Proud_Aussie Posted July 26, 2011 Share Posted July 26, 2011 Hey I'm currently level 38 with 70 magic, I'm looking at alching all the way to 99 and hopefully being around level 54 combat. I have been mixing it up with my alchs and not really making profit, I have about 25m to spend and Id like to know what I should be alching for profit or a very small loss, I have been doing rune arrows with a loss of about 30gp. How much would 70-99 cost? how much profit could I possibly make if any. And what items can I buy in bulk that will give me profit. "Kevs me best mate we do all sorts of [bleep] together like last week we went down to basshill drive in and kev was like Oi! what are all you [bleep]Heads Watchin!" Link to comment Share on other sites More sharing options...
AHappySeeker Posted July 26, 2011 Share Posted July 26, 2011 Forget about alching completely if you're looking for an efficient way to train. Go make money and use a faster method. Using your best moneymaker and a better method, you'll end up with both more money and exp at the end of an hour than if you just alched. Link to comment Share on other sites More sharing options...
Alyx Posted July 26, 2011 Share Posted July 26, 2011 Are you looking for magic exp with no hp/combat exp? Link to comment Share on other sites More sharing options...
Wessan Posted July 26, 2011 Share Posted July 26, 2011 Although there are better methods to getting 99 magic, if you insist on alching, check out Rune Wiki. It has a page that shows popular alching items and what their profit is including the purchase of nature runes. Sorry if telling OP to go to another site is not allowed, you can edit it if ya need to. Link to comment Share on other sites More sharing options...
Mini_Spawn Posted July 26, 2011 Share Posted July 26, 2011 Check out onyx bolts (e). at last check the ge price was 8800 and the alch price was 9k. This was a few days ago that I looked at it. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 26, 2011 Share Posted July 26, 2011 Or you could superheat. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
JacTise69 Posted July 26, 2011 Share Posted July 26, 2011 Or you could superheat. Superheating is the best route, minimal loss (2-3 gp/exp) and you gain valuable smithing exp, as well as it being better magic exp/hr than high alching. Trolling by giving good advice since April 2011. The Blog - Currently Cleaning Herbs Link to comment Share on other sites More sharing options...
Wessan Posted July 26, 2011 Share Posted July 26, 2011 Could you please explain how Superheating is better Magic Exp than alching when it gives 12xp less per cast? I thought they took up the same amount of game ticks, and if that is so, that part of your statement is untrue. Link to comment Share on other sites More sharing options...
Autist Posted July 26, 2011 Share Posted July 26, 2011 High alch takes 5(3s) ticks, superheat 3(1.8s) ticks. Alching for mage xp is so 2006. Link to comment Share on other sites More sharing options...
JacTise69 Posted July 26, 2011 Share Posted July 26, 2011 High alch takes 5(3s) ticks, superheat 3(1.8s) ticks. Alching for mage xp is so 2006. This Trolling by giving good advice since April 2011. The Blog - Currently Cleaning Herbs Link to comment Share on other sites More sharing options...
Wessan Posted July 26, 2011 Share Posted July 26, 2011 Cool, did not know this. Thanks. Link to comment Share on other sites More sharing options...
Piratedelamer Posted July 27, 2011 Share Posted July 27, 2011 Is there a guide somewhere on guetting 99 magic? Link to comment Share on other sites More sharing options...
Blake Posted July 27, 2011 Share Posted July 27, 2011 1. Get 43 magic2. Superheat ^ there's a guide Link to comment Share on other sites More sharing options...
Quyneax Posted July 27, 2011 Share Posted July 27, 2011 The best training methods for magic are in good fishing, mining, woodcutting, hunter and smithing guides (alching fish @ barb, superheating/alching coal/gold @ LRC, alching teak/pine logs, alching salamanders, superheating gold). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
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