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Behind the Scenes - August


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#61
Sir_Squab
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Sounds like a nice month all round.

Temple trek update might draw me ito getting lumberjack for my completionistic nature on costume room
Theif outfit and rc outfit sound nice (I guess 2.5% xp boost same as lumber and mine, suppose might sacrific 0.2% on rc outfit for lightness boots on zmi but still nice.)
Hope the new livid farm spells are nice
The teleport item alone from new myreque quest sounds awesome, teleporting to the barrows directly ftw even if only for penguin hunting lol

Also bet the specific spells added to lunar will just be the skill type ones and perhaps some teleports (Maybe trollheim given how many ppl wanted tht for lunar farming efficiency)
so low alch hi alch superheat bones to bananas bone to peaches. telegrab, enchants possible the weaken, entangle type spells too


The only useful spells to add to the lunar spell list are combat ones. For all other spells, there's spellswaps, tabs, or just switching spellbooks. Explorer's Ring for alches too.

Does this mean I have to gain hundreds of thousands Produce Points again? :sad:


Hope not. You know, with Jagex telling us to start working on it now and everything, it'd be freaking nice if they told us how many points we'll need. Same with RC robes (altho pretty sure that place is less painful then Livid.)

Thought. No one seems to have read the "new patches" line. More herb patches? More teleports too, altho considering how useful the last bunch was... (south fally anyone?)

Also, kinda nervous about this quest tbh. A lot of Jagex's new continuing-storyline quests kinda sucked imo. They just all had a very different feel from the original quests; you really got the impression they put someone new in charge of completing the storyline.

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.

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#62
Sy_Accursed
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I'd argue alching and superheating enmass are both very useful and not easily done on lunar.
the ring is too limited and spell book swap is too time consuming and costly.

Besides lunar is all about skills and the odd combat support spell, keeping to that end having the skill spells introducable makes sense far more than combat ones do, even if they would be of more use.

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#63
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looks like another lame month :thumbdown:

#64
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looks like another lame month :thumbdown:


At least there is some highlevel content. That pet, the hybrid armor. Even some of the new rewards might be worth getting.

PM me in game anytime


#65
Sir_Squab
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I'd argue alching and superheating enmass are both very useful and not easily done on lunar.
the ring is too limited and spell book swap is too time consuming and costly.

Besides lunar is all about skills and the odd combat support spell, keeping to that end having the skill spells introducable makes sense far more than combat ones do, even if they would be of more use.


True. In my opinion tho, if you're gonna do it enmass, you might as well swap your spellbook. Still, all it'll do is help. Ignoring the time spent getting the spell.

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.

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#66
Quyneax
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I'd argue alching and superheating enmass are both very useful and not easily done on lunar.
the ring is too limited and spell book swap is too time consuming and costly.

Besides lunar is all about skills and the odd combat support spell, keeping to that end having the skill spells introducable makes sense far more than combat ones do, even if they would be of more use.

I agree with this. The spells I'd associate with lunar magics are teleports and skill spells, plus some (semi-)defensive magic (e.g. the vengeance familiy and disrupt shield). Enchantments, b2b/b2p, alchemy familiy, maybe some regular teleports. I doubt Lunars will become much stronger in terms of combat, but definitely more convenient. I'd love to be able to stay on Lunars without losing my modern magic teleports.
Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions
99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)
99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)
99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)
99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)
99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)
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Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace
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#67
Will H
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This month is magnificent, I doff my hat to you, Jagex. This is the kind of stuff you should be doing. Posted Image

New Grand Exchange: Great. I think most of us have already seen the screenshots, and I look forward to it. :)

Audio Updates: Fine. I would think Music would be a bigger priority than the Atmospheric Sounds and Sound Effects, but why not.

Temple Trekking Rework: Woo! Looking forward to this so much. I loved the concept, but the execution was a bit dated. Jagex, it's always a good idea to revisit content and make them better, do this more often. :)

Branches of Darkmeyer: Woo! Quests are my forté, so I might be a bit biased, but it's good to see that this month's is looking strong.

Edgeville Update: I would think this would come under the Grand Exchange update since they're right next to each other, but I love graphical updates, so yay. :)

Additional Rewards for Minigames: Lots of stuff under this, I'll pass judgement when I have more detail, but all of it looks good. I wonder what that level 85 Hybrid Armour is?



I hate to say it... but this month actually looks quite good.

