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Stephenn

Ultimate Turmoil Berserker Quest List

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Perfect

Turmoil Zerker

Quest List

 

 

This includes receiving the ability to use: Ancient Curses, Berserker Helm, Dragon Scimitar, Full Lunar Magics Book, Ancient Magics, Crystal Bow, Korasi, Anchor, Salve Amulet, Full Slayer Helm, Zanik’s Crossbow, Barrows Gloves, and Ability to use Fairy Rings, spirit Shield, prossy, Rune Plate Body, and Dragon Battle Axe / Dragon Mace

 

A Turmoil Berserker Pure is typically known as a mid to high level PKing (Player Killing) account with 45 defense with the ability to use a Berserker Helm and the Ancient Curse Turmoil, wear a fighter torso from Barbarian Assault, wear void knight armour, and have a fair amout of defensive bonuses from Runite armour. Turmoil Zerkers are an all around great account to have. You have the capability to kill the bosses of Runescape with more ease than a 1 defense pure, use the Slayer skill as a means of money making, and be the king of mid-level pking in the wilderness.

 

 

 

Dragon Scimitar No defensive exp gained or required.

 

Monkey Madness - 43 Prayer (Recommended)

Tree Gnome village

The Grand Tree – 25 Agility

 

Dragon Dagger No defensive exp gained or required.

 

Lost City – 31 Woodcutting, 33 Fletching

 

Climbing Boots No defensive exp gained or required.

 

Death Plateau

 

Ancient Magiks No defensive exp gained or required.

 

Desert Treasure – 10 Slayer, 50 Firemaking, 50 Magic, 53 Thieving

Digsite – 25 Thieving, 10 Agility, 10 Herblore

The Tourist Trap – 10 Fletching, 20 Smithing

Temple of Ikov – 42 Thieving, 40 Ranged

Priest in Peril

Waterfall

Troll Stronghold – 15 Agility

Death Plateau

 

Crystal Bow No defensive exp gained or required.

 

Roving Elves

Waterfall

Regicide – 56 Agility

Underground Pass – 25 Ranged

Biohazard

Plague City

 

Barrelchest Anchor No defensive exp gained or required.

 

The Great Brain Robbery – 16 Construction, 16 Crafting, 50 Prayer

Pirate Pete – RFD – 31 cooking

Creature of Fenkenstrain - 25 Thieving, 20 Crafting

Priest in Peril

Restless Ghost

Cabin Fever – 45 Agility, 45 Crafting, 50 Smithing, 40 Ranged

Pirate’s Treasure

Rum Deal – 40 Farming, 50 Fishing, 47 Prayer, 42 Crafting, 42 Slayer

Zogre Flesh Eaters – 8 Herblore, 30 Ranged, 4 Smithing, 20 Strength, 33 Fletching

Jungle Potion

Druidic Rituals

Big Chompy Bird Hunting – 5 Fletching, 30 Cooking, 30 Ranging

 

Salve Amulet

 

Haunted Mine – 15 Agility, 35 Crafting

Priest in Peril

Nature Spirit – 18 Crafting

 

Barrow’s Gloves

 

Recipe for Disaster

Cook’s Assistant – 10 Cooking

Pirate Pete – 31 Fishing

Goblins – Goblin Diplomacy

Dwarf – Fishing Contest 10 cooking.

Ogre – Big Chompy Bird Hunting 5 Fletching 30 Cooking 30 Range, 41 cooking 20 Firemaking

Evil Dave – Gertrudes Cat, Shadow of the Storm 30 Crafting, Demon Slayer, The Golem 20 Crafting, 25 Thieving

Monkey – 70 cooking, 48 Agility, Monkey Madness, Tree Gnome Village, The Grad Tree 25 Agility

Lumbridge Guide – 40 Cooking Big Chompy Bird Hunting, Biohazard, Demon Slayer, Murder Mystery, Priest in Peril, Witch’s House

Sir Amik – The Lost City, 31 crafting, 36 Woodcutting, Start Legends

Final fight – Desert Treasure, Horror from the Deep 25 Agility, 176 Quest Points

 

Zanik’s Bow No defensive exp gained or required.

