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Best Triple Charms?


Smeithan

Triple Charms  

69 members have voted

  1. 1. What's best to use your Triple Charms on?

    • Rock Lobsters
    • Waterfiends
    • Boss Monsters
      0
    • Slayer Task
    • Other


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Hi everyone,

 

I really like Summoning and that's why I try hard to gather as many charms as possible. I'm close to reaching 99 Summoning and I'd like to get it together with 99 Constitution. I don't think I'll be able to gather enough charms for another 900k Summoning experience before I run out of Hitpoints experience though. :blink:

 

I do Triple Charms every week and I've tried several methods.

First I did Waterfiends, but it was costly and not a lot of charms for me. I used saradomin sword or zamorak spear.

Then I swapped them for Rock Lobsters. These were great as I got a lot of charms as well as Magic xp, which was very welcome.

 

These days I don't bother about Magic xp anymore, because i'm nearing 99 anyway. When I bursted Rock Lobsters I was able to get about 300 crimson charms in 30 minutes. Nowadays, when I use Barrage (!), I'm able to get about 250 crimson charms. It seems to me that Rock Lobsters are nerfed. I don't wanna spend anymore money on these as their drop rates are too low.

 

I think I'm able to get over 300 crimsons at Waterfiends, now that I have 95 atk and str, turmoil and extremes, but I'm not sure...

 

I might consider getting a chaotic maul too, if it turns out Waterfiends are the better method. :shades:

 

Some people might use their 40 minutes of triple charms on other monsters, like stated in the poll.

So tell me, what do you do with Triple Charms and why do you think it's the best method?

Tell me your charm drop rates, tips, gear, etc...

 

Thanks in advance, :thumbsup:

 

 

~Smeithan~

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I don't do this too much but whenever I get a wf task I just pick up the bonus before heading over. I'd say WF are definitely your best bet, as they have a better summoning/hp ratio than rock lobsters, and are cheaper. Be sure to kill them in the CT so you can use an iron titan too - it actually speeds it up by a ton.

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It's been said that black demons in CT is slightly comparable for the wfs.

I've definitely heard of people running into problems when killing wfs in CT.

@Aneron, what gear would you bring?

When I kill wfs in AC, I usually bring fsh + elite void armor + maul + dboots + barrow gloves

I don't think the same set up would be effective in the CT, yeah?

 

However, you do need a familiar though.

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If you're specifically trying to get the charms prior to reaching 99 HP, don't underestimate the benefits of Bork. With the Varrock diary completed and a ROW equipped, you get a ton of summoning experience from him for very little combat experience. If needed you can always train other skills for a period of time until you've collected enough Bork-charms.

 

I voted for waterfiends - IMO it takes too much of your 40 minutes to get to rocket lobsters, hop to find a free world, get setup, etc etc.

Alphanos

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Cannoning Wallasalki might be an option if you don't want hits XP. They drop a decent amount of blue charms. Although I've not been there since shortly after summoning's release so they could have changed.

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Definetly wfs as you can use the ct method. I'd highly reccommend getting a chaotic maul for them if you dont mind dungeoneering.

 

As somebody said above me, rock lobsters take too long to get to so they aren't really worth it. I have noticed a shard decrease in charms at rock lobs too... :thumbdown:

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I've had over 400 crims in 40 minutes in the Chaos Tunnels, with an iron titan and a task (turm/ovl/maul and 93 melees I think it was). My average was over 350 crims + 15 blues.

 

Kalphites, as Tieszen said, are good blue charms and because of the high amount of cannon xp you don't get much hp xp, but be advised that that rate assumes a steel titan. Cave crawlers are good for the same reason but they are costly. They are also over 120k ranged xp/hr from the cannon alone, which would help you a bit as your ranged is just slightly behind attack/defence/strength (nothing that powerslaying to 99 won't fix, but it's nice to be even :P). Cave crawlers drop effigies quite often, which can be more hp-free summoning xp.

 

Bork is very much worth it at ~15k summoning xp per kill.

 

The corporeal beast drops a good amount of blue charms, as do tormented demons, and neither gives you much hp xp.

 

Wyverns also have a great ratio, they drop more than 1 crim per kill on average and about half your damage is from the cannon.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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This chaotic tunnels waterfiend slaying, I'll check it out. Have to find a guide on it though. As for Skeletal Wyverns :lol: I hate those and I guess it will cost quite a lot for the cannonballs anywhere. I can sure use my money at this moment, as I don't have a lot.