Shades of Mort'on update - Easily one of the best minigames out there, yet unloved
Temple Trekking update - Lets hope it actually makes it playable
Branches of Darkmeyer - One of the better, unspoiled, quest lines getting furthered

Graphical and Audio stuff isn't an update really, if they release it as a standalone update for a week i'll be a bit cross.


out of curiosity, why do you hate to say it? I mean, that is probably my number one favorite thing to say about a month's updates


Becuase I know that now i've said it, it's jynxed and all the updates will disappoint. :thumbdown:


But think about it, none of these updates are adventurous or experimental, there's really very little capacity for disappointment, and where there is, it's not like anything of value is at risk such as in the Temple Trekking update. This is pure, solid, "Year of Upgrades" content which really can't go badly wrong.

~ W ~


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#68
Stev
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TzRek Jad, a pet that will require 99 Summoning, 99 Slayer, 100 zeal points AND you will have to hand over a fire cape. Obtained from Soul Wars.

Want.

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#69
Jake_Da_Man
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More livid farm spells :o Gonna get very crowded again as all the maxed players try and get the completionist capes back! And finally! An update that makes Runecrafting faster!! Can't say much about the new quest though, i never have been a big fan of quests.... Sounds like a decent month.
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#70
Jolletzu
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Oh and temple trekking update is done by Mod Chris l, so it should be good.

#71
Makoto_the_Phoenix
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I'll be the first person to knock on wood and hope it doesn't get similar reception to their latest quest. Everything else, at least, seems to be interesting.

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#72
Aslan
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Temple trekking is a few years too late.Going to wait and see what they do with the area. If the companion only gets xp if it fights it'll suck. Would be easier if it got a certain amount of xp for each successfull crossing.
I know a sheep's going to be happy.Moo.

#73
DarkDude
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Temple trekking is a few years too late.Going to wait and see what they do with the area. If the companion only gets xp if it fights it'll suck. Would be easier if it got a certain amount of xp for each successfull crossing.
I know a sheep's going to be happy.Moo.


It sounds like it levels up (or gains experience) each time you successfully complete and minigame.

Could potentially be an interesting way to gain Runecraft exp etc. as you'll be able to chose your reward. Although I doubt even then it'd be more than 30k xp an hour or whatever.

#74
Heisenberg
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I'm looking forward to smashing Vampires with pillars.

I'll be getting a pet Jad at it's release :)

#75
BeMyEscape
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Definitely excited for the new Myreque quest, gotta get those last slayer levels! I'm interested in the shadow wraps too.. I wonder how much of a boost they give, even if I have 99 Thieving..
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#76
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Definitely excited for the new Myreque quest, gotta get those last slayer levels! I'm interested in the shadow wraps too.. I wonder how much of a boost they give, even if I have 99 Thieving..


2.5% is the logical assumption for an xp boosting skill outfit

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#77
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Definitely excited for the new Myreque quest, gotta get those last slayer levels! I'm interested in the shadow wraps too.. I wonder how much of a boost they give, even if I have 99 Thieving..


2.5% is the logical assumption for an xp boosting skill outfit



Yes, I suppose so. I'm also guessing they'll be pretty rare, since it wouldn't make sense if they weren't. I'm not sure how rare the woodcutting and mining outfits are though?
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#78
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I'd argue alching and superheating enmass are both very useful and not easily done on lunar.
the ring is too limited and spell book swap is too time consuming and costly.

Besides lunar is all about skills and the odd combat support spell, keeping to that end having the skill spells introducable makes sense far more than combat ones do, even if they would be of more use.


Alching together with the make leather spell, and a huge supply of arrows and thread, you can camp blue drags for quite some time :)
Me and the wise old man go way back.... he was a foolish boy back then.


My crystal armour idea.

#79
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I love quests, Temple Trekking and Shade burning, so this month seems like the best one yet! Well done, Jagex!
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Are there any hidden bonuses here?

#80
Sy_Accursed
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Definitely excited for the new Myreque quest, gotta get those last slayer levels! I'm interested in the shadow wraps too.. I wonder how much of a boost they give, even if I have 99 Thieving..


2.5% is the logical assumption for an xp boosting skill outfit



Yes, I suppose so. I'm also guessing they'll be pretty rare, since it wouldn't make sense if they weren't. I'm not sure how rare the woodcutting and mining outfits are though?


lumberjack and mining can both be gotten within a couple of hours if ur lucky.

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