 

Land Of Goblins – 30 Prayer, 36 Agility, 36 Thieving, 36 Fishing, 37 Herblore

Fishing Contest – 10 Fishing

Another Slice of H.A.M – 15 Attack, 25 Prayer

Death to the Dorgeshuun – 23 Agility, 23 Thieving

The Giant Dwarf – 33 Magic, 16 Firemaking, 14 Thieving, 12 Crafting

The Digsite – 25 Thieving, 10 Agility, 10 Herblore

 

Ancient Curses 29 defense levels gained from completing sub quests.

 

The Temple of Senntisten – 50 Prayer, 125 Kudos

Curse of Arrav – 37 Slayer, 41 Summoning, 61 Agility, 64 Ranged, 64 Mining, 64 Strength, 66 Thieving, Completely Restored Senliten

Shades of Mort’ton – 15 herblore, 20 Crafting, Priest in Peril

Troll Romance – 28 Agility, Death Plateau, Troll Stronghold ~ See Above

Tale of Muspah – 10 Magic, 8 Mining, 6 Firemaking, 10 Woodcutting

Missing My Mummy – 35 cooking, 35 construction, 35 Crafting, 35 Magic, 35 Prayer, Prince Ali Rescue, The Golem ~ See Above, Icthlarin’s Little Helper

Defender of Varrock – 51 Agility, 51 Hunter, 54 Smithing, 59 Mining

Shield of Arrav

The Knight’s Sword – 10 Mining

Demon Slayer

Temple of Ikov ~ See Above

The Family Crest – 40 Mining, 40 Smithing, 59 Magic, 40 Crafting

What Lies Below – 35 Runecrafting, Rune Mysteries

Garden of Tranquility – 25 Farming, Creature of Fenkenstrain ~ See Above

Desert Treasure ~ See Above!

Devious Minds – 65 Smithing, 50 Fletching, 50 Runecrafting

Wanted! – Priest in Peril, Recruitment Drive, Rune Mysteries, The Lost Tribe*Maybe

Troll Stronghold ~ See Above

Doric’s Quest

 

Rune Plate Body

 

Dragon Slayer – 33 Quest Points

 

Berserker Helm

 

Fremennik Trials – 40 Woodcutting, 40 Crafting, 25 Fletching

 

Lunar Magics

 

Lunar Diplomacy – 61 Crafting, 40 Defence, 49 Firemaking, 5 Herblore, 65 Magic, 60 Mining, 55 Woodcutting

The Fremennik Trials ~ See Above

Lost City ~ See Above

Rune Mysteries

Shilo Village – 32 Agility, 20 Crafting

Jungle Potion ~ See above

 

Hand Cannon

 

Forgiveness of a Chaos Dwarf – 61 Firemaking, 61 Hunter, 69 Strength

Between a rock – 30 Defense, 40 Mining, 50 Smithing

Fishing Contest- 10 fishing

Dwarf Cannon

Forgettable Tale of a Chaos Dwarf – 17 Farming 22 Cooking

Fishing Contest- 10 fishing

The Giant Dwarf – 33 Mage, 16 Firemaking, 14 Thieving, 12 Crafting

 

Korasi

 

The Void Strikes Back- 80 Magic, 78 Attack, 78 Strength,71 Firemaking, 70 Construction, 70 Crafting, 70 Smithing, 55 Summoning, 10 Defence

A Void Dance- 54 Thieving, 52 Woodcutting, 49 Herblore, 48 Summoning, 47 Construction, 47 Mining, 46 Hunter

Quiet before the Storm- 35 Attack, 42 Strength

Wanted! –

Priest In Peril ~See Above

Recruitment Drive~See Above

Rune Mysteries ~See Above

The Lost Tribe~See Above

Wolf Whistle

Druidic Ritual

 

Dragon Mace/Dragon Battle Axe

 

Heros’ Quest – 25 Herblore, 50 Mining, 53 Fishing, 53 Cooking

Shield of Arrav ~See Above

Lost City~See Above

Merlin’s Crystal~See Above

Dragon Slayer~See Above

 

Spirit Shield

 

Summer’s End – 23 Summoning, 23 Woodcutting, 35 Hunter, 45 Mining, 47 Firemaking, 55 Prayer

Spirit of Summer – 40 Construction, 26 Farming, 35 Prayer, 19 Summoning

The Restless Ghost

 

Proselyte Armour

 

Slug Menace – 30 Crafting, 30 Runecrafting, 30 Slayer, 30 Thieving

Wanted!- See above

Sea Slug- 30 Firemaking

 

Slayer Helmet No defensive exp gained or required.

