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Behind the Scenes - August


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#141
RU_Insane
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Am I the only one who thought the Myreque series so far was absolutely terrible? I really hope the next one is some 30 minute quest because going back and forth between dull-looking, repetitive, maze-like areas (mort myre swamp and Meiyerditch) was probably the worst thing I've done in this game


You're not the only one. I have much the same complaints. I can't find anything immersive or engaging about the Quests centered around Myreque.

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#142
QueenValerie
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Looks like I've got to go get 100 zeal. I'm getting me a baby Jad when it comes out! :thumbsup:


Omgosh... the thought of killing Jad again makes me shudder...... It took me ages just to kill him the first time. " sigh "

I think Jagex likes to torture us folks that have a hard time killing Jad! <_<

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#143
Squisher_33
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the level 85 hybrid armors will have stats around 2-4 bonuses higher than rune, green dhide, or mystic
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#144
Pete Party
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In b4 with minigame they meant dungeoneering...
Me and the wise old man go way back.... he was a foolish boy back then.


My crystal armour idea.

#145
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Am I the only one who thought the Myreque series so far was absolutely terrible? I really hope the next one is some 30 minute quest because going back and forth between dull-looking, repetitive, maze-like areas (mort myre swamp and Meiyerditch) was probably the worst thing I've done in this game


You're not the only one. I have much the same complaints. I can't find anything immersive or engaging about the Quests centered around Myreque.


I absolutely agree. I don't like them at all, and I tend to think of myself as something of a quester with 230~ish questpoints.

I'm not an efficienado.


#146
pulli23
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Am I the only one who thought the Myreque series so far was absolutely terrible? I really hope the next one is some 30 minute quest because going back and forth between dull-looking, repetitive, maze-like areas (mort myre swamp and Meiyerditch) was probably the worst thing I've done in this game


You're not the only one. I have much the same complaints. I can't find anything immersive or engaging about the Quests centered around Myreque.


I absolutely agree. I don't like them at all, and I tend to think of myself as something of a quester with 230~ish questpoints.

nublet! :P (Having finished all quests before questcape came out, and now only getting members when there are 3+ quests and finishing them asap I feel obligated to say this).



I'm a bit dubious about this questline: I can't really remember the first few anymore, though they were also a mass of walking through the swamp.

But the last quest did touch a certain atmosphere. The whole setting was "correct" (from the slums with pointers to the underground maze with its mutated monsters & sudden blood altar). However it was quite annoying you were forced to go many times through the slums (unless you used a guide and knew what items to take).. The slums were a nice thing, for 1 time. Now the arrow searching & house hopping is just an annoyance and I'm NOT looking forward to that.


Also they could've added a bit more "humor"/"popular reference". IE in the slums they could've "accidentally" added symbols from half life/portal. (As also there all pointers are written on the walls).

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#147
Robert_R
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I'm just hoping it's a decent quest instead of another 15 minute quest with no real story line. IMO While Guthix Sleeps was the last good quest.

#148
Articultural
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Am I the only one who thought the Myreque series so far was absolutely terrible? I really hope the next one is some 30 minute quest because going back and forth between dull-looking, repetitive, maze-like areas (mort myre swamp and Meiyerditch) was probably the worst thing I've done in this game


You're not the only one. I have much the same complaints. I can't find anything immersive or engaging about the Quests centered around Myreque.


I absolutely agree. I don't like them at all, and I tend to think of myself as something of a quester with 230~ish questpoints.

nublet! :P (Having finished all quests before questcape came out, and now only getting members when there are 3+ quests and finishing them asap I feel obligated to say this).



I'm a bit dubious about this questline: I can't really remember the first few anymore, though they were also a mass of walking through the swamp.

But the last quest did touch a certain atmosphere. The whole setting was "correct" (from the slums with pointers to the underground maze with its mutated monsters & sudden blood altar). However it was quite annoying you were forced to go many times through the slums (unless you used a guide and knew what items to take).. The slums were a nice thing, for 1 time. Now the arrow searching & house hopping is just an annoyance and I'm NOT looking forward to that.


Also they could've added a bit more "humor"/"popular reference". IE in the slums they could've "accidentally" added symbols from half life/portal. (As also there all pointers are written on the walls).


IIRC, every single item you needed for Legacy of Seegaze was obtainable inside the city (until the points where you had to leave the city, e.g. going to the columbarium), they even put a furnace in there for you.

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#149
pulli23
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@above: yes but did you notice that when you were just doing the quest? (I did it the very first hours it came out). I remember going like 2-3 times through the maze, it was not fun (well as I said the first time it's a new experience and it is fun, afterwhich it becomes jsut a waste of time and an annoyance).

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#150
aspeeder
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Also they could've added a bit more "humor"/"popular reference". IE in the slums they could've "accidentally" added symbols from half life/portal.

Can you say mood-killer? I wouldn't mind a little black comedy in the dialogue or something but stupid, lighthearted pop culture references have no place in the Myreque quests.

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#151
pulli23
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Meh I guess that's just me then :P

I love inter-game references. (Like the running reference "cow level" from blizzard which pops up in each game since diablo). Or the fact you find zergs at wc3 maps, and if you cut all forest in some maps you see an icon drawn on the ground..

