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Hurtboss

Efficient TDs?

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Would I be able to kill TDs at a good pace with my current stats?

I plan on getting 88 Summoning within the next day or two.

Planning on getting Rapier / CLS / Maul, not sure which yet, within a week, too.

Expecting Turm within a month~ .

 

Could I kill them now efficiently, or should I wait until I have all those thingies I mentioned?

I'm aware that the latter is far better, but if I could kill them well right now, I'd get busy earlier :D

 

Edit: Spelling.


Rikcs.png

[spoiler=My Drops]

2x Draconic Visage, 1x Saradomin Sword (CS), 2x Saradomin Hilt (CS), 2x Godsword Shard X (CS), 17x D Boots, 4x Abyssal Whip

(And other minor stuff noone cares about)

 

 

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The two summoning levels are hugely important, so be sure to get those.

Your strength is a little low but in general your melees/range are good.

You have overloads, piety and eagle eye.

So yeah, you can kill tds, expect 30 kills per hour once you get used to them.

 

Don't use turmoil without a steel titan, switch between eagle eye and piety.

Get a rapier.


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Your lack of chaotic weapons (or low FMing level for hand cannons) will be the biggest detriment to your kills/h, aside from summoning, as Enaid said.


dgs5.jpg
To put it bluntly, [bleep] off.

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Pretty sure range will hold you up more then melee. Using claws, spec restores (if you want, I do for lolz) and whip+defender, they go down fast. OFC not as fast as rapier, but still the summon/prayer is a bigger deal.


Stonewall337.png
[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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