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Ts_Stormrage

Ha ha I lolled

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Probably a fake, but I have been able to confirm the existance of Dungeoneering bots...

 

I'm not exactly sure what Jagex hopes to achieve here...

Either they are really that stupid and need to be educated on how big the botting issue has become. Or they are simply lying and hoping that noone notices that these bots DO exist, all to prevent more people from abusing them...

 

Currently, I'm actually leaning towards the former, because how well they understand bots is proven here:

 

23381c.jpg

 

Now it is true what they say that some clans would, given the opportunity, just let 5 or so bots on run 24/7 to see the Citadel upgrade over time just to get the best possible... But Jagex' bot detection methods are so advanced that they can't even automatically detect plank-making or ess-mining bots automatically, so how in the world will they detect this when the content isn't even available yet, let alone a bot developped for it?

 

Everyone can see that this bot-in-Citadel-prevention thing is not goign to work...

 

To me it seems that Jagex' understanding of bots has utterly failed, but can be solved with them burning a single scentence in their brain:

Everything a human can do, eventually so will a bot be able to, and we will not be able to detect it...


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Jagex doesn't seem to want to stop bots or acknowledge how bad the problem is, probably because of the money they get by having bots in the game.

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Jagex doesn't seem to want to stop bots or acknowledge how bad the problem is, probably because of the money they get by having bots in the game.

Which is the ONLY reason (if you ask me) that they require a multitude of people to come in the Citadel and work for it to stay afloat (literally?)... Cuz this supposedly means more memberships...


Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




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I'm laughing about the "no dungeoneering bots" post. I mean... They really don't understand how bots work...

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I may be misssing something on your second point, but I don't think Mod Edam is saying what you think he is saying.

 

You seem to think he is saying they can detect bots building citadels? Or that by requiring lots of people it will somehow stop it being botable?

 

He doesn't seem to be saying this at all. He seems to be saying is he doesn't want to create excessive grind content within citadels as an alternative to having a big clan, because people will just bot it. (which surely if he was saying they could detect it wouldn't be a problem)

 

While if you just require a few mins from each clan member there's not much incentive to bot in the first place. - people write bots for the things which are time consuming and boring. - theoretically you could bot it, but when you're talking something short, it's probably as much hastle to set up the bot as to play it properly.

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Jagex are allowed to not tell the truth, you know? They're not going to be better off by saying that their bot detection system is terrible - so they don't.


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But...

 

Doesn't requiring a large number of people favor bots and dummy accounts over real people moreso than letting a few play?

 

The philosophy that they can stop people from trying seems odd, when it is clear that all they do is disadvantage the actual players even more with impediments that don't really mean anything to botters.

 

Hell, the way the system is set up, rings can be granted to specific accounts being geared for sale while the rest of the slaves fuel the entire thing. It's like an energy farm for account selling!


8f14270694.jpg

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But...

 

Doesn't requiring a large number of people favor bots and dummy accounts over real people moreso than letting a few play?

 

The philosophy that they can stop people from trying seems odd, when it is clear that all they do is disadvantage the actual players even more with impediments that don't really mean anything to botters.

 

Hell, the way the system is set up, rings can be granted to specific accounts being geared for sale while the rest of the slaves fuel the entire thing. It's like an energy farm for account selling!

 

It probably favours dummy accounts. I'm not sure how it favours bots particularly (sure it's botable - but no more than if they'd been allowed to do it the other way)

 

Though I think my main point was still that TS stormrage says

"so how in the world will they detect this when the content isn't even available yet, let alone a bot developped for it?"

 

When I can't see any Edam making any claims of being able to detect anything.

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Can you please provide me with a QFC to the thread which contains Mod Mark H's post? I'm unable to find it while viewing his posts.


RIP Michaelangelopolous

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well, instead of having to log in 50 people individually, I imagine with bots that you can have a whole bunch of them toiling away at the same time

 

without needing meaningful input because they're in an instanced, static location that is totally controlled by the user


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I hate to pull posts out of context, so I always post the whole thing if available... But the thing I'm on about is here:

 

"...however what we don't want is a small number of people toiling all day in a citadel just to keep it maintained. That kind of content plays into the hands of bots and is something we tried to limit in the design of citadels."

 

This pretty much proves to me how well Jagex knows what the motivation to use bots really is...

 

@Newb: I am unable to find it as well, searching for it yields an error...


Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




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Unable to find it, how coincidental. EDIT: I don't mean that they may have pulled it from the forum, moreso that someone else made it up.


RIP Michaelangelopolous

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Check the post date; it may simply be that the thread in question no longer exists...


Former Leader of The Tal Shiar Alliance - An Original Tip.it Clan
Member of the Wilderness Guardians and Founder of the Silent Guardians
Founder of The Conclave - A Tip.it Clan institution
Tip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.
MSSW4 General - Did we kick your ass too?




Check us out!
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==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==
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Overall, if the system doesn't prevent granting rings to users based on time that user spent working on the citadel, then a botter can set up a whole operation in which they are gaining extra exp in one account that is being earned by all these other accounts, without that account sacrificing time.

 

Hopefully they can avoid such a glaringly obvious flaw, though.

 

Right?


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I find jagex's stance ludicrous sometimes.

On the clan thing:

Is it REALLY gonna be difficult just to have more bots join your clan so each can do their small quota for the week just because you can't have 1 do it?

 

Also why is a clan with more members logging on weekly any better organised? What about clans that are just casual and hang out when they feel like it and have many members who are adults and can't get on all the time; if their entire setup is casual why does it make them elss worthy of higher tiers just cause they can't get on as much.


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Jagex are [wagon]es. Wow.