 

Smoking Kills- 25 Crafting, 35 Slayer, 85 Combat

Icthlarin’s little helper

Restless Ghost

 

Trollhiem Teleport No defensive exp gained or required.

 

Edgar’s Ruse- 31 Herblore

Troll Stronghold

Death Plateau

 

Ability to use Fairy Rings

 

Fairy Tale Part II- 57 Herblore, 49 Farming, 40 Thieving

Fairy Tale Part I

Lost City

Nature Spirit

 

Ava’s Accumulator No defensive exp gained or required.

 

Animal Magnetism- 18 Slayer, 19 Crafting, 30 Ranged, 15 Thieving, 35 Woodcutting

Restless Ghost

Earnest the Chicken

Priest in Peril

 

Prayer Book No defensive exp gained or required.

 

Horror from the Deep – 35 Agility

 

 

 

To complete all of the above quests you will need these stats:

78 Attack----------------00 Constitution------64 Mining

78 Strength-------------61 Agility--------------70 Smithing

40 Defense--------------57 Herblore----------50 Fishing

64 Range-----------------54 Thieving----------70 Cooking

55 Prayer-----------------70 Crafting-----------71 Firemaking

80 Magic------------------50 Fletching---------55 Woodcutting

50 Runecrafting--------42 Slayer-------------49 Farming

70 Construction--------61 Hunter------------55 Summoning

85 combat

 

125 Kudos from Varrock Museum

 

176 Quest Points

 

PLEASE NOTE. IF YOU GET 40 DEFENSE BEFORE QUESTING YOU WILL GET OVER 45 DEFENSE

 

 

Quests that give Defense exp:

18,650 dragon slayer

10,000 defender of varrock

5,000 between a rock

3,075 Heros'

2,813 Freminik Trials

2,000 what lies below

2,000 Nature Spirit

For a total of 43,538 exp (41 Defense)

 

 

Quests that give Prayer exp:

10,000 Summer's End

10,000 Swan Song

10,000 The Temple at Senntisten

6,000 The Great Brain Robbery

5,000 Spirit of Summer

3,000 Another Slive of H.A.M

2,400 Ghosts Ahoy

2,000 Land of Goblins

2,000 Moutain Daughter

1,406 Priest in Peril

1,125 Restless Ghost

1,000 Recruitmen Drive

For a total of 53,931 exp (43 Prayer)

Since you are getting 95 Prayer for Turmoil, you may get 95 Prayer before doing ANY of these quests considering 54k exp is less than 1/10th of a level to 96 Prayer

 

 

 

Items worth getting for a turmoil zerker:

Fire Cape - Fight Cave Minigame

Void Knight Armour - Pest Control Minigame

Fighter's Torso - Barbarian Assault Minigame

Chaotic Rapier - Dungeoneering - 200,000 Tokens

Berserker Ring (i) - Mobolising Armies

 

 

 

Some Suggested builds for a Turmoil Zerker are:

Atk/Str/Def/Prayer/Range/Mage/HP(hitpoints) aka Constitution.

 

60/99/45/95/99/99/99 this build would be using a Dragon Scimitar as a primary weapon and you would not be able to obtain Korasi's Blade.

99 combat

 

70/99/45/95/99/99/99 this build would use a Saradomin Sword as a primary Weapon with the possibility of the Abyssal Whip, which increases attack. Not able to obtain Korasi.

102 combat

 

75/99/45/95/99/99/99 this build would have a variety, Saradomin Sword, Armadyl Godsword, Staff of Light, and Abyssal Whip. Not able to obtain Korasi.

104 combat

 

78/99/45/95/99/99/99 this build can use all of the above weapons and Korasi blade.

