats is a bad thing. People hope to get new capes, swords, shields, platebodies etc. That you have to do all that for Untrimmed Comp cape is just...stupid.

 

If you want to reward people who do all that stuff, don't reward them through combat stats. Because by doing so your limiting the acess to this cape for many combat players. And don't get confused, the cape should still take time, but not as much as it does currently.

I think that the only people who will actually be effected by not having this cape are the people AT high level combat. It would be nice if it didn't limit combat players or be useless for skillers but the point of the cape isn't to have a widespread use. It's just there as a small reward and indicator for people who've 'completed' the game. I wouldn't like Jagex to bump it up and make it better or, change the way it works to make it easier to access. The whole point is that it's hard to access. It can become a goal for some people and just a distant dream for others. I don't think we'll get to the point where you NEED the cape to stay competitive so I don't see the fuss. Let the people who want to get it, get it, and if they don't want to then they don't have to. Nobody is forcing them.

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I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].

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Fully agree with the first article. People just want to know they have the best gear, best stats, etc., but generally don't want to put in a monumental effort.

People generally work hard to obtain achievements. But getting 99 in all skills, 120 dungeoneering and LOADS more stuff, only to receive a stats combined cape of Fire cape, Soul wars cape, Ardougne cloak etc is just STUPID.

 

If they do it just for the stats, then yes, it's stupid. But, no one would do that. It's more for the looks and the fact that you are part of a select few, or the only one in the case Castle Wars, with this item. Even if it was +0 all stats, it would still be a great achievement to reach. I can almost guarantee no one is going for the cape because of the stats.

Everyone realises that the Completionist cape doesn't need the Castle Wars to get it? It's only the TRIMMED version which does, and that has the same stats as the original.

 

This. If you play the 5,000 castle wars games, you're only doing it for --- *GOLD SPARKLES*. You get no additional combat stats.

 

If you feel "forced" to play 5,000 castle wars games for gold sparkles, then you would have already felt "forced" to play those games for the pre-existing castle wars cape which requires 5,000 games. Thus this update doesn't change anything for players affected by that particular level of compulsion.

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Don't really agree with the first article. The reasoning behind people finding trimmed comp ''too much'' has nothing to do with patience, and realistically, only one of the requirements for the trim have been greeted with dislike- not because it's too much, but because it's just not reasonable. 200M in a skill is a lot, and many would say too much, but it's reasonable in the sense that you've finally completed a skill and can no longer train it. 5k cw games, on the other hand, is just a pie-in-the-sky requirement- more than is reasonable to ask, but not even enough to get each and every cw award. 5k games is by no means too much, as some already have over 15k, but to ask it for a cape trim knowing that it will forever unbalance the requirements for it is silly.

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I think that the only people who will actually be effected by not having this cape are the people AT high level combat. It would be nice if it didn't limit combat players or be useless for skillers but the point of the cape isn't to have a widespread use. It's just there as a small reward and indicator for people who've 'completed' the game. I wouldn't like Jagex to bump it up and make it better or, change the way it works to make it easier to access. The whole point is that it's hard to access. It can become a goal for some people and just a distant dream for others. I don't think we'll get to the point where you NEED the cape to stay competitive so I don't see the fuss. Let the people who want to get it, get it, and if they don't want to then they don't have to. Nobody is forcing them.

But you do realize that that this cape being a reward to people who have completed the game limits future cape updates with stats? Because if i was Jagex i would think "We can't make future capes better than Comp cape".

 

Which then limits combat capes updates for players who likes combat. And players who like to "Complete" stuff will often be the players who will have Comp cape. And for being the best cape in Runescape (Stat wise), it's not a small reward. The whole point is that it's hard to access? Then why does it have to be the best stat cape in game? And how is 120 Dungeoneering, 99 in all combat skills not enough requirement for the best COMBAT cape in game? Again i don't get why a reward for Completionist players have to be the best combat cape in the game.

 

It's fair that every item related to Combat should require high levels from the respective skills of combat. It's fine with some low level non-combat requirements. But beyond that is just a bad thing.

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If you want to reward people who do all that stuff, don't reward them through combat stats.

The cape means you have not only mastered all combat arts, but you have fought some of the toughest bosses on runescape. If anything, it should also give skill bonuses.

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I think that the only people who will actually be effected by not having this cape are the people AT high level combat. It would be nice if it didn't limit combat players or be useless for skillers but the point of the cape isn't to have a widespread use. It's just there as a small reward and indicator for people who've 'completed' the game. I wouldn't like Jagex to bump it up and make it better or, change the way it works to make it easier to access. The whole point is that it's hard to access. It can become a goal for some people and just a distant dream for others. I don't think we'll get to the point where you NEED the cape to stay competitive so I don't see the fuss. Let the people who want to get it, get it, and if they don't want to then they don't have to. Nobody is forcing them.