 

 

 

 

My irl friend botted 81 dungeoneering on his staker. Took him two weeks of 24/7 botting, no action taken. After that he got 99 lp in soul wars and 99 strength somewhere. No ban.

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Check the post date; it may simply be that the thread in question no longer exists...

 

I did of course check the date and all posts he's made from that date, but was unable to find it. Now it is possible that the post has left the boards by way of the Page 51 monster, but where did you come across this? An image, that makes some bold claims which has absolutely no source of where it came from poses too many questions, and whether or not it's even worth discussing.


RIP Michaelangelopolous

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The fact that they would provide such a reply for dungeoneering just tells everyone how concerned they are. I think they know full-well how bad the problems are and are trying their best to cover things up.

 

As for the clan citadels, although i somewhat like the idea of them, the fact that it will take months to develop them into any significant tier will probably disappoint many people. For atleast a month, no matter how big your clan is, everyone will have the same citadel, and that just makes me feel as though they are half-assing the update- they've probably only finished the first one or two tiers and will milk the whole thing for months to come, although there won't actually be any significant updates(hello dg 1.5 1.75 1.875 1.9xxx WTF???). The number of people required for the maximum citadel is very reasonable and shouldn't ever be a problem.


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If it helps Ts, I remember reading a similar forum post when it was posted as it caused a big uproar in the CC I use. I don't remember exactly where the thread was, but I'd imagine rants.

 

EDIT: The similar post I was talking about was the one saying Dungeoneering would be nearly impossible to bot, or something along those lines. Use that one instead Ts, as this one has some credibility issues.

 

You cannot really admit to having such a massive problem without looking extremely bad and ignorant. The claims that their bot-detection system was capable would be shattered. They'd look like fools if they were to admit to how severe the botting problem is. In turn, I don't blame them for not admitting to it, especially when, as far as I am aware, there is no eminent solution to the bot problem. Personally, I don't think JaGex is ignorant of how severe the problem is, it's just best that they don't admit to it without a solution ready to be implemented.


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A simple Google search of "Mod Mark H No Dungeoneering Bots" provides links to bot sites claiming that that image is a fake and was posted on every bot site when it was created.

 

One which provided a link to the post on the forum which was originally edited by a user to create that fake, but that post is now gone. I'm seriously not going to believe that image now.


RIP Michaelangelopolous

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I find jagex's stance ludicrous sometimes.

On the clan thing:

Is it REALLY gonna be difficult just to have more bots join your clan so each can do their small quota for the week just because you can't have 1 do it?

 

Also why is a clan with more members logging on weekly any better organised? What about clans that are just casual and hang out when they feel like it and have many members who are adults and can't get on all the time; if their entire setup is casual why does it make them elss worthy of higher tiers just cause they can't get on as much.

 

Why would a clan that has less members, is less active and is more casual deserve the same rewards as a clan which is a lot more active and "hardcore"? While there's nothing wrong with the former sort of clan it's a bit silly to suggest that they should advance at exactly the same rate as more serious clans. If you can't play as much you can't level your skills as much, if your clan can't play as much then you can't level your citadel as much. Fits in perfectly with the game currently.

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I lol'ed so hard. An irl friend of mine had 99 dungeoneering off one of those free bots. Oh Jamflex you crack me up

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i'd like to think that mod mark post is a fake, they know you can bot dungeoneering, whether they are acting like its not happening is another issue.

ever since free trade came back they have been saying they are working on a way to fix the bot problem but nothing has been done.

maybe they will come out with a big update that will kill bots all together.

 

 

wishful thinking. :sad:

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I find jagex's stance ludicrous sometimes.

On the clan thing:

Is it REALLY gonna be difficult just to have more bots join your clan so each can do their small quota for the week just because you can't have 1 do it?

 

Also why is a clan with more members logging on weekly any better organised? What about clans that are just casual and hang out when they feel like it and have many members who are adults and can't get on all the time; if their entire setup is casual why does it make them elss worthy of higher tiers just cause they can't get on as much.

 

Why would a clan that has less members, is less active and is more casual deserve the same rewards as a clan which is a lot more active and "hardcore"? While there's nothing wrong with the former sort of clan it's a bit silly to suggest that they should advance at exactly the same rate as more serious clans. If you can't play as much you can't level your skills as much, if your clan can't play as much then you can't level your citadel as much. Fits in perfectly with the game currently.

 

I never said anything about that; my gripe is with jagex's justification that the tiers are achieved for being better "organised" there's nothing more organised about having more active members.


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I find jagex's stance ludicrous sometimes.

On the clan thing:

Is it REALLY gonna be difficult just to have more bots join your clan so each can do their small quota for the week just because you can't have 1 do it?

 

Also why is a clan with more members logging on weekly any better organised? What about clans that are just casual and hang out when they feel like it and have many members who are adults and can't get on all the time; if their entire setup is casual why does it make them elss worthy of higher tiers just cause they can't get on as much.

 

Why would a clan that has less members, is less active and is more casual deserve the same rewards as a clan which is a lot more active and "hardcore"? While there's nothing wrong with the former sort of clan it's a bit silly to suggest that they should advance at exactly the same rate as more serious clans. If you can't play as much you can't level your skills as much, if your clan can't play as much then you can't level your citadel as much. Fits in perfectly with the game currently.

 

I never said anything about that; my gripe is with jagex's justification that the tiers are achieved for being better "organised" there's nothing more organised about having more active members.

 

Seems like what you said to me (see bold).

 

There's more organisation involved in a well run clan with 50 members than there is with a group of 10 friends who are just in a clan so they can talk and things rather than doing "serious" clan activities. Running a proper clan does require a lot of time and effort, something which a lot of "casual" clans lack.

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