I love to find those "easter eggs", especially in minigames like runescape. And the slums could've been full with these things (like the labda/cake somewhere drawn on a wall)

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#152
aspeeder
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Meh I guess that's just me then :P

I love inter-game references. (Like the running reference "cow level" from blizzard which pops up in each game since diablo). Or the fact you find zergs at wc3 maps, and if you cut all forest in some maps you see an icon drawn on the ground..

I love to find those "easter eggs", especially in minigames like runescape. And the slums could've been full with these things (like the labda/cake somewhere drawn on a wall)

The game already has loads of easter eggs, and yeah I enjoy seeing them every now and then too, but I'd rather that they not break the tone of one of the only atmospheric areas in the entire world just to say, "Hey, remember this [X]? Sure is a cool [X]."

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#153
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Also they could've added a bit more "humor"/"popular reference". IE in the slums they could've "accidentally" added symbols from half life/portal.

Can you say mood-killer? I wouldn't mind a little black comedy in the dialogue or something but stupid, lighthearted pop culture references have no place in the Myreque quests.


And theres the issue of using trademarked copyrighted logos in a comercial project when they dont own them logos

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#154
pulli23
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Also they could've added a bit more "humor"/"popular reference". IE in the slums they could've "accidentally" added symbols from half life/portal.

Can you say mood-killer? I wouldn't mind a little black comedy in the dialogue or something but stupid, lighthearted pop culture references have no place in the Myreque quests.


And theres the issue of using trademarked copyrighted logos in a comercial project when they dont own them logos

Not likely: logo usage (at least in EU) falls most often under fair use. And is allowed to be used as long as it doesn't promote something or is used to "lift on others succes". Easter eggs certainly are faire use as they are not the main thing.

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#155
Frede173
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Looking forward to spending another week at the Livid Farm. -.-
Owner of a comp cape since February 11th 2012.

#156
Sy_Accursed
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Also they could've added a bit more "humor"/"popular reference". IE in the slums they could've "accidentally" added symbols from half life/portal.

Can you say mood-killer? I wouldn't mind a little black comedy in the dialogue or something but stupid, lighthearted pop culture references have no place in the Myreque quests.


And theres the issue of using trademarked copyrighted logos in a comercial project when they dont own them logos

Not likely: logo usage (at least in EU) falls most often under fair use. And is allowed to be used as long as it doesn't promote something or is used to "lift on others succes". Easter eggs certainly are faire use as they are not the main thing.


But not specifically trademarked items, its why you never see exact logos used as easter eggs, all the big companies trademark all the logos so they cant be used.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue


#157
pulli23
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Well I doubt a sentence like "XXX is a lie" can even be trademarked. Nor can a labda within a circle, as that's just a mathematic symbol. But good references aren't direct references, the best are when you think "hey I've heard that before......" ..... "aaaah that was it"

look into that other game I spend too much time on (league of legends), it's full of those easter eggs:

some girl hero's taunt: "In the name of the moon demacia, I'll punish you"
some heros dance: preventing spam
A hero (based around animated metal) his abilities are all named after metal songs

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#158
Articultural
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@above: yes but did you notice that when you were just doing the quest? (I did it the very first hours it came out). I remember going like 2-3 times through the maze, it was not fun (well as I said the first time it's a new experience and it is fun, afterwhich it becomes jsut a waste of time and an annoyance).


Use your key then. :P Just being able to skip the maze destroys the storyline.

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#159
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The maze of [cabbage] to go through not in only reaching quest start points but also Meryditch is complete stupidity if you have to do it more than one time. Hell even if you decide not to go through it a second or third time, you go to the mines and have to the find that tiny house in the middle of the rest of it and it is distracting and annoying.

Thankfully they have promised a way to teleport around Morytania after the next quest. May be the only useful thing to come out of the quest series in my opinion.

Just to extend that thought, places I hate in RS are as follows: Elf Forest area, Mroytania, and the Desert. These "terrain" type areas make me mad. I understand their adherence to "real life" style gameplay, but it bugs the hell out of me and I hate having to run through mazes or do an agility course just to get to the next town.

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#160
aspeeder
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The maze of [cabbage] to go through not in only reaching quest start points but also Meryditch is complete stupidity if you have to do it more than one time. Hell even if you decide not to go through it a second or third time, you go to the mines and have to the find that tiny house in the middle of the rest of it and it is distracting and annoying.

Thankfully they have promised a way to teleport around Morytania after the next quest. May be the only useful thing to come out of the quest series in my opinion.

Just to extend that thought, places I hate in RS are as follows: Elf Forest area, Mroytania, and the Desert. These "terrain" type areas make me mad. I understand their adherence to "real life" style gameplay, but it bugs the hell out of me and I hate having to run through mazes or do an agility course just to get to the next town.

Personally I hate the desert and elf areas a lot more than Meryditch, mostly because the elf and desert areas actually cause you damage almost all the time unless you come prepared, but in Meryditch you can just time things well and even if you screw up you can either go to the mines or try and distract the vyres, or heck even just run away if they attack you. As long as I don't have to bring a certain kind of item to avoid damage I don't hate areas, plus the kind of tension (Whether from fear or anger) is quite accurate for the tone of the quest and it's not like they force you to go there when you're not questing for skills or anything...

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