 

I got 640,000 HP xp left. I try to kill Bork every day. I did all elite diaries, so that should get me 15k xp each day.

Hope wfs will help me get the rest :grin:

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Just wondering, is there a specific reason you would like 99 summoning before 99 hp?

You already have a farming cape D:

 

I don't wanna get Summoning 99 'before' Hitpoints.

My plan is to get them at the same time, so I don't have to annoy my friends twice in a row :P

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Update:

 

I just did triple charms on waterfiends in chaos tunnels. I was able to collect:

 

24 gold charms

21 green charms

201 crimson charm

6 blue charms

 

As you can see this is slightly less than I would get at rock lobsters, where I average at about 250.

 

This is probably because it's my first try and I wasn't doing too well. When I entered all waterfiends got on me, so I needed a lot of health. I only brought 6 rocktails and with those I was able to last about 5 minutes there before having to wait at the other side of the portal until they became unagressive. So I lost about 5 minutes time there.

I also wasn't using a very good weapon (for waterfiends). I used my chaotic rapier, as I don't have a chaotic maul (yet). Chaotic rapier does quite the job, but speed is - I guess - a lot lower than it would be with a maul.

 

EDIT: I was NOT on a slayer task.

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That's very low, even considering you weren't healing properly. You're supposed to survive off soul split + eee spec easily, even off-task (use Karil's if you have to). 300+ crims should be normal. You could try practicing a little without triple charms.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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That's very low, even considering you weren't healing properly. You're supposed to survive off soul split + eee spec easily, even off-task (use Karil's if you have to). 300+ crims should be normal. You could try practicing a little without triple charms.

 

I don't know how to soulsplit properly with 5 waterfiends on me :mad:

I used black d'hide - yes, I'm cheap - and don't forget my rapier. It must have caused slower kills too.

I was able to survive when they became unagressive and I only lost about 5 minute while waiting.

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With 5 Waterfiends, you'd probably be best off with leaving SS on the whole time. P Pots are cheap as is anyways.

azeem1992.png

 

Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

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That's very low, even considering you weren't healing properly. You're supposed to survive off soul split + eee spec easily, even off-task (use Karil's if you have to). 300+ crims should be normal. You could try practicing a little without triple charms.

 

I don't know how to soulsplit properly with 5 waterfiends on me :mad:

I used black d'hide - yes, I'm cheap - and don't forget my rapier. It must have caused slower kills too.

I was able to survive when they became unagressive and I only lost about 5 minute while waiting.

There are a few ways around it. The first way is to get a task - it should increase your healing by a lot. A second way is to get a maul, mainly because it's more reliable and allows you to pick up drops without losing attacks. Thirdly you can try using void if you're not getting a task - you'll lose magic defence but you will also heal a bit more, and your accuracy should jump (important with rapier especially). Finally, you can try keeping protect from ranged on and flashing soul split. This requires more concentration but you will take a lot less damage.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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That's very low, even considering you weren't healing properly. You're supposed to survive off soul split + eee spec easily, even off-task (use Karil's if you have to). 300+ crims should be normal. You could try practicing a little without triple charms.

 

I don't know how to soulsplit properly with 5 waterfiends on me :mad:

I used black d'hide - yes, I'm cheap - and don't forget my rapier. It must have caused slower kills too.

I was able to survive when they became unagressive and I only lost about 5 minute while waiting.

There are a few ways around it. The first way is to get a task - it should increase your healing by a lot. A second way is to get a maul, mainly because it's more reliable and allows you to pick up drops without losing attacks. Thirdly you can try using void if you're not getting a task - you'll lose magic defence but you will also heal a bit more, and your accuracy should jump (important with rapier especially). Finally, you can try keeping protect from ranged on and flashing soul split. This requires more concentration but you will take a lot less damage.

 

I think I'm gonna get a maul now, as I already have 85k tokens.

I do use soulsplit flashing when I'm in a 1-to-1 fight with a waterfiend.

When 5 of them are on me I think that about 1 or 2 will be able to hit with their ranged atk while I flash soulsplit. I don't see the use of soulsplit with 5 waterfiends on you, as you're just healing the lp you lost from their attacks.

Also, getting a slayer task is excluded out of these options. It will take a few tasks to get them and these will give me those unwanted hitpoints xp.

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