105 combat

 

80/99/45/95/99/99/99 this build is the boss of them all, you can wield all of the above weapons and the deadly Chaotic Rapier (Requires 80 Dungueneering)

105 combat

 

99/99/45/95/99/99/99 Simply a maxed out Turmoil Berserker Pure can wield all weapons.

112 combat

 

There is no best build for a turmoil zerker. They all have pro's and con's.

If you are looking for the lowest combat account the 60 Attack option may be best for you.

If you plan on getting 78 Attack you may as well get 80. in the long run it will not effect your maxed combat of 105.

 

 

These quests are in NO way in any order.

 

This is the first time I've ever posted anything like this. So let me know anything that will make this quest list easier to read and/or understand. Also any mistakes pointed out will be appreciated.

 

This quest list was put together by myself. There was no copy and pasting. ALL of this was done by me.

 

Thank you to:

Tip.it for the skill requirements for the quests.

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You might think about including a small description of what a Turmoil Zerker is and how it's used. Also, a list of the minimum requirements for getting all of these would be nice.

 

Added

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another thing to add would be the total xp (def or otherwise) gained from the quests.


DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

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another thing to add would be the total xp (def or otherwise) gained from the quests.

 

I added the exp recieved for Defense and Prayer. The others are useless, plus 90% of people are going to use a quest guide anyways. The main idea of the quest list was to give people a little bit of info so they have an idea of what to expect when making a Turmoil Berserker Pure. I haven't seen one on the internet for awhile. Just partial ones that didn't include all of the weapons you can unlock JUSt having 45 defense.

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That's a very useful and comprehensive list, thanks for that :). Two things:

 

Use hide tags:

 

[hide]Hidden stuff goes here[/hide]

 

to make stuff readable, and you might want to add that void deflector allows you to tribrid with cstaff/ccbow and claw specials, using third-age mage and range top (or mystic and black dragonhide of course :P) which is very effective. Summoning can also be quite useful as it doesn't affect your level in the wilderness, and unicorns can make your life that much easier at low defence, not to mention wolpertingers boost your magic level by 7 in the wilderness.


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Thank you for this, this will come in handy a lot to me, thank you again :)


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That's a very useful and comprehensive list, thanks for that :). Two things:

 

Use hide tags:

 

[hide]Hidden stuff goes here[/hide]

 

to make stuff readable, and you might want to add that void deflector allows you to tribrid with cstaff/ccbow and claw specials, using third-age mage and range top (or mystic and black dragonhide of course :P) which is very effective. Summoning can also be quite useful as it doesn't affect your level in the wilderness, and unicorns can make your life that much easier at low defence, not to mention wolpertingers boost your magic level by 7 in the wilderness.

 

I'm trying to keep this as a pretty simple quest list. I gave a simple idea of what a turmoil zerker is and some maxed out stats and combat stats. I think thats as far away from the original topic of quests. Thank you for the information though and if I decide to make a guide to making a turmoil zerker I will add that to it.

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You need 66 thieving(curse of arrav) not 54 :3 Other than that though, pretty good list. You should work on making a guide, theres not many good/updated ones around :P


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from monkey maddness dont you get given 20k def xp even if you dont choose the def option thats what the tip it guide says


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from monkey maddness dont you get given 20k def xp even if you dont choose the def option thats what the tip it guide says

 

no you must talk to him again and choose to receive the extra training to obtain any def xp

it used to be that as soon as you talked to him you obtained said xp, this was why mith gloves were the max for 1 def pure's for so long,

 

but some crafty people discovered you could return to monkey madness island by use of the evil trees (the leppy teles u there directly if you have completed the quest) and the *normal* (uncrafty) people had no idea how 1 def pure's could obtain addy gloves without a reset.... this made jagex change the option so that he asks if you want to either return to mm island or give training.

 

tl;dr, you never got xp from finishing the quest, used to be from him if you talked, but that changed also


i don't play psykick anymore... i play 2ed: "pure fett"

 

26081 to get 99 herblore

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but if you talk to him and dont choose the def xp training will u still get the 20k def xp? or only if u choose the def option cause my turmiol zerker i calculated my def xp with the thought that i would get 20k def xp from monkeymaddness but i wouldn't choose the def xp option


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