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Skill Ideas


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28 replies to this topic

#21
ImDustinHoffmanIRL
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ImDustinHoffmanIRL

    Unicorn Horn

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Acting.

Make Shakespeare a big character in the game. Get experience by line memorizing.1 million acting exp is deducted if you say Macbeth while in the theater.

First 100 people to 99 acting automatically get a bachelors in Shakespearean studies from the prestigious school of their choice. The first to 200M acting exp is heralded the reincarnation of Shakespeare.

Brilliant.

This is what dreams are made of.
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#22
Hegelstad
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Hegelstad

    Varrock Guard

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Scrolling items like maplestory. An engineer skill would be useful, higher lvl equals more slots to scroll them item with.

My lame drops:
6 Effigys
1 D Med - 1 D Dagger
1 Verac's Helmet - 1 Guthan's Platebody


#23
Wessan
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Wessan

    Scorpion Pit

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I'm sorry but I have to say it:

Heraldry. That's right, horses baby. :-D

wessan.png


#24
ImDustinHoffmanIRL
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ImDustinHoffmanIRL

    Unicorn Horn

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Really though, sailing would be an incredible skill. Well, it would at least have the potential to. They could expand the game SO MUCH. Have tons of new islands with special resources or monsters. Actually a lot like resource dungeons.

Also they could make a HUGE part of sailing be about pirates. You are sailing, with a few friends or a clan, then suddenly there is a pirate boat attacking! You and your friends slaughter the pirates and take their loot.

Omg sailing could be phenomenal . It could make this game 3 times better. It could be the most fun skill !

Not to mention how awesome it would be pimping out your boats. You could have several. Sailing level determineds how many boats you can have, and how many people you can have on your boat. You could also hire different npc crew at different sailor levels, like butlers in construction.

There could also be Vikings too. Vikings could be as big a part as pirates. I don't even think Vikings have ever been introduced to the game.

Also it could massively expand fishing. Deep sea fishing! There could be a mini game where you try and catch entire schools of fish and you could sell the haul to general stores for either money or other rewards.

Just so many possibilities!
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#25
Tec106
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Tec106

    Rat Meat

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What about some kind of grindable skill that you spend hours repetitively clicking the same few icons to reach the next level? We can call it Clicking.
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Are you a modern man?

The fact that nobody understands you doesn't mean you're an artist.

#26
pulli23
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pulli23

    Moss Giant Whipper

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Really though, sailing would be an incredible skill. Well, it would at least have the potential to. They could expand the game SO MUCH. Have tons of new islands with special resources or monsters. Actually a lot like resource dungeons.

Also they could make a HUGE part of sailing be about pirates. You are sailing, with a few friends or a clan, then suddenly there is a pirate boat attacking! You and your friends slaughter the pirates and take their loot.

Omg sailing could be phenomenal . It could make this game 3 times better. It could be the most fun skill !

Not to mention how awesome it would be pimping out your boats. You could have several. Sailing level determineds how many boats you can have, and how many people you can have on your boat. You could also hire different npc crew at different sailor levels, like butlers in construction.

There could also be Vikings too. Vikings could be as big a part as pirates. I don't even think Vikings have ever been introduced to the game.

Also it could massively expand fishing. Deep sea fishing! There could be a mini game where you try and catch entire schools of fish and you could sell the haul to general stores for either money or other rewards.

Just so many possibilities!

dungeoneering at sea?

First they came to fishing
and I didn't speak out because I wasn't fishing

Then they came to the yews
and I didn't speak out because I didn't cut yews

Then they came for the ores
and I didn't speak out because I didn't collect ores

Then they came for me
and there was no one left to speak out for me.


#27
RS_Qet
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RS_Qet

    Spider Egg

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Really though, sailing would be an incredible skill. Well, it would at least have the potential to. They could expand the game SO MUCH. Have tons of new islands with special resources or monsters. Actually a lot like resource dungeons.

Also they could make a HUGE part of sailing be about pirates. You are sailing, with a few friends or a clan, then suddenly there is a pirate boat attacking! You and your friends slaughter the pirates and take their loot.

Omg sailing could be phenomenal . It could make this game 3 times better. It could be the most fun skill !

Not to mention how awesome it would be pimping out your boats. You could have several. Sailing level determineds how many boats you can have, and how many people you can have on your boat. You could also hire different npc crew at different sailor levels, like butlers in construction.

There could also be Vikings too. Vikings could be as big a part as pirates. I don't even think Vikings have ever been introduced to the game.

Also it could massively expand fishing. Deep sea fishing! There could be a mini game where you try and catch entire schools of fish and you could sell the haul to general stores for either money or other rewards.

Just so many possibilities!

dungeoneering at sea?


Saemonheim
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Terrible, I know.

Edit: my trollface wasn't working :( .. and then was huge.

#28
Kimberly
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Kimberly

    Retired Staff

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Moved to Runescape Suggestions.

hzvjpwS.gif


#29
UltraMantis
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UltraMantis

    Unicorn Horn

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It could be a Constitution-esque skill. We'll call it Will. The longer you play the less Will you have and if you play for too long your will reaches zero and your character kills itself
Posted Image303/324




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