But you do realize that that this cape being a reward to people who have completed the game limits future cape updates with stats? Because if i was Jagex i would think "We can't make future capes better than Comp cape".

 

Which then limits combat capes updates for players who likes combat. And players who like to "Complete" stuff will often be the players who will have Comp cape. And for being the best cape in Runescape (Stat wise), it's not a small reward. The whole point is that it's hard to access? Then why does it have to be the best stat cape in game? And how is 120 Dungeoneering, 99 in all combat skills not enough requirement for the best COMBAT cape in game? Again i don't get why a reward for Completionist players have to be the best combat cape in the game.

 

It's fair that every item related to Combat should require high levels from the respective skills of combat. It's fine with some low level non-combat requirements. But beyond that is just a bad thing.

 

It's barely better than the fire cape. That being said, it's petty to argue about the stats because the defining part of the cape isn't the stats, it's the time and dedication put into it.

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It's barely better than the fire cape. That being said, it's petty to argue about the stats because the defining part of the cape isn't the stats, it's the time and dedication put into it.

+10 attack bonus, +13 prayer bonus, +12 defence bonus and 4.5 Strength bonus and also works as Ava's acumaltor. How is it barely better than fire cape?

And i find it frustrating why people can't understand why a Combat player who likes some skills, have to finish the whole freaking game just to access a item that in first place you should access without INHUMAN requirements.

 

The cape means you have not only mastered all combat arts, but you have fought some of the toughest bosses on runescape. If anything, it should also give skill bonuses.

How is 120 dungeoneering, 99 in all combat skills not a proof that you have mastered all combat arts? And the toughest bosses in Runescape are bosses, you think a Combat player haven't fought them?

 

Also i don't think combining a non-combat skill cape and Combat cape is a good idea. So if it should give Skilling boosts is your view on it, not mine. This is second time you mention it.

 

I am not interested in discussing skilling boosts.

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And i find it frustrating why people can't understand why a Combat player who likes some skills, have to finish the whole freaking game just to access a item that in first place you should access without INHUMAN requirements.

 

Why does such a shockingly good cape have to be simple to obtain simply because we want it for combat buffs? It has amazing perks for both combat lovers and skillers, and it's outrageously difficult for either party to obtain. I don't understand anyone who professes a love of combat feels they should be the exception to this.

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Why does such a shockingly good cape have to be simple to obtain simply because we want it for combat buffs? It has amazing perks for both combat lovers and skillers, and it's outrageously difficult for either party to obtain. I don't understand anyone who professes a love of combat feels they should be the exception to this.

Tell me how is 120 Dungeoneering and 99 in all combat skills any simple task? It probably takes 5 months or more to achieve these requirements. HOW IS THIS SIMPLE?

And yes it has amazing perks for both combat and skillers, but that does not mean it should be that way. Combat players shouldn't have to do skills they don't like just to get the "perks" . And no it's not outrageously difficult for both party. Skillers focus on all skills and have set it as goal to get all skills to 99. Where as a Combat player only wants to get 99/120 in combat skills. So a combat player has no plans of leveling skills not directly necessary for Combat.

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really depends if someone was a completionist player in the first place...not me for sure lol

 

when the requirements wer being made for the origional they all had resonable time requirements besides 120 dg and livid farm but 120 dgis fair because we were asking for a cape that required 120 dg as well but the maxed cape is only all 99s livid i think is fair because it came out and everyone had te same amount of time to get it for all spells. Alot of maxed players dont do quest and it hinders the ability to get a completionist cape.

 

But people also wanted thier random completionist things like all champions or something to be recognized - before the highscores got competetive that was one goal after maxing for people or the 4k chompies things like the statue and stuff were included in the second cape too....people are mad that it requires 5k castlewars games as that takes 86 days played of castlewars only basically.....Personally i dont care about the trimmed completionist cape at all just when one maxer that focuses primarily on exp checks the cape its liek "omfg all things all things" and others have alot of it done but have played longer/care bout completing minigames also.

 

I think they made it so the first one was completing the basics of the game quest/task/diaries/magic/prayers and promised not to get minigames involved cept for the magic and they kept thier promise and u can still show off with a completionist cape if thats ur intention. Also maxed cape is pretty much fire/sw cape combo as well

 

I just look at it as trimmed is a waste of time cuz 86 days played can give soo much overall exp or money :P

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