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14-Sept-2011 – Ritual of the Mahjarrat


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#421
HunterDexter
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Ow, I've already forgotten my number. XD But I still don't get why we added those tele-orbs to the Stone. :s

#422
Mirror
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Can someone find a correlation to this? I'm very interested in this now.
A reflection is just a distorted reality held by glass and your mind.

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#423
Quyneax
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But how powerful would Bilrach have to have been when he died for his death to be felt so far away? Do any of the seers say anything about feeling the ritual like what they did about the opening of daemonheim?

And wasnt zaros's attempt to return to the world supposed to be kept quiet for now? So why did Azzandara start blasting away with god power and shouting zaros at the top of his lungs? Wouldn't that have tipped off the half dozen most powerful zammy followers and some of the stronger saradomin followers that something was up?







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#424
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:unsure:


- and -



:mellow:

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#425
HunterDexter
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I think the enhanced stats are just from the glacor cave, and the other locations mentioned in the quest completion screen.

#426
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I think the enhanced stats are just from the glacor cave, and the other locations mentioned in the quest completion screen.


Well...

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.


#427
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I'm surprised no one else referenced that KBase page. Proves my suspicion that the boost works in Godwars Dungeon, albeit a 5% boost. Still better than nothing, and I imagine 5% damage boost would make a noticeable difference.
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#428
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Seeing as no one has mentioned this yet, I thought I would.
Azzanadra


#429
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#430
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Revenge


edit


#431
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Anyone else notice that the min you can hit on Glacors with fire surge is 80? When I wear bandos I hit a lot more 80s but with ahrims I hit harder more often. Maybe 80 is the equivalent of a miss?

#432
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Anyone else notice that the min you can hit on Glacors with fire surge is 80? When I wear bandos I hit a lot more 80s but with ahrims I hit harder more often. Maybe 80 is the equivalent of a miss?


Yep. I noticed the same thing. When I got 90 xp (minimum magic xp from casting fire surge), which would usualy constitute a miss, I hit for 80 damage, showing up in an orange "max hit splat". So I assume that you deal at least 80 damage, even on a miss.
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#433
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Anyone else notice that the min you can hit on Glacors with fire surge is 80? When I wear bandos I hit a lot more 80s but with ahrims I hit harder more often. Maybe 80 is the equivalent of a miss?


Yep. I noticed the same thing. When I got 90 xp (minimum magic xp from casting fire surge), which would usualy constitute a miss, I hit for 80 damage, showing up in an orange "max hit splat". So I assume that you deal at least 80 damage, even on a miss.

possible explanation


#434
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Really glad the signature heroes weren't involved at all in this quest. Also nice to see that Ritual of the Mahjarrat isn't the final quest in the series, at least that it will likely be a requirement for a Dragonkin quest in the future.

From the empty days of hope, deny the darkness
Follow my voice, we'll run far away from here

If only to hide, to escape this life
And live forever, forever in the sun


#435
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Really glad the signature heroes weren't involved at all in this quest.

Oh man I forgot about them. Japbex could have very easily ruined a lot of stuff by throwing them in.

That or Dugneoneering.
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#436
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How many Armadyl Runes are able to be made per shard? RSWiki says you get 8 Dust of Armadyl per Shard of Armadyl...
However, they make it sound like you get as many Armadyl Runes per Essence as you would Air Runes, but I don't know if that just means that it takes just one Essence and 7 Dust of Armadyl to make 7 Armadyl Runes or if it means 1 Dust and 1 Ess makes 7 (or more if you have higher RC?)...

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#437
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How many Armadyl Runes are able to be made per shard? RSWiki says you get 8 Dust of Armadyl per Shard of Armadyl...
However, they make it sound like you get as many Armadyl Runes per Essence as you would Air Runes, but I don't know if that just means that it takes just one Essence and 7 Dust of Armadyl to make 7 Armadyl Runes or if it means 1 Dust and 1 Ess makes 7 (or more if you have higher RC?)...


1 shard = 8 dust. 1 dust + 1 essence = 10 armadyl runes if you're a 99 rcer. So 80 runes in total max from one shard.

To make them you craft air runes as normal at the air altar but with dust of armadyl in your inv.

#438
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But how powerful would Bilrach have to have been when he died for his death to be felt so far away? Do any of the seers say anything about feeling the ritual like what they did about the opening of daemonheim?

And wasnt zaros's attempt to return to the world supposed to be kept quiet for now? So why did Azzandara start blasting away with god power and shouting zaros at the top of his lungs? Wouldn't that have tipped off the half dozen most powerful zammy followers and some of the stronger saradomin followers that something was up?








Pretty sure anyone who uses the stone of Jas who isn't Jas is a false user tbh.



But how powerful would Bilrach have to have been when he died for his death to be felt so far away? Do any of the seers say anything about feeling the ritual like what they did about the opening of daemonheim?

And wasnt zaros's attempt to return to the world supposed to be kept quiet for now? So why did Azzandara start blasting away with god power and shouting zaros at the top of his lungs? Wouldn't that have tipped off the half dozen most powerful zammy followers and some of the stronger saradomin followers that something was up?








@ Above: pretty sure 1 Dust and 1 ess makes however many Armadyl runes as you would normally get making airs. So, 1 Dust + 1 Ess + 77 RC = 7 Armadyl runes.

Question about Glacors: are they really weak to magic or just fire spells? (Guessing fire spells)

Kinda curious how storm of Armadyl would work on them. Still, we'd need a 100% dust drop for it to be remotely effective, probably.

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#439
Quyneax
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Weak to magic as in low magic defence, but fire spells hit higher as well.
Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions
99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)
99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)
99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)
99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)
99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)
Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring
Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace
30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

#440
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How many Armadyl Runes are able to be made per shard? RSWiki says you get 8 Dust of Armadyl per Shard of Armadyl...
However, they make it sound like you get as many Armadyl Runes per Essence as you would Air Runes, but I don't know if that just means that it takes just one Essence and 7 Dust of Armadyl to make 7 Armadyl Runes or if it means 1 Dust and 1 Ess makes 7 (or more if you have higher RC?)...


1 shard = 8 dust. 1 dust + 1 essence = 10 armadyl runes if you're a 99 rcer. So 80 runes in total max from one shard.

To make them you craft air runes as normal at the air altar but with dust of armadyl in your inv.

Do you know if you can be assisted by 99 RC and make 10 per dust?
Lol going by the ge price of the completed staff, each shard would be 180k, so each cast would be 2250gp...

EDIT
LOL just realized, if you sided with Hazeel, wasn't he like level 296 in Hazeel Cult? And he's 150 and then 250 (if you sided with him and he therefore appears)...
The whole J-Mod explanation about combat levels falls apart when you remember that the Barrows Brothers hadn't changed at all... -.-

2dgucz6.png





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