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rapier at Kuradal


VonMedo

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Yes, korasi or claws for spec.

i use EE for spec,what about waterfiends? they any good with rapier? or should I go with ZS?

 

Rapier and Whip is surprisingly not bad at Waterfiends. At maxed melees, extremes and turmoil (Piety is better than Turmoil for Waterfall Waterfiends) I averaged about 140+ kills per hour with Chaotic Rapier (About ~110-120 crimsons per hour). Crush definitely is more effective for Waterfiends so a Chaotic Maul would get more kills per hour, but Chaotic Rapier is definitely a viable option to use for Waterfiends. If you're slaying CT Waterfiends however that's a different case.

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99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer

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Using claws as a spec weapon in Kuradel's dungeon is definitely worth it because of the +4 on every hit increasing your DPS. I would say the chaotic maul is probably worth it on tasks such as waterfiends and if you didn't have I would still go with the ZS but I have no experience of the rapier there.

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Rapier is certainly capable of handing every single task, but as you should know, it's not the 'best weapon' for every task. If you have a maul for waterfiends, use it. If you have high magic or range levels i'd recommend them for tasks such as mithril dragons.

 

I have both rapier and maul and maul is honestly only slighty better for waterfiends. Sure it's a lot more accurate, but in terms of damage/time rapier is pretty close as when it does hit it does great damage and attacks so much faster.

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I'm pretty sure that range/magic isn't good for mithril (Not that it's a huge deal cause you only have to kill 7 of them)

Rapier blows both these options out the water with it's amazing stab bonus + speed. Pair that with a ddef and it's probably the best setup you can have for mithril barring some of those vesta/corrupt gears.

 

I don't understand what you mean by "when it does hit, it does great damage"

It's a uniform distribution so you're just as likely to get a low hit as a high hit.

In terms of high hits, maul has a higher max hit and it's definitely better then rapier at waterfiends.

 

In accordance to whether a rapier/whip is better then a ZS - I think that the ZS would be better then a whip but I'm not 100% sure on the rapier.

However, what's wrong with a SS?

I used to do my wfs task in a SS and I was killing them noticeably faster then a guy with slightly higher levels then me

We talked for a while - and it seems that we both had piety on and our gear was pretty much the same (offensive bonus wise) with the exception of my fury to his glory

I don't think it made much of a difference (I also potted every 5 minutes while he potted when he reached 110 - but I was at a slightly lower combat then I'm at now)

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for wyverns rapier>whip, but cls>rapier and i think maul>rapier at maxed stats with ovl turm uni cannon etc?

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Maul is faster but you take so much damage that you can't use a yak, which costs you a lot of money (= over 1m/hr) for a small offence boost and much higher risk of death. I'd honestly only recommend using torva with dfs/cls and maul switches.

 

I've tried rapier @ AC fiends for a bit and it seemed roughly equal to maul, a little slower perhaps. Off task you should be able to get 130+ crims/hr with turm/ovl/maul/void, on task more of course.

 

And yes Sxq is correct.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

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I'm pretty sure that range/magic isn't good for mithril (Not that it's a huge deal cause you only have to kill 7 of them)

Rapier blows both these options out the water with it's amazing stab bonus + speed. Pair that with a ddef and it's probably the best setup you can have for mithril barring some of those vesta/corrupt gears.

 

I don't understand what you mean by "when it does hit, it does great damage"

 

 

I was mainly talking about maging, fire surge with SoL and Arcane stream imparticular. I didn't really consider the slayer aspect of it, but with magic you can far cast them, pray range, and tank their magic attack pretty efficiently, lasting far longer than you would with melee and getting some fairly hard hitting and very accurate spells in. I guess rapier would probably be slightly faster for 1 inventory if you only have like 7 as a task, though. I use these as a cheap magic training method so i instantly thought of long term killing 1000's.

 

And as for the great damage, i mean the fact that the rapier can hit 650+ in the right gear so much faster that it's average hit will be very high and due to the speed, it should make up for misses. I'm well aware that the maul hits higher, but due to it's slow speed it's actual DPS on 0 defense is much lower. (This basically boils down to whether or not the waterfiends defense level is high enough to bridge this gap of DPS difference, i believe it is a close call under ideal circumstances.)

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I'm pretty sure that range/magic isn't good for mithril (Not that it's a huge deal cause you only have to kill 7 of them)

Rapier blows both these options out the water with it's amazing stab bonus + speed. Pair that with a ddef and it's probably the best setup you can have for mithril barring some of those vesta/corrupt gears.

 

I don't understand what you mean by "when it does hit, it does great damage"

 

 

I was mainly talking about maging, fire surge with SoL and Arcane stream imparticular. I didn't really consider the slayer aspect of it, but with magic you can far cast them, pray range, and tank their magic attack pretty efficiently, lasting far longer than you would with melee and getting some fairly hard hitting and very accurate spells in. I guess rapier would probably be slightly faster for 1 inventory if you only have like 7 as a task, though. I use these as a cheap magic training method so i instantly thought of long term killing 1000's.

 

And as for the great damage, i mean the fact that the rapier can hit 650+ in the right gear so much faster that it's average hit will be very high and due to the speed, it should make up for misses. I'm well aware that the maul hits higher, but due to it's slow speed it's actual DPS on 0 defense is much lower. (This basically boils down to whether or not the waterfiends defense level is high enough to bridge this gap of DPS difference, i believe it is a close call under ideal circumstances.)

 

If you have high magic or range levels i'd recommend them for tasks such as mithril dragons.

 

 

If you were trying to camp mithril dragons - it would be far more effective to bring bandos/str gear

You can just pray against the melee or magic attack and heal with EEE.

 

I notice that tons of people tend to recommend fire surge on metal dragons.

While I am not disputing that fire surge would be great to use - it's pretty good dps wise with a SOL/Chaotic staff + Arcane stream, I have never seen anybody maging that could keep up with my rapier + ddef and piety (with super anti-fire) or even stay relatively close really

I'm not sure on the effectiveness of ranging - I choose not to range myself much but I can see that diamond bolt (e) might be good for higher level dragons although I'm not sure how often the effect would proc

 

As for wfs, people maintain that it's a fairy common task - but I still think it's pretty rare.

It might not warrant getting a maul if all you want to do is to train slayer.

Rapier honestly is a weapon that can be used for all of slayer - the rapier's slash isn't bad and with piety + correct position of the cannon/wyvern, I can't discern how much of an effect it would have on a task.

 

Either way, rapier is hands down the best single weapon to have on slayer tasks (barring cannons of course :P)

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Use pray for sure, it's really cheap and gives you more of everything (loot, xp, charms, effigies, high hits, accurate hits...).

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Yeah i've used super pots for years and met a lot of people that didn't during slayer tasks and told them they're stupid... Now i'm onto using piety on most tasks, i really feel like i'm getting closer and closer to meta gaming, lol. Can't wait till turmoil, will probably save me more in prayer potions than the bones will cost.

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